1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef SCI_GRAPHICS_CONTROLS16_H
24 #define SCI_GRAPHICS_CONTROLS16_H
25 
26 namespace Sci {
27 
28 enum controlStateFlags {
29 	SCI_CONTROLS_STYLE_ENABLED  = 0x0001,  ///< 0001 - enabled buttons
30 	SCI_CONTROLS_STYLE_DISABLED = 0x0004,  ///< 0010 - grayed out buttons
31 	SCI_CONTROLS_STYLE_SELECTED = 0x0008   ///< 1000 - widgets surrounded by a frame
32 };
33 
34 // Control types and flags
35 enum {
36 	SCI_CONTROLS_TYPE_BUTTON		= 1,
37 	SCI_CONTROLS_TYPE_TEXT			= 2,
38 	SCI_CONTROLS_TYPE_TEXTEDIT		= 3,
39 	SCI_CONTROLS_TYPE_ICON			= 4,
40 	SCI_CONTROLS_TYPE_LIST			= 6,
41 	SCI_CONTROLS_TYPE_LIST_ALIAS	= 7,
42 	SCI_CONTROLS_TYPE_DUMMY			= 10
43 };
44 
45 class GfxPorts;
46 class GfxPaint16;
47 class Font;
48 class GfxText16;
49 class GfxScreen;
50 /**
51  * Controls class, handles drawing of controls in SCI16 (SCI0-SCI1.1) games
52  */
53 class GfxControls16 {
54 public:
55 	GfxControls16(SegManager *segMan, GfxPorts *ports, GfxPaint16 *paint16, GfxText16 *text16, GfxScreen *screen);
56 	~GfxControls16();
57 
58 	void kernelDrawButton(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 style, bool hilite);
59 	void kernelDrawText(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 alignment, int16 style, bool hilite);
60 	void kernelDrawTextEdit(Common::Rect rect, reg_t obj, const char *text, uint16 languageSplitter, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
61 	void kernelDrawIcon(Common::Rect rect, reg_t obj, GuiResourceId viewId, int16 loopNo, int16 celNo, int16 priority, int16 style, bool hilite);
62 	void kernelDrawList(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 style, int16 upperPos, int16 cursorPos, bool isAlias, bool hilite);
63 	void kernelTexteditChange(reg_t controlObject, reg_t eventObject);
64 
65 private:
66 	void texteditSetBlinkTime();
67 
68 	void drawListControl(Common::Rect rect, reg_t obj, int16 maxChars, int16 count, const Common::String *entries, GuiResourceId fontId, int16 upperPos, int16 cursorPos, bool isAlias);
69 	void texteditCursorDraw(Common::Rect rect, const char *text, uint16 curPos);
70 	void texteditCursorErase();
71 	int getPicNotValid();
72 
73 	SegManager *_segMan;
74 	GfxPorts *_ports;
75 	GfxPaint16 *_paint16;
76 	GfxText16 *_text16;
77 	GfxScreen *_screen;
78 
79 	// Textedit-Control related
80 	Common::Rect _texteditCursorRect;
81 	bool _texteditCursorVisible;
82 	uint32 _texteditBlinkTime;
83 };
84 
85 } // End of namespace Sci
86 
87 #endif
88