1dataOutIndirect.frag
2WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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4Shader version: 130
50:? Sequence
60:7  Function Definition: main( ( global void)
70:7    Function Parameters:
80:9    Sequence
90:9      move second child to first child ( temp 4-component vector of float)
100:9        indirect index ( temp 4-component vector of float FragData)
110:9          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
120:9          'i' ( uniform int)
130:9        'Color' ( smooth in 4-component vector of float)
140:?   Linker Objects
150:?     'Color' ( smooth in 4-component vector of float)
160:?     'i' ( uniform int)
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19Linked fragment stage:
20
21
22Shader version: 130
230:? Sequence
240:7  Function Definition: main( ( global void)
250:7    Function Parameters:
260:9    Sequence
270:9      move second child to first child ( temp 4-component vector of float)
280:9        indirect index ( temp 4-component vector of float FragData)
290:9          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
300:9          'i' ( uniform int)
310:9        'Color' ( smooth in 4-component vector of float)
320:?   Linker Objects
330:?     'Color' ( smooth in 4-component vector of float)
340:?     'i' ( uniform int)
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