1 char erwin_choice(int erwin_destroy_count, int self_destroyed, int cloud_x, int current_player); 2 int erwin_aim(char input, int windspeed, int cloud_x, int current_player); 3 int erwin_choice_new(int cloud_x, int current_player); 4 int erwin_aim_new(char input, int windspeed, int cloud_x, int current_player); 5