1 /* ResidualVM - A 3D game interpreter
2  *
3  * ResidualVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the AUTHORS
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef STARK_GFX_OPENGL_FADE_H
24 #define STARK_GFX_OPENGL_FADE_H
25 
26 #include "graphics/opengl/system_headers.h"
27 
28 #if defined(USE_OPENGL_GAME)
29 
30 #include "engines/stark/gfx/faderenderer.h"
31 
32 namespace Stark {
33 namespace Gfx {
34 
35 class OpenGLDriver;
36 
37 /**
38  * An programmable pipeline OpenGL fade screen renderer
39  */
40 class OpenGLFadeRenderer : public FadeRenderer {
41 public:
42 	OpenGLFadeRenderer(OpenGLDriver *gfx);
43 	~OpenGLFadeRenderer();
44 
45 	// FadeRenderer API
46 	void render(float fadeLevel);
47 
48 private:
49 	OpenGLDriver *_gfx;
50 };
51 
52 } // End of namespace Gfx
53 } // End of namespace Stark
54 
55 #endif // defined(USE_OPENGL_GAME)
56 
57 #endif // STARK_GFX_OPENGL_FADE_H
58