1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_ServerSyncCheckh_INCLUDE__) 22 #define __INCLUDE_ServerSyncCheckh_INCLUDE__ 23 24 #include <time.h> 25 #include <coms/ComsSyncCheckMessage.h> 26 #include <coms/ComsMessageHandler.h> 27 #include <map> 28 #include <set> 29 30 class ServerSyncCheck : public ComsMessageHandlerI 31 { 32 public: 33 ServerSyncCheck(ComsMessageHandler &comsMessageHandler); 34 virtual ~ServerSyncCheck(); 35 36 void enterState(); 37 void simulate(); 38 39 void addServerSyncCheck(ComsSyncCheckMessage *message); 40 void sendAutoSyncCheck(); 41 void sendSyncCheck(); 42 void sentSyncCheck(unsigned int syncId); 43 44 // Inherited from ComsMessageHandlerI 45 virtual bool processMessage( 46 NetMessage &message, 47 const char *messageType, 48 NetBufferReader &reader); 49 50 protected: 51 static ServerSyncCheck *instance_; 52 time_t lastTime_; 53 54 struct SyncContext 55 { 56 SyncContext(); 57 ~SyncContext(); 58 59 ComsSyncCheckMessage *serverMessage; 60 std::map<unsigned int, ComsSyncCheckMessage*> clientMessages; 61 std::set<unsigned int> clientDestinations; 62 }; 63 std::map<unsigned int, SyncContext*> contexts_; 64 65 bool checkContext(SyncContext *context); 66 bool compareSyncChecks(ComsSyncCheckMessage *server, 67 unsigned int destinationId, ComsSyncCheckMessage *client); 68 bool compareHeightMaps(unsigned int destinationId, unsigned int syncId, 69 const char *mapName, 70 NetBuffer &serverBuffer, NetBuffer &clientBuffer); 71 72 }; 73 74 #endif 75