| .. | | 28-Aug-2020 | - |
| sp/ | H | 28-Aug-2020 | - | 7,173 | 5,703 |
| 2dutils.cpp | H A D | 28-Aug-2020 | 23.1 KiB | 593 | 481 |
| 2dutils.hpp | H A D | 28-Aug-2020 | 3.1 KiB | 73 | 45 |
| CBatchingMesh.cpp | H A D | 28-Aug-2020 | 13.9 KiB | 511 | 388 |
| CBatchingMesh.hpp | H A D | 28-Aug-2020 | 5.7 KiB | 175 | 78 |
| abstract_renderer.cpp | H A D | 28-Aug-2020 | 6.5 KiB | 197 | 141 |
| abstract_renderer.hpp | H A D | 28-Aug-2020 | 3.6 KiB | 107 | 54 |
| b3d_mesh_loader.cpp | H A D | 28-Aug-2020 | 46.5 KiB | 1,358 | 1,116 |
| b3d_mesh_loader.hpp | H A D | 28-Aug-2020 | 4.3 KiB | 161 | 113 |
| camera.cpp | H A D | 28-Aug-2020 | 11.4 KiB | 331 | 205 |
| camera.hpp | H A D | 28-Aug-2020 | 9.1 KiB | 238 | 103 |
| camera_debug.cpp | H A D | 28-Aug-2020 | 7.8 KiB | 206 | 130 |
| camera_debug.hpp | H A D | 28-Aug-2020 | 2.2 KiB | 70 | 30 |
| camera_end.cpp | H A D | 28-Aug-2020 | 5.7 KiB | 148 | 85 |
| camera_end.hpp | H A D | 28-Aug-2020 | 4.1 KiB | 116 | 50 |
| camera_fps.cpp | H A D | 28-Aug-2020 | 9.7 KiB | 290 | 183 |
| camera_fps.hpp | H A D | 28-Aug-2020 | 6.5 KiB | 166 | 49 |
| camera_normal.cpp | H A D | 28-Aug-2020 | 16.8 KiB | 442 | 316 |
| camera_normal.hpp | H A D | 28-Aug-2020 | 3.6 KiB | 99 | 40 |
| central_settings.cpp | H A D | 28-Aug-2020 | 16.2 KiB | 475 | 396 |
| central_settings.hpp | H A D | 28-Aug-2020 | 3.3 KiB | 101 | 68 |
| cpu_particle_manager.cpp | H A D | 28-Aug-2020 | 11.4 KiB | 340 | 287 |
| cpu_particle_manager.hpp | H A D | 28-Aug-2020 | 5.3 KiB | 164 | 111 |
| draw_calls.cpp | H A D | 28-Aug-2020 | 8 KiB | 249 | 185 |
| draw_calls.hpp | H A D | 28-Aug-2020 | 1.9 KiB | 61 | 30 |
| explosion.cpp | H A D | 28-Aug-2020 | 4.2 KiB | 128 | 71 |
| explosion.hpp | H A D | 28-Aug-2020 | 1.7 KiB | 63 | 30 |
| fixed_pipeline_renderer.cpp | H A D | 28-Aug-2020 | 3.8 KiB | 120 | 68 |
| fixed_pipeline_renderer.hpp | H A D | 28-Aug-2020 | 1.5 KiB | 45 | 19 |
| frame_buffer.hpp | H A D | 28-Aug-2020 | 5.7 KiB | 158 | 113 |
| frame_buffer_layer.cpp | H A D | 28-Aug-2020 | 2.8 KiB | 74 | 50 |
| frame_buffer_layer.hpp | H A D | 28-Aug-2020 | 2.7 KiB | 73 | 42 |
| gl_headers.hpp | H A D | 28-Aug-2020 | 2.8 KiB | 100 | 70 |
| glwrap.cpp | H A D | 28-Aug-2020 | 27.3 KiB | 800 | 694 |
| glwrap.hpp | H A D | 28-Aug-2020 | 5.9 KiB | 164 | 116 |
| graphics_restrictions.cpp | H A D | 28-Aug-2020 | 21.9 KiB | 633 | 459 |
| graphics_restrictions.hpp | H A D | 28-Aug-2020 | 2.6 KiB | 81 | 49 |
| hit_effect.hpp | H A D | 28-Aug-2020 | 2.2 KiB | 61 | 16 |
| hit_sfx.cpp | H A D | 28-Aug-2020 | 2.6 KiB | 69 | 26 |
| hit_sfx.hpp | H A D | 28-Aug-2020 | 1.3 KiB | 47 | 16 |
| irr_driver.cpp | H A D | 28-Aug-2020 | 81.4 KiB | 2,359 | 1,717 |
| irr_driver.hpp | H A D | 28-Aug-2020 | 22.6 KiB | 541 | 352 |
| light.cpp | H A D | 28-Aug-2020 | 1.7 KiB | 61 | 34 |
| light.hpp | H A D | 28-Aug-2020 | 2.5 KiB | 83 | 43 |
| lighting_passes.cpp | H A D | 28-Aug-2020 | 20.1 KiB | 523 | 418 |
| lighting_passes.hpp | H A D | 28-Aug-2020 | 2.3 KiB | 64 | 36 |
| lod_node.cpp | H A D | 28-Aug-2020 | 8.4 KiB | 283 | 202 |
| lod_node.hpp | H A D | 28-Aug-2020 | 3.9 KiB | 132 | 59 |
| material.cpp | H A D | 28-Aug-2020 | 27.7 KiB | 903 | 708 |
| material.hpp | H A D | 28-Aug-2020 | 16.5 KiB | 391 | 172 |
| material_manager.cpp | H A D | 28-Aug-2020 | 15.7 KiB | 450 | 319 |
| material_manager.hpp | H A D | 28-Aug-2020 | 3.4 KiB | 97 | 58 |
| mesh_tools.cpp | H A D | 28-Aug-2020 | 3.7 KiB | 103 | 80 |
| mesh_tools.hpp | H A D | 28-Aug-2020 | 1.1 KiB | 38 | 13 |
| mlaa_areamap.hpp | H A D | 28-Aug-2020 | 14.4 KiB | 218 | 198 |
| moving_texture.cpp | H A D | 28-Aug-2020 | 4.3 KiB | 165 | 103 |
| moving_texture.hpp | H A D | 28-Aug-2020 | 2.1 KiB | 70 | 30 |
| particle_emitter.cpp | H A D | 28-Aug-2020 | 12.7 KiB | 355 | 244 |
| particle_emitter.hpp | H A D | 28-Aug-2020 | 3.1 KiB | 106 | 51 |
| particle_kind.cpp | H A D | 28-Aug-2020 | 7.7 KiB | 250 | 162 |
| particle_kind.hpp | H A D | 28-Aug-2020 | 4.5 KiB | 158 | 74 |
| particle_kind_manager.cpp | H A D | 28-Aug-2020 | 3.8 KiB | 138 | 95 |
| particle_kind_manager.hpp | H A D | 28-Aug-2020 | 1.6 KiB | 59 | 23 |
| per_camera_node.cpp | H A D | 28-Aug-2020 | 3 KiB | 88 | 42 |
| per_camera_node.hpp | H A D | 28-Aug-2020 | 2.6 KiB | 83 | 39 |
| post_processing.cpp | H A D | 28-Aug-2020 | 50.6 KiB | 1,347 | 1,069 |
| post_processing.hpp | H A D | 28-Aug-2020 | 3.7 KiB | 103 | 56 |
| referee.cpp | H A D | 28-Aug-2020 | 11.1 KiB | 297 | 208 |
| referee.hpp | H A D | 28-Aug-2020 | 5 KiB | 128 | 46 |
| render_info.hpp | H A D | 28-Aug-2020 | 1.9 KiB | 55 | 20 |
| render_target.cpp | H A D | 28-Aug-2020 | 6 KiB | 157 | 104 |
| render_target.hpp | H A D | 28-Aug-2020 | 3.1 KiB | 91 | 55 |
| rtts.cpp | H A D | 28-Aug-2020 | 14.8 KiB | 332 | 259 |
| rtts.hpp | H A D | 28-Aug-2020 | 3.1 KiB | 143 | 101 |
| shader.cpp | H A D | 28-Aug-2020 | 3.6 KiB | 106 | 65 |
| shader.hpp | H A D | 28-Aug-2020 | 14.4 KiB | 397 | 241 |
| shader_based_renderer.cpp | H A D | 28-Aug-2020 | 33 KiB | 922 | 727 |
| shader_based_renderer.hpp | H A D | 28-Aug-2020 | 4.2 KiB | 123 | 77 |
| shader_files_manager.cpp | H A D | 28-Aug-2020 | 9.8 KiB | 296 | 205 |
| shader_files_manager.hpp | H A D | 28-Aug-2020 | 3.3 KiB | 98 | 58 |
| shaders.cpp | H A D | 28-Aug-2020 | 1.9 KiB | 54 | 28 |
| shaders.hpp | H A D | 28-Aug-2020 | 1.9 KiB | 62 | 29 |
| shadow.cpp | H A D | 28-Aug-2020 | 3.9 KiB | 107 | 74 |
| shadow.hpp | H A D | 28-Aug-2020 | 1.7 KiB | 61 | 22 |
| shadow_matrices.cpp | H A D | 28-Aug-2020 | 13.4 KiB | 344 | 257 |
| shadow_matrices.hpp | H A D | 28-Aug-2020 | 3.3 KiB | 96 | 58 |
| shared_gpu_objects.cpp | H A D | 28-Aug-2020 | 6.2 KiB | 188 | 137 |
| shared_gpu_objects.hpp | H A D | 28-Aug-2020 | 3.6 KiB | 108 | 73 |
| show_curve.cpp | H A D | 28-Aug-2020 | 6.1 KiB | 170 | 97 |
| show_curve.hpp | H A D | 28-Aug-2020 | 2.4 KiB | 81 | 38 |
| skid_marks.cpp | H A D | 28-Aug-2020 | 11.1 KiB | 316 | 210 |
| skid_marks.hpp | H A D | 28-Aug-2020 | 3.8 KiB | 122 | 56 |
| skybox.cpp | H A D | 28-Aug-2020 | 13 KiB | 369 | 264 |
| skybox.hpp | H A D | 28-Aug-2020 | 1.6 KiB | 56 | 22 |
| slip_stream.cpp | H A D | 28-Aug-2020 | 32.8 KiB | 925 | 672 |
| slip_stream.hpp | H A D | 28-Aug-2020 | 4.7 KiB | 142 | 62 |
| sp_mesh_loader.cpp | H A D | 28-Aug-2020 | 21.9 KiB | 679 | 618 |
| sp_mesh_loader.hpp | H A D | 28-Aug-2020 | 3.3 KiB | 85 | 43 |
| spherical_harmonics.cpp | H A D | 28-Aug-2020 | 26.3 KiB | 686 | 528 |
| spherical_harmonics.hpp | H A D | 28-Aug-2020 | 2.4 KiB | 76 | 39 |
| stars.cpp | H A D | 28-Aug-2020 | 4.9 KiB | 166 | 100 |
| stars.hpp | H A D | 28-Aug-2020 | 1.8 KiB | 72 | 29 |
| stk_particle.cpp | H A D | 28-Aug-2020 | 20.2 KiB | 542 | 442 |
| stk_particle.hpp | H A D | 28-Aug-2020 | 6.4 KiB | 162 | 100 |
| stk_tex_manager.cpp | H A D | 28-Aug-2020 | 6.2 KiB | 186 | 140 |
| stk_tex_manager.hpp | H A D | 28-Aug-2020 | 5.8 KiB | 144 | 80 |
| stk_text_billboard.cpp | H A D | 28-Aug-2020 | 16.6 KiB | 476 | 392 |
| stk_text_billboard.hpp | H A D | 28-Aug-2020 | 6 KiB | 180 | 124 |
| stk_texture.cpp | H A D | 28-Aug-2020 | 12 KiB | 371 | 306 |
| stk_texture.hpp | H A D | 28-Aug-2020 | 5.2 KiB | 118 | 62 |
| sun.cpp | H A D | 28-Aug-2020 | 1.5 KiB | 44 | 18 |
| sun.hpp | H A D | 28-Aug-2020 | 1.2 KiB | 42 | 15 |
| text_billboard_drawer.cpp | H A D | 28-Aug-2020 | 2.9 KiB | 101 | 65 |
| text_billboard_drawer.hpp | H A D | 28-Aug-2020 | 1 KiB | 32 | 11 |
| texture_shader.cpp | H A D | 28-Aug-2020 | 16.5 KiB | 376 | 302 |
| texture_shader.hpp | H A D | 28-Aug-2020 | 8.8 KiB | 258 | 154 |
| weather.cpp | H A D | 28-Aug-2020 | 3 KiB | 111 | 67 |
| weather.hpp | H A D | 28-Aug-2020 | 1.4 KiB | 50 | 21 |
| wind.cpp | H A D | 28-Aug-2020 | 1.3 KiB | 42 | 19 |
| wind.hpp | H A D | 28-Aug-2020 | 1.1 KiB | 40 | 16 |