1 /** 2 * @file 3 */ 4 5 /* 6 Copyright (C) 2002-2013 UFO: Alien Invasion. 7 8 This program is free software; you can redistribute it and/or 9 modify it under the terms of the GNU General Public License 10 as published by the Free Software Foundation; either version 2 11 of the License, or (at your option) any later version. 12 13 This program is distributed in the hope that it will be useful, 14 but WITHOUT ANY WARRANTY; without even the implied warranty of 15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 16 17 See the GNU General Public License for more details. 18 19 You should have received a copy of the GNU General Public License 20 along with this program; if not, write to the Free Software 21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 22 23 */ 24 25 #pragma once 26 27 /* prototype */ 28 struct uiNode_t; 29 30 #define UI_MAX_KEYBINDING 128 31 32 typedef struct uiKeyBinding_s { 33 uiNode_t* node; /**< Node target. */ 34 const struct value_s* property; /**< Property target, else nullptr. */ 35 int key; /**< Keynum to catch. */ 36 const char* description; /**< Description of this binding */ 37 bool inherited; /**< True if this binding is inherited from another binding. */ 38 struct uiKeyBinding_s* next; /**< Next binding from the window list. */ 39 } uiKeyBinding_t; 40 41 void UI_SetKeyBinding(const char* path, int key, const char* description); 42 43 /* mouse input */ 44 void UI_MouseScroll(int deltaX, int deltaY); 45 void UI_MouseMove(int x, int y); 46 void UI_MouseDown(int x, int y, int button); 47 void UI_MouseUp(int x, int y, int button); 48 void UI_InvalidateMouse(void); 49 bool UI_CheckMouseMove(void); 50 uiNode_t* UI_GetHoveredNode(void); 51 void UI_ResetInput(void); 52 53 /* focus */ 54 void UI_RequestFocus(uiNode_t* node); 55 bool UI_HasFocus(uiNode_t const* node); 56 void UI_RemoveFocus(void); 57 bool UI_KeyRelease(unsigned int key, unsigned short unicode); 58 bool UI_KeyPressed(unsigned int key, unsigned short unicode); 59 int UI_GetKeyBindingCount(void); 60 uiKeyBinding_t* UI_GetKeyBindingByIndex(int index); 61 62 /* mouse capture */ 63 uiNode_t* UI_GetMouseCapture(void); 64 void UI_SetMouseCapture(uiNode_t* node); 65 void UI_MouseRelease(void); 66 67 /* all inputs */ 68 void UI_ReleaseInput(void); 69