1hlsl.semantic.geom 2Shader version: 500 3invocations = -1 4max_vertices = 4 5input primitive = triangles 6output primitive = line_strip 70:? Sequence 80:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 90:13 Function Parameters: 100:13 'VertexID' ( in 3-element array of uint) 110:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 120:? Sequence 130:15 Sequence 140:15 Sequence 150:15 move second child to first child ( temp float) 160:? 'OutputStream.clip0' ( out float Position) 170:15 clip0: direct index for structure ( temp float) 180:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 190:15 Constant: 200:15 0 (const int) 210:? Sequence 220:15 move second child to first child ( temp float) 230:15 direct index ( out float ClipDistance) 240:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 250:15 Constant: 260:15 0 (const int) 270:15 clip0: direct index for structure ( temp float) 280:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 290:15 Constant: 300:15 1 (const int) 310:? Sequence 320:15 move second child to first child ( temp float) 330:15 direct index ( out float CullDistance) 340:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 350:15 Constant: 360:15 0 (const int) 370:15 cull0: direct index for structure ( temp float) 380:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 390:15 Constant: 400:15 2 (const int) 410:15 move second child to first child ( temp uint) 420:? 'OutputStream.vpai' ( out uint ViewportIndex) 430:15 vpai: direct index for structure ( temp uint) 440:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 450:15 Constant: 460:15 3 (const int) 470:15 move second child to first child ( temp uint) 480:? 'OutputStream.rtai' ( out uint Layer) 490:15 rtai: direct index for structure ( temp uint) 500:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 510:15 Constant: 520:15 4 (const int) 530:15 move second child to first child ( temp int) 540:? 'OutputStream.ii' (layout( location=0) out int) 550:15 ii: direct index for structure ( temp int) 560:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 570:15 Constant: 580:15 5 (const int) 590:15 EmitVertex ( temp void) 600:13 Function Definition: main( ( temp void) 610:13 Function Parameters: 620:? Sequence 630:13 move second child to first child ( temp 3-element array of uint) 640:? 'VertexID' ( temp 3-element array of uint) 650:? 'VertexID' (layout( location=0) in 3-element array of uint) 660:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 670:? 'VertexID' ( temp 3-element array of uint) 680:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 690:? Linker Objects 700:? 'VertexID' (layout( location=0) in 3-element array of uint) 710:? 'OutputStream.clip0' ( out float Position) 720:? 'OutputStream.vpai' ( out uint ViewportIndex) 730:? 'OutputStream.rtai' ( out uint Layer) 740:? 'OutputStream.ii' (layout( location=0) out int) 750:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 760:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 77 78 79Linked geometry stage: 80 81 82Shader version: 500 83invocations = 1 84max_vertices = 4 85input primitive = triangles 86output primitive = line_strip 870:? Sequence 880:13 Function Definition: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 890:13 Function Parameters: 900:13 'VertexID' ( in 3-element array of uint) 910:13 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 920:? Sequence 930:15 Sequence 940:15 Sequence 950:15 move second child to first child ( temp float) 960:? 'OutputStream.clip0' ( out float Position) 970:15 clip0: direct index for structure ( temp float) 980:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 990:15 Constant: 1000:15 0 (const int) 1010:? Sequence 1020:15 move second child to first child ( temp float) 1030:15 direct index ( out float ClipDistance) 1040:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 1050:15 Constant: 1060:15 0 (const int) 1070:15 clip0: direct index for structure ( temp float) 1080:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1090:15 Constant: 1100:15 1 (const int) 1110:? Sequence 1120:15 move second child to first child ( temp float) 1130:15 direct index ( out float CullDistance) 1140:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 1150:15 Constant: 1160:15 0 (const int) 1170:15 cull0: direct index for structure ( temp float) 1180:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1190:15 Constant: 1200:15 2 (const int) 1210:15 move second child to first child ( temp uint) 1220:? 'OutputStream.vpai' ( out uint ViewportIndex) 1230:15 vpai: direct index for structure ( temp uint) 1240:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1250:15 Constant: 1260:15 3 (const int) 1270:15 move second child to first child ( temp uint) 1280:? 'OutputStream.rtai' ( out uint Layer) 1290:15 rtai: direct index for structure ( temp uint) 1300:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1310:15 Constant: 1320:15 4 (const int) 1330:15 move second child to first child ( temp int) 1340:? 'OutputStream.ii' (layout( location=0) out int) 1350:15 ii: direct index for structure ( temp int) 1360:15 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1370:15 Constant: 1380:15 5 (const int) 1390:15 EmitVertex ( temp void) 1400:13 Function Definition: main( ( temp void) 1410:13 Function Parameters: 1420:? Sequence 1430:13 move second child to first child ( temp 3-element array of uint) 1440:? 'VertexID' ( temp 3-element array of uint) 1450:? 'VertexID' (layout( location=0) in 3-element array of uint) 1460:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void) 1470:? 'VertexID' ( temp 3-element array of uint) 1480:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii}) 1490:? Linker Objects 1500:? 'VertexID' (layout( location=0) in 3-element array of uint) 1510:? 'OutputStream.clip0' ( out float Position) 1520:? 'OutputStream.vpai' ( out uint ViewportIndex) 1530:? 'OutputStream.rtai' ( out uint Layer) 1540:? 'OutputStream.ii' (layout( location=0) out int) 1550:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance) 1560:? 'OutputStream.cull0' ( out 1-element array of float CullDistance) 157 158// Module Version 10000 159// Generated by (magic number): 80007 160// Id's are bound by 65 161 162 Capability Geometry 163 Capability ClipDistance 164 Capability CullDistance 165 Capability MultiViewport 166 1: ExtInstImport "GLSL.std.450" 167 MemoryModel Logical GLSL450 168 EntryPoint Geometry 4 "main" 20 29 34 40 45 50 57 169 ExecutionMode 4 Triangles 170 ExecutionMode 4 Invocations 1 171 ExecutionMode 4 OutputLineStrip 172 ExecutionMode 4 OutputVertices 4 173 Source HLSL 500 174 Name 4 "main" 175 Name 12 "S" 176 MemberName 12(S) 0 "clip0" 177 MemberName 12(S) 1 "clip0" 178 MemberName 12(S) 2 "cull0" 179 MemberName 12(S) 3 "vpai" 180 MemberName 12(S) 4 "rtai" 181 MemberName 12(S) 5 "ii" 182 Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;" 183 Name 15 "VertexID" 184 Name 16 "OutputStream" 185 Name 20 "OutputStream.clip0" 186 Name 21 "s" 187 Name 29 "OutputStream.clip0" 188 Name 34 "OutputStream.cull0" 189 Name 40 "OutputStream.vpai" 190 Name 45 "OutputStream.rtai" 191 Name 50 "OutputStream.ii" 192 Name 55 "VertexID" 193 Name 57 "VertexID" 194 Name 59 "OutputStream" 195 Name 60 "param" 196 Name 62 "param" 197 Decorate 20(OutputStream.clip0) BuiltIn Position 198 Decorate 29(OutputStream.clip0) BuiltIn ClipDistance 199 Decorate 34(OutputStream.cull0) BuiltIn CullDistance 200 Decorate 40(OutputStream.vpai) BuiltIn ViewportIndex 201 Decorate 45(OutputStream.rtai) BuiltIn Layer 202 Decorate 50(OutputStream.ii) Location 0 203 Decorate 57(VertexID) Location 0 204 2: TypeVoid 205 3: TypeFunction 2 206 6: TypeInt 32 0 207 7: 6(int) Constant 3 208 8: TypeArray 6(int) 7 209 9: TypePointer Function 8 210 10: TypeFloat 32 211 11: TypeInt 32 1 212 12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int) 213 13: TypePointer Function 12(S) 214 14: TypeFunction 2 9(ptr) 13(ptr) 215 19: TypePointer Output 10(float) 21620(OutputStream.clip0): 19(ptr) Variable Output 217 22: 11(int) Constant 0 218 23: TypePointer Function 10(float) 219 26: 6(int) Constant 1 220 27: TypeArray 10(float) 26 221 28: TypePointer Output 27 22229(OutputStream.clip0): 28(ptr) Variable Output 223 30: 11(int) Constant 1 22434(OutputStream.cull0): 28(ptr) Variable Output 225 35: 11(int) Constant 2 226 39: TypePointer Output 6(int) 22740(OutputStream.vpai): 39(ptr) Variable Output 228 41: 11(int) Constant 3 229 42: TypePointer Function 6(int) 23045(OutputStream.rtai): 39(ptr) Variable Output 231 46: 11(int) Constant 4 232 49: TypePointer Output 11(int) 23350(OutputStream.ii): 49(ptr) Variable Output 234 51: 11(int) Constant 5 235 52: TypePointer Function 11(int) 236 56: TypePointer Input 8 237 57(VertexID): 56(ptr) Variable Input 238 4(main): 2 Function None 3 239 5: Label 240 55(VertexID): 9(ptr) Variable Function 24159(OutputStream): 13(ptr) Variable Function 242 60(param): 9(ptr) Variable Function 243 62(param): 13(ptr) Variable Function 244 58: 8 Load 57(VertexID) 245 Store 55(VertexID) 58 246 61: 8 Load 55(VertexID) 247 Store 60(param) 61 248 63: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 60(param) 62(param) 249 64: 12(S) Load 62(param) 250 Store 59(OutputStream) 64 251 Return 252 FunctionEnd 25317(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14 254 15(VertexID): 9(ptr) FunctionParameter 25516(OutputStream): 13(ptr) FunctionParameter 256 18: Label 257 21(s): 13(ptr) Variable Function 258 24: 23(ptr) AccessChain 21(s) 22 259 25: 10(float) Load 24 260 Store 20(OutputStream.clip0) 25 261 31: 23(ptr) AccessChain 21(s) 30 262 32: 10(float) Load 31 263 33: 19(ptr) AccessChain 29(OutputStream.clip0) 22 264 Store 33 32 265 36: 23(ptr) AccessChain 21(s) 35 266 37: 10(float) Load 36 267 38: 19(ptr) AccessChain 34(OutputStream.cull0) 22 268 Store 38 37 269 43: 42(ptr) AccessChain 21(s) 41 270 44: 6(int) Load 43 271 Store 40(OutputStream.vpai) 44 272 47: 42(ptr) AccessChain 21(s) 46 273 48: 6(int) Load 47 274 Store 45(OutputStream.rtai) 48 275 53: 52(ptr) AccessChain 21(s) 51 276 54: 11(int) Load 53 277 Store 50(OutputStream.ii) 54 278 EmitVertex 279 Return 280 FunctionEnd 281