1spv.length.frag
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 33
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Fragment 4  "main" 14 26
10                              ExecutionMode 4 OriginUpperLeft
11                              Source GLSL 140
12                              Name 4  "main"
13                              Name 9  "t"
14                              Name 14  "v"
15                              Name 26  "gl_FragColor"
16                              Name 32  "u"
17                              Decorate 26(gl_FragColor) Location 0
18               2:             TypeVoid
19               3:             TypeFunction 2
20               6:             TypeFloat 32
21               7:             TypeVector 6(float) 2
22               8:             TypePointer Function 7(fvec2)
23              10:             TypeInt 32 0
24              11:     10(int) Constant 2
25              12:             TypeArray 7(fvec2) 11
26              13:             TypePointer Input 12
27           14(v):     13(ptr) Variable Input
28              15:             TypeInt 32 1
29              16:     15(int) Constant 0
30              17:             TypePointer Input 7(fvec2)
31              20:     15(int) Constant 1
32              24:             TypeVector 6(float) 4
33              25:             TypePointer Output 24(fvec4)
3426(gl_FragColor):     25(ptr) Variable Output
35              27:    6(float) Constant 1106247680
36              28:   24(fvec4) ConstantComposite 27 27 27 27
37              29:     10(int) Constant 3
38              30:             TypeArray 24(fvec4) 29
39              31:             TypePointer Private 30
40           32(u):     31(ptr) Variable Private
41         4(main):           2 Function None 3
42               5:             Label
43            9(t):      8(ptr) Variable Function
44              18:     17(ptr) AccessChain 14(v) 16
45              19:    7(fvec2) Load 18
46              21:     17(ptr) AccessChain 14(v) 20
47              22:    7(fvec2) Load 21
48              23:    7(fvec2) FAdd 19 22
49                              Store 9(t) 23
50                              Store 26(gl_FragColor) 28
51                              Return
52                              FunctionEnd
53