1spv.dataOut.frag
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 20
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 12 16
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 140
12                              Name 4  "main"
13                              Name 12  "gl_FragData"
14                              Name 16  "Color"
15               2:             TypeVoid
16               3:             TypeFunction 2
17               6:             TypeFloat 32
18               7:             TypeVector 6(float) 4
19               8:             TypeInt 32 0
20               9:      8(int) Constant 32
21              10:             TypeArray 7(fvec4) 9
22              11:             TypePointer Output 10
23 12(gl_FragData):     11(ptr) Variable Output
24              13:             TypeInt 32 1
25              14:     13(int) Constant 1
26              15:             TypePointer Input 7(fvec4)
27       16(Color):     15(ptr) Variable Input
28              18:             TypePointer Output 7(fvec4)
29         4(main):           2 Function None 3
30               5:             Label
31              17:    7(fvec4) Load 16(Color)
32              19:     18(ptr) AccessChain 12(gl_FragData) 14
33                              Store 19 17
34                              Return
35                              FunctionEnd
36