1 /* ResidualVM - A 3D game interpreter 2 * 3 * ResidualVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef GRIM_SMUSH_PLAYER_H 24 #define GRIM_SMUSH_PLAYER_H 25 26 #include "engines/grim/movie/movie.h" 27 28 #include "video/video_decoder.h" 29 30 namespace Grim { 31 32 class SmushDecoder; 33 34 class SmushPlayer : public MoviePlayer { 35 public: 36 SmushPlayer(bool demo); 37 virtual ~SmushPlayer(); 38 void restore(SaveGame *state) override; 39 40 private: 41 bool loadFile(const Common::String &filename) override; 42 void handleFrame() override; 43 void postHandleFrame() override; 44 void init() override; 45 bool _demo; 46 bool _currentVideoIsTheora; 47 SmushDecoder *_smushDecoder; 48 Video::VideoDecoder *_theoraDecoder; // HACK for now, move to other class later? 49 }; 50 51 } // end of namespace Grim 52 53 #endif 54