1 /* ResidualVM - A 3D game interpreter
2  *
3  * ResidualVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef GRIM_BINK_PLAYER_H
24 #define GRIM_BINK_PLAYER_H
25 
26 #include "common/list.h"
27 
28 #include "engines/grim/movie/movie.h"
29 
30 #ifdef USE_BINK
31 
32 namespace Grim {
33 
34 class BinkPlayer : public MoviePlayer {
35 	struct Subtitle {
SubtitleSubtitle36 		Subtitle(unsigned int startFrame, unsigned int endFrame, const char *textId) :
37 			_startFrame(startFrame), _endFrame(endFrame), _textId(textId), active(false) { };
38 		unsigned int _startFrame;
39 		unsigned int _endFrame;
40 		Common::String _textId;
41 		bool active;
42 	};
43 
44 public:
45 	BinkPlayer(bool demo);
46 private:
47 	Common::List<Subtitle> _subtitles;
48 	Common::List<Subtitle>::iterator _subtitleIndex;
49 	bool loadFile(const Common::String &filename) override;
50 	bool _demo;
51 	bool bikCheck(Common::SeekableReadStream *stream, uint32 pos);
52 	virtual void deinit() override;
53 	virtual void handleFrame() override;
54 };
55 
56 } // end of namespace Grim
57 
58 #endif // USE_BINK
59 
60 #endif
61