1 ///////////////////////////////////////////////////////////////////////////////
2 // Name:        wx/menu.h
3 // Purpose:     wxMenu and wxMenuBar classes
4 // Author:      Vadim Zeitlin
5 // Modified by:
6 // Created:     26.10.99
7 // RCS-ID:      $Id: menu.h,v 1.1 2006/12/02 15:58:25 scara Exp $
8 // Copyright:   (c) wxWindows team
9 // Licence:     wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11 
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
14 
15 #if defined(__GNUG__) && !defined(__APPLE__)
16     #pragma interface "menubase.h"
17 #endif
18 
19 #if wxUSE_MENUS
20 
21 // ----------------------------------------------------------------------------
22 // headers
23 // ----------------------------------------------------------------------------
24 
25 #include "wx/list.h"        // for "template" list classes
26 #include "wx/window.h"      // base class for wxMenuBar
27 
28 // also include this one to ensure compatibility with old code which only
29 // included wx/menu.h
30 #include "wx/menuitem.h"
31 
32 class WXDLLEXPORT wxMenu;
33 class WXDLLEXPORT wxMenuBarBase;
34 class WXDLLEXPORT wxMenuBar;
35 class WXDLLEXPORT wxMenuItem;
36 
37 // pseudo template list classes
38 WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
39 WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
40 
41 // ----------------------------------------------------------------------------
42 // conditional compilation
43 // ----------------------------------------------------------------------------
44 
45 // having callbacks in menus is a wxWin 1.6x feature which should be replaced
46 // with event tables in wxWin 2.xx code - however provide it because many
47 // people like it a lot by default
48 #ifndef wxUSE_MENU_CALLBACK
49     #if WXWIN_COMPATIBILITY_2
50         #define wxUSE_MENU_CALLBACK 1
51     #else
52         #define wxUSE_MENU_CALLBACK 0
53     #endif // WXWIN_COMPATIBILITY_2
54 #endif // !defined(wxUSE_MENU_CALLBACK)
55 
56 // ----------------------------------------------------------------------------
57 // wxMenu
58 // ----------------------------------------------------------------------------
59 
60 class WXDLLEXPORT wxMenuBase : public wxEvtHandler
61 {
62 public:
63     // create a menu
64     static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
65 
66     // ctors
m_title(title)67     wxMenuBase(const wxString& title, long style = 0) : m_title(title)
68         { Init(style); }
69     wxMenuBase(long style = 0)
70         { Init(style); }
71 
72     // dtor deletes all the menu items we own
73     virtual ~wxMenuBase();
74 
75     // menu construction
76     // -----------------
77 
78     // append any kind of item (normal/check/radio/separator)
79     void Append(int id,
80                 const wxString& text,
81                 const wxString& help = wxEmptyString,
82                 wxItemKind kind = wxITEM_NORMAL)
83     {
84         DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, kind));
85     }
86 
87     // append a separator to the menu
AppendSeparator()88     void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); }
89 
90     // append a check item
91     void AppendCheckItem(int id,
92                          const wxString& text,
93                          const wxString& help = wxEmptyString)
94     {
95         Append(id, text, help, wxITEM_CHECK);
96     }
97 
98     // append a radio item
99     void AppendRadioItem(int id,
100                          const wxString& text,
101                          const wxString& help = wxEmptyString)
102     {
103         Append(id, text, help, wxITEM_RADIO);
104     }
105 
106     // append a submenu
107     void Append(int id,
108                 const wxString& text,
109                 wxMenu *submenu,
110                 const wxString& help = wxEmptyString)
111     {
112         DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help,
113                                  wxITEM_NORMAL, submenu));
114     }
115 
116     // the most generic form of Append() - append anything
Append(wxMenuItem * item)117     void Append(wxMenuItem *item) { DoAppend(item); }
118 
119     // insert a break in the menu (only works when appending the items, not
120     // inserting them)
Break()121     virtual void Break() { }
122 
123     // insert an item before given position
124     bool Insert(size_t pos, wxMenuItem *item);
125 
126     // insert an item before given position
127     void Insert(size_t pos,
128                 int id,
129                 const wxString& text,
130                 const wxString& help = wxEmptyString,
131                 wxItemKind kind = wxITEM_NORMAL)
132     {
133         Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help, kind));
134     }
135 
136     // insert a separator
InsertSeparator(size_t pos)137     void InsertSeparator(size_t pos)
138     {
139         Insert(pos, wxMenuItem::New((wxMenu *)this));
140     }
141 
142     // insert a check item
143     void InsertCheckItem(size_t pos,
144                          int id,
145                          const wxString& text,
146                          const wxString& help = wxEmptyString)
147     {
148         Insert(pos, id, text, help, wxITEM_CHECK);
149     }
150 
151     // insert a radio item
152     void InsertRadioItem(size_t pos,
153                          int id,
154                          const wxString& text,
155                          const wxString& help = wxEmptyString)
156     {
157         Insert(pos, id, text, help, wxITEM_RADIO);
158     }
159 
160     // insert a submenu
161     void Insert(size_t pos,
162                 int id,
163                 const wxString& text,
164                 wxMenu *submenu,
165                 const wxString& help = wxEmptyString)
166     {
167         Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help,
168                                     wxITEM_NORMAL, submenu));
169     }
170 
171     // prepend an item to the menu
Prepend(wxMenuItem * item)172     void Prepend(wxMenuItem *item)
173     {
174         Insert(0u, item);
175     }
176 
177     // prepend any item to the menu
178     void Prepend(int id,
179                  const wxString& text,
180                  const wxString& help = wxEmptyString,
181                  wxItemKind kind = wxITEM_NORMAL)
182     {
183         Insert(0u, id, text, help, kind);
184     }
185 
186     // prepend a separator
PrependSeparator()187     void PrependSeparator()
188     {
189         InsertSeparator(0u);
190     }
191 
192     // prepend a check item
193     void PrependCheckItem(int id,
194                           const wxString& text,
195                           const wxString& help = wxEmptyString)
196     {
197         InsertCheckItem(0u, id, text, help);
198     }
199 
200     // prepend a radio item
201     void PrependRadioItem(int id,
202                           const wxString& text,
203                           const wxString& help = wxEmptyString)
204     {
205         InsertRadioItem(0u, id, text, help);
206     }
207 
208     // prepend a submenu
209     void Prepend(int id,
210                  const wxString& text,
211                  wxMenu *submenu,
212                  const wxString& help = wxEmptyString)
213     {
214         Insert(0u, id, text, submenu, help);
215     }
216 
217     // detach an item from the menu, but don't delete it so that it can be
218     // added back later (but if it's not, the caller is responsible for
219     // deleting it!)
Remove(int id)220     wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); }
221     wxMenuItem *Remove(wxMenuItem *item);
222 
223     // delete an item from the menu (submenus are not destroyed by this
224     // function, see Destroy)
Delete(int id)225     bool Delete(int id) { return Delete(FindChildItem(id)); }
226     bool Delete(wxMenuItem *item);
227 
228     // delete the item from menu and destroy it (if it's a submenu)
Destroy(int id)229     bool Destroy(int id) { return Destroy(FindChildItem(id)); }
230     bool Destroy(wxMenuItem *item);
231 
232     // menu items access
233     // -----------------
234 
235     // get the items
GetMenuItemCount()236     size_t GetMenuItemCount() const { return m_items.GetCount(); }
237 
GetMenuItems()238     const wxMenuItemList& GetMenuItems() const { return m_items; }
GetMenuItems()239     wxMenuItemList& GetMenuItems() { return m_items; }
240 
241     // search
242     virtual int FindItem(const wxString& item) const;
243     wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
244 
245     // get/set items attributes
246     void Enable(int id, bool enable);
247     bool IsEnabled(int id) const;
248 
249     void Check(int id, bool check);
250     bool IsChecked(int id) const;
251 
252     void SetLabel(int id, const wxString& label);
253     wxString GetLabel(int id) const;
254 
255     virtual void SetHelpString(int id, const wxString& helpString);
256     virtual wxString GetHelpString(int id) const;
257 
258     // misc accessors
259     // --------------
260 
261     // the title
SetTitle(const wxString & title)262     virtual void SetTitle(const wxString& title) { m_title = title; }
GetTitle()263     const wxString GetTitle() const { return m_title; }
264 
265     // event handler
SetEventHandler(wxEvtHandler * handler)266     void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
GetEventHandler()267     wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
268 
269     // invoking window
SetInvokingWindow(wxWindow * win)270     void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
GetInvokingWindow()271     wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
272 
273     // style
GetStyle()274     long GetStyle() const { return m_style; }
275 
276     // implementation helpers
277     // ----------------------
278 
279     // Updates the UI for a menu and all submenus recursively. source is the
280     // object that has the update event handlers defined for it. If NULL, the
281     // menu or associated window will be used.
282     void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
283 
284     // get the menu bar this menu is attached to (may be NULL, always NULL for
285     // popup menus)
GetMenuBar()286     wxMenuBar *GetMenuBar() const { return m_menuBar; }
287 
288     // called when the menu is attached/detached to/from a menu bar
289     virtual void Attach(wxMenuBarBase *menubar);
290     virtual void Detach();
291 
292     // is the menu attached to a menu bar (or is it a popup one)?
IsAttached()293     bool IsAttached() const { return m_menuBar != NULL; }
294 
295     // set/get the parent of this menu
SetParent(wxMenu * parent)296     void SetParent(wxMenu *parent) { m_menuParent = parent; }
GetParent()297     wxMenu *GetParent() const { return m_menuParent; }
298 
299     // implementation only from now on
300     // -------------------------------
301 
302     // unlike FindItem(), this function doesn't recurse but only looks through
303     // our direct children and also may return the index of the found child if
304     // pos != NULL
305     wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const;
306 
307     // called to generate a wxCommandEvent, return TRUE if it was processed,
308     // FALSE otherwise
309     //
310     // the checked parameter may have boolean value or -1 for uncheckable items
311     bool SendEvent(int id, int checked = -1);
312 
313     // compatibility: these functions are deprecated, use the new ones instead
314     // -----------------------------------------------------------------------
315 
316     // use the versions taking wxItem_XXX now instead, they're more readable
317     // and allow adding the radio items as well
Append(int id,const wxString & text,const wxString & help,bool isCheckable)318     void Append(int id,
319                 const wxString& text,
320                 const wxString& help,
321                 bool isCheckable)
322     {
323         Append(id, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
324     }
325 
Insert(size_t pos,int id,const wxString & text,const wxString & help,bool isCheckable)326     void Insert(size_t pos,
327                 int id,
328                 const wxString& text,
329                 const wxString& help,
330                 bool isCheckable)
331     {
332         Insert(pos, id, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
333     }
334 
Prepend(int id,const wxString & text,const wxString & help,bool isCheckable)335     void Prepend(int id,
336                  const wxString& text,
337                  const wxString& help,
338                  bool isCheckable)
339     {
340         Insert(0u, id, text, help, isCheckable);
341     }
342 
343 #if WXWIN_COMPATIBILITY
Enabled(int id)344     bool Enabled(int id) const { return IsEnabled(id); }
Checked(int id)345     bool Checked(int id) const { return IsChecked(id); }
346 
FindItemForId(int itemId,wxMenu ** itemMenu)347     wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const
348         { return FindItem(itemId, itemMenu); }
349 
GetItems()350     wxList& GetItems() const { return (wxList &)m_items; }
351 #endif // WXWIN_COMPATIBILITY
352 
353 #if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
354     // wxWin 1.6x compatible menu event handling
GetCallback()355     wxFunction GetCallback() const { return m_callback; }
Callback(const wxFunction func)356     void Callback(const wxFunction func) { m_callback = func; }
357 
358     wxFunction m_callback;
359 #endif // wxUSE_MENU_CALLBACK
360 
361 protected:
362     // virtuals to override in derived classes
363     // ---------------------------------------
364 
365     virtual bool DoAppend(wxMenuItem *item);
366     virtual bool DoInsert(size_t pos, wxMenuItem *item);
367 
368     virtual wxMenuItem *DoRemove(wxMenuItem *item);
369     virtual bool DoDelete(wxMenuItem *item);
370     virtual bool DoDestroy(wxMenuItem *item);
371 
372     // helpers
373     // -------
374 
375     // common part of all ctors
376     void Init(long style);
377 
378     // associate the submenu with this menu
379     void AddSubMenu(wxMenu *submenu);
380 
381     wxMenuBar     *m_menuBar;           // menubar we belong to or NULL
382     wxMenu        *m_menuParent;        // parent menu or NULL
383 
384     wxString       m_title;             // the menu title or label
385     wxMenuItemList m_items;             // the list of menu items
386 
387     wxWindow      *m_invokingWindow;    // for popup menus
388 
389     long           m_style;             // combination of wxMENU_XXX flags
390 
391     wxEvtHandler  *m_eventHandler;      // a pluggable in event handler
392 };
393 
394 // ----------------------------------------------------------------------------
395 // wxMenuBar
396 // ----------------------------------------------------------------------------
397 
398 class WXDLLEXPORT wxMenuBarBase : public wxWindow
399 {
400 public:
401     // default ctor
402     wxMenuBarBase();
403 
404     // dtor will delete all menus we own
405     virtual ~wxMenuBarBase();
406 
407     // menu bar construction
408     // ---------------------
409 
410     // append a menu to the end of menubar, return TRUE if ok
411     virtual bool Append(wxMenu *menu, const wxString& title);
412 
413     // insert a menu before the given position into the menubar, return TRUE
414     // if inserted ok
415     virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
416 
417     // menu bar items access
418     // ---------------------
419 
420     // get the number of menus in the menu bar
GetMenuCount()421     size_t GetMenuCount() const { return m_menus.GetCount(); }
422 
423     // get the menu at given position
424     wxMenu *GetMenu(size_t pos) const;
425 
426     // replace the menu at given position with another one, returns the
427     // previous menu (which should be deleted by the caller)
428     virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
429 
430     // delete the menu at given position from the menu bar, return the pointer
431     // to the menu (which should be  deleted by the caller)
432     virtual wxMenu *Remove(size_t pos);
433 
434     // enable or disable a submenu
435     virtual void EnableTop(size_t pos, bool enable) = 0;
436 
437     // is the menu enabled?
IsEnabledTop(size_t WXUNUSED (pos))438     virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; }
439 
440     // get or change the label of the menu at given position
441     virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
442     virtual wxString GetLabelTop(size_t pos) const = 0;
443 
444     // item search
445     // -----------
446 
447     // by menu and item names, returns wxNOT_FOUND if not found or id of the
448     // found item
449     virtual int FindMenuItem(const wxString& menu, const wxString& item) const;
450 
451     // find item by id (in any menu), returns NULL if not found
452     //
453     // if menu is !NULL, it will be filled with wxMenu this item belongs to
454     virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
455 
456     // find menu by its caption, return wxNOT_FOUND on failure
457     int FindMenu(const wxString& title) const;
458 
459     // item access
460     // -----------
461 
462     // all these functions just use FindItem() and then call an appropriate
463     // method on it
464     //
465     // NB: under MSW, these methods can only be used after the menubar had
466     //     been attached to the frame
467 
468     void Enable(int id, bool enable);
469     void Check(int id, bool check);
470     bool IsChecked(int id) const;
471     bool IsEnabled(int id) const;
472 
473     void SetLabel(int id, const wxString &label);
474     wxString GetLabel(int id) const;
475 
476     void SetHelpString(int id, const wxString& helpString);
477     wxString GetHelpString(int id) const;
478 
479     // implementation helpers
480 
481     // get the frame we are attached to (may return NULL)
GetFrame()482     wxFrame *GetFrame() const { return m_menuBarFrame; }
483 
484     // returns TRUE if we're attached to a frame
IsAttached()485     bool IsAttached() const { return GetFrame() != NULL; }
486 
487     // associate the menubar with the frame
488     virtual void Attach(wxFrame *frame);
489 
490     // called before deleting the menubar normally
491     virtual void Detach();
492 
493     // need to override these ones to avoid virtual function hiding
494     virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); }
SetLabel(const wxString & s)495     virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
GetLabel()496     virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
497 
498     // don't want menu bars to accept the focus by tabbing to them
AcceptsFocusFromKeyboard()499     virtual bool AcceptsFocusFromKeyboard() const { return FALSE; }
500 
501     // compatibility only: these functions are deprecated, use the new ones
502     // instead
503 #if WXWIN_COMPATIBILITY
Enabled(int id)504     bool Enabled(int id) const { return IsEnabled(id); }
Checked(int id)505     bool Checked(int id) const { return IsChecked(id); }
506 
FindMenuItemById(int id)507     wxMenuItem* FindMenuItemById(int id) const
508         { return FindItem(id); }
509     wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const
510         { return FindItem(id, menu); }
511 #endif // WXWIN_COMPATIBILITY
512 
513 protected:
514     // the list of all our menus
515     wxMenuList m_menus;
516 
517     // the frame we are attached to (may be NULL)
518     wxFrame *m_menuBarFrame;
519 };
520 
521 // ----------------------------------------------------------------------------
522 // include the real class declaration
523 // ----------------------------------------------------------------------------
524 
525 #ifdef wxUSE_BASE_CLASSES_ONLY
526     #define wxMenuItem wxMenuItemBase
527 #else // !wxUSE_BASE_CLASSES_ONLY
528 #if defined(__WXUNIVERSAL__)
529     #include "wx/univ/menu.h"
530 #elif defined(__WXMSW__)
531     #include "wx/msw/menu.h"
532 #elif defined(__WXMOTIF__)
533     #include "wx/motif/menu.h"
534 #elif defined(__WXGTK__)
535     #include "wx/gtk/menu.h"
536 #elif defined(__WXMAC__)
537     #include "wx/mac/menu.h"
538 #elif defined(__WXPM__)
539     #include "wx/os2/menu.h"
540 #elif defined(__WXSTUBS__)
541     #include "wx/stubs/menu.h"
542 #endif
543 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
544 
545 #endif // wxUSE_MENUS
546 
547 #endif
548     // _WX_MENU_H_BASE_
549