1#textdomain wesnoth-dm
2#define MEMOIRS_VICTORY_POSITION X Y BONUS_VALUE
3    [item]
4        x={X}
5        y={Y}
6        image=scenery/signpost.png
7    [/item]
8    [event]
9        name=moveto
10        [filter]
11            id=Delfador
12            x={X}
13            y={Y}
14        [/filter]
15        [endlevel]
16            result=victory
17            bonus={BONUS_VALUE}
18        [/endlevel]
19    [/event]
20#enddef
21
22#define MEMOIRS_SECRET_PASSAGE X Y TO_X TO_Y
23    [item]
24        x={X}
25        y={Y}
26        image=scenery/mine-abandoned.png
27    [/item]
28    [event]
29        name=moveto
30        [filter]
31            x={X}
32            y={Y}
33            side=1
34        [/filter]
35        [message]
36            speaker=unit
37            message=_"A secret passage... I wonder where it leads..."
38        [/message]
39        # move the player automatically the first time they find the passage
40        [teleport]
41            [filter]
42                x={X}
43                y={Y}
44            [/filter]
45            x={TO_X}
46            y={TO_Y}
47        [/teleport]
48        [capture_village]
49            side=1
50            x={TO_X}
51            y={TO_Y}
52        [/capture_village]
53        [scroll_to_unit]
54            x={TO_X}
55            y={TO_Y}
56        [/scroll_to_unit]
57        # now make the secret passage for real
58        [tunnel]
59            [filter]
60            [/filter]
61            [source]
62                x={X}
63                y={Y}
64            [/source]
65            [target]
66                x={TO_X}
67                y={TO_Y}
68            [/target]
69        [/tunnel]
70    [/event]
71#enddef
72
73### earthquake effect stolen from "The Lost General"
74#define MEMOIRS_TREMOR
75    [redraw][/redraw]
76    [scroll]
77        x=5
78        y=0
79    [/scroll]
80    [delay]
81        time=25
82    [/delay]
83    [scroll]
84        x=-10
85        y=0
86    [/scroll]
87    [delay]
88        time=25
89    [/delay]
90    [scroll]
91        x=5
92        y=5
93    [/scroll]
94    [delay]
95        time=25
96    [/delay]
97    [scroll]
98        x=0
99        y=-10
100    [/scroll]
101    [delay]
102        time=25
103    [/delay]
104    [scroll]
105        x=0
106        y=5
107    [/scroll]
108#enddef
109
110#define DELFADOR_LIGHTNING
111    [sound]
112        name=lightning.ogg
113    [/sound]
114
115    [color_adjust]
116        red=100
117        green=100
118        blue=100
119    [/color_adjust]
120
121    [delay]
122        time=10
123    [/delay]
124
125    [color_adjust]
126        red=0
127        green=0
128        blue=0
129    [/color_adjust]
130#enddef
131