1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 // Dummy include of STD mockup headers so they'll appear in the Visual Studio project
24 
25 #include "ags/lib/std/algorithm.h"
26 #include "ags/lib/std/array.h"
27 #include "ags/lib/std/chrono.h"
28 #include "ags/lib/std/functional.h"
29 #include "ags/lib/std/initializer_list.h"
30 #include "ags/lib/std/limits.h"
31 #include "ags/lib/std/list.h"
32 #include "ags/lib/std/map.h"
33 #include "ags/lib/std/math.h"
34 #include "ags/lib/std/memory.h"
35 #include "ags/lib/std/mutex.h"
36 #include "ags/lib/std/queue.h"
37 #include "ags/lib/std/regex.h"
38 #include "ags/lib/std/set.h"
39 #include "ags/lib/std/thread.h"
40 #include "ags/lib/std/type_traits.h"
41 #include "ags/lib/std/unordered_set.h"
42 #include "ags/lib/std/utility.h"
43 #include "ags/lib/std/vector.h"
44 #include "ags/lib/std/xtr1common.h"
45 #include "ags/lib/std/xutility.h"
46