1md5dir "captaincannon"
2
3md5anim "idle" "cc_idle.md5anim" 30 -1
4
5md5anim "hold 1" "cc_chainsaw_idle.md5anim" 0 -2
6md5anim "attack 1" "cc_chainsaw_attack.md5anim" 10 -1
7md5anim "hold 2" "cc_shotgun_idle.md5anim" 0 -2
8md5anim "attack 2" "cc_shotgun_shoot.md5anim" 23 -1
9md5anim "hold 3" "cc_minigun_idle.md5anim" 0 -2
10md5anim "attack 3" "cc_minigun_shoot.md5anim" 70 -1
11md5anim "hold 4" "cc_rl_idle.md5anim" 0 -2
12md5anim "attack 4" "cc_rl_shoot.md5anim" 15 -1
13md5anim "hold 5" "cc_sniper_idle.md5anim" 0 -2
14md5anim "attack 5" "cc_sniper_shoot.md5anim" 30 -1
15md5anim "hold 6" "cc_gl_idle.md5anim" 0 -2
16md5anim "attack 6" "cc_gl_shoot.md5anim" 20 -1
17md5anim "hold 7" "cc_idle.md5anim" 0 -2
18md5anim "attack 7" "cc_pistol_shoot.md5anim" 17 -1
19
20md5anim "forward" "cc_forward.md5anim" 115 1
21md5anim "right" "cc_right.md5anim" 115 1
22md5anim "win" "cc_win.md5anim" 35
23md5anim "sink" "cc_sink.md5anim" 15
24md5anim "left" "cc_left.md5anim" 115 1
25md5anim "lose" "cc_lose.md5anim" 35
26md5anim "edit" "cc_edit.md5anim" 30
27md5anim "jump" "cc_jump.md5anim" 63
28md5anim "lag" "cc_lag.md5anim"
29md5anim "backward" "cc_backward.md5anim" 115 1
30md5anim "dying" "cc_dying.md5anim" 70
31md5anim "dead" "cc_dead.md5anim"
32md5anim "pain" "cc_pain.md5anim" 64
33md5anim "swim" "cc_swim.md5anim" 30
34md5anim "taunt" "cc_taunt.md5anim" 45 -1
35
36md5animpart Spine
37md5pitch Spine 0.75 0 -45 40
38md5pitch Head 0.5 0 -10 10
39
40md5anim "idle" "cc_idle.md5anim" 30 -1
41
42md5anim "hold 1" "cc_chainsaw_idle.md5anim"
43md5anim "attack 1" "cc_chainsaw_attack.md5anim" 10
44md5anim "hold 2" "cc_shotgun_idle.md5anim"
45md5anim "attack 2" "cc_shotgun_shoot.md5anim" 23
46md5anim "hold 3" "cc_minigun_idle.md5anim"
47md5anim "attack 3" "cc_minigun_shoot.md5anim" 70
48md5anim "hold 4" "cc_rl_idle.md5anim"
49md5anim "attack 4" "cc_rl_shoot.md5anim" 15
50md5anim "hold 5" "cc_sniper_idle.md5anim"
51md5anim "attack 5" "cc_sniper_shoot.md5anim" 30
52md5anim "hold 6" "cc_gl_idle.md5anim"
53md5anim "attack 6" "cc_gl_shoot.md5anim" 20
54md5anim "hold 7" "cc_idle.md5anim"
55md5anim "attack 7" "cc_pistol_shoot.md5anim" 17
56
57md5anim "forward" "cc_forward.md5anim" 115 -1
58md5anim "right" "cc_right.md5anim" 115 -1
59md5anim "win" "cc_win.md5anim" 35
60md5anim "sink" "cc_sink.md5anim" 15 -1
61md5anim "left" "cc_left.md5anim" 115 -1
62md5anim "lose" "cc_lose.md5anim" 35
63md5anim "edit" "cc_edit.md5anim" 30
64md5anim "jump" "cc_jump.md5anim" 63 -1
65md5anim "lag" "cc_lag.md5anim"
66md5anim "backward" "cc_backward.md5anim" 115 -1
67md5anim "dying" "cc_dying.md5anim" 70
68md5anim "dead" "cc_dead.md5anim"
69md5anim "pain" "cc_pain.md5anim" 64
70md5anim "swim" "cc_swim.md5anim" 30 -1
71md5anim "taunt" "cc_taunt.md5anim" 45
72
73md5animpart "Cape"
74
75md5anim "idle" "cc_idle.md5anim" 30 -1
76
77md5anim "hold 1" "cc_chainsaw_idle.md5anim" 0 -2
78md5anim "attack 1" "cc_chainsaw_attack.md5anim" 10 -1
79md5anim "hold 2" "cc_shotgun_idle.md5anim" 0 -2
80md5anim "attack 2" "cc_shotgun_shoot.md5anim" 23 -1
81md5anim "hold 3" "cc_minigun_idle.md5anim" 0 -2
82md5anim "attack 3" "cc_minigun_shoot.md5anim" 70 -1
83md5anim "hold 4" "cc_rl_idle.md5anim" 0 -2
84md5anim "attack 4" "cc_rl_shoot.md5anim" 15 -1
85md5anim "hold 5" "cc_sniper_idle.md5anim" 0 -2
86md5anim "attack 5" "cc_sniper_shoot.md5anim" 30 -1
87md5anim "hold 6" "cc_gl_idle.md5anim" 0 -2
88md5anim "attack 6" "cc_gl_shoot.md5anim" 20 -1
89md5anim "hold 7" "cc_idle.md5anim" 0 -2
90md5anim "attack 7" "cc_pistol_shoot.md5anim" 17 -1
91
92md5anim "forward" "cc_forward.md5anim" 115
93md5anim "right" "cc_right.md5anim" 115
94md5anim "win" "cc_win.md5anim" 35
95md5anim "sink" "cc_sink.md5anim" 15
96md5anim "left" "cc_left.md5anim" 115
97md5anim "lose" "cc_lose.md5anim" 35
98md5anim "edit" "cc_edit.md5anim" 30
99md5anim "jump" "cc_jump.md5anim" 63
100md5anim "lag" "cc_lag.md5anim"
101md5anim "backward" "cc_backward.md5anim" 115
102md5anim "dying" "cc_dying.md5anim" 70
103md5anim "dead" "cc_dead.md5anim"
104md5anim "pain" "cc_pain.md5anim" 64
105md5anim "swim" "cc_swim.md5anim" 30
106md5anim "taunt" "cc_taunt.md5anim" 45 -1
107
108