1remap.basic.dcefunc.frag
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 22
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 17 19
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 450
12                              Name 4  "main"
13                              Name 17  "outf4"
14                              Name 19  "inf"
15               2:             TypeVoid
16               3:             TypeFunction 2
17               6:             TypeFloat 32
18               7:             TypeVector 6(float) 3
19               8:             TypeFunction 7(fvec3)
20              11:    6(float) Constant 0
21              12:    7(fvec3) ConstantComposite 11 11 11
22              15:             TypeVector 6(float) 4
23              16:             TypePointer Output 15(fvec4)
24       17(outf4):     16(ptr) Variable Output
25              18:             TypePointer Input 6(float)
26         19(inf):     18(ptr) Variable Input
27         4(main):           2 Function None 3
28               5:             Label
29              20:    6(float) Load 19(inf)
30              21:   15(fvec4) CompositeConstruct 20 20 20 20
31                              Store 17(outf4) 21
32                              Return
33                              FunctionEnd
34