1hlsl.matType.frag 2Shader version: 500 3gl_FragCoord origin is upper left 40:? Sequence 50:9 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float) 60:9 Function Parameters: 70:9 'inFloat1' ( in 1-component vector of float) 80:9 'inScalar' ( in float) 90:? Sequence 100:10 Branch: Return with expression 110:10 'inFloat1' ( in 1-component vector of float) 120:? Linker Objects 130:? 'anon@0' (layout( row_major std140) uniform block{ uniform 1-component vector of float f1, uniform 1X1 matrix of float fmat11, uniform 4X1 matrix of float fmat41, uniform 1X2 matrix of float fmat12, uniform 2X3 matrix of double dmat23, uniform 4X4 matrix of int int44}) 14 15 16Linked fragment stage: 17 18WARNING: Linking fragment stage: Entry point not found 19 20Shader version: 500 21gl_FragCoord origin is upper left 220:? Sequence 230:9 Function Definition: ShaderFunction(vf1;f1; ( temp 1-component vector of float) 240:9 Function Parameters: 250:9 'inFloat1' ( in 1-component vector of float) 260:9 'inScalar' ( in float) 270:? Sequence 280:10 Branch: Return with expression 290:10 'inFloat1' ( in 1-component vector of float) 300:? Linker Objects 310:? 'anon@0' (layout( row_major std140) uniform block{ uniform 1-component vector of float f1, uniform 1X1 matrix of float fmat11, uniform 4X1 matrix of float fmat41, uniform 1X2 matrix of float fmat12, uniform 2X3 matrix of double dmat23, uniform 4X4 matrix of int int44}) 32 33// Module Version 10000 34// Generated by (magic number): 80007 35// Id's are bound by 30 36 37 Capability Shader 38 Capability Float64 39 1: ExtInstImport "GLSL.std.450" 40 MemoryModel Logical GLSL450 41 EntryPoint Fragment 4 "PixelShaderFunction" 42 ExecutionMode 4 OriginUpperLeft 43 Source HLSL 500 44 Name 4 "PixelShaderFunction" 45 Name 11 "ShaderFunction(vf1;f1;" 46 Name 9 "inFloat1" 47 Name 10 "inScalar" 48 Name 27 "$Global" 49 MemberName 27($Global) 0 "f1" 50 MemberName 27($Global) 1 "fmat11" 51 MemberName 27($Global) 2 "fmat41" 52 MemberName 27($Global) 3 "fmat12" 53 MemberName 27($Global) 4 "dmat23" 54 MemberName 27($Global) 5 "int44" 55 Name 29 "" 56 MemberDecorate 27($Global) 0 Offset 0 57 MemberDecorate 27($Global) 1 RowMajor 58 MemberDecorate 27($Global) 1 Offset 16 59 MemberDecorate 27($Global) 1 MatrixStride 16 60 MemberDecorate 27($Global) 2 RowMajor 61 MemberDecorate 27($Global) 2 Offset 32 62 MemberDecorate 27($Global) 2 MatrixStride 16 63 MemberDecorate 27($Global) 3 RowMajor 64 MemberDecorate 27($Global) 3 Offset 48 65 MemberDecorate 27($Global) 3 MatrixStride 16 66 MemberDecorate 27($Global) 4 RowMajor 67 MemberDecorate 27($Global) 4 Offset 80 68 MemberDecorate 27($Global) 4 MatrixStride 16 69 MemberDecorate 27($Global) 5 RowMajor 70 MemberDecorate 27($Global) 5 Offset 128 71 MemberDecorate 27($Global) 5 MatrixStride 16 72 Decorate 27($Global) Block 73 Decorate 29 DescriptorSet 0 74 2: TypeVoid 75 3: TypeFunction 2 76 6: TypeFloat 32 77 7: TypePointer Function 6(float) 78 8: TypeFunction 6(float) 7(ptr) 7(ptr) 79 16: TypeVector 6(float) 1 80 17: TypeMatrix 16(fvec) 1 81 18: TypeMatrix 16(fvec) 4 82 19: TypeVector 6(float) 2 83 20: TypeMatrix 19(fvec2) 1 84 21: TypeFloat 64 85 22: TypeVector 21(float64_t) 3 86 23: TypeMatrix 22(f64vec3) 2 87 24: TypeInt 32 1 88 25: TypeVector 24(int) 4 89 26: TypeMatrix 25(ivec4) 4 90 27($Global): TypeStruct 6(float) 17 18 20 23 26 91 28: TypePointer Uniform 27($Global) 92 29: 28(ptr) Variable Uniform 934(PixelShaderFunction): 2 Function None 3 94 5: Label 95 Return 96 FunctionEnd 9711(ShaderFunction(vf1;f1;): 6(float) Function None 8 98 9(inFloat1): 7(ptr) FunctionParameter 99 10(inScalar): 7(ptr) FunctionParameter 100 12: Label 101 13: 6(float) Load 9(inFloat1) 102 ReturnValue 13 103 FunctionEnd 104