1 /* ResidualVM - A 3D game interpreter 2 * 3 * ResidualVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef GRIM_BINK_PLAYER_H 24 #define GRIM_BINK_PLAYER_H 25 26 #include "common/list.h" 27 28 #include "engines/grim/movie/movie.h" 29 30 #ifdef USE_BINK 31 32 namespace Grim { 33 34 class BinkPlayer : public MoviePlayer { 35 struct Subtitle { SubtitleSubtitle36 Subtitle(unsigned int startFrame, unsigned int endFrame, const char *textId) : 37 _startFrame(startFrame), _endFrame(endFrame), _textId(textId), active(false) { }; 38 unsigned int _startFrame; 39 unsigned int _endFrame; 40 Common::String _textId; 41 bool active; 42 }; 43 44 public: 45 BinkPlayer(bool demo); 46 private: 47 Common::List<Subtitle> _subtitles; 48 Common::List<Subtitle>::iterator _subtitleIndex; 49 bool loadFile(const Common::String &filename) override; 50 bool _demo; 51 bool bikCheck(Common::SeekableReadStream *stream, uint32 pos); 52 virtual void deinit() override; 53 virtual void handleFrame() override; 54 }; 55 56 } // end of namespace Grim 57 58 #endif // USE_BINK 59 60 #endif 61