1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef NUVIE_VIEWS_DOLL_WIDGET_H 24 #define NUVIE_VIEWS_DOLL_WIDGET_H 25 26 #include "ultima/nuvie/gui/widgets/gui_widget.h" 27 #include "ultima/nuvie/core/tile_manager.h" 28 #include "ultima/nuvie/core/obj_manager.h" 29 #include "ultima/nuvie/views/inventory_message.h" 30 31 namespace Ultima { 32 namespace Nuvie { 33 34 class Configuration; 35 class Actor; 36 class U6Shape; 37 38 class DollWidget : public GUI_Widget { 39 40 Configuration *config; 41 TileManager *tile_manager; 42 ObjManager *obj_manager; 43 44 Actor *actor; 45 bool use_new_dolls, old_use_new_dolls; 46 47 Obj *selected_obj, *unready_obj; 48 49 uint8 bg_color; 50 bool is_in_portrait_view; 51 bool need_to_free_tiles; 52 Tile *empty_tile, *blocked_tile; 53 54 U6Shape *md_doll_shp; 55 Graphics::ManagedSurface *actor_doll, *doll_bg; 56 57 public: 58 DollWidget(Configuration *cfg, GUI_CallBack *callback = NULL); 59 ~DollWidget() override; 60 61 bool init(Actor *a, uint16 x, uint16 y, TileManager *tm, ObjManager *om, bool in_portrat_view = false); 62 void free_doll_shapes(); 63 void setColorKey(Graphics::ManagedSurface *image); 64 void set_actor(Actor *a); 65 void Display(bool full_redraw) override; 66 67 GUI_status MouseDown(int x, int y, Shared::MouseButton button) override; 68 GUI_status MouseUp(int x, int y, Shared::MouseButton button) override; 69 GUI_status MouseMotion(int x, int y, uint8 state) override; 70 GUI_status MouseDouble(int x, int y, Shared::MouseButton button) override; 71 GUI_status MouseClick(int x, int y, Shared::MouseButton button) override; 72 GUI_status MouseDelayed(int x, int y, Shared::MouseButton button) override; 73 74 void drag_drop_success(int x, int y, int message, void *data) override; 75 void drag_drop_failed(int x, int y, int message, void *data) override; 76 77 bool drag_accept_drop(int x, int y, int message, void *data) override; 78 void drag_perform_drop(int x, int y, int message, void *data) override; 79 80 void drag_draw(int x, int y, int message, void *data) override; 81 82 Common::Rect *get_item_hit_rect(uint8 location); 83 84 protected: 85 86 GUI_CallBack *callback_object; // object-selected callback 87 88 void display_doll(); 89 void display_old_doll(); 90 void display_new_doll(); 91 void display_readied_object(uint8 location, uint16 x, uint16 y, Actor *actor, Tile *emptyTile); 92 93 private: 94 Common::Rect item_hit_rects[8]; 95 96 void load_md_doll_shp(); 97 }; 98 99 } // End of namespace Nuvie 100 } // End of namespace Ultima 101 102 #endif 103