1lineContinuation.vert 2WARNING: 0:3: 'line continuation' : used at end of comment; the following line is still part of the comment 3ERROR: 0:6: '#error' : e1 4ERROR: 0:11: '#error' : e2 5ERROR: 0:18: '#error' : e3 6ERROR: 0:42: '\' : illegal use of escape character 7ERROR: 0:43: '@' : unexpected token 8ERROR: 0:44: '$' : unexpected token 9ERROR: 0:45: '\' : illegal use of escape character 10ERROR: 0:47: '\' : illegal use of escape character 11ERROR: 0:48: '\' : illegal use of escape character 12ERROR: 0:49: '$' : unexpected token 13ERROR: 0:50: '@' : unexpected token 14ERROR: 0:55: '#error' : good continuation 15WARNING: 0:62: 'line continuation' : used at end of comment; the following line is still part of the comment 16ERROR: 0:111: 'macro expansion' : End of line in macro substitution: FOOM 17ERROR: 0:112: 'preprocessor evaluation' : can't evaluate expression 18ERROR: 0:112: '#if' : unexpected tokens following directive 19ERROR: 0:117: 'macro expansion' : End of line in macro substitution: FOOM 20ERROR: 0:118: 'preprocessor evaluation' : can't evaluate expression 21ERROR: 0:118: '#if' : unexpected tokens following directive 22ERROR: 0:150: '' : syntax error, unexpected EQUAL 23ERROR: 19 compilation errors. No code generated. 24 25 26Shader version: 300 27ERROR: node is still EOpNull! 280:20 Function Definition: main( ( global void) 290:20 Function Parameters: 300:20 Sequence 310:20 move second child to first child ( temp highp 4-component vector of float) 320:20 'gl_Position' ( gl_Position highp 4-component vector of float Position) 330:20 Construct vec4 ( temp highp 4-component vector of float) 340:20 'foo' ( global highp float) 350:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float) 360:22 Function Parameters: 370:22 'a' ( in highp 4-component vector of float) 380:24 Sequence 390:24 Sequence 400:24 move second child to first child ( temp highp 4-component vector of float) 410:24 'b' ( temp highp 4-component vector of float) 420:24 'a' ( in highp 4-component vector of float) 430:25 Branch: Return with expression 440:25 'b' ( temp highp 4-component vector of float) 450:47 Sequence 460:47 move second child to first child ( temp highp int) 470:47 'q1' ( global highp int) 480:47 Constant: 490:47 1 (const int) 500:48 Sequence 510:48 move second child to first child ( temp highp int) 520:48 'q2' ( global highp int) 530:48 Constant: 540:48 1 (const int) 550:49 Sequence 560:49 move second child to first child ( temp highp int) 570:49 'q3' ( global highp int) 580:49 Constant: 590:49 1 (const int) 600:50 Sequence 610:50 move second child to first child ( temp highp int) 620:50 'q4' ( global highp int) 630:50 Constant: 640:50 1 (const int) 650:74 Sequence 660:74 move second child to first child ( temp highp float) 670:74 'funkyf' ( global highp float) 680:75 Constant: 690:75 1.2300000000000e+16 700:85 Sequence 710:84 move second child to first child ( temp highp int) 720:84 'funkyh' ( global highp int) 730:86 Constant: 740:86 244 (const int) 750:91 Sequence 760:91 move second child to first child ( temp highp int) 770:91 'funkyo' ( global highp int) 780:92 Constant: 790:92 34 (const int) 800:96 Sequence 810:96 move second child to first child ( temp highp int) 820:96 'c' ( global highp int) 830:97 Constant: 840:97 11 (const int) 850:98 Sequence 860:98 move second child to first child ( temp highp int) 870:98 'd' ( global highp int) 880:98 Constant: 890:98 12 (const int) 900:107 Sequence 910:107 move second child to first child ( temp highp int) 920:107 'bar103' ( global highp int) 930:107 Constant: 940:107 17 (const int) 950:113 Sequence 960:113 move second child to first child ( temp highp int) 970:113 'bar104' ( global highp int) 980:113 Constant: 990:113 19 (const int) 1000:119 Sequence 1010:119 move second child to first child ( temp highp int) 1020:119 'bar105' ( global highp int) 1030:119 Constant: 1040:119 19 (const int) 1050:122 Sequence 1060:122 move second child to first child ( temp highp int) 1070:122 'bar106' ( global highp int) 1080:122 Constant: 1090:122 12 (const int) 1100:123 Sequence 1110:123 move second child to first child ( temp highp int) 1120:123 'bar107' ( global highp int) 1130:128 Constant: 1140:128 5 (const int) 1150:131 Function Definition: foo203209409( ( global void) 1160:131 Function Parameters: 1170:134 Sequence 1180:134 add second child into first child ( temp highp int) 1190:133 'bar107' ( global highp int) 1200:134 Constant: 1210:134 37 (const int) 1220:135 multiply second child into first child ( temp highp int) 1230:135 'bar107' ( global highp int) 1240:136 Constant: 1250:136 38 (const int) 1260:137 divide second child into first child ( temp highp int) 1270:137 'bar107' ( global highp int) 1280:138 Constant: 1290:138 39 (const int) 1300:139 add ( temp highp int) 1310:139 'bar107' ( global highp int) 1320:140 Constant: 1330:140 41 (const int) 1340:? Linker Objects 1350:? 'foo' ( global highp float) 1360:? 'goodDecl' ( global highp int) 1370:? 'a1' ( const highp int) 1380:? 4 (const int) 1390:? 'a2' ( const highp int) 1400:? 3 (const int) 1410:? 'a3' ( const highp int) 1420:? 4 (const int) 1430:? 'a4' ( const highp int) 1440:? 3 (const int) 1450:? 'q1' ( global highp int) 1460:? 'q2' ( global highp int) 1470:? 'q3' ( global highp int) 1480:? 'q4' ( global highp int) 1490:? 'abdece' ( const highp int) 1500:? 10 (const int) 1510:? 'aoeuntaoehu' ( const highp int) 1520:? 10 (const int) 1530:? 'funkyf' ( global highp float) 1540:? 'funkyh' ( global highp int) 1550:? 'funkyo' ( global highp int) 1560:? 'c' ( global highp int) 1570:? 'd' ( global highp int) 1580:? 'bar103' ( global highp int) 1590:? 'bar104' ( global highp int) 1600:? 'bar105' ( global highp int) 1610:? 'bar106' ( global highp int) 1620:? 'bar107' ( global highp int) 1630:? 'gl_VertexID' ( gl_VertexId highp int VertexId) 1640:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId) 165 166 167Linked vertex stage: 168 169 170Shader version: 300 171ERROR: node is still EOpNull! 1720:20 Function Definition: main( ( global void) 1730:20 Function Parameters: 1740:20 Sequence 1750:20 move second child to first child ( temp highp 4-component vector of float) 1760:20 'gl_Position' ( gl_Position highp 4-component vector of float Position) 1770:20 Construct vec4 ( temp highp 4-component vector of float) 1780:20 'foo' ( global highp float) 1790:47 Sequence 1800:47 move second child to first child ( temp highp int) 1810:47 'q1' ( global highp int) 1820:47 Constant: 1830:47 1 (const int) 1840:48 Sequence 1850:48 move second child to first child ( temp highp int) 1860:48 'q2' ( global highp int) 1870:48 Constant: 1880:48 1 (const int) 1890:49 Sequence 1900:49 move second child to first child ( temp highp int) 1910:49 'q3' ( global highp int) 1920:49 Constant: 1930:49 1 (const int) 1940:50 Sequence 1950:50 move second child to first child ( temp highp int) 1960:50 'q4' ( global highp int) 1970:50 Constant: 1980:50 1 (const int) 1990:74 Sequence 2000:74 move second child to first child ( temp highp float) 2010:74 'funkyf' ( global highp float) 2020:75 Constant: 2030:75 1.2300000000000e+16 2040:85 Sequence 2050:84 move second child to first child ( temp highp int) 2060:84 'funkyh' ( global highp int) 2070:86 Constant: 2080:86 244 (const int) 2090:91 Sequence 2100:91 move second child to first child ( temp highp int) 2110:91 'funkyo' ( global highp int) 2120:92 Constant: 2130:92 34 (const int) 2140:96 Sequence 2150:96 move second child to first child ( temp highp int) 2160:96 'c' ( global highp int) 2170:97 Constant: 2180:97 11 (const int) 2190:98 Sequence 2200:98 move second child to first child ( temp highp int) 2210:98 'd' ( global highp int) 2220:98 Constant: 2230:98 12 (const int) 2240:107 Sequence 2250:107 move second child to first child ( temp highp int) 2260:107 'bar103' ( global highp int) 2270:107 Constant: 2280:107 17 (const int) 2290:113 Sequence 2300:113 move second child to first child ( temp highp int) 2310:113 'bar104' ( global highp int) 2320:113 Constant: 2330:113 19 (const int) 2340:119 Sequence 2350:119 move second child to first child ( temp highp int) 2360:119 'bar105' ( global highp int) 2370:119 Constant: 2380:119 19 (const int) 2390:122 Sequence 2400:122 move second child to first child ( temp highp int) 2410:122 'bar106' ( global highp int) 2420:122 Constant: 2430:122 12 (const int) 2440:123 Sequence 2450:123 move second child to first child ( temp highp int) 2460:123 'bar107' ( global highp int) 2470:128 Constant: 2480:128 5 (const int) 2490:? Linker Objects 2500:? 'foo' ( global highp float) 2510:? 'goodDecl' ( global highp int) 2520:? 'a1' ( const highp int) 2530:? 4 (const int) 2540:? 'a2' ( const highp int) 2550:? 3 (const int) 2560:? 'a3' ( const highp int) 2570:? 4 (const int) 2580:? 'a4' ( const highp int) 2590:? 3 (const int) 2600:? 'q1' ( global highp int) 2610:? 'q2' ( global highp int) 2620:? 'q3' ( global highp int) 2630:? 'q4' ( global highp int) 2640:? 'abdece' ( const highp int) 2650:? 10 (const int) 2660:? 'aoeuntaoehu' ( const highp int) 2670:? 10 (const int) 2680:? 'funkyf' ( global highp float) 2690:? 'funkyh' ( global highp int) 2700:? 'funkyo' ( global highp int) 2710:? 'c' ( global highp int) 2720:? 'd' ( global highp int) 2730:? 'bar103' ( global highp int) 2740:? 'bar104' ( global highp int) 2750:? 'bar105' ( global highp int) 2760:? 'bar106' ( global highp int) 2770:? 'bar107' ( global highp int) 2780:? 'gl_VertexID' ( gl_VertexId highp int VertexId) 2790:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId) 280 281