1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #include <tank/TankModelContainer.h>
22 #include <tank/TankModelStore.h>
23 #include <tank/Tank.h>
24 #include <tanket/TanketType.h>
25 #ifndef S3D_SERVER
26 	#include <tankgraph/TargetRendererImplTank.h>
27 #endif
28 #include <engine/ScorchedContext.h>
29 #include <common/DefinesString.h>
30 
TankModelContainer(ScorchedContext & context)31 TankModelContainer::TankModelContainer(ScorchedContext &context) :
32 	context_(context),
33 	tankModel_(0), tank_(0)
34 {
35 }
36 
~TankModelContainer()37 TankModelContainer::~TankModelContainer()
38 {
39 }
40 
getTankModel()41 TankModel *TankModelContainer::getTankModel()
42 {
43 	if (!tankModel_)
44 	{
45 		tankModel_ = context_.getTankModels().getModelByName(modelName_.c_str());
46 		if (!tankModel_)
47 		{
48 			tankModel_ = context_.getTankModels().getRandomModel(
49 				tank_->getTeam(), tank_->getDestinationId() == 0, tank_->getTanketType()->getName());
50 		}
51 	}
52 
53 	return tankModel_;
54 }
55 
setTankModelName(const char * modelName)56 void TankModelContainer::setTankModelName(const char *modelName)
57 {
58 	modelName_ = modelName;
59 	tankModel_ = 0;
60 
61 #ifndef S3D_SERVER
62 	if (tank_->getRenderer())
63 	{
64 		TargetRendererImplTank *renderer = (TargetRendererImplTank *)
65 			tank_->getRenderer();
66 		renderer->resetModel();
67 	}
68 #endif
69 }
70 
writeMessage(NamedNetBuffer & buffer)71 bool TankModelContainer::writeMessage(NamedNetBuffer &buffer)
72 {
73 	NamedNetBufferSection section(buffer, "TankModelContainer");
74 
75 	buffer.addToBufferNamed("modelName", modelName_);
76 	return true;
77 }
78 
readMessage(NetBufferReader & reader)79 bool TankModelContainer::readMessage(NetBufferReader &reader)
80 {
81 	std::string modelName;
82 	if (!reader.getFromBuffer(modelName)) return false;
83 	setTankModelName(modelName.c_str());
84 	return true;
85 }
86