1spv.conditionalDiscard.frag
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 36
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 17 34
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 400
12                              Name 4  "main"
13                              Name 9  "v"
14                              Name 13  "tex"
15                              Name 17  "coord"
16                              Name 34  "gl_FragColor"
17                              Decorate 13(tex) DescriptorSet 0
18                              Decorate 34(gl_FragColor) Location 0
19               2:             TypeVoid
20               3:             TypeFunction 2
21               6:             TypeFloat 32
22               7:             TypeVector 6(float) 4
23               8:             TypePointer Function 7(fvec4)
24              10:             TypeImage 6(float) 2D sampled format:Unknown
25              11:             TypeSampledImage 10
26              12:             TypePointer UniformConstant 11
27         13(tex):     12(ptr) Variable UniformConstant
28              15:             TypeVector 6(float) 2
29              16:             TypePointer Input 15(fvec2)
30       17(coord):     16(ptr) Variable Input
31              21:    6(float) Constant 1036831949
32              22:    6(float) Constant 1045220557
33              23:    6(float) Constant 1050253722
34              24:    6(float) Constant 1053609165
35              25:    7(fvec4) ConstantComposite 21 22 23 24
36              26:             TypeBool
37              27:             TypeVector 26(bool) 4
38              33:             TypePointer Output 7(fvec4)
3934(gl_FragColor):     33(ptr) Variable Output
40         4(main):           2 Function None 3
41               5:             Label
42            9(v):      8(ptr) Variable Function
43              14:          11 Load 13(tex)
44              18:   15(fvec2) Load 17(coord)
45              19:    7(fvec4) ImageSampleImplicitLod 14 18
46                              Store 9(v) 19
47              20:    7(fvec4) Load 9(v)
48              28:   27(bvec4) FOrdEqual 20 25
49              29:    26(bool) All 28
50                              SelectionMerge 31 None
51                              BranchConditional 29 30 31
52              30:               Label
53                                Kill
54              31:             Label
55              35:    7(fvec4) Load 9(v)
56                              Store 34(gl_FragColor) 35
57                              Return
58                              FunctionEnd
59