1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "titanic/core/file_item.h"
24 
25 namespace Titanic {
26 
27 EMPTY_MESSAGE_MAP(CFileItem, CTreeItem);
28 
save(SimpleFile * file,int indent)29 void CFileItem::save(SimpleFile *file, int indent) {
30 	file->writeNumberLine(0, indent);
31 	CTreeItem::save(file, indent);
32 }
33 
load(SimpleFile * file)34 void CFileItem::load(SimpleFile *file) {
35 	file->readNumber();
36 
37 	CTreeItem::load(file);
38 }
39 
formFilename() const40 CString CFileItem::formFilename() const {
41 	return "";
42 }
43 
getFilename() const44 CString CFileItem::getFilename() const {
45 	//dynamic_cast<CFileItem *>(getRoot())->formDataPath();
46 	return _filename;
47 }
48 
49 } // End of namespace Titanic
50