1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or(at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGS_PLUGINS_AGS_SPRITE_FONT_AGS_SPRITE_FONT_H
24 #define AGS_PLUGINS_AGS_SPRITE_FONT_AGS_SPRITE_FONT_H
25 
26 #include "ags/plugins/ags_plugin.h"
27 #include "ags/plugins/ags_sprite_font/sprite_font_renderer.h"
28 #include "ags/plugins/ags_sprite_font/variable_width_sprite_font.h"
29 
30 namespace AGS3 {
31 class IAGSEngine;
32 }
33 
34 namespace AGS3 {
35 namespace Plugins {
36 namespace AGSSpriteFont {
37 
38 class AGSSpriteFont : public PluginBase {
39 	SCRIPT_HASH(AGSSpriteFont)
40 protected:
41 	SpriteFontRenderer *_fontRenderer;
42 	VariableWidthSpriteFontRenderer *_vWidthRenderer;
43 
44 private:
45 	void SetSpriteFont(ScriptMethodParams &params);
46 	void SetVariableSpriteFont(ScriptMethodParams &params);
47 	void SetGlyph(ScriptMethodParams &params);
48 	void SetSpacing(ScriptMethodParams &params);
49 	void SetLineHeightAdjust(ScriptMethodParams &params);
50 
51 public:
AGSSpriteFont()52 	AGSSpriteFont() : PluginBase() {}
~AGSSpriteFont()53 	virtual ~AGSSpriteFont() {}
54 
55 	const char *AGS_GetPluginName() override;
56 	void AGS_EngineStartup(IAGSEngine *lpEngine) override;
57 	void AGS_EngineShutdown() override;
58 };
59 
60 } // namespace AGSSpriteFont
61 } // namespace Plugins
62 } // namespace AGS3
63 
64 #endif
65