1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "titanic/core/file_item.h"
24
25 namespace Titanic {
26
27 EMPTY_MESSAGE_MAP(CFileItem, CTreeItem);
28
save(SimpleFile * file,int indent)29 void CFileItem::save(SimpleFile *file, int indent) {
30 file->writeNumberLine(0, indent);
31 CTreeItem::save(file, indent);
32 }
33
load(SimpleFile * file)34 void CFileItem::load(SimpleFile *file) {
35 file->readNumber();
36
37 CTreeItem::load(file);
38 }
39
formFilename() const40 CString CFileItem::formFilename() const {
41 return "";
42 }
43
getFilename() const44 CString CFileItem::getFilename() const {
45 //dynamic_cast<CFileItem *>(getRoot())->formDataPath();
46 return _filename;
47 }
48
49 } // End of namespace Titanic
50