1# NetHack Makefile (VMS) - for building nethack itself. 2# SCCS Id: @(#)Makefile.src 3.4 2003/02/13 3 4# Copy this file to [.src]Makefile. and then edit it as needed. 5# The default configuration is for building with DEC C (aka Compaq C). 6# If you changed CC or CFLAGS, make similar changes in [.util]Makefile. 7# 8# Note: modifying this Makefile will cause crtl.opt to be rebuilt, 9# which will trigger an update of makedefs, which will in turn 10# result in a full build of just about _everything_. 11 12MAKE = $(MMS) 13CD = set default 14ECHO = write sys$output 15NOOP = continue 16RUN = mcr 17TOUCH = append/New _NLA0: # only one file per $(TOUCH) 18# source tree, relative to 'src' and 'util' 19INC = [-.include] 20SYSSHR = [-.sys.share] 21SRC = [-.src] 22TTY = [-.win.tty] 23UTL = [-.util] 24VMS = [-.sys.vms] 25WINSHR = [-.win.share] 26X11 = [-.win.X11] 27 28MAKEFILE= $(SRC)Makefile. 29 30# if you are using gcc as your compiler: 31# uncomment the CC definition below if it's not in your environment 32# CC = gcc 33 34# set option flags for C compiler and linker 35# 36CFLAGS = /Prefix=All/Incl=$(INC)/noList # DECC in native mode 37#CFLAGS = /Include=$(INC)/noList # VAXC or GNUC 38#LFLAGS = /Debug/Map/Cross_Ref # for development 39#LFLAGS = /noTraceback/noMap # for installing w/ privs 40LFLAGS = /noMap 41LINK = link 42 43LIBS = # blank for DECC 44#LIBS = sys$share:vaxcrtl.exe/Shareable # VAX C or GNU C 45MORELIBS = 46# GCC needs an extra library 47#MORELIBS = gnu_cc:[000000]gcclib.olb/Library 48 49# Specific VMS object files 50SYSSRC = $(VMS)vmsmain.c,$(VMS)vmstty.c,$(VMS)vmsunix.c,\ 51 $(VMS)vmsmisc.c,$(VMS)vmsfiles.c,$(VMS)vmsmail.c 52SYSOBJ = vmsmain.obj,vmstty.obj,vmsunix.obj,vmsfiles.obj,vmsmail.obj #,vmsmisc.obj 53LIBOPT = $(SRC)crtl.opt; 54 55# termcap library 56TERMCAPSRC = tclib.c 57TERMCAPOBJ = ,tclib.obj 58 59# Set WINSRC and WINOBJ lines corresponding to your desired combination 60# of windowing systems. Also set windowing systems in config.h. 61# 62# a straight tty port using no native windowing system 63WINTTYSRC = $(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \ 64 $(TERMCAPSRC) 65WINTTYOBJ = getline.obj,termcap.obj,topl.obj,wintty.obj $(TERMCAPOBJ) 66# 67# an X11 port (not supported under DECwindows) 68WINX11SRC = $(X11)Window.c $(X11)dialogs.c $(X11)winX.c $(X11)winmap.c \ 69 $(X11)winmenu.c $(X11)winmesg.c $(X11)winmisc.c $(X11)winstat.c \ 70 $(X11)wintext.c $(X11)winval.c $(SRC)tile.c 71WINX11OBJ = Window.obj,dialogs.obj,winX.obj,winmap.obj,winmenu.obj,\ 72 winmesg.obj,winmisc.obj,winstat.obj,wintext.obj,winval.obj,tile.obj 73# 74# 75WINSRC = $(WINTTYSRC) 76WINOBJ = $(WINTTYOBJ) 77 78# make NetHack for VMS 79SYSTEM = SysVMS.timestamp; 80GAME = $(SRC)nethack.exe; 81 82# RANDOM is defined in vmsconf.h 83RANDSRC = random.c 84RANDOBJ = random.obj 85 86# ---------------------------------------- 87# 88# Nothing below this line should have to be changed. 89# 90# Other things that have to be reconfigured are in vmsconf.h, 91# and config.h 92 93VERSION = 3.4.3 94 95MAKEDEFS = $(UTL)makedefs.exe; 96 97# timestamp files to reduce `make' overhead and shorten .obj dependency lists 98CONFIG_H = $(SRC)config.h-t 99HACK_H = $(SRC)hack.h-t 100 101# all .c that are part of the main NetHack program and are not operating- or 102# windowing-system specific 103HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c \ 104 botl.c cmd.c dbridge.c decl.c detect.c dig.c display.c dlb.c do.c \ 105 do_name.c do_wear.c dog.c dogmove.c dokick.c dothrow.c drawing.c \ 106 dungeon.c eat.c end.c engrave.c exper.c explode.c extralev.c \ 107 files.c fountain.c hack.c hacklib.c invent.c light.c lock.c mail.c \ 108 makemon.c mapglyph.c mcastu.c mhitm.c mhitu.c minion.c mklev.c mkmap.c \ 109 mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c monst.c \ 110 mplayer.c mthrowu.c muse.c music.c o_init.c objects.c objnam.c \ 111 options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \ 112 priest.c quest.c questpgr.c read.c rect.c region.c restore.c rip.c rnd.c \ 113 role.c rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c spell.c \ 114 steal.c steed.c teleport.c timeout.c topten.c track.c trap.c u_init.c \ 115 uhitm.c vault.c version.c vision.c weapon.c were.c wield.c \ 116 windows.c wizard.c worm.c worn.c write.c zap.c 117 118# generated source files (tile.c is handled separately via WINxxxSRC) 119GENCSRC = monstr.c vis_tab.c #tile.c 120 121# .c files for this version (for date.h) 122VERSOURCES = $(HACKCSRC) $(SYSSRC) $(WINSRC) $(RANDSRC) $(GENCSRC) 123 124# all .h files except date.h, onames.h, pm.h, and vis_tab.h which would 125# cause dependency loops if run through "make depend" 126# and dgn_comp.h, dgn_file.h, lev_comp.h, special level & dungeon files. 127# 128HACKINCL = align.h amiconf.h artifact.h artilist.h attrib.h beconf.h color.h \ 129 config.h config1.h coord.h decl.h def_os2.h display.h dlb.h \ 130 dungeon.h edog.h emin.h engrave.h epri.h eshk.h extern.h flag.h \ 131 func_tab.h global.h hack.h lev.h macconf.h mfndpos.h micro.h \ 132 mkroom.h monattk.h mondata.h monflag.h monst.h monsym.h obj.h \ 133 objclass.h os2conf.h patchlevel.h pcconf.h permonst.h prop.h rect.h \ 134 region.h rm.h sp_lev.h spell.h system.h tcap.h timeout.h tosconf.h \ 135 tradstdc.h trampoli.h trap.h unixconf.h vault.h vision.h vmsconf.h \ 136 wintty.h winX.h winprocs.h wintype.h you.h youprop.h 137 138#HSOURCES = $(HACKINCL) date.h onames.h pm.h vis_tab.h\ 139# lev_comp.h dgn_comp.h dgn_file.h 140 141# the following .obj's should be made before any others (for makedefs) 142FIRSTOBJ = vmsmisc.obj,monst.obj,objects.obj 143 144# split up long list so that we can write pieces of it into nethack.opt 145HOBJ1 = allmain.obj,alloc.obj,apply.obj,artifact.obj,attrib.obj, \ 146 ball.obj,bones.obj,botl.obj,cmd.obj,dbridge.obj,decl.obj, \ 147 detect.obj,dig.obj,display.obj,dlb.obj,do.obj,do_name.obj,do_wear.obj 148HOBJ2 = dog.obj,dogmove.obj,dokick.obj,dothrow.obj,drawing.obj, \ 149 dungeon.obj,eat.obj,end.obj,engrave.obj,exper.obj,explode.obj, \ 150 extralev.obj,files.obj,fountain.obj,hack.obj,hacklib.obj,invent.obj 151HOBJ3 = light.obj,lock.obj,mail.obj,makemon.obj,mapglyph.obj,mcastu.obj, \ 152 mhitm.obj,mhitu.obj,minion.obj,mklev.obj,mkmap.obj,mkmaze.obj, \ 153 mkobj.obj,mkroom.obj,mon.obj,mondata.obj,monmove.obj,monstr.obj 154HOBJ4 = mplayer.obj,mthrowu.obj,muse.obj,music.obj,o_init.obj,objnam.obj, \ 155 options.obj,pager.obj,pickup.obj,pline.obj,polyself.obj, \ 156 potion.obj,pray.obj,priest.obj,quest.obj,questpgr.obj,read.obj 157HOBJ5 = rect.obj,region.obj,restore.obj,rip.obj,rnd.obj,role.obj, \ 158 rumors.obj,save.obj,shk.obj,shknam.obj,sit.obj,sounds.obj,sp_lev.obj, \ 159 spell.obj,steal.obj,steed.obj,teleport.obj,timeout.obj,topten.obj, \ 160 track.obj,trap.obj 161HOBJ6 = u_init.obj,uhitm.obj,vault.obj,vision.obj,vis_tab.obj,weapon.obj, \ 162 were.obj,wield.obj,windows.obj,wizard.obj,worm.obj,worn.obj, \ 163 write.obj,zap.obj,version.obj 164HOBJ = $(FIRSTOBJ) $(SYSOBJ) $(WINOBJ) $(RANDOBJ) \ 165 $(HOBJ1) $(HOBJ2) $(HOBJ3) $(HOBJ4) $(HOBJ5) $(HOBJ6) 166 167# simpler target name 168nethack : $(GAME) 169 @ $(ECHO) "nethack is up to date." 170 171$(GAME) : $(SYSTEM) 172 @ $(NOOP) 173 174$(SYSTEM) : $(LIBOPT) $(HOBJ) nethack.opt 175 @ $(ECHO) "Linking ..." 176 $(LINK)/Exe=$(GAME) $(LFLAGS) nethack.opt/Opt,$(LIBOPT)/Opt 177 $(TOUCH) $(SYSTEM) 178 179all : $(GAME) 180 @ $(ECHO) "nethack is up to date." 181 182# linker options file for nethack's object modules 183nethack.opt : $(MAKEFILE) # this file 184 open/Write f nethack.opt 185 write f "! nethack.opt" 186 @ write f f$edit("$(SYSOBJ)","COLLAPSE") 187 @ write f f$edit("$(WINOBJ)","COLLAPSE") 188 @ write f f$edit("$(RANDOBJ)","COLLAPSE") 189 @ write f f$edit("$(FIRSTOBJ)","COLLAPSE") 190 @ write f f$edit("$(HOBJ1)","COLLAPSE") 191 @ write f f$edit("$(HOBJ2)","COLLAPSE") 192 @ write f f$edit("$(HOBJ3)","COLLAPSE") 193 @ write f f$edit("$(HOBJ4)","COLLAPSE") 194 @ write f f$edit("$(HOBJ5)","COLLAPSE") 195 @ write f f$edit("$(HOBJ6)","COLLAPSE") 196 @ write f "iosegment=128" 197 write f "identification=$(VERSION)" 198 close f 199 200# linker options file for run-time libraries, also used by $(UTL)Makefile 201$(LIBOPT) : $(MAKEFILE) # this file 202 open/Write f $(LIBOPT) 203 write f "! crtl.opt" 204 write f "$(LIBS)" 205 write f "$(MORELIBS)" 206 close f 207# simplified target name, for interactive convenience 208crtl.opt : $(LIBOPT) 209 @ $(NOOP) 210 211# dependencies for makedefs and its outputs, which the util 212# Makefile is responsible for keeping up to date 213# 214 215# special rules, to force update of makedefs, real dependencies should be 216# below in the 'make depend' output. 217monst.obj : 218 $(CC) $(CFLAGS) monst.c 219 @- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS) 220 221objects.obj : 222 $(CC) $(CFLAGS) objects.c 223 @- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS) 224 225$(MAKEDEFS) : $(FIRSTOBJ) $(UTL)makedefs.c \ 226 $(CONFIG_H) $(INC)permonst.h $(INC)objclass.h \ 227 $(INC)monsym.h $(INC)artilist.h $(INC)dungeon.h \ 228 $(INC)obj.h $(INC)monst.h $(INC)you.h $(INC)flag.h \ 229 $(INC)dlb.h $(INC)patchlevel.h $(INC)qtext.h $(LIBOPT) 230 $(CD) $(UTL) 231 $(MAKE)$(MAKEFLAGS) $(MAKEDEFS) 232 @ $(CD) $(SRC) 233$(INC)onames.h : $(MAKEDEFS) 234 $(CD) $(UTL) 235 $(MAKE)$(MAKEFLAGS) $(INC)onames.h 236 @ $(CD) $(SRC) 237$(INC)pm.h : $(MAKEDEFS) 238 $(CD) $(UTL) 239 $(MAKE)$(MAKEFLAGS) $(INC)pm.h 240 @ $(CD) $(SRC) 241monstr.c : $(MAKEDEFS) 242 $(CD) $(UTL) 243 $(MAKE)$(MAKEFLAGS) $(SRC)monstr.c 244 @ $(CD) $(SRC) 245# both vis_tab.h and vis_tab.c are made at the same time by makedefs 246$(INC)vis_tab.h : vis_tab.c 247 $(TOUCH) $(INC)vis_tab.h 248vis_tab.c : $(MAKEDEFS) 249 $(CD) $(UTL) 250 $(MAKE)$(MAKEFLAGS) $(SRC)vis_tab.c 251 @ $(CD) $(SRC) 252$(SRC)tile.c : $(WINSHR)tilemap.c $(HACK_H) 253 $(CD) $(UTL) 254 $(MAKE)$(MAKEFLAGS) $(SRC)tile.c 255 @ $(CD) $(SRC) 256 257# date.h should be remade any time any of the source or include code 258# is modified. Unfortunately, this would make the contents of this 259# file far more complex. Since "hack.h" depends on most of the include 260# files, we kludge around this by making date.h dependent on hack.h, 261# even though it doesn't include this file. 262# 263# hack.h depends on makedefs' output, so we know makedefs will be 264# up to date before being executed; kill old date.h to force update 265$(INC)date.h : $(VERSOURCES) $(HACK_H) 266 @- if f$search("$(INC)date.h").nes."" then delete $(INC)date.h;* 267 $(CD) $(UTL) 268 $(MAKE)$(MAKEFLAGS) $(INC)date.h 269 @ $(CD) $(SRC) 270 271# special targets 272clean : 273 - if f$search("*.*;-1") .nes."" then purge 274 - if f$search("$(INC)*.*;-1").nes."" then purge $(INC) /Exclude=*conf*.h 275 - if f$search("*.obj") .nes."" then delete *.obj; 276 - if f$search("*.h-t").nes."" then delete *.h-t; !$(HACK_H),$(CONFIG_H) 277 - if f$search("*.opt").nes."" then delete *.opt; !nethack.opt,$(LIBOPT) 278 279spotless : clean 280 - if f$search("$(LIBOPT)").nes."" then delete $(LIBOPT) 281 - if f$search("$(SYSTEM)").nes."" then delete $(SYSTEM) 282 - if f$search("$(GAME)") .nes."" then delete $(GAME) 283 - delete monstr.c;,vis_tab.c;,$(INC)vis_tab.h;,\ 284 $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h; 285 - if f$search("tile.c") .nes."" then delete tile.c; 286 - if f$search("tclib.c") .nes."" then delete tclib.c; 287 - if f$search("random.c") .nes."" then delete random.c; 288 - if f$search("nethack.olb").nes."" then delete nethack.olb; 289 290# dependencies (mostly cloned from sys/unix/Makefile.src) 291# config.h timestamp 292$(CONFIG_H) : $(INC)config.h $(INC)config1.h $(INC)tradstdc.h $(INC)global.h \ 293 $(INC)coord.h $(INC)vmsconf.h $(INC)system.h \ 294 $(INC)unixconf.h $(INC)os2conf.h $(INC)micro.h \ 295 $(INC)pcconf.h $(INC)tosconf.h $(INC)amiconf.h \ 296 $(INC)macconf.h $(INC)beconf.h $(INC)wceconf.h \ 297 $(INC)ntconf.h $(INC)nhlan.h 298 $(TOUCH) $(CONFIG_H) 299# hack.h timestamp 300$(HACK_H) : $(INC)hack.h $(CONFIG_H) $(INC)align.h \ 301 $(INC)dungeon.h $(INC)monsym.h $(INC)mkroom.h \ 302 $(INC)objclass.h $(INC)youprop.h $(INC)prop.h \ 303 $(INC)permonst.h $(INC)monattk.h \ 304 $(INC)monflag.h $(INC)mondata.h $(INC)pm.h \ 305 $(INC)wintype.h $(INC)decl.h $(INC)quest.h \ 306 $(INC)spell.h $(INC)color.h $(INC)obj.h \ 307 $(INC)you.h $(INC)attrib.h $(INC)monst.h $(INC)skills.h \ 308 $(INC)onames.h $(INC)timeout.h $(INC)trap.h \ 309 $(INC)flag.h $(INC)rm.h $(INC)vision.h \ 310 $(INC)display.h $(INC)engrave.h $(INC)rect.h $(INC)region.h \ 311 $(INC)winprocs.h $(INC)wintty.h $(INC)trampoli.h 312 $(TOUCH) $(HACK_H) 313# VMS-specific code 314vmsmain.obj : $(VMS)vmsmain.c $(HACK_H) $(INC)dlb.h 315vmstty.obj : $(VMS)vmstty.c $(HACK_H) $(INC)wintty.h $(INC)tcap.h 316vmsunix.obj : $(VMS)vmsunix.c $(HACK_H) 317vmsmisc.obj : $(VMS)vmsmisc.c $(VMS)oldcrtl.c 318vmsfiles.obj : $(VMS)vmsfiles.c $(CONFIG_H) 319vmsmail.obj : $(VMS)vmsmail.c $(CONFIG_H) $(INC)mail.h \ 320 $(INC)wintype.h $(INC)winprocs.h 321# conditionally used code -- VMS always wants these 322random.obj : random.c $(HACK_H) 323random.c : $(SYSSHR)random.c 324 copy $(SYSSHR)random.c random.c 325tclib.obj : tclib.c $(CONFIG_H) 326tclib.c : $(SYSSHR)tclib.c 327 copy $(SYSSHR)tclib.c tclib.c 328# user interface code -- VMS uses tty (1st 4) only 329getline.obj : $(TTY)getline.c $(HACK_H) $(INC)func_tab.h 330termcap.obj : $(TTY)termcap.c $(HACK_H) $(INC)tcap.h 331topl.obj : $(TTY)topl.c $(HACK_H) $(INC)tcap.h 332wintty.obj : $(TTY)wintty.c $(HACK_H) $(INC)dlb.h \ 333 $(INC)patchlevel.h $(INC)tcap.h 334Window.obj : $(X11)Window.c $(INC)xwindowp.h $(INC)xwindow.h $(CONFIG_H) 335dialogs.obj : $(X11)dialogs.c $(CONFIG_H) 336winX.obj : $(X11)winX.c $(HACK_H) $(INC)winX.h $(INC)dlb.h \ 337 $(INC)patchlevel.h $(X11)nh72icon $(X11)nh56icon $(X11)nh32icon 338winmap.obj : $(X11)winmap.c $(INC)xwindow.h $(HACK_H) $(INC)dlb.h \ 339 $(INC)winX.h $(INC)tile2x11.h 340winmenu.obj : $(X11)winmenu.c $(HACK_H) $(INC)winX.h 341winmesg.obj : $(X11)winmesg.c $(INC)xwindow.h $(HACK_H) $(INC)winX.h 342winmisc.obj : $(X11)winmisc.c $(HACK_H) $(INC)func_tab.h $(INC)winX.h 343winstat.obj : $(X11)winstat.c $(HACK_H) $(INC)winX.h 344wintext.obj : $(X11)wintext.c $(HACK_H) $(INC)winX.h $(INC)xwindow.h 345winval.obj : $(X11)winval.c $(HACK_H) $(INC)winX.h 346tile.obj : $(SRC)tile.c $(HACK_H) 347monstr.obj : monstr.c $(CONFIG_H) 348vis_tab.obj : vis_tab.c $(CONFIG_H) $(INC)vis_tab.h 349# general code 350allmain.obj : allmain.c $(HACK_H) 351alloc.obj : alloc.c $(CONFIG_H) 352apply.obj : apply.c $(HACK_H) $(INC)edog.h 353artifact.obj : artifact.c $(HACK_H) $(INC)artifact.h $(INC)artilist.h 354attrib.obj : attrib.c $(HACK_H) 355ball.obj : ball.c $(HACK_H) 356bones.obj : bones.c $(HACK_H) $(INC)lev.h 357botl.obj : botl.c $(HACK_H) 358cmd.obj : cmd.c $(HACK_H) $(INC)func_tab.h 359dbridge.obj : dbridge.c $(HACK_H) 360decl.obj : decl.c $(HACK_H) 361detect.obj : detect.c $(HACK_H) $(INC)artifact.h 362dig.obj : dig.c $(HACK_H) $(INC)edog.h 363display.obj : display.c $(HACK_H) 364dlb.obj : dlb.c $(CONFIG_H) $(INC)dlb.h 365do.obj : do.c $(HACK_H) $(INC)lev.h 366do_name.obj : do_name.c $(HACK_H) 367do_wear.obj : do_wear.c $(HACK_H) 368dog.obj : dog.c $(HACK_H) $(INC)edog.h 369dogmove.obj : dogmove.c $(HACK_H) $(INC)mfndpos.h $(INC)edog.h 370dokick.obj : dokick.c $(HACK_H) $(INC)eshk.h 371dothrow.obj : dothrow.c $(HACK_H) $(INC)edog.h 372drawing.obj : drawing.c $(HACK_H) $(INC)tcap.h 373dungeon.obj : dungeon.c $(HACK_H) $(INC)dgn_file.h $(INC)dlb.h 374eat.obj : eat.c $(HACK_H) 375end.obj : end.c $(HACK_H) $(INC)eshk.h $(INC)dlb.h 376engrave.obj : engrave.c $(HACK_H) $(INC)lev.h 377exper.obj : exper.c $(HACK_H) 378explode.obj : explode.c $(HACK_H) 379extralev.obj : extralev.c $(HACK_H) 380files.obj : files.c $(HACK_H) $(INC)dlb.h 381fountain.obj : fountain.c $(HACK_H) 382hack.obj : hack.c $(HACK_H) 383hacklib.obj : hacklib.c $(HACK_H) 384invent.obj : invent.c $(HACK_H) 385light.obj : light.c $(HACK_H) $(INC)lev.h 386lock.obj : lock.c $(HACK_H) 387mail.obj : mail.c $(HACK_H) $(INC)mail.h 388makemon.obj : makemon.c $(HACK_H) $(INC)epri.h $(INC)emin.h $(INC)edog.h 389mapglyph.obj : mapglyph.c $(HACK_H) 390mcastu.obj : mcastu.c $(HACK_H) 391mhitm.obj : mhitm.c $(HACK_H) $(INC)artifact.h $(INC)edog.h 392mhitu.obj : mhitu.c $(HACK_H) $(INC)artifact.h $(INC)edog.h 393minion.obj : minion.c $(HACK_H) $(INC)emin.h $(INC)epri.h 394mklev.obj : mklev.c $(HACK_H) 395mkmap.obj : mkmap.c $(HACK_H) $(INC)sp_lev.h 396mkmaze.obj : mkmaze.c $(HACK_H) $(INC)sp_lev.h $(INC)lev.h 397mkobj.obj : mkobj.c $(HACK_H) 398mkroom.obj : mkroom.c $(HACK_H) 399mon.obj : mon.c $(HACK_H) $(INC)mfndpos.h $(INC)edog.h 400mondata.obj : mondata.c $(HACK_H) $(INC)eshk.h $(INC)epri.h 401monmove.obj : monmove.c $(HACK_H) $(INC)mfndpos.h $(INC)artifact.h \ 402 $(INC)epri.h 403monst.obj : monst.c $(CONFIG_H) $(INC)permonst.h $(INC)align.h \ 404 $(INC)monattk.h $(INC)monflag.h $(INC)monsym.h \ 405 $(INC)dungeon.h $(INC)eshk.h $(INC)vault.h \ 406 $(INC)epri.h $(INC)color.h 407mplayer.obj : mplayer.c $(HACK_H) 408mthrowu.obj : mthrowu.c $(HACK_H) 409muse.obj : muse.c $(HACK_H) $(INC)edog.h 410music.obj : music.c $(HACK_H) #interp.c 411o_init.obj : o_init.c $(HACK_H) $(INC)lev.h 412objects.obj : objects.c $(CONFIG_H) $(INC)obj.h $(INC)objclass.h \ 413 $(INC)prop.h $(INC)skills.h $(INC)color.h 414objnam.obj : objnam.c $(HACK_H) 415options.obj : options.c $(CONFIG_H) $(INC)objclass.h $(INC)flag.h \ 416 $(HACK_H) $(INC)tcap.h 417pager.obj : pager.c $(HACK_H) $(INC)dlb.h 418pickup.obj : pickup.c $(HACK_H) 419pline.obj : pline.c $(HACK_H) $(INC)epri.h $(INC)edog.h 420polyself.obj : polyself.c $(HACK_H) 421potion.obj : potion.c $(HACK_H) 422pray.obj : pray.c $(HACK_H) $(INC)epri.h 423priest.obj : priest.c $(HACK_H) $(INC)mfndpos.h $(INC)eshk.h \ 424 $(INC)epri.h $(INC)emin.h 425quest.obj : quest.c $(HACK_H) $(INC)qtext.h 426questpgr.obj : questpgr.c $(HACK_H) $(INC)dlb.h $(INC)qtext.h 427read.obj : read.c $(HACK_H) 428rect.obj : rect.c $(HACK_H) 429region.obj : region.c $(HACK_H) $(INC)lev.h 430restore.obj : restore.c $(HACK_H) $(INC)lev.h $(INC)tcap.h 431rip.obj : rip.c $(HACK_H) 432rnd.obj : rnd.c $(HACK_H) 433role.obj : role.c $(HACK_H) 434rumors.obj : rumors.c $(HACK_H) $(INC)lev.h $(INC)dlb.h 435save.obj : save.c $(HACK_H) $(INC)lev.h 436shk.obj : shk.c $(HACK_H) $(INC)eshk.h 437shknam.obj : shknam.c $(HACK_H) $(INC)eshk.h 438sit.obj : sit.c $(HACK_H) $(INC)artifact.h 439sounds.obj : sounds.c $(HACK_H) $(INC)edog.h 440sp_lev.obj : sp_lev.c $(HACK_H) $(INC)dlb.h $(INC)sp_lev.h 441spell.obj : spell.c $(HACK_H) 442steal.obj : steal.c $(HACK_H) 443steed.obj : steed.c $(HACK_H) 444teleport.obj : teleport.c $(HACK_H) 445timeout.obj : timeout.c $(HACK_H) $(INC)lev.h 446topten.obj : topten.c $(HACK_H) $(INC)dlb.h $(INC)patchlevel.h 447track.obj : track.c $(HACK_H) 448trap.obj : trap.c $(HACK_H) 449u_init.obj : u_init.c $(HACK_H) 450uhitm.obj : uhitm.c $(HACK_H) 451vault.obj : vault.c $(HACK_H) $(INC)vault.h 452version.obj : version.c $(HACK_H) $(INC)date.h $(INC)patchlevel.h 453vision.obj : vision.c $(HACK_H) $(INC)vis_tab.h 454weapon.obj : weapon.c $(HACK_H) 455were.obj : were.c $(HACK_H) 456wield.obj : wield.c $(HACK_H) 457windows.obj : windows.c $(HACK_H) $(INC)wingem.h $(INC)winGnome.h 458wizard.obj : wizard.c $(HACK_H) $(INC)qtext.h $(INC)epri.h 459worm.obj : worm.c $(HACK_H) $(INC)lev.h 460worn.obj : worn.c $(HACK_H) 461write.obj : write.c $(HACK_H) 462zap.obj : zap.c $(HACK_H) 463# eof 464