1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 /** 24 * PCX decoder used in engines: 25 * - dreamweb 26 * - hugo 27 * - queen 28 * - tucker 29 */ 30 31 #ifndef IMAGE_PCX_H 32 #define IMAGE_PCX_H 33 34 #include "common/scummsys.h" 35 #include "common/str.h" 36 #include "image/image_decoder.h" 37 38 namespace Common{ 39 class SeekableReadStream; 40 } 41 42 namespace Image { 43 44 class PCXDecoder : public ImageDecoder { 45 public: 46 PCXDecoder(); 47 virtual ~PCXDecoder(); 48 49 // ImageDecoder API 50 void destroy(); 51 virtual bool loadStream(Common::SeekableReadStream &stream); getSurface()52 virtual const Graphics::Surface *getSurface() const { return _surface; } getPalette()53 const byte *getPalette() const { return _palette; } getPaletteColorCount()54 uint16 getPaletteColorCount() const { return _paletteColorCount; } 55 56 private: 57 void decodeRLE(Common::SeekableReadStream &stream, byte *dst, uint32 bytesPerScanline, bool compressed); 58 59 Graphics::Surface *_surface; 60 byte *_palette; 61 uint16 _paletteColorCount; 62 }; 63 64 } // End of namespace Image 65 66 #endif 67