1md5dir "captaincannon" 2 3md5anim "idle" "cc_idle.md5anim" 30 -1 4 5md5anim "hold 1" "cc_chainsaw_idle.md5anim" 0 -2 6md5anim "attack 1" "cc_chainsaw_attack.md5anim" 10 -1 7md5anim "hold 2" "cc_shotgun_idle.md5anim" 0 -2 8md5anim "attack 2" "cc_shotgun_shoot.md5anim" 23 -1 9md5anim "hold 3" "cc_minigun_idle.md5anim" 0 -2 10md5anim "attack 3" "cc_minigun_shoot.md5anim" 70 -1 11md5anim "hold 4" "cc_rl_idle.md5anim" 0 -2 12md5anim "attack 4" "cc_rl_shoot.md5anim" 15 -1 13md5anim "hold 5" "cc_sniper_idle.md5anim" 0 -2 14md5anim "attack 5" "cc_sniper_shoot.md5anim" 30 -1 15md5anim "hold 6" "cc_gl_idle.md5anim" 0 -2 16md5anim "attack 6" "cc_gl_shoot.md5anim" 20 -1 17md5anim "hold 7" "cc_idle.md5anim" 0 -2 18md5anim "attack 7" "cc_pistol_shoot.md5anim" 17 -1 19 20md5anim "forward" "cc_forward.md5anim" 115 1 21md5anim "right" "cc_right.md5anim" 115 1 22md5anim "win" "cc_win.md5anim" 35 23md5anim "sink" "cc_sink.md5anim" 15 24md5anim "left" "cc_left.md5anim" 115 1 25md5anim "lose" "cc_lose.md5anim" 35 26md5anim "edit" "cc_edit.md5anim" 30 27md5anim "jump" "cc_jump.md5anim" 63 28md5anim "lag" "cc_lag.md5anim" 29md5anim "backward" "cc_backward.md5anim" 115 1 30md5anim "dying" "cc_dying.md5anim" 70 31md5anim "dead" "cc_dead.md5anim" 32md5anim "pain" "cc_pain.md5anim" 64 33md5anim "swim" "cc_swim.md5anim" 30 34md5anim "taunt" "cc_taunt.md5anim" 45 -1 35 36md5animpart Spine 37md5pitch Spine 0.75 0 -45 40 38md5pitch Head 0.5 0 -10 10 39 40md5anim "idle" "cc_idle.md5anim" 30 -1 41 42md5anim "hold 1" "cc_chainsaw_idle.md5anim" 43md5anim "attack 1" "cc_chainsaw_attack.md5anim" 10 44md5anim "hold 2" "cc_shotgun_idle.md5anim" 45md5anim "attack 2" "cc_shotgun_shoot.md5anim" 23 46md5anim "hold 3" "cc_minigun_idle.md5anim" 47md5anim "attack 3" "cc_minigun_shoot.md5anim" 70 48md5anim "hold 4" "cc_rl_idle.md5anim" 49md5anim "attack 4" "cc_rl_shoot.md5anim" 15 50md5anim "hold 5" "cc_sniper_idle.md5anim" 51md5anim "attack 5" "cc_sniper_shoot.md5anim" 30 52md5anim "hold 6" "cc_gl_idle.md5anim" 53md5anim "attack 6" "cc_gl_shoot.md5anim" 20 54md5anim "hold 7" "cc_idle.md5anim" 55md5anim "attack 7" "cc_pistol_shoot.md5anim" 17 56 57md5anim "forward" "cc_forward.md5anim" 115 -1 58md5anim "right" "cc_right.md5anim" 115 -1 59md5anim "win" "cc_win.md5anim" 35 60md5anim "sink" "cc_sink.md5anim" 15 -1 61md5anim "left" "cc_left.md5anim" 115 -1 62md5anim "lose" "cc_lose.md5anim" 35 63md5anim "edit" "cc_edit.md5anim" 30 64md5anim "jump" "cc_jump.md5anim" 63 -1 65md5anim "lag" "cc_lag.md5anim" 66md5anim "backward" "cc_backward.md5anim" 115 -1 67md5anim "dying" "cc_dying.md5anim" 70 68md5anim "dead" "cc_dead.md5anim" 69md5anim "pain" "cc_pain.md5anim" 64 70md5anim "swim" "cc_swim.md5anim" 30 -1 71md5anim "taunt" "cc_taunt.md5anim" 45 72 73md5animpart "Cape" 74 75md5anim "idle" "cc_idle.md5anim" 30 -1 76 77md5anim "hold 1" "cc_chainsaw_idle.md5anim" 0 -2 78md5anim "attack 1" "cc_chainsaw_attack.md5anim" 10 -1 79md5anim "hold 2" "cc_shotgun_idle.md5anim" 0 -2 80md5anim "attack 2" "cc_shotgun_shoot.md5anim" 23 -1 81md5anim "hold 3" "cc_minigun_idle.md5anim" 0 -2 82md5anim "attack 3" "cc_minigun_shoot.md5anim" 70 -1 83md5anim "hold 4" "cc_rl_idle.md5anim" 0 -2 84md5anim "attack 4" "cc_rl_shoot.md5anim" 15 -1 85md5anim "hold 5" "cc_sniper_idle.md5anim" 0 -2 86md5anim "attack 5" "cc_sniper_shoot.md5anim" 30 -1 87md5anim "hold 6" "cc_gl_idle.md5anim" 0 -2 88md5anim "attack 6" "cc_gl_shoot.md5anim" 20 -1 89md5anim "hold 7" "cc_idle.md5anim" 0 -2 90md5anim "attack 7" "cc_pistol_shoot.md5anim" 17 -1 91 92md5anim "forward" "cc_forward.md5anim" 115 93md5anim "right" "cc_right.md5anim" 115 94md5anim "win" "cc_win.md5anim" 35 95md5anim "sink" "cc_sink.md5anim" 15 96md5anim "left" "cc_left.md5anim" 115 97md5anim "lose" "cc_lose.md5anim" 35 98md5anim "edit" "cc_edit.md5anim" 30 99md5anim "jump" "cc_jump.md5anim" 63 100md5anim "lag" "cc_lag.md5anim" 101md5anim "backward" "cc_backward.md5anim" 115 102md5anim "dying" "cc_dying.md5anim" 70 103md5anim "dead" "cc_dead.md5anim" 104md5anim "pain" "cc_pain.md5anim" 64 105md5anim "swim" "cc_swim.md5anim" 30 106md5anim "taunt" "cc_taunt.md5anim" 45 -1 107 108