1hlsl.intrinsics.comp 2Shader version: 500 3local_size = (1, 1, 1) 40:? Sequence 50:17 Function Definition: ComputeShaderFunctionS(f1;f1;f1;u1;u1; ( temp float) 60:17 Function Parameters: 70:17 'inF0' ( in float) 80:17 'inF1' ( in float) 90:17 'inF2' ( in float) 100:17 'inU0' ( in uint) 110:17 'inU1' ( in uint) 120:? Sequence 130:21 all ( temp bool) 140:21 Convert float to bool ( temp bool) 150:21 'inF0' ( in float) 160:24 AtomicAdd ( temp uint) 170:24 'gs_ua' ( shared uint) 180:24 'gs_ub' ( shared uint) 190:25 move second child to first child ( temp uint) 200:25 'out_u1' ( temp uint) 210:25 AtomicAdd ( temp uint) 220:25 'gs_ua' ( shared uint) 230:25 'gs_ub' ( shared uint) 240:26 AtomicAnd ( temp uint) 250:26 'gs_ua' ( shared uint) 260:26 'gs_ub' ( shared uint) 270:27 move second child to first child ( temp uint) 280:27 'out_u1' ( temp uint) 290:27 AtomicAnd ( temp uint) 300:27 'gs_ua' ( shared uint) 310:27 'gs_ub' ( shared uint) 320:28 move second child to first child ( temp uint) 330:28 'out_u1' ( temp uint) 340:28 AtomicCompSwap ( temp uint) 350:28 'gs_ua' ( shared uint) 360:28 'gs_ub' ( shared uint) 370:28 'gs_uc' ( shared uint) 380:29 move second child to first child ( temp uint) 390:29 'out_u1' ( temp uint) 400:29 AtomicExchange ( temp uint) 410:29 'gs_ua' ( shared uint) 420:29 'gs_ub' ( shared uint) 430:30 AtomicMax ( temp uint) 440:30 'gs_ua' ( shared uint) 450:30 'gs_ub' ( shared uint) 460:31 move second child to first child ( temp uint) 470:31 'out_u1' ( temp uint) 480:31 AtomicMax ( temp uint) 490:31 'gs_ua' ( shared uint) 500:31 'gs_ub' ( shared uint) 510:32 AtomicMin ( temp uint) 520:32 'gs_ua' ( shared uint) 530:32 'gs_ub' ( shared uint) 540:33 move second child to first child ( temp uint) 550:33 'out_u1' ( temp uint) 560:33 AtomicMin ( temp uint) 570:33 'gs_ua' ( shared uint) 580:33 'gs_ub' ( shared uint) 590:34 AtomicOr ( temp uint) 600:34 'gs_ua' ( shared uint) 610:34 'gs_ub' ( shared uint) 620:35 move second child to first child ( temp uint) 630:35 'out_u1' ( temp uint) 640:35 AtomicOr ( temp uint) 650:35 'gs_ua' ( shared uint) 660:35 'gs_ub' ( shared uint) 670:36 AtomicXor ( temp uint) 680:36 'gs_ua' ( shared uint) 690:36 'gs_ub' ( shared uint) 700:37 move second child to first child ( temp uint) 710:37 'out_u1' ( temp uint) 720:37 AtomicXor ( temp uint) 730:37 'gs_ua' ( shared uint) 740:37 'gs_ub' ( shared uint) 750:41 Branch: Return with expression 760:41 Constant: 770:41 0.000000 780:45 Function Definition: ComputeShaderFunction1(vf1;vf1;vf1; ( temp 1-component vector of float) 790:45 Function Parameters: 800:45 'inF0' ( in 1-component vector of float) 810:45 'inF1' ( in 1-component vector of float) 820:45 'inF2' ( in 1-component vector of float) 830:? Sequence 840:47 Branch: Return with expression 850:47 Constant: 860:47 0.000000 870:51 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2; ( temp 2-component vector of float) 880:51 Function Parameters: 890:51 'inF0' ( in 2-component vector of float) 900:51 'inF1' ( in 2-component vector of float) 910:51 'inF2' ( in 2-component vector of float) 920:51 'inU0' ( in 2-component vector of uint) 930:51 'inU1' ( in 2-component vector of uint) 940:? Sequence 950:55 all ( temp bool) 960:55 Convert float to bool ( temp 2-component vector of bool) 970:55 'inF0' ( in 2-component vector of float) 980:58 AtomicAdd ( temp 2-component vector of uint) 990:58 'gs_ua2' ( shared 2-component vector of uint) 1000:58 'gs_ub2' ( shared 2-component vector of uint) 1010:59 move second child to first child ( temp 2-component vector of uint) 1020:59 'out_u2' ( temp 2-component vector of uint) 1030:59 AtomicAdd ( temp 2-component vector of uint) 1040:59 'gs_ua2' ( shared 2-component vector of uint) 1050:59 'gs_ub2' ( shared 2-component vector of uint) 1060:60 AtomicAnd ( temp 2-component vector of uint) 1070:60 'gs_ua2' ( shared 2-component vector of uint) 1080:60 'gs_ub2' ( shared 2-component vector of uint) 1090:61 move second child to first child ( temp 2-component vector of uint) 1100:61 'out_u2' ( temp 2-component vector of uint) 1110:61 AtomicAnd ( temp 2-component vector of uint) 1120:61 'gs_ua2' ( shared 2-component vector of uint) 1130:61 'gs_ub2' ( shared 2-component vector of uint) 1140:62 move second child to first child ( temp 2-component vector of uint) 1150:62 'out_u2' ( temp 2-component vector of uint) 1160:62 AtomicCompSwap ( temp 2-component vector of uint) 1170:62 'gs_ua2' ( shared 2-component vector of uint) 1180:62 'gs_ub2' ( shared 2-component vector of uint) 1190:62 'gs_uc2' ( shared 2-component vector of uint) 1200:63 move second child to first child ( temp 2-component vector of uint) 1210:63 'out_u2' ( temp 2-component vector of uint) 1220:63 AtomicExchange ( temp 2-component vector of uint) 1230:63 'gs_ua2' ( shared 2-component vector of uint) 1240:63 'gs_ub2' ( shared 2-component vector of uint) 1250:64 AtomicMax ( temp 2-component vector of uint) 1260:64 'gs_ua2' ( shared 2-component vector of uint) 1270:64 'gs_ub2' ( shared 2-component vector of uint) 1280:65 move second child to first child ( temp 2-component vector of uint) 1290:65 'out_u2' ( temp 2-component vector of uint) 1300:65 AtomicMax ( temp 2-component vector of uint) 1310:65 'gs_ua2' ( shared 2-component vector of uint) 1320:65 'gs_ub2' ( shared 2-component vector of uint) 1330:66 AtomicMin ( temp 2-component vector of uint) 1340:66 'gs_ua2' ( shared 2-component vector of uint) 1350:66 'gs_ub2' ( shared 2-component vector of uint) 1360:67 move second child to first child ( temp 2-component vector of uint) 1370:67 'out_u2' ( temp 2-component vector of uint) 1380:67 AtomicMin ( temp 2-component vector of uint) 1390:67 'gs_ua2' ( shared 2-component vector of uint) 1400:67 'gs_ub2' ( shared 2-component vector of uint) 1410:68 AtomicOr ( temp 2-component vector of uint) 1420:68 'gs_ua2' ( shared 2-component vector of uint) 1430:68 'gs_ub2' ( shared 2-component vector of uint) 1440:69 move second child to first child ( temp 2-component vector of uint) 1450:69 'out_u2' ( temp 2-component vector of uint) 1460:69 AtomicOr ( temp 2-component vector of uint) 1470:69 'gs_ua2' ( shared 2-component vector of uint) 1480:69 'gs_ub2' ( shared 2-component vector of uint) 1490:70 AtomicXor ( temp 2-component vector of uint) 1500:70 'gs_ua2' ( shared 2-component vector of uint) 1510:70 'gs_ub2' ( shared 2-component vector of uint) 1520:71 move second child to first child ( temp 2-component vector of uint) 1530:71 'out_u2' ( temp 2-component vector of uint) 1540:71 AtomicXor ( temp 2-component vector of uint) 1550:71 'gs_ua2' ( shared 2-component vector of uint) 1560:71 'gs_ub2' ( shared 2-component vector of uint) 1570:74 Branch: Return with expression 1580:? Constant: 1590:? 1.000000 1600:? 2.000000 1610:78 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3; ( temp 3-component vector of float) 1620:78 Function Parameters: 1630:78 'inF0' ( in 3-component vector of float) 1640:78 'inF1' ( in 3-component vector of float) 1650:78 'inF2' ( in 3-component vector of float) 1660:78 'inU0' ( in 3-component vector of uint) 1670:78 'inU1' ( in 3-component vector of uint) 1680:? Sequence 1690:82 all ( temp bool) 1700:82 Convert float to bool ( temp 3-component vector of bool) 1710:82 'inF0' ( in 3-component vector of float) 1720:85 AtomicAdd ( temp 3-component vector of uint) 1730:85 'gs_ua3' ( shared 3-component vector of uint) 1740:85 'gs_ub3' ( shared 3-component vector of uint) 1750:86 move second child to first child ( temp 3-component vector of uint) 1760:86 'out_u3' ( temp 3-component vector of uint) 1770:86 AtomicAdd ( temp 3-component vector of uint) 1780:86 'gs_ua3' ( shared 3-component vector of uint) 1790:86 'gs_ub3' ( shared 3-component vector of uint) 1800:87 AtomicAnd ( temp 3-component vector of uint) 1810:87 'gs_ua3' ( shared 3-component vector of uint) 1820:87 'gs_ub3' ( shared 3-component vector of uint) 1830:88 move second child to first child ( temp 3-component vector of uint) 1840:88 'out_u3' ( temp 3-component vector of uint) 1850:88 AtomicAnd ( temp 3-component vector of uint) 1860:88 'gs_ua3' ( shared 3-component vector of uint) 1870:88 'gs_ub3' ( shared 3-component vector of uint) 1880:89 move second child to first child ( temp 3-component vector of uint) 1890:89 'out_u3' ( temp 3-component vector of uint) 1900:89 AtomicCompSwap ( temp 3-component vector of uint) 1910:89 'gs_ua3' ( shared 3-component vector of uint) 1920:89 'gs_ub3' ( shared 3-component vector of uint) 1930:89 'gs_uc3' ( shared 3-component vector of uint) 1940:90 move second child to first child ( temp 3-component vector of uint) 1950:90 'out_u3' ( temp 3-component vector of uint) 1960:90 AtomicExchange ( temp 3-component vector of uint) 1970:90 'gs_ua3' ( shared 3-component vector of uint) 1980:90 'gs_ub3' ( shared 3-component vector of uint) 1990:91 AtomicMax ( temp 3-component vector of uint) 2000:91 'gs_ua3' ( shared 3-component vector of uint) 2010:91 'gs_ub3' ( shared 3-component vector of uint) 2020:92 move second child to first child ( temp 3-component vector of uint) 2030:92 'out_u3' ( temp 3-component vector of uint) 2040:92 AtomicMax ( temp 3-component vector of uint) 2050:92 'gs_ua3' ( shared 3-component vector of uint) 2060:92 'gs_ub3' ( shared 3-component vector of uint) 2070:93 AtomicMin ( temp 3-component vector of uint) 2080:93 'gs_ua3' ( shared 3-component vector of uint) 2090:93 'gs_ub3' ( shared 3-component vector of uint) 2100:94 move second child to first child ( temp 3-component vector of uint) 2110:94 'out_u3' ( temp 3-component vector of uint) 2120:94 AtomicMin ( temp 3-component vector of uint) 2130:94 'gs_ua3' ( shared 3-component vector of uint) 2140:94 'gs_ub3' ( shared 3-component vector of uint) 2150:95 AtomicOr ( temp 3-component vector of uint) 2160:95 'gs_ua3' ( shared 3-component vector of uint) 2170:95 'gs_ub3' ( shared 3-component vector of uint) 2180:96 move second child to first child ( temp 3-component vector of uint) 2190:96 'out_u3' ( temp 3-component vector of uint) 2200:96 AtomicOr ( temp 3-component vector of uint) 2210:96 'gs_ua3' ( shared 3-component vector of uint) 2220:96 'gs_ub3' ( shared 3-component vector of uint) 2230:97 AtomicXor ( temp 3-component vector of uint) 2240:97 'gs_ua3' ( shared 3-component vector of uint) 2250:97 'gs_ub3' ( shared 3-component vector of uint) 2260:98 move second child to first child ( temp 3-component vector of uint) 2270:98 'out_u3' ( temp 3-component vector of uint) 2280:98 AtomicXor ( temp 3-component vector of uint) 2290:98 'gs_ua3' ( shared 3-component vector of uint) 2300:98 'gs_ub3' ( shared 3-component vector of uint) 2310:101 Branch: Return with expression 2320:? Constant: 2330:? 1.000000 2340:? 2.000000 2350:? 3.000000 2360:105 Function Definition: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float) 2370:105 Function Parameters: 2380:105 'inF0' ( in 4-component vector of float) 2390:105 'inF1' ( in 4-component vector of float) 2400:105 'inF2' ( in 4-component vector of float) 2410:105 'inU0' ( in 4-component vector of uint) 2420:105 'inU1' ( in 4-component vector of uint) 2430:? Sequence 2440:109 all ( temp bool) 2450:109 Convert float to bool ( temp 4-component vector of bool) 2460:109 'inF0' ( in 4-component vector of float) 2470:112 AtomicAdd ( temp 4-component vector of uint) 2480:112 'gs_ua4' ( shared 4-component vector of uint) 2490:112 'gs_ub4' ( shared 4-component vector of uint) 2500:113 move second child to first child ( temp 4-component vector of uint) 2510:113 'out_u4' ( temp 4-component vector of uint) 2520:113 AtomicAdd ( temp 4-component vector of uint) 2530:113 'gs_ua4' ( shared 4-component vector of uint) 2540:113 'gs_ub4' ( shared 4-component vector of uint) 2550:114 AtomicAnd ( temp 4-component vector of uint) 2560:114 'gs_ua4' ( shared 4-component vector of uint) 2570:114 'gs_ub4' ( shared 4-component vector of uint) 2580:115 move second child to first child ( temp 4-component vector of uint) 2590:115 'out_u4' ( temp 4-component vector of uint) 2600:115 AtomicAnd ( temp 4-component vector of uint) 2610:115 'gs_ua4' ( shared 4-component vector of uint) 2620:115 'gs_ub4' ( shared 4-component vector of uint) 2630:116 move second child to first child ( temp 4-component vector of uint) 2640:116 'out_u4' ( temp 4-component vector of uint) 2650:116 AtomicCompSwap ( temp 4-component vector of uint) 2660:116 'gs_ua4' ( shared 4-component vector of uint) 2670:116 'gs_ub4' ( shared 4-component vector of uint) 2680:116 'gs_uc4' ( shared 4-component vector of uint) 2690:117 move second child to first child ( temp 4-component vector of uint) 2700:117 'out_u4' ( temp 4-component vector of uint) 2710:117 AtomicExchange ( temp 4-component vector of uint) 2720:117 'gs_ua4' ( shared 4-component vector of uint) 2730:117 'gs_ub4' ( shared 4-component vector of uint) 2740:118 AtomicMax ( temp 4-component vector of uint) 2750:118 'gs_ua4' ( shared 4-component vector of uint) 2760:118 'gs_ub4' ( shared 4-component vector of uint) 2770:119 move second child to first child ( temp 4-component vector of uint) 2780:119 'out_u4' ( temp 4-component vector of uint) 2790:119 AtomicMax ( temp 4-component vector of uint) 2800:119 'gs_ua4' ( shared 4-component vector of uint) 2810:119 'gs_ub4' ( shared 4-component vector of uint) 2820:120 AtomicMin ( temp 4-component vector of uint) 2830:120 'gs_ua4' ( shared 4-component vector of uint) 2840:120 'gs_ub4' ( shared 4-component vector of uint) 2850:121 move second child to first child ( temp 4-component vector of uint) 2860:121 'out_u4' ( temp 4-component vector of uint) 2870:121 AtomicMin ( temp 4-component vector of uint) 2880:121 'gs_ua4' ( shared 4-component vector of uint) 2890:121 'gs_ub4' ( shared 4-component vector of uint) 2900:122 AtomicOr ( temp 4-component vector of uint) 2910:122 'gs_ua4' ( shared 4-component vector of uint) 2920:122 'gs_ub4' ( shared 4-component vector of uint) 2930:123 move second child to first child ( temp 4-component vector of uint) 2940:123 'out_u4' ( temp 4-component vector of uint) 2950:123 AtomicOr ( temp 4-component vector of uint) 2960:123 'gs_ua4' ( shared 4-component vector of uint) 2970:123 'gs_ub4' ( shared 4-component vector of uint) 2980:124 AtomicXor ( temp 4-component vector of uint) 2990:124 'gs_ua4' ( shared 4-component vector of uint) 3000:124 'gs_ub4' ( shared 4-component vector of uint) 3010:125 move second child to first child ( temp 4-component vector of uint) 3020:125 'out_u4' ( temp 4-component vector of uint) 3030:125 AtomicXor ( temp 4-component vector of uint) 3040:125 'gs_ua4' ( shared 4-component vector of uint) 3050:125 'gs_ub4' ( shared 4-component vector of uint) 3060:128 Branch: Return with expression 3070:? Constant: 3080:? 1.000000 3090:? 2.000000 3100:? 3.000000 3110:? 4.000000 3120:105 Function Definition: ComputeShaderFunction( ( temp void) 3130:105 Function Parameters: 3140:? Sequence 3150:105 move second child to first child ( temp 4-component vector of float) 3160:? 'inF0' ( temp 4-component vector of float) 3170:? 'inF0' (layout( location=0) in 4-component vector of float) 3180:105 move second child to first child ( temp 4-component vector of float) 3190:? 'inF1' ( temp 4-component vector of float) 3200:? 'inF1' (layout( location=1) in 4-component vector of float) 3210:105 move second child to first child ( temp 4-component vector of float) 3220:? 'inF2' ( temp 4-component vector of float) 3230:? 'inF2' (layout( location=2) in 4-component vector of float) 3240:105 move second child to first child ( temp 4-component vector of uint) 3250:? 'inU0' ( temp 4-component vector of uint) 3260:? 'inU0' (layout( location=3) in 4-component vector of uint) 3270:105 move second child to first child ( temp 4-component vector of uint) 3280:? 'inU1' ( temp 4-component vector of uint) 3290:? 'inU1' (layout( location=4) in 4-component vector of uint) 3300:105 move second child to first child ( temp 4-component vector of float) 3310:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 3320:105 Function Call: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float) 3330:? 'inF0' ( temp 4-component vector of float) 3340:? 'inF1' ( temp 4-component vector of float) 3350:? 'inF2' ( temp 4-component vector of float) 3360:? 'inU0' ( temp 4-component vector of uint) 3370:? 'inU1' ( temp 4-component vector of uint) 3380:? Linker Objects 3390:? 'gs_ua' ( shared uint) 3400:? 'gs_ub' ( shared uint) 3410:? 'gs_uc' ( shared uint) 3420:? 'gs_ua2' ( shared 2-component vector of uint) 3430:? 'gs_ub2' ( shared 2-component vector of uint) 3440:? 'gs_uc2' ( shared 2-component vector of uint) 3450:? 'gs_ua3' ( shared 3-component vector of uint) 3460:? 'gs_ub3' ( shared 3-component vector of uint) 3470:? 'gs_uc3' ( shared 3-component vector of uint) 3480:? 'gs_ua4' ( shared 4-component vector of uint) 3490:? 'gs_ub4' ( shared 4-component vector of uint) 3500:? 'gs_uc4' ( shared 4-component vector of uint) 3510:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 3520:? 'inF0' (layout( location=0) in 4-component vector of float) 3530:? 'inF1' (layout( location=1) in 4-component vector of float) 3540:? 'inF2' (layout( location=2) in 4-component vector of float) 3550:? 'inU0' (layout( location=3) in 4-component vector of uint) 3560:? 'inU1' (layout( location=4) in 4-component vector of uint) 357 358 359Linked compute stage: 360 361 362Shader version: 500 363local_size = (1, 1, 1) 3640:? Sequence 3650:17 Function Definition: ComputeShaderFunctionS(f1;f1;f1;u1;u1; ( temp float) 3660:17 Function Parameters: 3670:17 'inF0' ( in float) 3680:17 'inF1' ( in float) 3690:17 'inF2' ( in float) 3700:17 'inU0' ( in uint) 3710:17 'inU1' ( in uint) 3720:? Sequence 3730:21 all ( temp bool) 3740:21 Convert float to bool ( temp bool) 3750:21 'inF0' ( in float) 3760:24 AtomicAdd ( temp uint) 3770:24 'gs_ua' ( shared uint) 3780:24 'gs_ub' ( shared uint) 3790:25 move second child to first child ( temp uint) 3800:25 'out_u1' ( temp uint) 3810:25 AtomicAdd ( temp uint) 3820:25 'gs_ua' ( shared uint) 3830:25 'gs_ub' ( shared uint) 3840:26 AtomicAnd ( temp uint) 3850:26 'gs_ua' ( shared uint) 3860:26 'gs_ub' ( shared uint) 3870:27 move second child to first child ( temp uint) 3880:27 'out_u1' ( temp uint) 3890:27 AtomicAnd ( temp uint) 3900:27 'gs_ua' ( shared uint) 3910:27 'gs_ub' ( shared uint) 3920:28 move second child to first child ( temp uint) 3930:28 'out_u1' ( temp uint) 3940:28 AtomicCompSwap ( temp uint) 3950:28 'gs_ua' ( shared uint) 3960:28 'gs_ub' ( shared uint) 3970:28 'gs_uc' ( shared uint) 3980:29 move second child to first child ( temp uint) 3990:29 'out_u1' ( temp uint) 4000:29 AtomicExchange ( temp uint) 4010:29 'gs_ua' ( shared uint) 4020:29 'gs_ub' ( shared uint) 4030:30 AtomicMax ( temp uint) 4040:30 'gs_ua' ( shared uint) 4050:30 'gs_ub' ( shared uint) 4060:31 move second child to first child ( temp uint) 4070:31 'out_u1' ( temp uint) 4080:31 AtomicMax ( temp uint) 4090:31 'gs_ua' ( shared uint) 4100:31 'gs_ub' ( shared uint) 4110:32 AtomicMin ( temp uint) 4120:32 'gs_ua' ( shared uint) 4130:32 'gs_ub' ( shared uint) 4140:33 move second child to first child ( temp uint) 4150:33 'out_u1' ( temp uint) 4160:33 AtomicMin ( temp uint) 4170:33 'gs_ua' ( shared uint) 4180:33 'gs_ub' ( shared uint) 4190:34 AtomicOr ( temp uint) 4200:34 'gs_ua' ( shared uint) 4210:34 'gs_ub' ( shared uint) 4220:35 move second child to first child ( temp uint) 4230:35 'out_u1' ( temp uint) 4240:35 AtomicOr ( temp uint) 4250:35 'gs_ua' ( shared uint) 4260:35 'gs_ub' ( shared uint) 4270:36 AtomicXor ( temp uint) 4280:36 'gs_ua' ( shared uint) 4290:36 'gs_ub' ( shared uint) 4300:37 move second child to first child ( temp uint) 4310:37 'out_u1' ( temp uint) 4320:37 AtomicXor ( temp uint) 4330:37 'gs_ua' ( shared uint) 4340:37 'gs_ub' ( shared uint) 4350:41 Branch: Return with expression 4360:41 Constant: 4370:41 0.000000 4380:45 Function Definition: ComputeShaderFunction1(vf1;vf1;vf1; ( temp 1-component vector of float) 4390:45 Function Parameters: 4400:45 'inF0' ( in 1-component vector of float) 4410:45 'inF1' ( in 1-component vector of float) 4420:45 'inF2' ( in 1-component vector of float) 4430:? Sequence 4440:47 Branch: Return with expression 4450:47 Constant: 4460:47 0.000000 4470:51 Function Definition: ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2; ( temp 2-component vector of float) 4480:51 Function Parameters: 4490:51 'inF0' ( in 2-component vector of float) 4500:51 'inF1' ( in 2-component vector of float) 4510:51 'inF2' ( in 2-component vector of float) 4520:51 'inU0' ( in 2-component vector of uint) 4530:51 'inU1' ( in 2-component vector of uint) 4540:? Sequence 4550:55 all ( temp bool) 4560:55 Convert float to bool ( temp 2-component vector of bool) 4570:55 'inF0' ( in 2-component vector of float) 4580:58 AtomicAdd ( temp 2-component vector of uint) 4590:58 'gs_ua2' ( shared 2-component vector of uint) 4600:58 'gs_ub2' ( shared 2-component vector of uint) 4610:59 move second child to first child ( temp 2-component vector of uint) 4620:59 'out_u2' ( temp 2-component vector of uint) 4630:59 AtomicAdd ( temp 2-component vector of uint) 4640:59 'gs_ua2' ( shared 2-component vector of uint) 4650:59 'gs_ub2' ( shared 2-component vector of uint) 4660:60 AtomicAnd ( temp 2-component vector of uint) 4670:60 'gs_ua2' ( shared 2-component vector of uint) 4680:60 'gs_ub2' ( shared 2-component vector of uint) 4690:61 move second child to first child ( temp 2-component vector of uint) 4700:61 'out_u2' ( temp 2-component vector of uint) 4710:61 AtomicAnd ( temp 2-component vector of uint) 4720:61 'gs_ua2' ( shared 2-component vector of uint) 4730:61 'gs_ub2' ( shared 2-component vector of uint) 4740:62 move second child to first child ( temp 2-component vector of uint) 4750:62 'out_u2' ( temp 2-component vector of uint) 4760:62 AtomicCompSwap ( temp 2-component vector of uint) 4770:62 'gs_ua2' ( shared 2-component vector of uint) 4780:62 'gs_ub2' ( shared 2-component vector of uint) 4790:62 'gs_uc2' ( shared 2-component vector of uint) 4800:63 move second child to first child ( temp 2-component vector of uint) 4810:63 'out_u2' ( temp 2-component vector of uint) 4820:63 AtomicExchange ( temp 2-component vector of uint) 4830:63 'gs_ua2' ( shared 2-component vector of uint) 4840:63 'gs_ub2' ( shared 2-component vector of uint) 4850:64 AtomicMax ( temp 2-component vector of uint) 4860:64 'gs_ua2' ( shared 2-component vector of uint) 4870:64 'gs_ub2' ( shared 2-component vector of uint) 4880:65 move second child to first child ( temp 2-component vector of uint) 4890:65 'out_u2' ( temp 2-component vector of uint) 4900:65 AtomicMax ( temp 2-component vector of uint) 4910:65 'gs_ua2' ( shared 2-component vector of uint) 4920:65 'gs_ub2' ( shared 2-component vector of uint) 4930:66 AtomicMin ( temp 2-component vector of uint) 4940:66 'gs_ua2' ( shared 2-component vector of uint) 4950:66 'gs_ub2' ( shared 2-component vector of uint) 4960:67 move second child to first child ( temp 2-component vector of uint) 4970:67 'out_u2' ( temp 2-component vector of uint) 4980:67 AtomicMin ( temp 2-component vector of uint) 4990:67 'gs_ua2' ( shared 2-component vector of uint) 5000:67 'gs_ub2' ( shared 2-component vector of uint) 5010:68 AtomicOr ( temp 2-component vector of uint) 5020:68 'gs_ua2' ( shared 2-component vector of uint) 5030:68 'gs_ub2' ( shared 2-component vector of uint) 5040:69 move second child to first child ( temp 2-component vector of uint) 5050:69 'out_u2' ( temp 2-component vector of uint) 5060:69 AtomicOr ( temp 2-component vector of uint) 5070:69 'gs_ua2' ( shared 2-component vector of uint) 5080:69 'gs_ub2' ( shared 2-component vector of uint) 5090:70 AtomicXor ( temp 2-component vector of uint) 5100:70 'gs_ua2' ( shared 2-component vector of uint) 5110:70 'gs_ub2' ( shared 2-component vector of uint) 5120:71 move second child to first child ( temp 2-component vector of uint) 5130:71 'out_u2' ( temp 2-component vector of uint) 5140:71 AtomicXor ( temp 2-component vector of uint) 5150:71 'gs_ua2' ( shared 2-component vector of uint) 5160:71 'gs_ub2' ( shared 2-component vector of uint) 5170:74 Branch: Return with expression 5180:? Constant: 5190:? 1.000000 5200:? 2.000000 5210:78 Function Definition: ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3; ( temp 3-component vector of float) 5220:78 Function Parameters: 5230:78 'inF0' ( in 3-component vector of float) 5240:78 'inF1' ( in 3-component vector of float) 5250:78 'inF2' ( in 3-component vector of float) 5260:78 'inU0' ( in 3-component vector of uint) 5270:78 'inU1' ( in 3-component vector of uint) 5280:? Sequence 5290:82 all ( temp bool) 5300:82 Convert float to bool ( temp 3-component vector of bool) 5310:82 'inF0' ( in 3-component vector of float) 5320:85 AtomicAdd ( temp 3-component vector of uint) 5330:85 'gs_ua3' ( shared 3-component vector of uint) 5340:85 'gs_ub3' ( shared 3-component vector of uint) 5350:86 move second child to first child ( temp 3-component vector of uint) 5360:86 'out_u3' ( temp 3-component vector of uint) 5370:86 AtomicAdd ( temp 3-component vector of uint) 5380:86 'gs_ua3' ( shared 3-component vector of uint) 5390:86 'gs_ub3' ( shared 3-component vector of uint) 5400:87 AtomicAnd ( temp 3-component vector of uint) 5410:87 'gs_ua3' ( shared 3-component vector of uint) 5420:87 'gs_ub3' ( shared 3-component vector of uint) 5430:88 move second child to first child ( temp 3-component vector of uint) 5440:88 'out_u3' ( temp 3-component vector of uint) 5450:88 AtomicAnd ( temp 3-component vector of uint) 5460:88 'gs_ua3' ( shared 3-component vector of uint) 5470:88 'gs_ub3' ( shared 3-component vector of uint) 5480:89 move second child to first child ( temp 3-component vector of uint) 5490:89 'out_u3' ( temp 3-component vector of uint) 5500:89 AtomicCompSwap ( temp 3-component vector of uint) 5510:89 'gs_ua3' ( shared 3-component vector of uint) 5520:89 'gs_ub3' ( shared 3-component vector of uint) 5530:89 'gs_uc3' ( shared 3-component vector of uint) 5540:90 move second child to first child ( temp 3-component vector of uint) 5550:90 'out_u3' ( temp 3-component vector of uint) 5560:90 AtomicExchange ( temp 3-component vector of uint) 5570:90 'gs_ua3' ( shared 3-component vector of uint) 5580:90 'gs_ub3' ( shared 3-component vector of uint) 5590:91 AtomicMax ( temp 3-component vector of uint) 5600:91 'gs_ua3' ( shared 3-component vector of uint) 5610:91 'gs_ub3' ( shared 3-component vector of uint) 5620:92 move second child to first child ( temp 3-component vector of uint) 5630:92 'out_u3' ( temp 3-component vector of uint) 5640:92 AtomicMax ( temp 3-component vector of uint) 5650:92 'gs_ua3' ( shared 3-component vector of uint) 5660:92 'gs_ub3' ( shared 3-component vector of uint) 5670:93 AtomicMin ( temp 3-component vector of uint) 5680:93 'gs_ua3' ( shared 3-component vector of uint) 5690:93 'gs_ub3' ( shared 3-component vector of uint) 5700:94 move second child to first child ( temp 3-component vector of uint) 5710:94 'out_u3' ( temp 3-component vector of uint) 5720:94 AtomicMin ( temp 3-component vector of uint) 5730:94 'gs_ua3' ( shared 3-component vector of uint) 5740:94 'gs_ub3' ( shared 3-component vector of uint) 5750:95 AtomicOr ( temp 3-component vector of uint) 5760:95 'gs_ua3' ( shared 3-component vector of uint) 5770:95 'gs_ub3' ( shared 3-component vector of uint) 5780:96 move second child to first child ( temp 3-component vector of uint) 5790:96 'out_u3' ( temp 3-component vector of uint) 5800:96 AtomicOr ( temp 3-component vector of uint) 5810:96 'gs_ua3' ( shared 3-component vector of uint) 5820:96 'gs_ub3' ( shared 3-component vector of uint) 5830:97 AtomicXor ( temp 3-component vector of uint) 5840:97 'gs_ua3' ( shared 3-component vector of uint) 5850:97 'gs_ub3' ( shared 3-component vector of uint) 5860:98 move second child to first child ( temp 3-component vector of uint) 5870:98 'out_u3' ( temp 3-component vector of uint) 5880:98 AtomicXor ( temp 3-component vector of uint) 5890:98 'gs_ua3' ( shared 3-component vector of uint) 5900:98 'gs_ub3' ( shared 3-component vector of uint) 5910:101 Branch: Return with expression 5920:? Constant: 5930:? 1.000000 5940:? 2.000000 5950:? 3.000000 5960:105 Function Definition: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float) 5970:105 Function Parameters: 5980:105 'inF0' ( in 4-component vector of float) 5990:105 'inF1' ( in 4-component vector of float) 6000:105 'inF2' ( in 4-component vector of float) 6010:105 'inU0' ( in 4-component vector of uint) 6020:105 'inU1' ( in 4-component vector of uint) 6030:? Sequence 6040:109 all ( temp bool) 6050:109 Convert float to bool ( temp 4-component vector of bool) 6060:109 'inF0' ( in 4-component vector of float) 6070:112 AtomicAdd ( temp 4-component vector of uint) 6080:112 'gs_ua4' ( shared 4-component vector of uint) 6090:112 'gs_ub4' ( shared 4-component vector of uint) 6100:113 move second child to first child ( temp 4-component vector of uint) 6110:113 'out_u4' ( temp 4-component vector of uint) 6120:113 AtomicAdd ( temp 4-component vector of uint) 6130:113 'gs_ua4' ( shared 4-component vector of uint) 6140:113 'gs_ub4' ( shared 4-component vector of uint) 6150:114 AtomicAnd ( temp 4-component vector of uint) 6160:114 'gs_ua4' ( shared 4-component vector of uint) 6170:114 'gs_ub4' ( shared 4-component vector of uint) 6180:115 move second child to first child ( temp 4-component vector of uint) 6190:115 'out_u4' ( temp 4-component vector of uint) 6200:115 AtomicAnd ( temp 4-component vector of uint) 6210:115 'gs_ua4' ( shared 4-component vector of uint) 6220:115 'gs_ub4' ( shared 4-component vector of uint) 6230:116 move second child to first child ( temp 4-component vector of uint) 6240:116 'out_u4' ( temp 4-component vector of uint) 6250:116 AtomicCompSwap ( temp 4-component vector of uint) 6260:116 'gs_ua4' ( shared 4-component vector of uint) 6270:116 'gs_ub4' ( shared 4-component vector of uint) 6280:116 'gs_uc4' ( shared 4-component vector of uint) 6290:117 move second child to first child ( temp 4-component vector of uint) 6300:117 'out_u4' ( temp 4-component vector of uint) 6310:117 AtomicExchange ( temp 4-component vector of uint) 6320:117 'gs_ua4' ( shared 4-component vector of uint) 6330:117 'gs_ub4' ( shared 4-component vector of uint) 6340:118 AtomicMax ( temp 4-component vector of uint) 6350:118 'gs_ua4' ( shared 4-component vector of uint) 6360:118 'gs_ub4' ( shared 4-component vector of uint) 6370:119 move second child to first child ( temp 4-component vector of uint) 6380:119 'out_u4' ( temp 4-component vector of uint) 6390:119 AtomicMax ( temp 4-component vector of uint) 6400:119 'gs_ua4' ( shared 4-component vector of uint) 6410:119 'gs_ub4' ( shared 4-component vector of uint) 6420:120 AtomicMin ( temp 4-component vector of uint) 6430:120 'gs_ua4' ( shared 4-component vector of uint) 6440:120 'gs_ub4' ( shared 4-component vector of uint) 6450:121 move second child to first child ( temp 4-component vector of uint) 6460:121 'out_u4' ( temp 4-component vector of uint) 6470:121 AtomicMin ( temp 4-component vector of uint) 6480:121 'gs_ua4' ( shared 4-component vector of uint) 6490:121 'gs_ub4' ( shared 4-component vector of uint) 6500:122 AtomicOr ( temp 4-component vector of uint) 6510:122 'gs_ua4' ( shared 4-component vector of uint) 6520:122 'gs_ub4' ( shared 4-component vector of uint) 6530:123 move second child to first child ( temp 4-component vector of uint) 6540:123 'out_u4' ( temp 4-component vector of uint) 6550:123 AtomicOr ( temp 4-component vector of uint) 6560:123 'gs_ua4' ( shared 4-component vector of uint) 6570:123 'gs_ub4' ( shared 4-component vector of uint) 6580:124 AtomicXor ( temp 4-component vector of uint) 6590:124 'gs_ua4' ( shared 4-component vector of uint) 6600:124 'gs_ub4' ( shared 4-component vector of uint) 6610:125 move second child to first child ( temp 4-component vector of uint) 6620:125 'out_u4' ( temp 4-component vector of uint) 6630:125 AtomicXor ( temp 4-component vector of uint) 6640:125 'gs_ua4' ( shared 4-component vector of uint) 6650:125 'gs_ub4' ( shared 4-component vector of uint) 6660:128 Branch: Return with expression 6670:? Constant: 6680:? 1.000000 6690:? 2.000000 6700:? 3.000000 6710:? 4.000000 6720:105 Function Definition: ComputeShaderFunction( ( temp void) 6730:105 Function Parameters: 6740:? Sequence 6750:105 move second child to first child ( temp 4-component vector of float) 6760:? 'inF0' ( temp 4-component vector of float) 6770:? 'inF0' (layout( location=0) in 4-component vector of float) 6780:105 move second child to first child ( temp 4-component vector of float) 6790:? 'inF1' ( temp 4-component vector of float) 6800:? 'inF1' (layout( location=1) in 4-component vector of float) 6810:105 move second child to first child ( temp 4-component vector of float) 6820:? 'inF2' ( temp 4-component vector of float) 6830:? 'inF2' (layout( location=2) in 4-component vector of float) 6840:105 move second child to first child ( temp 4-component vector of uint) 6850:? 'inU0' ( temp 4-component vector of uint) 6860:? 'inU0' (layout( location=3) in 4-component vector of uint) 6870:105 move second child to first child ( temp 4-component vector of uint) 6880:? 'inU1' ( temp 4-component vector of uint) 6890:? 'inU1' (layout( location=4) in 4-component vector of uint) 6900:105 move second child to first child ( temp 4-component vector of float) 6910:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 6920:105 Function Call: @ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4; ( temp 4-component vector of float) 6930:? 'inF0' ( temp 4-component vector of float) 6940:? 'inF1' ( temp 4-component vector of float) 6950:? 'inF2' ( temp 4-component vector of float) 6960:? 'inU0' ( temp 4-component vector of uint) 6970:? 'inU1' ( temp 4-component vector of uint) 6980:? Linker Objects 6990:? 'gs_ua' ( shared uint) 7000:? 'gs_ub' ( shared uint) 7010:? 'gs_uc' ( shared uint) 7020:? 'gs_ua2' ( shared 2-component vector of uint) 7030:? 'gs_ub2' ( shared 2-component vector of uint) 7040:? 'gs_uc2' ( shared 2-component vector of uint) 7050:? 'gs_ua3' ( shared 3-component vector of uint) 7060:? 'gs_ub3' ( shared 3-component vector of uint) 7070:? 'gs_uc3' ( shared 3-component vector of uint) 7080:? 'gs_ua4' ( shared 4-component vector of uint) 7090:? 'gs_ub4' ( shared 4-component vector of uint) 7100:? 'gs_uc4' ( shared 4-component vector of uint) 7110:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 7120:? 'inF0' (layout( location=0) in 4-component vector of float) 7130:? 'inF1' (layout( location=1) in 4-component vector of float) 7140:? 'inF2' (layout( location=2) in 4-component vector of float) 7150:? 'inU0' (layout( location=3) in 4-component vector of uint) 7160:? 'inU1' (layout( location=4) in 4-component vector of uint) 717 718// Module Version 10000 719// Generated by (magic number): 80007 720// Id's are bound by 265 721 722 Capability Shader 723 1: ExtInstImport "GLSL.std.450" 724 MemoryModel Logical GLSL450 725 EntryPoint GLCompute 4 "ComputeShaderFunction" 237 240 243 247 250 253 726 ExecutionMode 4 LocalSize 1 1 1 727 Source HLSL 500 728 Name 4 "ComputeShaderFunction" 729 Name 16 "ComputeShaderFunctionS(f1;f1;f1;u1;u1;" 730 Name 11 "inF0" 731 Name 12 "inF1" 732 Name 13 "inF2" 733 Name 14 "inU0" 734 Name 15 "inU1" 735 Name 22 "ComputeShaderFunction1(vf1;vf1;vf1;" 736 Name 19 "inF0" 737 Name 20 "inF1" 738 Name 21 "inF2" 739 Name 34 "ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2;" 740 Name 29 "inF0" 741 Name 30 "inF1" 742 Name 31 "inF2" 743 Name 32 "inU0" 744 Name 33 "inU1" 745 Name 46 "ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3;" 746 Name 41 "inF0" 747 Name 42 "inF1" 748 Name 43 "inF2" 749 Name 44 "inU0" 750 Name 45 "inU1" 751 Name 58 "@ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4;" 752 Name 53 "inF0" 753 Name 54 "inF1" 754 Name 55 "inF2" 755 Name 56 "inU0" 756 Name 57 "inU1" 757 Name 66 "gs_ua" 758 Name 67 "gs_ub" 759 Name 72 "out_u1" 760 Name 80 "gs_uc" 761 Name 111 "gs_ua2" 762 Name 112 "gs_ub2" 763 Name 115 "out_u2" 764 Name 123 "gs_uc2" 765 Name 155 "gs_ua3" 766 Name 156 "gs_ub3" 767 Name 159 "out_u3" 768 Name 167 "gs_uc3" 769 Name 198 "gs_ua4" 770 Name 199 "gs_ub4" 771 Name 202 "out_u4" 772 Name 210 "gs_uc4" 773 Name 235 "inF0" 774 Name 237 "inF0" 775 Name 239 "inF1" 776 Name 240 "inF1" 777 Name 242 "inF2" 778 Name 243 "inF2" 779 Name 245 "inU0" 780 Name 247 "inU0" 781 Name 249 "inU1" 782 Name 250 "inU1" 783 Name 253 "@entryPointOutput" 784 Name 254 "param" 785 Name 256 "param" 786 Name 258 "param" 787 Name 260 "param" 788 Name 262 "param" 789 Decorate 237(inF0) Location 0 790 Decorate 240(inF1) Location 1 791 Decorate 243(inF2) Location 2 792 Decorate 247(inU0) Location 3 793 Decorate 250(inU1) Location 4 794 Decorate 253(@entryPointOutput) Location 0 795 2: TypeVoid 796 3: TypeFunction 2 797 6: TypeFloat 32 798 7: TypePointer Function 6(float) 799 8: TypeInt 32 0 800 9: TypePointer Function 8(int) 801 10: TypeFunction 6(float) 7(ptr) 7(ptr) 7(ptr) 9(ptr) 9(ptr) 802 18: TypeFunction 6(float) 7(ptr) 7(ptr) 7(ptr) 803 24: TypeVector 6(float) 2 804 25: TypePointer Function 24(fvec2) 805 26: TypeVector 8(int) 2 806 27: TypePointer Function 26(ivec2) 807 28: TypeFunction 24(fvec2) 25(ptr) 25(ptr) 25(ptr) 27(ptr) 27(ptr) 808 36: TypeVector 6(float) 3 809 37: TypePointer Function 36(fvec3) 810 38: TypeVector 8(int) 3 811 39: TypePointer Function 38(ivec3) 812 40: TypeFunction 36(fvec3) 37(ptr) 37(ptr) 37(ptr) 39(ptr) 39(ptr) 813 48: TypeVector 6(float) 4 814 49: TypePointer Function 48(fvec4) 815 50: TypeVector 8(int) 4 816 51: TypePointer Function 50(ivec4) 817 52: TypeFunction 48(fvec4) 49(ptr) 49(ptr) 49(ptr) 51(ptr) 51(ptr) 818 61: TypeBool 819 62: 6(float) Constant 0 820 65: TypePointer Workgroup 8(int) 821 66(gs_ua): 65(ptr) Variable Workgroup 822 67(gs_ub): 65(ptr) Variable Workgroup 823 69: 8(int) Constant 1 824 70: 8(int) Constant 0 825 80(gs_uc): 65(ptr) Variable Workgroup 826 106: TypeVector 61(bool) 2 827 107: 24(fvec2) ConstantComposite 62 62 828 110: TypePointer Workgroup 26(ivec2) 829 111(gs_ua2): 110(ptr) Variable Workgroup 830 112(gs_ub2): 110(ptr) Variable Workgroup 831 123(gs_uc2): 110(ptr) Variable Workgroup 832 144: 6(float) Constant 1065353216 833 145: 6(float) Constant 1073741824 834 146: 24(fvec2) ConstantComposite 144 145 835 150: TypeVector 61(bool) 3 836 151: 36(fvec3) ConstantComposite 62 62 62 837 154: TypePointer Workgroup 38(ivec3) 838 155(gs_ua3): 154(ptr) Variable Workgroup 839 156(gs_ub3): 154(ptr) Variable Workgroup 840 167(gs_uc3): 154(ptr) Variable Workgroup 841 188: 6(float) Constant 1077936128 842 189: 36(fvec3) ConstantComposite 144 145 188 843 193: TypeVector 61(bool) 4 844 194: 48(fvec4) ConstantComposite 62 62 62 62 845 197: TypePointer Workgroup 50(ivec4) 846 198(gs_ua4): 197(ptr) Variable Workgroup 847 199(gs_ub4): 197(ptr) Variable Workgroup 848 210(gs_uc4): 197(ptr) Variable Workgroup 849 231: 6(float) Constant 1082130432 850 232: 48(fvec4) ConstantComposite 144 145 188 231 851 236: TypePointer Input 48(fvec4) 852 237(inF0): 236(ptr) Variable Input 853 240(inF1): 236(ptr) Variable Input 854 243(inF2): 236(ptr) Variable Input 855 246: TypePointer Input 50(ivec4) 856 247(inU0): 246(ptr) Variable Input 857 250(inU1): 246(ptr) Variable Input 858 252: TypePointer Output 48(fvec4) 859253(@entryPointOutput): 252(ptr) Variable Output 8604(ComputeShaderFunction): 2 Function None 3 861 5: Label 862 235(inF0): 49(ptr) Variable Function 863 239(inF1): 49(ptr) Variable Function 864 242(inF2): 49(ptr) Variable Function 865 245(inU0): 51(ptr) Variable Function 866 249(inU1): 51(ptr) Variable Function 867 254(param): 49(ptr) Variable Function 868 256(param): 49(ptr) Variable Function 869 258(param): 49(ptr) Variable Function 870 260(param): 51(ptr) Variable Function 871 262(param): 51(ptr) Variable Function 872 238: 48(fvec4) Load 237(inF0) 873 Store 235(inF0) 238 874 241: 48(fvec4) Load 240(inF1) 875 Store 239(inF1) 241 876 244: 48(fvec4) Load 243(inF2) 877 Store 242(inF2) 244 878 248: 50(ivec4) Load 247(inU0) 879 Store 245(inU0) 248 880 251: 50(ivec4) Load 250(inU1) 881 Store 249(inU1) 251 882 255: 48(fvec4) Load 235(inF0) 883 Store 254(param) 255 884 257: 48(fvec4) Load 239(inF1) 885 Store 256(param) 257 886 259: 48(fvec4) Load 242(inF2) 887 Store 258(param) 259 888 261: 50(ivec4) Load 245(inU0) 889 Store 260(param) 261 890 263: 50(ivec4) Load 249(inU1) 891 Store 262(param) 263 892 264: 48(fvec4) FunctionCall 58(@ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4;) 254(param) 256(param) 258(param) 260(param) 262(param) 893 Store 253(@entryPointOutput) 264 894 Return 895 FunctionEnd 89616(ComputeShaderFunctionS(f1;f1;f1;u1;u1;): 6(float) Function None 10 897 11(inF0): 7(ptr) FunctionParameter 898 12(inF1): 7(ptr) FunctionParameter 899 13(inF2): 7(ptr) FunctionParameter 900 14(inU0): 9(ptr) FunctionParameter 901 15(inU1): 9(ptr) FunctionParameter 902 17: Label 903 72(out_u1): 9(ptr) Variable Function 904 60: 6(float) Load 11(inF0) 905 63: 61(bool) FOrdNotEqual 60 62 906 64: 61(bool) All 63 907 68: 8(int) Load 67(gs_ub) 908 71: 8(int) AtomicIAdd 66(gs_ua) 69 70 68 909 73: 8(int) Load 67(gs_ub) 910 74: 8(int) AtomicIAdd 66(gs_ua) 69 70 73 911 Store 72(out_u1) 74 912 75: 8(int) Load 67(gs_ub) 913 76: 8(int) AtomicAnd 66(gs_ua) 69 70 75 914 77: 8(int) Load 67(gs_ub) 915 78: 8(int) AtomicAnd 66(gs_ua) 69 70 77 916 Store 72(out_u1) 78 917 79: 8(int) Load 67(gs_ub) 918 81: 8(int) Load 80(gs_uc) 919 82: 8(int) AtomicCompareExchange 66(gs_ua) 69 70 70 81 79 920 Store 72(out_u1) 82 921 83: 8(int) Load 67(gs_ub) 922 84: 8(int) AtomicExchange 66(gs_ua) 69 70 83 923 Store 72(out_u1) 84 924 85: 8(int) Load 67(gs_ub) 925 86: 8(int) AtomicUMax 66(gs_ua) 69 70 85 926 87: 8(int) Load 67(gs_ub) 927 88: 8(int) AtomicUMax 66(gs_ua) 69 70 87 928 Store 72(out_u1) 88 929 89: 8(int) Load 67(gs_ub) 930 90: 8(int) AtomicUMin 66(gs_ua) 69 70 89 931 91: 8(int) Load 67(gs_ub) 932 92: 8(int) AtomicUMin 66(gs_ua) 69 70 91 933 Store 72(out_u1) 92 934 93: 8(int) Load 67(gs_ub) 935 94: 8(int) AtomicOr 66(gs_ua) 69 70 93 936 95: 8(int) Load 67(gs_ub) 937 96: 8(int) AtomicOr 66(gs_ua) 69 70 95 938 Store 72(out_u1) 96 939 97: 8(int) Load 67(gs_ub) 940 98: 8(int) AtomicXor 66(gs_ua) 69 70 97 941 99: 8(int) Load 67(gs_ub) 942 100: 8(int) AtomicXor 66(gs_ua) 69 70 99 943 Store 72(out_u1) 100 944 ReturnValue 62 945 FunctionEnd 94622(ComputeShaderFunction1(vf1;vf1;vf1;): 6(float) Function None 18 947 19(inF0): 7(ptr) FunctionParameter 948 20(inF1): 7(ptr) FunctionParameter 949 21(inF2): 7(ptr) FunctionParameter 950 23: Label 951 ReturnValue 62 952 FunctionEnd 95334(ComputeShaderFunction2(vf2;vf2;vf2;vu2;vu2;): 24(fvec2) Function None 28 954 29(inF0): 25(ptr) FunctionParameter 955 30(inF1): 25(ptr) FunctionParameter 956 31(inF2): 25(ptr) FunctionParameter 957 32(inU0): 27(ptr) FunctionParameter 958 33(inU1): 27(ptr) FunctionParameter 959 35: Label 960 115(out_u2): 27(ptr) Variable Function 961 105: 24(fvec2) Load 29(inF0) 962 108: 106(bvec2) FOrdNotEqual 105 107 963 109: 61(bool) All 108 964 113: 26(ivec2) Load 112(gs_ub2) 965 114: 26(ivec2) AtomicIAdd 111(gs_ua2) 69 70 113 966 116: 26(ivec2) Load 112(gs_ub2) 967 117: 26(ivec2) AtomicIAdd 111(gs_ua2) 69 70 116 968 Store 115(out_u2) 117 969 118: 26(ivec2) Load 112(gs_ub2) 970 119: 26(ivec2) AtomicAnd 111(gs_ua2) 69 70 118 971 120: 26(ivec2) Load 112(gs_ub2) 972 121: 26(ivec2) AtomicAnd 111(gs_ua2) 69 70 120 973 Store 115(out_u2) 121 974 122: 26(ivec2) Load 112(gs_ub2) 975 124: 26(ivec2) Load 123(gs_uc2) 976 125: 26(ivec2) AtomicCompareExchange 111(gs_ua2) 69 70 70 124 122 977 Store 115(out_u2) 125 978 126: 26(ivec2) Load 112(gs_ub2) 979 127: 26(ivec2) AtomicExchange 111(gs_ua2) 69 70 126 980 Store 115(out_u2) 127 981 128: 26(ivec2) Load 112(gs_ub2) 982 129: 26(ivec2) AtomicUMax 111(gs_ua2) 69 70 128 983 130: 26(ivec2) Load 112(gs_ub2) 984 131: 26(ivec2) AtomicUMax 111(gs_ua2) 69 70 130 985 Store 115(out_u2) 131 986 132: 26(ivec2) Load 112(gs_ub2) 987 133: 26(ivec2) AtomicUMin 111(gs_ua2) 69 70 132 988 134: 26(ivec2) Load 112(gs_ub2) 989 135: 26(ivec2) AtomicUMin 111(gs_ua2) 69 70 134 990 Store 115(out_u2) 135 991 136: 26(ivec2) Load 112(gs_ub2) 992 137: 26(ivec2) AtomicOr 111(gs_ua2) 69 70 136 993 138: 26(ivec2) Load 112(gs_ub2) 994 139: 26(ivec2) AtomicOr 111(gs_ua2) 69 70 138 995 Store 115(out_u2) 139 996 140: 26(ivec2) Load 112(gs_ub2) 997 141: 26(ivec2) AtomicXor 111(gs_ua2) 69 70 140 998 142: 26(ivec2) Load 112(gs_ub2) 999 143: 26(ivec2) AtomicXor 111(gs_ua2) 69 70 142 1000 Store 115(out_u2) 143 1001 ReturnValue 146 1002 FunctionEnd 100346(ComputeShaderFunction3(vf3;vf3;vf3;vu3;vu3;): 36(fvec3) Function None 40 1004 41(inF0): 37(ptr) FunctionParameter 1005 42(inF1): 37(ptr) FunctionParameter 1006 43(inF2): 37(ptr) FunctionParameter 1007 44(inU0): 39(ptr) FunctionParameter 1008 45(inU1): 39(ptr) FunctionParameter 1009 47: Label 1010 159(out_u3): 39(ptr) Variable Function 1011 149: 36(fvec3) Load 41(inF0) 1012 152: 150(bvec3) FOrdNotEqual 149 151 1013 153: 61(bool) All 152 1014 157: 38(ivec3) Load 156(gs_ub3) 1015 158: 38(ivec3) AtomicIAdd 155(gs_ua3) 69 70 157 1016 160: 38(ivec3) Load 156(gs_ub3) 1017 161: 38(ivec3) AtomicIAdd 155(gs_ua3) 69 70 160 1018 Store 159(out_u3) 161 1019 162: 38(ivec3) Load 156(gs_ub3) 1020 163: 38(ivec3) AtomicAnd 155(gs_ua3) 69 70 162 1021 164: 38(ivec3) Load 156(gs_ub3) 1022 165: 38(ivec3) AtomicAnd 155(gs_ua3) 69 70 164 1023 Store 159(out_u3) 165 1024 166: 38(ivec3) Load 156(gs_ub3) 1025 168: 38(ivec3) Load 167(gs_uc3) 1026 169: 38(ivec3) AtomicCompareExchange 155(gs_ua3) 69 70 70 168 166 1027 Store 159(out_u3) 169 1028 170: 38(ivec3) Load 156(gs_ub3) 1029 171: 38(ivec3) AtomicExchange 155(gs_ua3) 69 70 170 1030 Store 159(out_u3) 171 1031 172: 38(ivec3) Load 156(gs_ub3) 1032 173: 38(ivec3) AtomicUMax 155(gs_ua3) 69 70 172 1033 174: 38(ivec3) Load 156(gs_ub3) 1034 175: 38(ivec3) AtomicUMax 155(gs_ua3) 69 70 174 1035 Store 159(out_u3) 175 1036 176: 38(ivec3) Load 156(gs_ub3) 1037 177: 38(ivec3) AtomicUMin 155(gs_ua3) 69 70 176 1038 178: 38(ivec3) Load 156(gs_ub3) 1039 179: 38(ivec3) AtomicUMin 155(gs_ua3) 69 70 178 1040 Store 159(out_u3) 179 1041 180: 38(ivec3) Load 156(gs_ub3) 1042 181: 38(ivec3) AtomicOr 155(gs_ua3) 69 70 180 1043 182: 38(ivec3) Load 156(gs_ub3) 1044 183: 38(ivec3) AtomicOr 155(gs_ua3) 69 70 182 1045 Store 159(out_u3) 183 1046 184: 38(ivec3) Load 156(gs_ub3) 1047 185: 38(ivec3) AtomicXor 155(gs_ua3) 69 70 184 1048 186: 38(ivec3) Load 156(gs_ub3) 1049 187: 38(ivec3) AtomicXor 155(gs_ua3) 69 70 186 1050 Store 159(out_u3) 187 1051 ReturnValue 189 1052 FunctionEnd 105358(@ComputeShaderFunction(vf4;vf4;vf4;vu4;vu4;): 48(fvec4) Function None 52 1054 53(inF0): 49(ptr) FunctionParameter 1055 54(inF1): 49(ptr) FunctionParameter 1056 55(inF2): 49(ptr) FunctionParameter 1057 56(inU0): 51(ptr) FunctionParameter 1058 57(inU1): 51(ptr) FunctionParameter 1059 59: Label 1060 202(out_u4): 51(ptr) Variable Function 1061 192: 48(fvec4) Load 53(inF0) 1062 195: 193(bvec4) FOrdNotEqual 192 194 1063 196: 61(bool) All 195 1064 200: 50(ivec4) Load 199(gs_ub4) 1065 201: 50(ivec4) AtomicIAdd 198(gs_ua4) 69 70 200 1066 203: 50(ivec4) Load 199(gs_ub4) 1067 204: 50(ivec4) AtomicIAdd 198(gs_ua4) 69 70 203 1068 Store 202(out_u4) 204 1069 205: 50(ivec4) Load 199(gs_ub4) 1070 206: 50(ivec4) AtomicAnd 198(gs_ua4) 69 70 205 1071 207: 50(ivec4) Load 199(gs_ub4) 1072 208: 50(ivec4) AtomicAnd 198(gs_ua4) 69 70 207 1073 Store 202(out_u4) 208 1074 209: 50(ivec4) Load 199(gs_ub4) 1075 211: 50(ivec4) Load 210(gs_uc4) 1076 212: 50(ivec4) AtomicCompareExchange 198(gs_ua4) 69 70 70 211 209 1077 Store 202(out_u4) 212 1078 213: 50(ivec4) Load 199(gs_ub4) 1079 214: 50(ivec4) AtomicExchange 198(gs_ua4) 69 70 213 1080 Store 202(out_u4) 214 1081 215: 50(ivec4) Load 199(gs_ub4) 1082 216: 50(ivec4) AtomicUMax 198(gs_ua4) 69 70 215 1083 217: 50(ivec4) Load 199(gs_ub4) 1084 218: 50(ivec4) AtomicUMax 198(gs_ua4) 69 70 217 1085 Store 202(out_u4) 218 1086 219: 50(ivec4) Load 199(gs_ub4) 1087 220: 50(ivec4) AtomicUMin 198(gs_ua4) 69 70 219 1088 221: 50(ivec4) Load 199(gs_ub4) 1089 222: 50(ivec4) AtomicUMin 198(gs_ua4) 69 70 221 1090 Store 202(out_u4) 222 1091 223: 50(ivec4) Load 199(gs_ub4) 1092 224: 50(ivec4) AtomicOr 198(gs_ua4) 69 70 223 1093 225: 50(ivec4) Load 199(gs_ub4) 1094 226: 50(ivec4) AtomicOr 198(gs_ua4) 69 70 225 1095 Store 202(out_u4) 226 1096 227: 50(ivec4) Load 199(gs_ub4) 1097 228: 50(ivec4) AtomicXor 198(gs_ua4) 69 70 227 1098 229: 50(ivec4) Load 199(gs_ub4) 1099 230: 50(ivec4) AtomicXor 198(gs_ua4) 69 70 229 1100 Store 202(out_u4) 230 1101 ReturnValue 232 1102 FunctionEnd 1103