1types.frag 2Shader version: 130 30:? Sequence 40:33 Function Definition: main( ( global void) 50:33 Function Parameters: 60:35 Sequence 70:35 Sequence 80:35 move second child to first child ( temp bool) 90:35 'b' ( temp bool) 100:35 logical-and ( temp bool) 110:35 'u_b' ( uniform bool) 120:35 'i_b' ( uniform bool) 130:36 Sequence 140:36 move second child to first child ( temp 2-component vector of bool) 150:36 'b2' ( temp 2-component vector of bool) 160:36 Construct bvec2 ( temp 2-component vector of bool) 170:36 logical-and ( temp bool) 180:36 logical-and ( temp bool) 190:36 logical-and ( temp bool) 200:36 direct index ( temp bool) 210:36 'u_b2' ( uniform 2-component vector of bool) 220:36 Constant: 230:36 0 (const int) 240:36 direct index ( temp bool) 250:36 'i_b2' ( uniform 2-component vector of bool) 260:36 Constant: 270:36 0 (const int) 280:36 direct index ( temp bool) 290:36 'u_b2' ( uniform 2-component vector of bool) 300:36 Constant: 310:36 1 (const int) 320:36 direct index ( temp bool) 330:36 'i_b2' ( uniform 2-component vector of bool) 340:36 Constant: 350:36 1 (const int) 360:37 Sequence 370:37 move second child to first child ( temp 3-component vector of bool) 380:37 'b3' ( temp 3-component vector of bool) 390:37 Construct bvec3 ( temp 3-component vector of bool) 400:37 logical-and ( temp bool) 410:37 logical-and ( temp bool) 420:37 logical-and ( temp bool) 430:37 logical-and ( temp bool) 440:37 logical-and ( temp bool) 450:37 direct index ( temp bool) 460:37 'u_b3' ( uniform 3-component vector of bool) 470:37 Constant: 480:37 0 (const int) 490:37 direct index ( temp bool) 500:37 'i_b3' ( uniform 3-component vector of bool) 510:37 Constant: 520:37 0 (const int) 530:37 direct index ( temp bool) 540:37 'u_b3' ( uniform 3-component vector of bool) 550:37 Constant: 560:37 1 (const int) 570:37 direct index ( temp bool) 580:37 'i_b3' ( uniform 3-component vector of bool) 590:37 Constant: 600:37 1 (const int) 610:37 direct index ( temp bool) 620:37 'u_b3' ( uniform 3-component vector of bool) 630:37 Constant: 640:37 2 (const int) 650:37 direct index ( temp bool) 660:37 'i_b3' ( uniform 3-component vector of bool) 670:37 Constant: 680:37 2 (const int) 690:38 Sequence 700:38 move second child to first child ( temp 4-component vector of bool) 710:38 'b4' ( temp 4-component vector of bool) 720:38 Construct bvec4 ( temp 4-component vector of bool) 730:38 logical-and ( temp bool) 740:38 logical-and ( temp bool) 750:38 logical-and ( temp bool) 760:38 logical-and ( temp bool) 770:38 logical-and ( temp bool) 780:38 logical-and ( temp bool) 790:38 logical-and ( temp bool) 800:38 direct index ( temp bool) 810:38 'u_b4' ( uniform 4-component vector of bool) 820:38 Constant: 830:38 0 (const int) 840:38 direct index ( temp bool) 850:38 'i_b4' ( uniform 4-component vector of bool) 860:38 Constant: 870:38 0 (const int) 880:38 direct index ( temp bool) 890:38 'u_b4' ( uniform 4-component vector of bool) 900:38 Constant: 910:38 1 (const int) 920:38 direct index ( temp bool) 930:38 'i_b4' ( uniform 4-component vector of bool) 940:38 Constant: 950:38 1 (const int) 960:38 direct index ( temp bool) 970:38 'u_b4' ( uniform 4-component vector of bool) 980:38 Constant: 990:38 2 (const int) 1000:38 direct index ( temp bool) 1010:38 'i_b4' ( uniform 4-component vector of bool) 1020:38 Constant: 1030:38 2 (const int) 1040:38 direct index ( temp bool) 1050:38 'u_b4' ( uniform 4-component vector of bool) 1060:38 Constant: 1070:38 3 (const int) 1080:38 direct index ( temp bool) 1090:38 'i_b4' ( uniform 4-component vector of bool) 1100:38 Constant: 1110:38 3 (const int) 1120:40 Sequence 1130:40 move second child to first child ( temp int) 1140:40 'i' ( temp int) 1150:40 add ( temp int) 1160:40 'u_i' ( uniform int) 1170:40 'i_i' ( flat in int) 1180:41 Sequence 1190:41 move second child to first child ( temp 2-component vector of int) 1200:41 'i2' ( temp 2-component vector of int) 1210:41 add ( temp 2-component vector of int) 1220:41 'u_i2' ( uniform 2-component vector of int) 1230:41 'i_i2' ( flat in 2-component vector of int) 1240:42 Sequence 1250:42 move second child to first child ( temp 3-component vector of int) 1260:42 'i3' ( temp 3-component vector of int) 1270:42 add ( temp 3-component vector of int) 1280:42 'u_i3' ( uniform 3-component vector of int) 1290:42 'i_i3' ( flat in 3-component vector of int) 1300:43 Sequence 1310:43 move second child to first child ( temp 4-component vector of int) 1320:43 'i4' ( temp 4-component vector of int) 1330:43 add ( temp 4-component vector of int) 1340:43 'u_i4' ( uniform 4-component vector of int) 1350:43 'i_i4' ( flat in 4-component vector of int) 1360:45 Sequence 1370:45 move second child to first child ( temp float) 1380:45 'f' ( temp float) 1390:45 add ( temp float) 1400:45 'u_f' ( uniform float) 1410:45 'i_f' ( smooth in float) 1420:46 Sequence 1430:46 move second child to first child ( temp 2-component vector of float) 1440:46 'f2' ( temp 2-component vector of float) 1450:46 add ( temp 2-component vector of float) 1460:46 'u_f2' ( uniform 2-component vector of float) 1470:46 'i_f2' ( smooth in 2-component vector of float) 1480:47 Sequence 1490:47 move second child to first child ( temp 3-component vector of float) 1500:47 'f3' ( temp 3-component vector of float) 1510:47 add ( temp 3-component vector of float) 1520:47 'u_f3' ( uniform 3-component vector of float) 1530:47 'i_f3' ( smooth in 3-component vector of float) 1540:48 Sequence 1550:48 move second child to first child ( temp 4-component vector of float) 1560:48 'f4' ( temp 4-component vector of float) 1570:48 add ( temp 4-component vector of float) 1580:48 'u_f4' ( uniform 4-component vector of float) 1590:48 'i_f4' ( smooth in 4-component vector of float) 1600:50 move second child to first child ( temp 4-component vector of float) 1610:50 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 1620:60 Test condition and select ( temp 4-component vector of float) 1630:60 Condition 1640:59 logical-or ( temp bool) 1650:58 logical-or ( temp bool) 1660:57 logical-or ( temp bool) 1670:56 logical-or ( temp bool) 1680:55 logical-or ( temp bool) 1690:54 logical-or ( temp bool) 1700:53 logical-or ( temp bool) 1710:52 logical-or ( temp bool) 1720:51 logical-or ( temp bool) 1730:51 'b' ( temp bool) 1740:52 direct index ( temp bool) 1750:52 'b2' ( temp 2-component vector of bool) 1760:52 Constant: 1770:52 0 (const int) 1780:53 direct index ( temp bool) 1790:53 'b2' ( temp 2-component vector of bool) 1800:53 Constant: 1810:53 1 (const int) 1820:54 direct index ( temp bool) 1830:54 'b3' ( temp 3-component vector of bool) 1840:54 Constant: 1850:54 0 (const int) 1860:55 direct index ( temp bool) 1870:55 'b3' ( temp 3-component vector of bool) 1880:55 Constant: 1890:55 1 (const int) 1900:56 direct index ( temp bool) 1910:56 'b3' ( temp 3-component vector of bool) 1920:56 Constant: 1930:56 2 (const int) 1940:57 direct index ( temp bool) 1950:57 'b4' ( temp 4-component vector of bool) 1960:57 Constant: 1970:57 0 (const int) 1980:58 direct index ( temp bool) 1990:58 'b4' ( temp 4-component vector of bool) 2000:58 Constant: 2010:58 1 (const int) 2020:59 direct index ( temp bool) 2030:59 'b4' ( temp 4-component vector of bool) 2040:59 Constant: 2050:59 2 (const int) 2060:60 direct index ( temp bool) 2070:60 'b4' ( temp 4-component vector of bool) 2080:60 Constant: 2090:60 3 (const int) 2100:60 true case 2110:79 Construct vec4 ( temp 4-component vector of float) 2120:79 add ( temp float) 2130:78 add ( temp float) 2140:77 add ( temp float) 2150:76 add ( temp float) 2160:75 add ( temp float) 2170:74 add ( temp float) 2180:73 add ( temp float) 2190:72 add ( temp float) 2200:71 add ( temp float) 2210:70 add ( temp float) 2220:69 Convert int to float ( temp float) 2230:69 add ( temp int) 2240:68 add ( temp int) 2250:67 add ( temp int) 2260:66 add ( temp int) 2270:65 add ( temp int) 2280:64 add ( temp int) 2290:63 add ( temp int) 2300:62 add ( temp int) 2310:61 add ( temp int) 2320:61 'i' ( temp int) 2330:62 direct index ( temp int) 2340:62 'i2' ( temp 2-component vector of int) 2350:62 Constant: 2360:62 0 (const int) 2370:63 direct index ( temp int) 2380:63 'i2' ( temp 2-component vector of int) 2390:63 Constant: 2400:63 1 (const int) 2410:64 direct index ( temp int) 2420:64 'i3' ( temp 3-component vector of int) 2430:64 Constant: 2440:64 0 (const int) 2450:65 direct index ( temp int) 2460:65 'i3' ( temp 3-component vector of int) 2470:65 Constant: 2480:65 1 (const int) 2490:66 direct index ( temp int) 2500:66 'i3' ( temp 3-component vector of int) 2510:66 Constant: 2520:66 2 (const int) 2530:67 direct index ( temp int) 2540:67 'i4' ( temp 4-component vector of int) 2550:67 Constant: 2560:67 0 (const int) 2570:68 direct index ( temp int) 2580:68 'i4' ( temp 4-component vector of int) 2590:68 Constant: 2600:68 1 (const int) 2610:69 direct index ( temp int) 2620:69 'i4' ( temp 4-component vector of int) 2630:69 Constant: 2640:69 2 (const int) 2650:70 direct index ( temp int) 2660:70 'i4' ( temp 4-component vector of int) 2670:70 Constant: 2680:70 3 (const int) 2690:71 'f' ( temp float) 2700:72 direct index ( temp float) 2710:72 'f2' ( temp 2-component vector of float) 2720:72 Constant: 2730:72 0 (const int) 2740:73 direct index ( temp float) 2750:73 'f2' ( temp 2-component vector of float) 2760:73 Constant: 2770:73 1 (const int) 2780:74 direct index ( temp float) 2790:74 'f3' ( temp 3-component vector of float) 2800:74 Constant: 2810:74 0 (const int) 2820:75 direct index ( temp float) 2830:75 'f3' ( temp 3-component vector of float) 2840:75 Constant: 2850:75 1 (const int) 2860:76 direct index ( temp float) 2870:76 'f3' ( temp 3-component vector of float) 2880:76 Constant: 2890:76 2 (const int) 2900:77 direct index ( temp float) 2910:77 'f4' ( temp 4-component vector of float) 2920:77 Constant: 2930:77 0 (const int) 2940:78 direct index ( temp float) 2950:78 'f4' ( temp 4-component vector of float) 2960:78 Constant: 2970:78 1 (const int) 2980:79 direct index ( temp float) 2990:79 'f4' ( temp 4-component vector of float) 3000:79 Constant: 3010:79 2 (const int) 3020:80 direct index ( temp float) 3030:80 'f4' ( temp 4-component vector of float) 3040:80 Constant: 3050:80 3 (const int) 3060:60 false case 3070:80 Constant: 3080:80 1.000000 3090:80 1.000000 3100:80 1.000000 3110:80 1.000000 3120:? Linker Objects 3130:? 'u_b' ( uniform bool) 3140:? 'u_b2' ( uniform 2-component vector of bool) 3150:? 'u_b3' ( uniform 3-component vector of bool) 3160:? 'u_b4' ( uniform 4-component vector of bool) 3170:? 'u_i' ( uniform int) 3180:? 'u_i2' ( uniform 2-component vector of int) 3190:? 'u_i3' ( uniform 3-component vector of int) 3200:? 'u_i4' ( uniform 4-component vector of int) 3210:? 'u_f' ( uniform float) 3220:? 'u_f2' ( uniform 2-component vector of float) 3230:? 'u_f3' ( uniform 3-component vector of float) 3240:? 'u_f4' ( uniform 4-component vector of float) 3250:? 'i_b' ( uniform bool) 3260:? 'i_b2' ( uniform 2-component vector of bool) 3270:? 'i_b3' ( uniform 3-component vector of bool) 3280:? 'i_b4' ( uniform 4-component vector of bool) 3290:? 'i_i' ( flat in int) 3300:? 'i_i2' ( flat in 2-component vector of int) 3310:? 'i_i3' ( flat in 3-component vector of int) 3320:? 'i_i4' ( flat in 4-component vector of int) 3330:? 'i_f' ( smooth in float) 3340:? 'i_f2' ( smooth in 2-component vector of float) 3350:? 'i_f3' ( smooth in 3-component vector of float) 3360:? 'i_f4' ( smooth in 4-component vector of float) 337 338 339Linked fragment stage: 340 341 342Shader version: 130 3430:? Sequence 3440:33 Function Definition: main( ( global void) 3450:33 Function Parameters: 3460:35 Sequence 3470:35 Sequence 3480:35 move second child to first child ( temp bool) 3490:35 'b' ( temp bool) 3500:35 logical-and ( temp bool) 3510:35 'u_b' ( uniform bool) 3520:35 'i_b' ( uniform bool) 3530:36 Sequence 3540:36 move second child to first child ( temp 2-component vector of bool) 3550:36 'b2' ( temp 2-component vector of bool) 3560:36 Construct bvec2 ( temp 2-component vector of bool) 3570:36 logical-and ( temp bool) 3580:36 logical-and ( temp bool) 3590:36 logical-and ( temp bool) 3600:36 direct index ( temp bool) 3610:36 'u_b2' ( uniform 2-component vector of bool) 3620:36 Constant: 3630:36 0 (const int) 3640:36 direct index ( temp bool) 3650:36 'i_b2' ( uniform 2-component vector of bool) 3660:36 Constant: 3670:36 0 (const int) 3680:36 direct index ( temp bool) 3690:36 'u_b2' ( uniform 2-component vector of bool) 3700:36 Constant: 3710:36 1 (const int) 3720:36 direct index ( temp bool) 3730:36 'i_b2' ( uniform 2-component vector of bool) 3740:36 Constant: 3750:36 1 (const int) 3760:37 Sequence 3770:37 move second child to first child ( temp 3-component vector of bool) 3780:37 'b3' ( temp 3-component vector of bool) 3790:37 Construct bvec3 ( temp 3-component vector of bool) 3800:37 logical-and ( temp bool) 3810:37 logical-and ( temp bool) 3820:37 logical-and ( temp bool) 3830:37 logical-and ( temp bool) 3840:37 logical-and ( temp bool) 3850:37 direct index ( temp bool) 3860:37 'u_b3' ( uniform 3-component vector of bool) 3870:37 Constant: 3880:37 0 (const int) 3890:37 direct index ( temp bool) 3900:37 'i_b3' ( uniform 3-component vector of bool) 3910:37 Constant: 3920:37 0 (const int) 3930:37 direct index ( temp bool) 3940:37 'u_b3' ( uniform 3-component vector of bool) 3950:37 Constant: 3960:37 1 (const int) 3970:37 direct index ( temp bool) 3980:37 'i_b3' ( uniform 3-component vector of bool) 3990:37 Constant: 4000:37 1 (const int) 4010:37 direct index ( temp bool) 4020:37 'u_b3' ( uniform 3-component vector of bool) 4030:37 Constant: 4040:37 2 (const int) 4050:37 direct index ( temp bool) 4060:37 'i_b3' ( uniform 3-component vector of bool) 4070:37 Constant: 4080:37 2 (const int) 4090:38 Sequence 4100:38 move second child to first child ( temp 4-component vector of bool) 4110:38 'b4' ( temp 4-component vector of bool) 4120:38 Construct bvec4 ( temp 4-component vector of bool) 4130:38 logical-and ( temp bool) 4140:38 logical-and ( temp bool) 4150:38 logical-and ( temp bool) 4160:38 logical-and ( temp bool) 4170:38 logical-and ( temp bool) 4180:38 logical-and ( temp bool) 4190:38 logical-and ( temp bool) 4200:38 direct index ( temp bool) 4210:38 'u_b4' ( uniform 4-component vector of bool) 4220:38 Constant: 4230:38 0 (const int) 4240:38 direct index ( temp bool) 4250:38 'i_b4' ( uniform 4-component vector of bool) 4260:38 Constant: 4270:38 0 (const int) 4280:38 direct index ( temp bool) 4290:38 'u_b4' ( uniform 4-component vector of bool) 4300:38 Constant: 4310:38 1 (const int) 4320:38 direct index ( temp bool) 4330:38 'i_b4' ( uniform 4-component vector of bool) 4340:38 Constant: 4350:38 1 (const int) 4360:38 direct index ( temp bool) 4370:38 'u_b4' ( uniform 4-component vector of bool) 4380:38 Constant: 4390:38 2 (const int) 4400:38 direct index ( temp bool) 4410:38 'i_b4' ( uniform 4-component vector of bool) 4420:38 Constant: 4430:38 2 (const int) 4440:38 direct index ( temp bool) 4450:38 'u_b4' ( uniform 4-component vector of bool) 4460:38 Constant: 4470:38 3 (const int) 4480:38 direct index ( temp bool) 4490:38 'i_b4' ( uniform 4-component vector of bool) 4500:38 Constant: 4510:38 3 (const int) 4520:40 Sequence 4530:40 move second child to first child ( temp int) 4540:40 'i' ( temp int) 4550:40 add ( temp int) 4560:40 'u_i' ( uniform int) 4570:40 'i_i' ( flat in int) 4580:41 Sequence 4590:41 move second child to first child ( temp 2-component vector of int) 4600:41 'i2' ( temp 2-component vector of int) 4610:41 add ( temp 2-component vector of int) 4620:41 'u_i2' ( uniform 2-component vector of int) 4630:41 'i_i2' ( flat in 2-component vector of int) 4640:42 Sequence 4650:42 move second child to first child ( temp 3-component vector of int) 4660:42 'i3' ( temp 3-component vector of int) 4670:42 add ( temp 3-component vector of int) 4680:42 'u_i3' ( uniform 3-component vector of int) 4690:42 'i_i3' ( flat in 3-component vector of int) 4700:43 Sequence 4710:43 move second child to first child ( temp 4-component vector of int) 4720:43 'i4' ( temp 4-component vector of int) 4730:43 add ( temp 4-component vector of int) 4740:43 'u_i4' ( uniform 4-component vector of int) 4750:43 'i_i4' ( flat in 4-component vector of int) 4760:45 Sequence 4770:45 move second child to first child ( temp float) 4780:45 'f' ( temp float) 4790:45 add ( temp float) 4800:45 'u_f' ( uniform float) 4810:45 'i_f' ( smooth in float) 4820:46 Sequence 4830:46 move second child to first child ( temp 2-component vector of float) 4840:46 'f2' ( temp 2-component vector of float) 4850:46 add ( temp 2-component vector of float) 4860:46 'u_f2' ( uniform 2-component vector of float) 4870:46 'i_f2' ( smooth in 2-component vector of float) 4880:47 Sequence 4890:47 move second child to first child ( temp 3-component vector of float) 4900:47 'f3' ( temp 3-component vector of float) 4910:47 add ( temp 3-component vector of float) 4920:47 'u_f3' ( uniform 3-component vector of float) 4930:47 'i_f3' ( smooth in 3-component vector of float) 4940:48 Sequence 4950:48 move second child to first child ( temp 4-component vector of float) 4960:48 'f4' ( temp 4-component vector of float) 4970:48 add ( temp 4-component vector of float) 4980:48 'u_f4' ( uniform 4-component vector of float) 4990:48 'i_f4' ( smooth in 4-component vector of float) 5000:50 move second child to first child ( temp 4-component vector of float) 5010:50 'gl_FragColor' ( fragColor 4-component vector of float FragColor) 5020:60 Test condition and select ( temp 4-component vector of float) 5030:60 Condition 5040:59 logical-or ( temp bool) 5050:58 logical-or ( temp bool) 5060:57 logical-or ( temp bool) 5070:56 logical-or ( temp bool) 5080:55 logical-or ( temp bool) 5090:54 logical-or ( temp bool) 5100:53 logical-or ( temp bool) 5110:52 logical-or ( temp bool) 5120:51 logical-or ( temp bool) 5130:51 'b' ( temp bool) 5140:52 direct index ( temp bool) 5150:52 'b2' ( temp 2-component vector of bool) 5160:52 Constant: 5170:52 0 (const int) 5180:53 direct index ( temp bool) 5190:53 'b2' ( temp 2-component vector of bool) 5200:53 Constant: 5210:53 1 (const int) 5220:54 direct index ( temp bool) 5230:54 'b3' ( temp 3-component vector of bool) 5240:54 Constant: 5250:54 0 (const int) 5260:55 direct index ( temp bool) 5270:55 'b3' ( temp 3-component vector of bool) 5280:55 Constant: 5290:55 1 (const int) 5300:56 direct index ( temp bool) 5310:56 'b3' ( temp 3-component vector of bool) 5320:56 Constant: 5330:56 2 (const int) 5340:57 direct index ( temp bool) 5350:57 'b4' ( temp 4-component vector of bool) 5360:57 Constant: 5370:57 0 (const int) 5380:58 direct index ( temp bool) 5390:58 'b4' ( temp 4-component vector of bool) 5400:58 Constant: 5410:58 1 (const int) 5420:59 direct index ( temp bool) 5430:59 'b4' ( temp 4-component vector of bool) 5440:59 Constant: 5450:59 2 (const int) 5460:60 direct index ( temp bool) 5470:60 'b4' ( temp 4-component vector of bool) 5480:60 Constant: 5490:60 3 (const int) 5500:60 true case 5510:79 Construct vec4 ( temp 4-component vector of float) 5520:79 add ( temp float) 5530:78 add ( temp float) 5540:77 add ( temp float) 5550:76 add ( temp float) 5560:75 add ( temp float) 5570:74 add ( temp float) 5580:73 add ( temp float) 5590:72 add ( temp float) 5600:71 add ( temp float) 5610:70 add ( temp float) 5620:69 Convert int to float ( temp float) 5630:69 add ( temp int) 5640:68 add ( temp int) 5650:67 add ( temp int) 5660:66 add ( temp int) 5670:65 add ( temp int) 5680:64 add ( temp int) 5690:63 add ( temp int) 5700:62 add ( temp int) 5710:61 add ( temp int) 5720:61 'i' ( temp int) 5730:62 direct index ( temp int) 5740:62 'i2' ( temp 2-component vector of int) 5750:62 Constant: 5760:62 0 (const int) 5770:63 direct index ( temp int) 5780:63 'i2' ( temp 2-component vector of int) 5790:63 Constant: 5800:63 1 (const int) 5810:64 direct index ( temp int) 5820:64 'i3' ( temp 3-component vector of int) 5830:64 Constant: 5840:64 0 (const int) 5850:65 direct index ( temp int) 5860:65 'i3' ( temp 3-component vector of int) 5870:65 Constant: 5880:65 1 (const int) 5890:66 direct index ( temp int) 5900:66 'i3' ( temp 3-component vector of int) 5910:66 Constant: 5920:66 2 (const int) 5930:67 direct index ( temp int) 5940:67 'i4' ( temp 4-component vector of int) 5950:67 Constant: 5960:67 0 (const int) 5970:68 direct index ( temp int) 5980:68 'i4' ( temp 4-component vector of int) 5990:68 Constant: 6000:68 1 (const int) 6010:69 direct index ( temp int) 6020:69 'i4' ( temp 4-component vector of int) 6030:69 Constant: 6040:69 2 (const int) 6050:70 direct index ( temp int) 6060:70 'i4' ( temp 4-component vector of int) 6070:70 Constant: 6080:70 3 (const int) 6090:71 'f' ( temp float) 6100:72 direct index ( temp float) 6110:72 'f2' ( temp 2-component vector of float) 6120:72 Constant: 6130:72 0 (const int) 6140:73 direct index ( temp float) 6150:73 'f2' ( temp 2-component vector of float) 6160:73 Constant: 6170:73 1 (const int) 6180:74 direct index ( temp float) 6190:74 'f3' ( temp 3-component vector of float) 6200:74 Constant: 6210:74 0 (const int) 6220:75 direct index ( temp float) 6230:75 'f3' ( temp 3-component vector of float) 6240:75 Constant: 6250:75 1 (const int) 6260:76 direct index ( temp float) 6270:76 'f3' ( temp 3-component vector of float) 6280:76 Constant: 6290:76 2 (const int) 6300:77 direct index ( temp float) 6310:77 'f4' ( temp 4-component vector of float) 6320:77 Constant: 6330:77 0 (const int) 6340:78 direct index ( temp float) 6350:78 'f4' ( temp 4-component vector of float) 6360:78 Constant: 6370:78 1 (const int) 6380:79 direct index ( temp float) 6390:79 'f4' ( temp 4-component vector of float) 6400:79 Constant: 6410:79 2 (const int) 6420:80 direct index ( temp float) 6430:80 'f4' ( temp 4-component vector of float) 6440:80 Constant: 6450:80 3 (const int) 6460:60 false case 6470:80 Constant: 6480:80 1.000000 6490:80 1.000000 6500:80 1.000000 6510:80 1.000000 6520:? Linker Objects 6530:? 'u_b' ( uniform bool) 6540:? 'u_b2' ( uniform 2-component vector of bool) 6550:? 'u_b3' ( uniform 3-component vector of bool) 6560:? 'u_b4' ( uniform 4-component vector of bool) 6570:? 'u_i' ( uniform int) 6580:? 'u_i2' ( uniform 2-component vector of int) 6590:? 'u_i3' ( uniform 3-component vector of int) 6600:? 'u_i4' ( uniform 4-component vector of int) 6610:? 'u_f' ( uniform float) 6620:? 'u_f2' ( uniform 2-component vector of float) 6630:? 'u_f3' ( uniform 3-component vector of float) 6640:? 'u_f4' ( uniform 4-component vector of float) 6650:? 'i_b' ( uniform bool) 6660:? 'i_b2' ( uniform 2-component vector of bool) 6670:? 'i_b3' ( uniform 3-component vector of bool) 6680:? 'i_b4' ( uniform 4-component vector of bool) 6690:? 'i_i' ( flat in int) 6700:? 'i_i2' ( flat in 2-component vector of int) 6710:? 'i_i3' ( flat in 3-component vector of int) 6720:? 'i_i4' ( flat in 4-component vector of int) 6730:? 'i_f' ( smooth in float) 6740:? 'i_f2' ( smooth in 2-component vector of float) 6750:? 'i_f3' ( smooth in 3-component vector of float) 6760:? 'i_f4' ( smooth in 4-component vector of float) 677 678