1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 // Dummy include of STD mockup headers so they'll appear in the Visual Studio project 24 25 #include "ags/lib/std/algorithm.h" 26 #include "ags/lib/std/array.h" 27 #include "ags/lib/std/chrono.h" 28 #include "ags/lib/std/functional.h" 29 #include "ags/lib/std/initializer_list.h" 30 #include "ags/lib/std/limits.h" 31 #include "ags/lib/std/list.h" 32 #include "ags/lib/std/map.h" 33 #include "ags/lib/std/math.h" 34 #include "ags/lib/std/memory.h" 35 #include "ags/lib/std/mutex.h" 36 #include "ags/lib/std/queue.h" 37 #include "ags/lib/std/regex.h" 38 #include "ags/lib/std/set.h" 39 #include "ags/lib/std/thread.h" 40 #include "ags/lib/std/type_traits.h" 41 #include "ags/lib/std/unordered_set.h" 42 #include "ags/lib/std/utility.h" 43 #include "ags/lib/std/vector.h" 44 #include "ags/lib/std/xtr1common.h" 45 #include "ags/lib/std/xutility.h" 46