1 char erwin_choice(int erwin_destroy_count, int self_destroyed, int cloud_x, int current_player);
2 int erwin_aim(char input, int windspeed, int cloud_x, int current_player);
3 int erwin_choice_new(int cloud_x, int current_player);
4 int erwin_aim_new(char input, int windspeed, int cloud_x, int current_player);
5