1Mesa 19.0.0 Release Notes / TBD
2===============================
3
4Mesa 19.0.0 is a new development release. People who are concerned with
5stability and reliability should stick with a previous release or wait
6for Mesa 19.0.1.
7
8Mesa 19.0.0 implements the OpenGL 4.5 API, but the version reported by
9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
11used. Some drivers don't support all the features required in OpenGL
124.5. OpenGL 4.5 is **only** available if requested at context creation.
13Compatibility contexts may report a lower version depending on each
14driver.
15
16SHA256 checksums
17----------------
18
19::
20
21     4c5b9c5227d37c1f6bdc786a6fa7ee7fbce40b2e8a87340c7d3234534ece3304  mesa-19.0.0.tar.gz
22     5a549dfb40ec31e5c36c47aadac04554cb2e2a8d144a046a378fc16da57e38f8  mesa-19.0.0.tar.xz
23
24New features
25------------
26
27-  GL_AMD_texture_texture4 on all GL 4.0 drivers.
28-  GL_EXT_shader_implicit_conversions on all drivers (ES extension).
29-  GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
30-  GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
31-  GL_EXT_render_snorm on gallium drivers (ES extension).
32-  GL_EXT_texture_view on drivers supporting texture views (ES
33   extension).
34-  GL_OES_texture_view on drivers supporting texture views (ES
35   extension).
36-  GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
37-  Shader-based software implementations of GL_ARB_gpu_shader_fp64,
38   GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and
39   GL_ARB_shader_ballot on i965.
40-  VK_ANDROID_external_memory_android_hardware_buffer on Intel
41-  Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
42-  VK_EXT_scalar_block_layout on Intel and RADV
43-  VK_KHR_depth_stencil_resolve on Intel
44-  VK_KHR_draw_indirect_count on Intel
45-  VK_EXT_conditional_rendering on Intel
46-  VK_EXT_memory_budget on RADV
47
48Bug fixes
49---------
50
51-  `Bug 32211 <https://bugs.freedesktop.org/show_bug.cgi?id=32211>`__ -
52   [GLSL] lower_jumps with continue-statements in for-loops prevents
53   loop unrolling
54-  `Bug 102349 <https://bugs.freedesktop.org/show_bug.cgi?id=102349>`__
55   - nv4x crashing with plasmashell - gdb log included
56-  `Bug 102597 <https://bugs.freedesktop.org/show_bug.cgi?id=102597>`__
57   - [Regression] mpv, high rendering times (two to three times higher)
58-  `Bug 104297 <https://bugs.freedesktop.org/show_bug.cgi?id=104297>`__
59   - [i965] Downward causes GPU hangs and misrendering on Haswell
60-  `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__
61   - [apitrace] Graphical artifacts in Civilization VI on RX Vega
62-  `Bug 105301 <https://bugs.freedesktop.org/show_bug.cgi?id=105301>`__
63   - The big SKQP bug
64-  `Bug 106577 <https://bugs.freedesktop.org/show_bug.cgi?id=106577>`__
65   - broken rendering with nine and nouveau (GM107)
66-  `Bug 106595 <https://bugs.freedesktop.org/show_bug.cgi?id=106595>`__
67   - [RADV] Rendering distortions only when MSAA is enabled
68-  `Bug 107052 <https://bugs.freedesktop.org/show_bug.cgi?id=107052>`__
69   - [Regression][bisected]. Crookz - The Big Heist Demo can't be
70   launched despite the "true" flag in "drirc"
71-  `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__
72   - [GEN8+] up to 10% perf drop on several 3D benchmarks
73-  `Bug 107626 <https://bugs.freedesktop.org/show_bug.cgi?id=107626>`__
74   - [SNB] The graphical corruption and GPU hang occur sometimes on the
75   piglit test "arb_texture_multisample-large-float-texture" with
76   parameter --fp16
77-  `Bug 107728 <https://bugs.freedesktop.org/show_bug.cgi?id=107728>`__
78   - Wrong background in Sascha Willem's Multisampling Demo
79-  `Bug 107842 <https://bugs.freedesktop.org/show_bug.cgi?id=107842>`__
80   - "invariant" qualifier on outputs of GLSL ES fragment shader causes
81   compilation error.
82-  `Bug 107856 <https://bugs.freedesktop.org/show_bug.cgi?id=107856>`__
83   - i965 incorrectly calculates the number of layers for texture views
84   (assert)
85-  `Bug 108114 <https://bugs.freedesktop.org/show_bug.cgi?id=108114>`__
86   - [vulkancts] new VK_KHR_16bit_storage tests fail.
87-  `Bug 108116 <https://bugs.freedesktop.org/show_bug.cgi?id=108116>`__
88   - [vulkancts] stencil partial clear tests fail.
89-  `Bug 108245 <https://bugs.freedesktop.org/show_bug.cgi?id=108245>`__
90   - RADV/Vega: Low mip levels of large BCn textures get corrupted by
91   vkCmdCopyBufferToImage
92-  `Bug 108311 <https://bugs.freedesktop.org/show_bug.cgi?id=108311>`__
93   - Query buffer object support is broken on r600.
94-  `Bug 108457 <https://bugs.freedesktop.org/show_bug.cgi?id=108457>`__
95   - [OpenGL CTS]
96   KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage
97   fails
98-  `Bug 108560 <https://bugs.freedesktop.org/show_bug.cgi?id=108560>`__
99   - Mesa 32 is built without sse
100-  `Bug 108624 <https://bugs.freedesktop.org/show_bug.cgi?id=108624>`__
101   - [regression][bisected] "nir: Copy propagation between blocks"
102   regression
103-  `Bug 108630 <https://bugs.freedesktop.org/show_bug.cgi?id=108630>`__
104   - [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
105-  `Bug 108635 <https://bugs.freedesktop.org/show_bug.cgi?id=108635>`__
106   - Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes
107   XWayland to segfault
108-  `Bug 108636 <https://bugs.freedesktop.org/show_bug.cgi?id=108636>`__
109   - test_optpass has use after free bug, failing with memory testing
110   tools like address sanitizer
111-  `Bug 108713 <https://bugs.freedesktop.org/show_bug.cgi?id=108713>`__
112   - Gallium: use after free with transform feedback
113-  `Bug 108734 <https://bugs.freedesktop.org/show_bug.cgi?id=108734>`__
114   - Regression: [bisected]
115   dEQP-GLES31.functional.tessellation.invariance.\* start failing on
116   r600
117-  `Bug 108805 <https://bugs.freedesktop.org/show_bug.cgi?id=108805>`__
118   - i965 regressions from EXT_texture_sRGB_R8
119-  `Bug 108829 <https://bugs.freedesktop.org/show_bug.cgi?id=108829>`__
120   - [meson] libglapi exports internal API
121-  `Bug 108868 <https://bugs.freedesktop.org/show_bug.cgi?id=108868>`__
122   - [BYT IVB] Tesselation test regressions
123-  `Bug 108877 <https://bugs.freedesktop.org/show_bug.cgi?id=108877>`__
124   - OpenGL CTS gl43 test cases were interrupted due to segment fault
125-  `Bug 108894 <https://bugs.freedesktop.org/show_bug.cgi?id=108894>`__
126   - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults()
127   write-after-write hazard
128-  `Bug 108909 <https://bugs.freedesktop.org/show_bug.cgi?id=108909>`__
129   - Vkd3d test failure test_resolve_non_issued_query_data()
130-  `Bug 108910 <https://bugs.freedesktop.org/show_bug.cgi?id=108910>`__
131   - Vkd3d test failure test_multisample_array_texture()
132-  `Bug 108911 <https://bugs.freedesktop.org/show_bug.cgi?id=108911>`__
133   - Vkd3d test failure test_clear_render_target_view()
134-  `Bug 108914 <https://bugs.freedesktop.org/show_bug.cgi?id=108914>`__
135   - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz
136   fixes this
137-  `Bug 108925 <https://bugs.freedesktop.org/show_bug.cgi?id=108925>`__
138   - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps
139   with large query count hangs
140-  `Bug 108936 <https://bugs.freedesktop.org/show_bug.cgi?id=108936>`__
141   - [ILK,G45,G965] Regressions from texture-format enums rework
142-  `Bug 108943 <https://bugs.freedesktop.org/show_bug.cgi?id=108943>`__
143   - Build fails on ppc64le with meson
144-  `Bug 108961 <https://bugs.freedesktop.org/show_bug.cgi?id=108961>`__
145   - make check test_replace_src_bitsize failure
146-  `Bug 108974 <https://bugs.freedesktop.org/show_bug.cgi?id=108974>`__
147   - make check DispatchSanity_test regression
148-  `Bug 108999 <https://bugs.freedesktop.org/show_bug.cgi?id=108999>`__
149   - Calculating the scissors fields when the y is flipped (0 on top)
150   can generate negative numbers that will cause assertion failure later
151   on.
152-  `Bug 109023 <https://bugs.freedesktop.org/show_bug.cgi?id=109023>`__
153   - error: inlining failed in call to always_inline ‘__m512
154   \_mm512_and_ps(__m512, \__m512)’: target specific option mismatch
155-  `Bug 109072 <https://bugs.freedesktop.org/show_bug.cgi?id=109072>`__
156   - GPU hang in blender 2.80
157-  `Bug 109075 <https://bugs.freedesktop.org/show_bug.cgi?id=109075>`__
158   - radv: New D3D boolean optimizations cause GPU hang in Witcher 3
159-  `Bug 109081 <https://bugs.freedesktop.org/show_bug.cgi?id=109081>`__
160   - [bisected] [HSW] Regression in clipping.user_defined.clip\_\*
161   vulkancts tests
162-  `Bug 109086 <https://bugs.freedesktop.org/show_bug.cgi?id=109086>`__
163   - Crash software mesa with gl_select render mode
164-  `Bug 109107 <https://bugs.freedesktop.org/show_bug.cgi?id=109107>`__
165   - gallium/st/va: change va max_profiles when using Radeon VCN
166   Hardware
167-  `Bug 109129 <https://bugs.freedesktop.org/show_bug.cgi?id=109129>`__
168   - format_types.h:1220: undefined reference to \`_mm256_cvtps_ph'
169-  `Bug 109151 <https://bugs.freedesktop.org/show_bug.cgi?id=109151>`__
170   - [KBL-G][vulkan]
171   dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat
172   failed verification.
173-  `Bug 109190 <https://bugs.freedesktop.org/show_bug.cgi?id=109190>`__
174   - virgl: buffer flushing error with some dEQP tests [bisected]
175-  `Bug 109202 <https://bugs.freedesktop.org/show_bug.cgi?id=109202>`__
176   - nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti
177-  `Bug 109204 <https://bugs.freedesktop.org/show_bug.cgi?id=109204>`__
178   - [regression, bisected] retroarch's crt-royale shader crash radv
179-  `Bug 109229 <https://bugs.freedesktop.org/show_bug.cgi?id=109229>`__
180   - glLinkProgram locks up for ~30 seconds
181-  `Bug 109231 <https://bugs.freedesktop.org/show_bug.cgi?id=109231>`__
182   - [nir] src/compiler/nir/nir_loop_analyze.c uninitialized variable
183-  `Bug 109242 <https://bugs.freedesktop.org/show_bug.cgi?id=109242>`__
184   - [RADV] The Witcher 3 system freeze
185-  `Bug 109304 <https://bugs.freedesktop.org/show_bug.cgi?id=109304>`__
186   - GfxBench AztecRuins Vulkan version Segfault
187-  `Bug 109325 <https://bugs.freedesktop.org/show_bug.cgi?id=109325>`__
188   - mesa: Need ability to retrieve command line of Meson configuration
189-  `Bug 109328 <https://bugs.freedesktop.org/show_bug.cgi?id=109328>`__
190   - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
191-  `Bug 109353 <https://bugs.freedesktop.org/show_bug.cgi?id=109353>`__
192   - [regression][bisected] "nir: Switch to using 1-bit Booleans for
193   almost everything" regression with shared bools
194-  `Bug 109401 <https://bugs.freedesktop.org/show_bug.cgi?id=109401>`__
195   - [DXVK] Project Cars rendering problems
196-  `Bug 109404 <https://bugs.freedesktop.org/show_bug.cgi?id=109404>`__
197   - [ANV] The Witcher 3 shadows flickering
198-  `Bug 109442 <https://bugs.freedesktop.org/show_bug.cgi?id=109442>`__
199   - "make check" test anv_block_pool_no_free fails intermittently
200-  `Bug 109443 <https://bugs.freedesktop.org/show_bug.cgi?id=109443>`__
201   - Build failure with MSVC when using Scons >= 3.0.2
202-  `Bug 109449 <https://bugs.freedesktop.org/show_bug.cgi?id=109449>`__
203   - [snb] quakespasm triggers a segmentation fault.
204-  `Bug 109451 <https://bugs.freedesktop.org/show_bug.cgi?id=109451>`__
205   - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use
206   primitive restart
207-  `Bug 109543 <https://bugs.freedesktop.org/show_bug.cgi?id=109543>`__
208   - After upgrade mesa to 19.0.0~rc1 all vulkan based application stop
209   working ["vulkan-cube" received SIGSEGV in
210   radv_pipeline_init_blend_state at
211   ../src/amd/vulkan/radv_pipeline.c:699]
212-  `Bug 109561 <https://bugs.freedesktop.org/show_bug.cgi?id=109561>`__
213   - [regression, bisected] code re-factor causing games to stutter or
214   lock-up system
215-  `Bug 109573 <https://bugs.freedesktop.org/show_bug.cgi?id=109573>`__
216   - dEQP-VK.spirv_assembly.instruction.graphics.module.same_module
217-  `Bug 109575 <https://bugs.freedesktop.org/show_bug.cgi?id=109575>`__
218   - Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan
219-  `Bug 109581 <https://bugs.freedesktop.org/show_bug.cgi?id=109581>`__
220   - [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo
221-  `Bug 109594 <https://bugs.freedesktop.org/show_bug.cgi?id=109594>`__
222   - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72:
223   \__gen_uint: La declaración \`v <= max' no se cumple.
224-  `Bug 109597 <https://bugs.freedesktop.org/show_bug.cgi?id=109597>`__
225   - wreckfest issues with transparent objects & skybox
226-  `Bug 109601 <https://bugs.freedesktop.org/show_bug.cgi?id=109601>`__
227   - [Regression] RuneLite GPU rendering broken on 18.3.x
228-  `Bug 109603 <https://bugs.freedesktop.org/show_bug.cgi?id=109603>`__
229   - nir_instr_as_deref: Assertion \`parent && parent->type ==
230   nir_instr_type_deref' failed.
231-  `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__
232   - dri.pc contents invalid when built with meson
233-  `Bug 109717 <https://bugs.freedesktop.org/show_bug.cgi?id=109717>`__
234   - [regression] Cull distance tests asserting
235-  `Bug 109735 <https://bugs.freedesktop.org/show_bug.cgi?id=109735>`__
236   - [Regression] broken font with mesa_vulkan_overlay
237-  `Bug 109759 <https://bugs.freedesktop.org/show_bug.cgi?id=109759>`__
238   - [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
239
240Changes
241-------
242
243Adam Jackson (4):
244
245-  glx: Demand success from CreateContext requests (v2)
246-  specs: Remove GLES profile interaction text from
247   GLX_MESA_query_renderer
248-  specs: Remove GLX_RENDERER_ID_MESA from GLX_MESA_query_renderer
249-  specs: Bump GLX_MESA_query_renderer to version 9
250
251Aditya Swarup (1):
252
253-  i965: Lift restriction in external textures for EGLImage support
254
255Alejandro Piñeiro (3):
256
257-  nir: remove unused variable
258-  nir/xfb: don't assert when xfb_buffer/stride is present but not
259   xfb_offset
260-  nir/xfb: distinguish array of structs vs array of blocks
261
262Alex Deucher (3):
263
264-  pci_ids: add new vega10 pci ids
265-  pci_ids: add new vega20 pci id
266-  pci_ids: add new VegaM pci id
267
268Alex Smith (1):
269
270-  radv: Flush before vkCmdWriteTimestamp() if needed
271
272Alexander von Gluck IV (1):
273
274-  egl/haiku: Fix reference to disp vs dpy
275
276Alok Hota (8):
277
278-  swr/rast: Use gfxptr_t value in JitGatherVertices
279-  swr/rast: Add annotator to interleave isa text
280-  swr/rast: partial support for Tiled Resources
281-  swr/rast: Unaligned and translations in gathers
282-  swr/rast: Scope MEM_CLIENT enum for mem usages
283-  swr/rast: New execution engine per JIT
284-  swr/rast: Store cached files in multiple subdirs
285-  swr/rast: bypass size limit for non-sampled textures
286
287Alyssa Rosenzweig (1):
288
289-  util: Fix warning in u_cpu_detect on non-x86
290
291Andre Heider (4):
292
293-  st/nine: fix stack corruption due to ABI mismatch
294-  st/nine: plug thread related leaks
295-  st/nine: clean up thead shutdown sequence a bit
296-  d3dadapter9: use snprintf(..., "%s", ...) instead of strncpy
297
298Andres Gomez (8):
299
300-  glsl/linker: complete documentation for
301   assign_attribute_or_color_locations
302-  docs: update 18.3 and add 19.x cycles for the release calendar
303-  glsl: correct typo in GLSL compilation error message
304-  editorconfig: Add max_line_length property
305-  glsl/linker: specify proper direction in location aliasing error
306-  docs: complete the calendar and release schedule documentation
307-  bin/get-pick-list.sh: fix the oneline printing
308-  bin/get-pick-list.sh: fix redirection in sh
309
310Andrii Simiklit (9):
311
312-  intel/tools: avoid 'unused variable' warnings
313-  compiler: avoid 'unused variable' warnings
314-  i965: avoid 'unused variable' warnings
315-  i965/batch: avoid reverting batch buffer if saved state is an empty
316-  intel/tools: make sure the binary file is properly read
317-  anv/pipeline: remove unnecessary null-pointer check
318-  intel/batch-decoder: fix vertex buffer size calculation for gen<8
319-  intel/batch-decoder: fix a vb end address calculation
320-  i965: re-emit index buffer state on a reset option change.
321
322Anuj Phogat (7):
323
324-  i965/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
325-  anv/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
326-  anv/icl: Disable prefetching of sampler state entries
327-  i965/icl: Fix L3 configurations
328-  i965/icl: Set use full ways in L3CNTLREG
329-  intel/icl: Set way_size_per_bank to 4
330-  anv/icl: Set use full ways in L3CNTLREG
331
332Axel Davy (12):
333
334-  st/nine: Allow 'triple buffering' with thread_submit
335-  st/nine: Remove thread_submit warning
336-  st/nine: Use helper to release swapchain buffers later
337-  st/nine: Switch to presentation buffer if resize is detected
338-  st/nine: Fix volumetexture dtor on ctor failure
339-  st/nine: Bind src not dst in nine_context_box_upload
340-  st/nine: Add src reference to nine_context_range_upload
341-  st/nine: Increase the limit of cached ff shaders
342-  st/nine: Immediately upload user provided textures
343-  st/nine: Enable debug info if NDEBUG is not set
344-  st/nine: Ignore window size if error
345-  st/nine: Ignore multisample quality level if no ms
346
347Bart Oldeman (1):
348
349-  gallium-xlib: query MIT-SHM before using it.
350
351Bas Nieuwenhuizen (41):
352
353-  radv: Use structured intrinsics instead of indexing workaround for
354   GFX9.
355-  vulkan: Allow storage images in the WSI.
356-  radv: Fix opaque metadata descriptor last layer.
357-  radv: Clamp gfx9 image view extents to the allocated image extents.
358-  radv: Align large buffers to the fragment size.
359-  radv/android: Mark android WSI image as shareable.
360-  radv/android: Use buffer metadata to determine scanout compat.
361-  radv: Check for shareable images in central place.
362-  radv: Remove redundant format check.
363-  radv: Fix multiview depth clears
364-  radv: Work around non-renderable 128bpp compressed 3d textures on
365   GFX9.
366-  radv: Fix wrongly positioned paren.
367-  radv: Do a cache flush if needed before reading predicates.
368-  radv: Implement buffer stores with less than 4 components.
369-  anv/android: Do not reject storage images.
370-  radv: Remove device path.
371-  radv: Remove unused variable.
372-  amd/common: Add some parentheses to silence warning.
373-  radv: Fix rasterization precision bits.
374-  spirv: Fix matrix parameters in function calls.
375-  freedreno: Move register constant files to src/freedreno.
376-  radv: Only use 32 KiB per threadgroup on Stoney.
377-  radv: Set partial_vs_wave for pipelines with just GS, not tess.
378-  nir: Account for atomics in copy propagation.
379-  radv: Remove unused variable.
380-  radv/winsys: Set winsys bo priority on creation.
381-  radv/winsys: Add priority handling during submit.
382-  radv: Enable VK_EXT_memory_priority.
383-  radv: Fix the shader info pass for not having the variable.
384-  amd/common: Fix stores to derefs with unknown variable.
385-  amd/common: Add gep helper for pointer increment.
386-  amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
387-  amd/common: handle nir_deref_cast for shared memory from integers.
388-  radv: Only look at pImmutableSamples if the descriptor has a sampler.
389-  amd/common: Use correct writemask for shared memory stores.
390-  radv: Sync ETC2 whitelisted devices.
391-  radv: Fix float16 interpolation set up.
392-  radv: Allow interpolation on non-float types.
393-  radv: Handle clip+cull distances more generally as compact arrays.
394-  radv: Fix rebase issue in 19.0 for float16 fix.
395-  radv: Interpolate less aggressively.
396
397Boyan Ding (3):
398
399-  gk110/ir: Add rcp f64 implementation
400-  gk110/ir: Add rsq f64 implementation
401-  gk110/ir: Use the new rcp/rsq in library
402
403Brian Paul (3):
404
405-  svga: add new gallium formats to the format conversion table
406-  mesa: fix display list corner case assertion
407-  svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
408
409Bruce Cherniak (1):
410
411-  gallium/swr: Fix multi-context sync fence deadlock.
412
413Caio Marcelo de Oliveira Filho (10):
414
415-  nir: properly clear the entry sources in copy_prop_vars
416-  nir: properly find the entry to keep in copy_prop_vars
417-  nir: add a way to print the deref chain
418-  nir: remove dead code from copy_prop_vars
419-  nir: fix warning in nir_lower_io.c
420-  util: Helper to create sets and hashes with pointer keys
421-  src/compiler: use new hash table and set creation helpers
422-  src/intel: use new hash table and set creation helpers
423-  nir: check NIR_SKIP to skip passes by name
424-  gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
425
426Carlos Garnacho (1):
427
428-  wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
429
430Carsten Haitzler (Rasterman) (2):
431
432-  vc4: Use named parameters for the NEON inline asm.
433-  vc4: Declare the cpu pointers as being modified in NEON asm.
434
435Chad Versace (1):
436
437-  i965: Fix -Wswitch on INTEL_COPY_STREAMING_LOAD
438
439Chia-I Wu (2):
440
441-  meson: fix EGL/X11 build without GLX
442-  freedreno/drm: sync uapi again
443
444Christian Gmeiner (6):
445
446-  nir: add lowering for ffloor
447-  etnaviv: drop redundant ctx function parameter
448-  meson: add etnaviv to the tools option
449-  etnaviv: extend etna_resource with an addressing mode
450-  etnaviv: update headers from rnndb
451-  etnaviv: add linear sampling support
452
453Connor Abbott (4):
454
455-  Revert "radv: disable VK_SUBGROUP_FEATURE_VOTE_BIT"
456-  nir/algebraic: Rewrite bit-size inference
457-  nir/algebraic: Add unit tests for bitsize validation
458-  nir: Fixup algebraic test for variable-sized conversions
459
460Daniel Stone (1):
461
462-  gbm: Clarify acceptable formats for gbm_bo
463
464Danylo Piliaiev (9):
465
466-  i965: Fix calculation of layers array length for isl_view
467-  nir: add if opt opt_if_loop_last_continue()
468-  glsl/linker: Fix unmatched TCS outputs being reduced to local
469   variable
470-  glsl: Make invariant outputs in ES fragment shader not to cause error
471-  glsl: Fix copying function's out to temp if dereferenced by array
472-  anv: Implement VK_KHR_draw_indirect_count for gen 7+
473-  anv: Implement VK_EXT_conditional_rendering for gen 7.5+
474-  anv: Fix VK_EXT_transform_feedback working with varyings packed in
475   PSIZ
476-  anv: Fix destroying descriptor sets when pool gets reset
477
478Dave Airlie (19):
479
480-  radv: apply xfb buffer offset at buffer binding time not later. (v2)
481-  radv: fix begin/end transform feedback with 0 counter buffers.
482-  virgl: fix vtest regression since fencing changes.
483-  spirv/vtn: handle variable pointers without offset lowering
484-  nir: move getting deref from var after we check deref type.
485-  nir: handle shared pointers in lowering indirect derefs.
486-  ac: avoid casting pointers on bcsel and stores
487-  radv: handle loading from shared pointers
488-  ac: handle cast derefs
489-  r600: make suballocator 256-bytes align
490-  virgl: fix undefined shift to use unsigned.
491-  virgl: fix const warning on debug flags.
492-  radv: use 3d shader for gfx9 copies if dst is 3d
493-  radv/xfb: fix counter buffer bounds checks.
494-  virgl/vtest: fix front buffer flush with protocol version 0.
495-  virgl: use primconvert provoking vertex properly
496-  dri_interface: add put shm image2 (v2)
497-  glx: add support for putimageshm2 path (v2)
498-  gallium: use put image shm2 path (v2)
499
500David Shao (1):
501
502-  meson: ensure that xmlpool_options.h is generated for gallium targets
503   that need it
504
505Dieter Nützel (1):
506
507-  docs/features: Delete double nv50 entry and wrong enumeration
508
509Dylan Baker (48):
510
511-  meson: link gallium nine with pthreads
512-  meson: Don't set -Wall
513-  meson: fix libatomic tests
514-  meson: Add tests to suites
515-  util: promote u_memory to src/util
516-  meson: Add nir_algebraic_parser_test to suites
517-  meson: Fix ppc64 little endian detection
518-  meson: remove duplicate definition
519-  meson: Add support for gnu hurd
520-  meson: Add toggle for glx-direct
521-  docs/meson: Recommend not using CFLAGS and friends
522-  travis: meson: use native files to override llvm-config
523-  travis: Don't try to read libdrm out of configure.ac
524-  travis: meson: enable unit tests
525-  docs: add note about using backticks for rbs in gitlab
526-  docs/install: Add meson to the main install page
527-  docs/meson: Update LLVM section with information about native files
528-  docs/install: Update python dependency section
529-  docs/autoconf: Mark autoconf as being replaced
530-  meson: Override C++ standard to gnu++11 when building with altivec on
531   ppc64
532-  meson: Error out if building nouveau and using LLVM without rtti
533-  autotools: Remove tegra vdpau driver
534-  meson: Add a script to extract the cmd line used for meson
535-  meson: allow building dri driver without window system if osmesa is
536   classic
537-  bin/meson-cmd-extract: Also handle cross and native files
538-  meson: fix swr KNL build
539-  meson: Fix compiler checks for SWR with ICC
540-  meson: Add warnings and errors when using ICC
541-  automake: Fix path to generated source
542-  automake: Add float64.glsl to dist tarball
543-  automake: Add include dir for nir src directory
544-  configure: Bump SWR LLVM requirement to 7
545-  automake: Add --enable-autotools to distcheck flags
546-  android,autotools,i965: Fix location of float64_glsl.h
547-  VERSION: bump to 19.0.0-rc1
548-  Version: Bump for rc2
549-  cherry-ignore: Add some patches
550-  Revert "intel/compiler: More peephole_select for pre-Gen6"
551-  Revert "nir/opt_peephole_select: Don't peephole_select expensive math
552   instructions"
553-  Revert "intel/compiler: More peephole select"
554-  Bump version for 19.0-rc3
555-  version: bump for 19.0-rc4
556-  get-pick-list: Add --pretty=medium to the arguments for Cc patches
557-  meson: Add dependency on genxml to anvil
558-  Version: update to 19.0-rc5
559-  Bump version for rc6
560-  VERSION: bump version for rc7
561-  cherry-ignore: Update the cherry-ignore file
562
563Eduardo Lima Mitev (2):
564
565-  freedreno/ir3: Make imageStore use num components from image format
566-  freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat()
567
568Eleni Maria Stea (1):
569
570-  i965: fixed clamping in set_scissor_bits when the y is flipped
571
572Elie Tournier (17):
573
574-  glsl: Add "built-in" function to do abs(fp64)
575-  glsl: Add "built-in" functions to do neg(fp64)
576-  glsl: Add "built-in" function to do sign(fp64)
577-  glsl: Add "built-in" functions to do eq/ne(fp64, fp64)
578-  glsl: Add utility function to extract 64-bit sign
579-  glsl: Add "built-in" functions to do lt(fp64, fp64)
580-  glsl: Add "built-in" functions to do add(fp64, fp64)
581-  glsl: Add "built-in" functions to do mul(fp64, fp64)
582-  glsl: Add "built-in" functions to do fp64_to_uint(fp64)
583-  glsl: Add "built-in" functions to do uint_to_fp64(uint)
584-  glsl: Add "built-in" functions to do fp64_to_int(fp64)
585-  glsl: Add "built-in" functions to do int_to_fp64(int)
586-  glsl: Add "built-in" functions to do fp64_to_fp32(fp64)
587-  glsl: Add "built-in" functions to do fp32_to_fp64(fp32)
588-  glsl: Add "built-in" functions to do sqrt(fp64)
589-  glsl: Add "built-in" functions to do trunc(fp64)
590-  glsl: Add "built-in" functions to do round(fp64)
591
592Emil Velikov (81):
593
594-  mesa: bump version to 19.1.0-devel
595-  docs: add 19.0.0-devel release notes template
596-  docs: mention EXT_shader_implicit_conversions
597-  egl: add EGL_EXT_device_base entrypoints
598-  egl/glvnd: correctly report errors when vendor cannot be found
599-  docs/releasing.html: polish cherry-picking/testing text
600-  docs/submittingpatches.html: correctly handle the <p> tag
601-  docs: document the staging branch and add reference to it
602-  bin/get-pick-list.sh: simplify git oneline printing
603-  bin/get-pick-list.sh: prefix output with "[stable] "
604-  bin/get-pick-list.sh: handle "typod" usecase.
605-  bin/get-pick-list.sh: handle the fixes tag
606-  bin/get-pick-list.sh: tweak the commit sha matching pattern
607-  bin/get-pick-list.sh: flesh out is_sha_nomination
608-  bin/get-pick-list.sh: handle fixes tag with missing colon
609-  bin/get-pick-list.sh: handle unofficial "broken by" tag
610-  bin/get-pick-list.sh: use test instead of [ ]
611-  bin/get-pick-list.sh: handle reverts prior to the branchpoint
612-  travis: drop unneeded x11proto-xf86vidmode-dev
613-  glx: make xf86vidmode mandatory for direct rendering
614-  travis: adding missing x11-xcb for meson+vulkan
615-  egl/wayland: bail out when drmGetMagic fails
616-  egl/wayland: plug memory leak in drm_handle_device()
617-  docs: update 18.3.0 release notes
618-  docs: add sha256 checksums for 18.3.0
619-  docs: update calendar, add news item and link release notes for
620   18.3.0
621-  freedreno: drop duplicate MKDIR_GEN declaration
622-  freedreno: add the missing \_la in libfreedreno_ir3_la
623-  amd/addrlib: drop si_ci_vi_merged_enum.h from the list
624-  docs: add release notes for 18.3.1
625-  docs: add sha256 checksums for 18.3.1
626-  docs: update calendar, add news item and link release notes for
627   18.3.1
628-  glx: mandate xf86vidmode only for "drm" dri platforms
629-  bin/get-pick-list.sh: rework handing of sha nominations
630-  bin/get-pick-list.sh: warn when commit lists invalid sha
631-  meson: don't require glx/egl/gbm with gallium drivers
632-  pipe-loader: meson: reference correct library
633-  TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
634-  glx: meson: drop includes from a link-only library
635-  glx: meson: wire up the dispatch-index-check test
636-  glx/test: meson: assorted include fixes
637-  configure: add CXX11_CXXFLAGS to LLVM_CXXFLAGS
638-  travis: flip to distro xenial, drop sudo false
639-  travis: meson: print the configured state
640-  travis: printout llvm-config --version
641-  travis: meson: use FOO_DRIVERS directly
642-  travis: meson: add unwind handling
643-  travis: meson: explicitly control the DRI loaders
644-  travis: meson: add explicit handling to gallium ST
645-  travis: meson: port gallium build combinations over
646-  docs: add release notes for 18.3.2
647-  docs: add sha256 checksums for 18.3.2
648-  docs: update calendar, add news item and link release notes for
649   18.3.2
650-  freedreno: automake: ship ir3_nir_trig.py in the tarball
651-  mesa: correctly use os.path.join in our python scripts
652-  Revert "mesa/main: remove ARB suffix from glGetnTexImage"
653-  mapi: sort static entrypoints numerically
654-  mapi: add all \_glapi_table entrypoints to static_data.py
655-  genCommon.py: Fix typo in \_LIBRARY_FEATURE_NAMES.
656-  mapi: move genCommon.py to src/mapi/new
657-  mapi/new: import mapi scripts from glvnd
658-  mapi/new: sort by slot number
659-  mapi/new: use the static_data offsets in the new generator
660-  mapi/new: reinstate \_NO_HIDDEN suffixes in the new generator
661-  mapi/new: split out public_entries handling
662-  mapi/new: don't print info we don't need for ES1/ES2
663-  mapi/new: fixup the GLDEBUGPROCKHR typedef to the non KHR one
664-  mapi/new: remove duplicate GLvoid/void substitution
665-  autotools: wire the new generator for es1 and es2
666-  meson: wire the new generator for es1 and es2
667-  scons: wire the new generator for es1 and es2
668-  Revert "mapi/new: sort by slot number"
669-  mapi/es*api: remove GL_OES_EGL_image entrypoints
670-  mapi/es*api: remove GL_EXT_multi_draw_arrays entrypoints
671-  mapi/es2api: remove no longer present entrypoints
672-  mapi: remove old, unused ES\* generator code
673-  mapi: remove machinery handling CSV files
674-  mapi: print function declarations for shared glapi
675-  vc4: Declare the last cpu pointer as being modified in NEON asm.
676-  anv: wire up the state_pool_padding test
677-  meson: egl: correctly manage loader/xmlconfig
678
679Eric Anholt (171):
680
681-  v3d: Fix a copy-and-paste comment in the simulator code.
682-  v3d: Fix a typo in a comment in job handling.
683-  v3d: Drop #if 0-ed out v3d_dump_to_file().
684-  v3d: Respect user-passed strides for BO imports.
685-  v3d: Take advantage of \_mesa_hash_table_remove_key() in the
686   simulator.
687-  v3d: Use the TLB R/B swapping instead of recompiles when available.
688-  v3d: Update the TLB config for depth writes on V3D 4.2.
689-  vc4: Drop the winsys_stride relayout in the simluator
690-  v3d: Maintain a mapping of the GEM buffer in the simulator.
691-  v3d: Remove the special path for simulaton of the submit ioctl.
692-  vc4: Take advantage of \_mesa_hash_table_remove_key() in the
693   simulator.
694-  vc4: Maintain a separate GEM mapping of BOs in the simulator.
695-  vc4: Use the normal simulator ioctl path for CL submit as well.
696-  gbm: Move gbm_format_canonicalize() to the core.
697-  gbm: Introduce a helper function for printing GBM format names.
698-  egl: Improve the debugging of gbm format matching in DRI configs.
699-  v3d: Fix double-swapping of R/B on V3D 4.1
700-  v3d: Don't try to set PF flags on a LDTMU operation
701-  vc4: Make sure we make ro scanout resources for
702   create_with_modifiers.
703-  vc4: Don't return a vc4 BO handle on a renderonly screen.
704-  glx: Remove an old DEFAULT_DRIVER_DIR default.
705-  glx: Move DRI extensions pointer loading to driOpenDriver().
706-  egl: Move loader_set_logger() up to egl_dri2.c.
707-  loader: Stop using a local definition for an in-tree header
708-  loader: Factor out the common driver opening logic from each loader.
709-  egl: Print the actual message to the console from \_eglError().
710-  gallium: Fix uninitialized variable warning in compute test.
711-  gallium: Remove unused variable in u_tests.
712-  v3d: Add renderonly support.
713-  v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
714-  v3d: Add missing OES_half_float_linear support.
715-  v3d: Use combined input/output segments.
716-  v3d: Add the V3D TFU submit interface to the simulator.
717-  v3d: Use the TFU to do generatemipmap.
718-  v3d: Update simulator cache flushing code to match the kernel better.
719-  v3d: Create a state uploader for packing our shaders together.
720-  v3d: Put default vertex attribute values into the state uploader as
721   well.
722-  v3d: Re-use the wrap mode uniform on V3D 3.3.
723-  v3d: Make an array for frag/vert texture state in the context.
724-  v3d: Don't forget to flush writes to UBOs.
725-  v3d: Convert to using nir_src_as_uint() from const_value derefs.
726-  v3d: Fix a comment typo
727-  v3d: Return the right gl_SampleMaskIn[] value.
728-  v3d: Fix handling of texture first_layer offsets for 3D textures.
729-  v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE packing
730-  v3d: Split most of TEXTURE_SHADER_STATE setup out of sampler views.
731-  v3d: Garbage collect unused uniforms code.
732-  v3d: Simplify VIR uniform dumping using a temporary.
733-  v3d: Add VIR dumping of TMU config p0/p1.
734-  v3d: Fix a leak of the transfer helper on screen destroy.
735-  vc4: Fix a leak of the transfer helper on screen destroy.
736-  v3d: Fix a leak of the disassembled instruction string during debug
737   dumps.
738-  tfu
739-  shader-packing
740-  nir: Add some more consts to the nir_format_convert.h helpers.
741-  nir: Pull some of intel's image load/store format conversion to
742   nir_format.h
743-  intel: Simplify the half-float packing in image load/store lowering.
744-  mesa/st: Expose compute shaders when NIR support is advertised.
745-  nir: Print the format of image variables.
746-  Revert "intel: Simplify the half-float packing in image load/store
747   lowering."
748-  nir: Move intel's half-float image store lowering to to nir_format.h.
749-  v3d: Don't forget to wait for our TFU job before rendering from it.
750-  v3d: Set up the right stride for raster TFU.
751-  v3d: Don't forget to bump the number of writes when doing TFU ops.
752-  v3d: Add support for using the TFU to do some blits.
753-  v3d: Add support for texturing from linear.
754-  v3d: Add safety checks for resource_create().
755-  v3d: Make sure that a thrsw doesn't split a multop from its umul24.
756-  v3d: Add missing flagging of SYNCB as a TSY op.
757-  v3d: Add support for draw indirect for GLES3.1.
758-  v3d: Avoid assertion failures when removing end-of-shader
759   instructions.
760-  v3d: Move uinfo->data[] dereference to the top of
761   v3d_write_uniforms().
762-  v3d: Move uniform pretty-printing to its own helper function.
763-  v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug
764   code.
765-  v3d: Do uniform pretty-printing in the QPU dump.
766-  v3d: Drop in a bunch of notes about performance improvement
767   opportunities.
768-  vc4: Use the original bit size when scalarizing uniform loads.
769-  v3d: Use the original bit size when scalarizing uniform loads.
770-  vc4: Reuse nir_format_convert.h in our blend lowering.
771-  v3d: Fix the argument type for vir_BRANCH().
772-  nir: Fix clamping of uints for image store lowering.
773-  v3d: Put the dst bo first in the list of BOs for TFU calls.
774-  v3d: Fix check for TFU job completion in the simulator.
775-  v3d: Don't try to create shadow tiled temporaries for 1D textures.
776-  v3d: Remove dead prototypes for load/store utile functions.
777-  v3d: Implement texture_subdata to reduce teximage upload copies.
778-  vc4: Move the utile load/store functions to a header for reuse by
779   v3d.
780-  v3d: Add a fallthrough path for utile load/store of 32 byte lines.
781-  v3d: Load and store aligned utiles all at once.
782-  docs: Add a note that MRs should still include any r-b or a-b tags.
783-  docs: Add an encouraging note about providing reviews and acks.
784-  v3d: Fix simulator mode on i915 render nodes.
785-  v3d: Drop shadow comparison state from shader variant key.
786-  v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
787-  vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.
788-  gallium/ttn: Fix setup of outputs_written.
789-  v3d: Fix uniform pretty printing assertion failure with branches.
790-  v3d: Add a "precompile" debug flag for shader-db.
791-  v3d: Hook up some shader-db output to GL_ARB_debug_output.
792-  v3d: Drop unused count_nir_instrs() helper.
793-  v3d: Drop incorrect dependency for flpop.
794-  v3d: Move "does this instruction have flags" from sched to generic
795   helpers.
796-  v3d: Don't generate temps for comparisons.
797-  v3d: Dead-code eliminate unused flags updates.
798-  v3d: Add a note for a potential performance win on multop/umul24.
799-  v3d: Force sampling from base level for tg4.
800-  v3d: Add support for non-constant texture offsets.
801-  v3d: Add support for requesting the sample offsets.
802-  v3d: Add support for textureSize() on MSAA textures.
803-  v3d: Add support for gl_HelperInvocation.
804-  v3d: Fix segfault when failing to compile a program.
805-  v3d: Don't forget to include RT writes in precompiles.
806-  v3d: Simplify the emission of comparisons for the bcsel optimization.
807-  v3d: Move the "Find the ALU instruction generating our bool" out of
808   bcsel.
809-  v3d: Don't try to fold non-SSA-src comparisons into bcsels.
810-  v3d: Fold comparisons for IF conditions into the flags for the IF.
811-  v3d: Handle dynamically uniform IF statements with uniform control
812   flow.
813-  v3d: Refactor compiler entrypoints.
814-  v3d: Reinstate the new shader-db output after v3d_compile() refactor.
815-  v3d: Fix up VS output setup during precompiles.
816-  v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
817-  v3d: Do UBO loads a vector at a time.
818-  v3d: Stop scalarizing our uniform loads.
819-  nir: Allow nir_format_unpack_int/sint to unpack larger values.
820-  nir: Add nir_lower_tex options to lower sampler return formats.
821-  v3d: Use the core tex lowering.
822-  nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
823-  v3d: Enable GL_ARB_texture_gather on V3D 4.x.
824-  nir: Make nir_deref_instr_build/get_const_offset actually use
825   size_align.
826-  glsl: Fix buffer overflow with an atomic buffer binding out of range.
827-  v3d: Add support for flushing dirty TMU data at job end.
828-  v3d: Add support for the early_fragment_tests flag.
829-  v3d: Add support for GL_ARB_framebuffer_no_attachments.
830-  v3d: Fix txf_ms 2D_ARRAY array index.
831-  v3d: Add an isr to the simulator to catch GMP violations.
832-  v3d: Add support for matrix inputs to the FS.
833-  v3d: Drop the GLSL version level.
834-  v3d: Add SSBO/atomic counters support.
835-  v3d: Add support for shader_image_load_store.
836-  v3d: Add support for CS workgroup/invocation id intrinsics.
837-  v3d: Add support for CS shared variable load/store/atomics.
838-  v3d: Add support for CS barrier() intrinsics.
839-  v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.
840-  v3d: If the modifier is not known on BO import, default to linear for
841   RO.
842-  v3d: Restructure RO allocations using resource_from_handle.
843-  v3d: Don't leak the GPU fd for renderonly usage.
844-  vc4: Don't leak the GPU fd for renderonly usage.
845-  gallium: Enable unit tests as actual meson unit tests.
846-  gallium: Fix comment about possible colorspaces.
847-  gallium: Make sure we return is_unorm/is_snorm for compressed
848   formats.
849-  v3d: Rename gallium-local limits defines from VC5 to V3D.
850-  v3d: Fix overly-large vattr_sizes structs.
851-  v3d: Avoid duplicating limits defines between gallium and v3d core.
852-  v3d: Drop maximum number of texture units down to 16.
853-  v3d: Fix BO stats accounting for imported buffers.
854-  v3d: Flush blit jobs immediately after generating them.
855-  v3d: Fix release-build warning about utile_h.
856-  v3d: Fix stencil sampling from packed depth/stencil.
857-  v3d: Fix stencil sampling from a separate-stencil buffer.
858-  v3d: Use the symbolic names for wrap modes from the XML.
859-  v3d: Move the sampler state to the long-lived state uploader.
860-  v3d: Create separate sampler states for the various blend formats.
861-  pl111: Rename the pl111 driver to "kmsro".
862-  kmsro: Extend to include hx8357d.
863-  vc4: Enable NEON asm on meson cross-builds.
864-  v3d: Fix the autotools build.
865-  mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
866-  v3d: Fix image_load_store clamping of signed integer stores.
867-  v3d: Use the early_fragment_tests flag for the shader's disable-EZ
868   field.
869-  v3d: Fix the check for "is the last thrsw inside control flow"
870-  st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
871
872Eric Engestrom (47):
873
874-  wsi/wayland: use proper VkResult type
875-  wsi/wayland: only finish() a successfully init()ed display
876-  REVIEWERS: add include path for EGL
877-  REVIEWERS: add Emil as EGL reviewer
878-  REVIEWERS: add Vulkan reviewer group
879-  xmlpool: update translation po files
880-  meson: only run vulkan's meson.build when building vulkan
881-  gbm: remove unnecessary meson include
882-  meson: fix wayland-less builds
883-  gbm: add new entrypoint to symbols check
884-  egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache
885-  egl: fix bad rebase
886-  gbm: add missing comma between strings
887-  glapi: add missing visibility args
888-  anv: correctly use vulkan 1.0 by default
889-  vulkan/utils: s/VERSION/PACKAGE_VERSION/
890-  build: stop defining unused VERSION
891-  wsi/display: fix mem leak when freeing swapchains
892-  vulkan/wsi: fix s/,/;/ typo
893-  meson: skip asm check when asm is disabled
894-  anv: add unreachable() for VK_EXT_fragment_density_map
895-  mesa: drop unused & deprecated lib
896-  loader: deduplicate logger function declaration
897-  docs: add meson cross compilation instructions
898-  docs: format code blocks a bit nicely
899-  docs: fix the meson aarch64 cross-file
900-  docs: advertise distro-provided meson cross-files
901-  anv: drop unneeded KHR suffix
902-  wsi: drop unneeded KHR suffix
903-  radv: remove a few more unnecessary KHR suffixes
904-  egl: add missing includes
905-  egl: remove unused include
906-  travis: avoid using unset llvm-config
907-  egl: fix python lib deprecation warning
908-  docs: explain how to see what meson options exist
909-  travis: fix autotools build after --enable-autotools switch addition
910-  configure: EGL requirements only apply if EGL is built
911-  egl: finalize EGL_MESA_query_driver
912-  egl: update headers from Khronos
913-  egl: add glvnd entrypoints for EGL_MESA_query_driver
914-  travis: bump libdrm to 2.4.97
915-  egl/glvnd: sync egl.xml from Khronos
916-  anv: drop always-successful VkResult
917-  meson/vdpau: add missing soversion
918-  xvmc: fix string comparison
919-  xvmc: fix string comparison
920-  egl: fix libdrm-less builds
921
922Erik Faye-Lund (70):
923
924-  glsl: add has_implicit_conversions()-helper
925-  glsl: add has_implicit_uint_to_int_conversion()-helper
926-  glsl: fall back to inexact function-match
927-  mesa/glsl: add support for EXT_shader_implicit_conversions
928-  glsl: do not allow implicit casts of unsized array initializers
929-  mesa: expose NV_conditional_render on GLES
930-  mesa/main: fixup make check after NV_conditional_render for gles
931-  Revert "mesa/main: fixup make check after NV_conditional_render for
932   gles"
933-  Revert "mesa: expose NV_conditional_render on GLES"
934-  mesa/main: correct requirement for EXT_occlusion_query_boolean
935-  mesa/main: correct year for EXT_occlusion_query_boolean
936-  mesa/main: use non-prefixed enums for consistency
937-  mesa/main: simplify pipeline-statistics query validation
938-  mesa/main: fix validation of GL_SAMPLES_PASSED
939-  mesa/main: fix validation of GL_ANY_SAMPLES_PASSED
940-  mesa/main: fix validation of GL_ANY_SAMPLES_PASSED_CONSERVATIVE
941-  mesa/main: fix validation of GL_TIME_ELAPSED
942-  mesa/main: fix validation of transform-feedback queries
943-  mesa/main: fix validation of transform-feedback overflow queries
944-  mesa/main: fix validation of ARB_query_buffer_object
945-  mesa/main: fix validation of GL_TIMESTAMP
946-  mesa/main: remove overly strict query-validation
947-  mesa/main: remove ARB suffix from glGetnTexImage
948-  mesa/main: remove bogus error for zero-sized images
949-  mesa/main: factor out tex-image error-checking
950-  mesa/main: factor out common error-checking
951-  mesa/main: check cube-completeness in common code
952-  mesa/main: fix incorrect depth-error
953-  mesa/main: fixup requirements for GL_PRIMITIVES_GENERATED
954-  mesa/main: make \_mesa_has_tessellation return bool
955-  mesa/main: rename format-check function
956-  mesa/main: clean up S3_s3tc check
957-  mesa/main: clean up OES_texture_float_linear check
958-  mesa/main: clean up ES2_compatibility check
959-  mesa/main: clean up integer texture check
960-  mesa/main: use \_mesa_has_FOO_bar for compressed format checks
961-  mesa/main: do not allow s3tc enums on gles1
962-  mesa/main: do not allow etc2 enums on gles1
963-  mesa/main: do not allow astc enums on gles1
964-  mesa/main: do not allow depth-texture enums on gles1
965-  mesa/main: do not allow stencil-texture enums on gles1
966-  mesa/main: do not allow ARB_texture_rgb10_a2ui enums before gles3
967-  mesa/main: do not allow integer-texture enums before gles3
968-  mesa/main: do not allow ARB_depth_buffer_float enums before gles3
969-  mesa/main: do not allow EXT_packed_float enums before gles3
970-  mesa/main: do not allow rg-textures enums before gles3
971-  mesa/main: do not allow EXT_texture_shared_exponent enums before
972   gles3
973-  mesa/main: do not allow MESA_ycbcr_texture enums on gles
974-  mesa/main: do not allow type_2_10_10_10_REV enums before gles3
975-  mesa/main: do not allow floating-point texture enums on gles1
976-  mesa/main: do not allow snorm-texture enums before gles3
977-  mesa/main: do not allow sRGB texture enums before gles3
978-  mesa/main: do not allow EXT_texture_sRGB_R8 enums before gles3
979-  mesa/main: split float-texture support checking in two
980-  mesa/main: require EXT_texture_type_2_10_10_10_REV for gles3
981-  mesa/main: require EXT_texture_sRGB for gles3
982-  mesa/st: do not probe for the same texture-formats twice
983-  mesa/main: do not require float-texture filtering for es3
984-  mesa/main: correct validation for GL_RGB565
985-  mesa/main: fix up \_mesa_has_rg_textures for gles2
986-  virgl: force linear texturing support
987-  virgl: simplify virgl_hw_set_vertex_buffers
988-  virgl: simplify virgl_hw_set_index_buffer
989-  virgl: wrap vertex element state in a struct
990-  virgl: work around bad assumptions in virglrenderer
991-  anv/meson: make sure tests link with -msse2
992-  anv/autotools: make sure tests link with -msse2
993-  docs: add note about sending merge-requests from forks
994-  mapi: drop unneeded gl_dispatch_stub declarations
995-  virgl: remove unused variable
996
997Ernestas Kulik (2):
998
999-  vc4: Fix leak in HW queries error path
1000-  v3d: Fix leak in resource setup error path
1001
1002Francisco Jerez (14):
1003
1004-  intel/fs: Prevent emission of IR instructions not aligned to their
1005   own execution size.
1006-  intel/fs: Handle source modifiers in lower_integer_multiplication().
1007-  intel/fs: Implement quad swizzles on ICL+.
1008-  intel/fs: Fix bug in lower_simd_width while splitting an instruction
1009   which was already split.
1010-  intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.
1011-  intel/fs: Respect CHV/BXT regioning restrictions in copy propagation
1012   pass.
1013-  intel/fs: Constify fs_inst::can_do_source_mods().
1014-  intel/fs: Introduce regioning lowering pass.
1015-  intel/fs: Remove existing lower_conversions pass.
1016-  intel/fs: Remove nasty open-coded CHV/BXT 64-bit workarounds.
1017-  intel/fs: Remove FS_OPCODE_UNPACK_HALF_2x16_SPLIT opcodes.
1018-  intel/fs: Promote execution type to 32-bit when any half-float
1019   conversion is needed.
1020-  intel/fs: Exclude control sources from execution type and region
1021   alignment calculations.
1022-  intel/fs: Implement extended strides greater than 4 for IR source
1023   regions.
1024
1025Fritz Koenig (2):
1026
1027-  freedreno: drm_fourcc.h header include
1028-  freedreno: add query for dmabuf modifiers
1029
1030Gert Wollny (30):
1031
1032-  mesa/core: Add definitions and translations for EXT_texture_sRGB_R8
1033-  Gallium: Add format PIPE_FORMAT_R8_SRGB
1034-  mesa/st: Add support for EXT_texture_sRGB_R8
1035-  virgl/vtest-winsys: Use virgl version of bind flags
1036-  r600: Add support for EXT_texture_sRGB_R8
1037-  mesa: Reference count shaders that are used by transform feedback
1038   objects
1039-  virgl: Add command and flags to initiate debugging on the host (v2)
1040-  nir: Allow to skip integer ops in nir_lower_to_source_mods
1041-  i965: Correct L8_UNORM_SRGB table entry
1042-  i965: be more specific about FBO completeness errors
1043-  i965: Force zero swizzles for unused components in GL_RED and GL_RG
1044-  i965: Add support for and expose EXT_texture_sRGB_R8
1045-  virgl: Use file descriptor instead of un-allocated object
1046-  i965:use FRAMEBUFFER_UNSUPPORTED instead of
1047   FRAMEBUFFER_INCOMPLETE_DIMENSIONS
1048-  r600: Only set context streamout strides info from the shader that
1049   has outputs
1050-  r600: clean up the GS ring buffers when the context is destroyed
1051-  glsl: free or reuse memory allocated for TF varying
1052-  virgl,vtest: Initialize return value
1053-  virgl: Don't try handling server fences when they are not supported
1054-  i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8
1055-  i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8
1056-  autotools: Deprecate the use of autotools
1057-  Gallium: Add new CAPS to indicate whether a driver can switch SRGB
1058   write
1059-  virgl: Set sRGB write control CAP based on host capabilities
1060-  mesa:main: Add flag for EXT_sRGB to gl_extensions
1061-  i965: Set flag for EXT_sRGB
1062-  mesa/st: rework support for sRGB framebuffer attachements
1063-  mesa/main: Use flag for EXT_sRGB instead of EXT_framebuffer_sRGB
1064   where possible
1065-  mesa/main/version: Lower the requirements for GLES 3.0
1066-  mesa/main: Expose EXT_sRGB_write_control
1067
1068Guido Günther (2):
1069
1070-  etnaviv: Make sure rs alignment checks match
1071-  etnaviv: fix typo in cflush_all description
1072
1073Gurchetan Singh (18):
1074
1075-  egl: add missing #include <stddef.h> in egldevice.h
1076-  virgl: quadruple command buffer size
1077-  virgl: avoid large inline transfers
1078-  virgl: don't mark buffers as unclean after a write
1079-  virgl: texture_transfer_pool --> transfer_pool
1080-  virgl: remove unnessecary code
1081-  virgl: move texture metadata to common code
1082-  virgl: move virgl_resource_layout to common code
1083-  virgl: move vrend_get_tex_image_offset to common code
1084-  virgl: store layer_stride in metadata
1085-  virgl: consolidate transfer code
1086-  virgl: make transfer code with PIPE_BUFFER targets
1087-  virgl: make virgl_buffers use resource helpers
1088-  virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
1089-  virgl: move resource metadata into base resource
1090-  virgl: move resource creation / import / destruction to common code
1091-  virgl: don't flush an empty range
1092-  virgl: remove empty file
1093
1094Hanno Böck (1):
1095
1096-  glsl/test: Fix use after free in test_optpass.
1097
1098Hyunjun Ko (1):
1099
1100-  freedreno: implements get_sample_position
1101
1102Iago Toral Quiroga (22):
1103
1104-  intel/compiler: fix node interference of simd16 instructions
1105-  nir/constant_folding: fix incorrect bit-size check
1106-  nir/from_ssa: fix bit-size of temporary register
1107-  Revert "nir/builder: Assert that intN_t immediates fit"
1108-  intel/compiler: fix indentation style in opt_algebraic()
1109-  intel/compiler: fix register allocation in opt_peephole_sel
1110-  intel/compiler: do not copy-propagate strided regions to ddx/ddy
1111   arguments
1112-  intel/compiler: move nir_lower_bool_to_int32 before
1113   nir_lower_locals_to_regs
1114-  compiler/nir: add a nir_b2f() helper
1115-  compiler/nir: add nir_fadd_imm() and nir_fmul_imm() helpers
1116-  compiler/spirv: handle 16-bit float in radians() and degrees()
1117-  compiler/spirv: implement 16-bit asin
1118-  compiler/spirv: implement 16-bit acos
1119-  compiler/spirv: implement 16-bit atan
1120-  compiler/spirv: implement 16-bit atan2
1121-  compiler/spirv: implement 16-bit exp and log
1122-  compiler/spirv: implement 16-bit hyperbolic trigonometric functions
1123-  compiler/spirv: implement 16-bit frexp
1124-  compiler/spirv: use 32-bit polynomial approximation for 16-bit asin()
1125-  anv/pipeline_cache: fix incorrect guards for NIR cache
1126-  anv/pipeline_cache: free NIR shader cache
1127-  anv/device: fix maximum number of images supported
1128
1129Ian Romanick (28):
1130
1131-  glsl: Add warning tests for identifiers with \_\_
1132-  glsl: Add pragma to disable all warnings
1133-  glsl: prevent qualifiers modification of predeclared variables
1134-  glsl: Omit redundant qualifier checks on redeclarations
1135-  glsl: Refactor type checking for redeclarations
1136-  nir: Add a saturated unsigned integer add opcode
1137-  i965/fs: Implement nir_op_uadd_sat
1138-  nir/phi_builder: Internal users should use
1139   nir_phi_builder_value_set_block_def too
1140-  util/slab: Rename slab_mempool typed parameters to mempool
1141-  util/hash_table: Add \_mesa_hash_table_init function
1142-  nir/phi_builder: Use per-value hash table to store [block] -> def
1143   mapping
1144-  nir: Fix holes in nir_instr
1145-  nir: Release per-block metadata in nir_sweep
1146-  i965/vec4: Silence unused parameter warnings in vec4 compiler tests
1147-  i965/vec4/dce: Don't narrow the write mask if the flags are used
1148-  i965/fs: Eliminate unary op on operand of compare-with-zero
1149-  i965/vec4: Propagate conditional modifiers from more compares to
1150   other compares
1151-  nir/opt_peephole_select: Don't try to remove flow control around
1152   indirect loads
1153-  intel/compiler: More peephole select
1154-  nir/opt_peephole_select: Don't peephole_select expensive math
1155   instructions
1156-  intel/compiler: More peephole_select for pre-Gen6
1157-  Revert "nir/lower_indirect: Bail early if modes == 0"
1158-  nir/algebraic: Don't put quotes around floating point literals
1159-  glsl: Add utility to convert text files to C strings
1160-  nir: Silence zillions of unused parameter warnings in release builds
1161-  spirv: Add missing break
1162-  intel/fs: nir_op_extract_i8 extracts a byte, not a word
1163-  intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
1164
1165Ilia Mirkin (37):
1166
1167-  nv50/ir: delete MINMAX instruction that is no longer in the BB
1168-  nv50/ir/ra: improve condition for short regs, unify with cond for
1169   16-bit
1170-  nv50/ir/ra: enforce max register requirement, and change spill order
1171-  nv50/ir: remove dnz flag when converting MAD to ADD due to
1172   optimizations
1173-  nv50: always keep TSC slot 0 bound
1174-  nv50,nvc0: add explicit handling of
1175   PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
1176-  nouveau: set texture upload budget
1177-  nvc0: replace use of explicit default_tsc with entry 0
1178-  nvc0: always keep TSC slot 0 bound to fix TXF
1179-  st/mesa: remove sampler associated with buffer texture in pbo logic
1180-  st/mesa: allow glDrawElements to work with GL_SELECT feedback
1181-  tgsi: add ATOMFADD operation
1182-  gallium: add PIPE_CAP_TGSI_ATOMFADD to indicate support
1183-  st/mesa: select ATOMFADD when source type is float
1184-  st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported
1185-  nv50/ir: add support for converting ATOMFADD to proper ir
1186-  nvc0: enable GL_NV_shader_atomic_float on pre-Maxwell
1187-  nv50,nvc0: add missing CAPs for unsupported features
1188-  nv30: avoid setting user_priv without setting cur_ctx
1189-  nv30: fix rare issue with fp unbinding not finding the bufctx
1190-  nv30: add support for multi-layer transfers
1191-  nv30: use correct helper to get blocks in y direction
1192-  nv30: fix some s3tc layout issues
1193-  nv30: disable rendering to 3D textures
1194-  docs: fix gallium screen cap docs
1195-  nv50,nvc0: mark textures dirty on fb update
1196-  nvc0: don't put text segment into bufctx
1197-  nvc0/ir: fix second tex argument after levelZero optimization
1198-  nv50,nvc0: add explicit settings for recent caps
1199-  nvc0: add support for handling indirect draws with attrib conversion
1200-  nvc0/ir: always use CG mode for loads from atomic-only buffers
1201-  nvc0: fix 3d images on kepler
1202-  nv50,nvc0: use condition for occlusion queries when already complete
1203-  nvc0: stick zero values for the compute invocation counts
1204-  nvc0: we have 16k-sized framebuffers, fix default scissors
1205-  swr: set PIPE_CAP_MAX_VARYINGS correctly
1206-  glsl: fix recording of variables for XFB in TCS shaders
1207
1208Indrajit Das (1):
1209
1210-  st/va: Return correct status from vlVaQuerySurfaceStatus
1211
1212Jakob Bornecrantz (1):
1213
1214-  virgl/vtest: Use default socket name from protocol header
1215
1216Jan Vesely (2):
1217
1218-  amd: Make vgpr-spilling depend on llvm version
1219-  clover: Fix build after clang r348827
1220
1221Jason Ekstrand (207):
1222
1223-  vulkan: Update the XML and headers to 1.1.91
1224-  intel/fs,vec4: Clean up a repeated pattern with SSBOs
1225-  intel/fs: Use the new nir_src_is_const and friends
1226-  nir: Add a read_mask helper for ALU instructions
1227-  intel/vec4: Use the new nir_src_is_const and friends
1228-  intel/analyze_ubo_ranges: Use nir_src_is_const and friends
1229-  anv: Use nir_src_is_const and friends in lowering code
1230-  intel/fs: Add an assert to optimize_frontfacing_ternary
1231-  nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16
1232-  nir/builder: Assert that intN_t immediates fit
1233-  nir/builder: Add iadd_imm and imul_imm helpers
1234-  nir/builder: Add a nir_pack/unpack/bitcast helpers
1235-  nir/spirv: Force 32-bit for UBO and SSBO Booleans
1236-  nir/glsl: Force 32-bit for UBO and SSBO Booleans
1237-  nir/lower_io: Add shared to get_io_offset_src
1238-  nir: Add alignment parameters to SSBO, UBO, and shared access
1239-  intel/compiler: Lower SSBO and shared loads/stores in NIR
1240-  intel,nir: Move gl_LocalInvocationID lowering to
1241   nir_lower_system_values
1242-  intel/fs,vec4: Fix a compiler warning
1243-  vulkan: Update the XML and headers to 1.1.93
1244-  anv: Expose VK_EXT_scalar_block_layout
1245-  anv: Put robust buffer access in the pipeline hash
1246-  anv/nir: Rework arguments to apply_pipeline_layout
1247-  nir/derefs: Add a nir_derefs_do_not_alias enum value
1248-  vulkan: Update the XML and headers to 1.1.95
1249-  nir/opcodes: Pull in the type helpers from constant_expressions
1250-  nir/opcodes: Rename tbool to tbool32
1251-  nir/algebraic: Clean up some \__str_\_ cruft
1252-  nir/algebraic: Refactor codegen a bit
1253-  nir/algebraic: Add support for unsized conversion opcodes
1254-  nir/opt_algebraic: Simplify an optimization using the new search ops
1255-  nir/opt_algebraic: Drop bit-size suffixes from conversions
1256-  nir/opt_algebraic: Add 32-bit specifiers to a bunch of booleans
1257-  nir: Make boolean conversions sized just like the others
1258-  anv,radv: Disable VK_EXT_pci_bus_info
1259-  intel/ir: Don't allow allocating zero registers
1260-  spirv: Add support for MinLod
1261-  nir/lower_tex: Simplify lower_gradient logic
1262-  nir/lower_tex: Modify txd instructions instead of replacing them
1263-  nir/lower_tex: Add lowering for some min_lod cases
1264-  intel/fs: Support min_lod parameters on texture instructions
1265-  anv: Advertise support for MinLod on Skylake+
1266-  anv/pipeline: Set the correct binding count for compute shaders
1267-  intel/blorp: Assert that we don't re-layout a compressed surface
1268-  nir: Document the function inlining process
1269-  nir: Allow [iu]mul_high on non-32-bit types
1270-  nir/lower_int64: Add support for [iu]mul_high
1271-  nir: Add a pass for lowering integer division by constants
1272-  i965/vec4: Implement nir_op_uadd_sat
1273-  i965: Enable nir_opt_idiv_const for 32 and 64-bit integers
1274-  nir/lower_idiv: Use ilt instead of bit twiddling
1275-  nir/tgsi: Use nir_bany in ttn_kill_if
1276-  nir/constant_folding: Fix source bit size logic
1277-  nir/algebraic: Optimize x2b(xneg(a)) -> a
1278-  nir: Drop support for lower_b2f
1279-  nir/algebraic: Make an optimization more specific
1280-  nir: Rename Boolean-related opcodes to include 32 in the name
1281-  nir/constant_expressions: Rework Boolean handling
1282-  nir: Add support for 1-bit data types
1283-  nir/large_constants: Properly handle 1-bit bools
1284-  nir/algebraic: Generalize an optimization
1285-  nir: Add 1-bit Boolean opcodes
1286-  nir: Add a bool to int32 lowering pass
1287-  nir: Switch to using 1-bit Booleans for almost everything
1288-  nir/algebraic: Optimize 1-bit Booleans
1289-  nir/algebraic: Add some optimizations for D3D-style Booleans
1290-  radv: Fix a stupid if in gather_intrinsic_info
1291-  st/nir: Use nir_src_as_uint for tokens
1292-  vulkan: Update the XML and headers to 1.1.96
1293-  anv,radv: Re-enable VK_EXT_pci_bus_info
1294-  anv: Bump the patch version to 96
1295-  nir/propagate_invariant: Skip unknown vars
1296-  nir/linking_helpers: Look at derefs for modes
1297-  nir/lower_io_arrays_to_elements: Look at derefs for modes
1298-  nir/lower_io_to_scalar: Look at derefs for modes
1299-  nir/lower_wpos_center: Look at derefs for modes
1300-  nir/copy_prop_vars: Get modes directly from derefs
1301-  nir/dead_write_vars: Get modes directly from derefs
1302-  radv/query: Add a nir_test_flag helper
1303-  radv/query: Use 1-bit booleans in query shaders
1304-  intel/blorp: Be more conservative about copying clear colors
1305-  vulkan: Update the XML and headers to 1.1.97
1306-  glsl_type: Support serializing 8 and 16-bit types
1307-  spirv: Handle any bit size in vector_insert/extract
1308-  anv/apply_pipeline_layout: Set the cursor in
1309   lower_res_reindex_intrinsic
1310-  spirv: Sign-extend array indices
1311-  spirv: Emit NIR deref instructions on-the-fly
1312-  nir/builder: Add nir_i2i and nir_u2u helpers which take a bit size
1313-  spirv: Handle arbitrary bit sizes for deref array indices
1314-  nir/validate: Require array indices to match the deref bit size
1315-  nir: Allow storing to shader_storage
1316-  nir: Distinguish between normal uniforms and UBOs
1317-  glsl_type: Drop the glsl_get_array_instance C helper
1318-  glsl_type: Add a C wrapper to get struct field offsets
1319-  glsl_type: Simplify glsl_channel_type
1320-  glsl_type: Add support for explicitly laid out matrices and arrays
1321-  spirv: Propagate layout decorations to created glsl_types
1322-  nir: Move propagation of cast derefs to a new nir_opt_deref pass
1323-  nir: Add a ptr_as_array deref type
1324-  nir/validate: Don't allow derefs in if conditions
1325-  nir/opt_deref: Properly optimize ptr_as_array derefs
1326-  nir/deref: Support casts and ptr_as_array in comparisons
1327-  nir/deref: Skip over casts in fixup_deref_modes
1328-  nir/remove_dead_variables: Properly handle deref casts
1329-  nir/validate: Allow derefs in phi nodes
1330-  nir/intrinsics: Allow deref sources to consume anything
1331-  nir/intrinsics: Add access flags to load/store_deref
1332-  nir/validate: Allow array derefs on vectors in more modes
1333-  nir/lower_io: Add "explicit" IO lowering
1334-  nir/vulkan: Add a descriptor type to vulkan resource intrinsics
1335-  spirv: Add error checking for Block and BufferBlock decorations
1336-  spirv: Choose atomic deref type with pointer_uses_ssa_offset
1337-  spirv: Add explicit pointer types
1338-  spirv: Make better use of vtn_pointer_uses_ssa_offset
1339-  spirv: Add support for using derefs for UBO/SSBO access
1340-  anv: Enable the new deref-based UBO/SSBO path
1341-  spirv: Sort supported capabilities
1342-  anv: Sort properties and features switch statements
1343-  nir: Add some more int64 lowering helpers
1344-  anv/pipeline: Constant fold after apply_pipeline_layout
1345-  anv/pipeline: Move wpos and input attachment lowering to lower_nir
1346-  compiler/types: Serialize/deserialize subpass input types correctly
1347-  anv/pipeline: Hash shader modules and spec constants separately
1348-  anv/pipeline_cache: Add support for caching NIR
1349-  anv/pipeline: Cache the pre-lowered NIR
1350-  intel/peephole_ffma: Fix swizzle propagation
1351-  spirv: Whack sampler/image pointers to uniform
1352-  spirv: Contain the GLSLang issue #179 workaround to old GLSLang
1353-  intel/nir: Call nir_opt_deref in brw_nir_optimize
1354-  nir/gcm: Support deref instructions
1355-  spirv: Emit switch conditions on-the-fly
1356-  intel/blorp: Add two more filter modes
1357-  anv: Rename has_resolve to has_color_resolve
1358-  anv/blorp: Refactor MSAA resolves into an exportable helper function
1359-  anv: Move resolve_subpass to genX_cmd_buffer.c
1360-  anv: Implement VK_KHR_depth_stencil_resolve
1361-  nir: Add a bool to float32 lowering pass
1362-  intel/eu: Stop overriding exec sizes in send_indirect_message
1363-  intel/fs: Don't touch accumulator destination while applying
1364   regioning alignment rule
1365-  anv: Re-sort the extensions list
1366-  anv: Only parse pImmutableSamplers if the descriptor has samplers
1367-  relnotes: Add newly added Vulkan extensions
1368-  anv/pipeline: Add a pdevice helper variable
1369-  nir: Mark deref UBO and SSBO access as non-scalar
1370-  spirv: Update the JSON and headers from Khronos master
1371-  anv: Always emit at least one vertex element
1372-  spirv: Initialize struct member offsets to -1
1373-  spirv: Only split blocks
1374-  spirv: Only set interface_type on blocks
1375-  nir: Preserve offsets in lower_io_to_scalar_early
1376-  nir/xfb: Fix offset accounting for dvec3/4
1377-  nir/xfb: Properly handle arrays of blocks
1378-  anv: Add but do not enable VK_EXT_transform_feedback
1379-  anv: Add pipeline cache support for xfb_info
1380-  anv: Implement the basic form of VK_EXT_transform_feedback
1381-  anv: Implement vkCmdDrawIndirectByteCountEXT
1382-  anv: Implement CmdBegin/EndQueryIndexed
1383-  genxml: Add SO_PRIM_STORAGE_NEEDED and SO_NUM_PRIMS_WRITTEN
1384-  anv: Implement transform feedback queries
1385-  nir: Add load/store/atomic global intrinsics
1386-  nir/lower_io: Add a 32 and 64-bit global address formats
1387-  nir/lower_io: Add support for nir_var_mem_global
1388-  nir/validate: Allow array derefs of vectors for nir_var_mem_global
1389-  nir: Allow SSBOs and global to alias
1390-  spirv: Drop a bogus assert
1391-  spirv: Handle OpTypeForwardPointer
1392-  spirv: Implement OpConvertPtrToU and OpConvertUToPtr
1393-  spirv: Add support for SPV_EXT_physical_storage_buffer
1394-  intel/fs: Get rid of fs_inst::equals
1395-  intel/defines: Explicitly cast to uint32_t in SET_FIELD and SET_BITS
1396-  intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf()
1397-  intel/fs: Take an explicit exec size in brw_surface_payload_size()
1398-  intel/eu: Add has_simd4x2 bools to surface_write functions
1399-  intel/eu: Rework surface descriptor helpers
1400-  intel/fs: Add a generic SEND opcode
1401-  intel/fs: Use SHADER_OPCODE_SEND for surface messages
1402-  intel/fs: Use a logical opcode for IMAGE_SIZE
1403-  intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+
1404-  intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
1405-  intel/eu: Use GET_BITS in brw_inst_set_send_ex_desc
1406-  intel/eu/validate: SEND restrictions also apply to SENDC
1407-  intel/eu: Add more message descriptor helpers
1408-  intel/disasm: Rework SEND decoding to use descriptors
1409-  intel/inst: Fix the ia16_addr_imm helpers
1410-  intel/inst: Indent some code
1411-  intel/eu: Add support for the SENDS[C] messages
1412-  intel/disasm: Properly disassemble split sends
1413-  intel/fs: Support SENDS in SHADER_OPCODE_SEND
1414-  intel/fs: Add interference between SENDS sources
1415-  intel/fs: Use split sends for surface writes on gen9+
1416-  intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
1417-  nir/deref: Rematerialize parents in
1418   rematerialize_derefs_in_use_blocks
1419-  intel/fs: Bail in optimize_extract_to_float if we have modifiers
1420-  compiler/types: Add a contains_64bit helper
1421-  nir/xfb: Properly align 64-bit values
1422-  nir: Rewrite lower_clip_cull_distance_arrays to do a lot less
1423   lowering
1424-  nir/xfb: Work in terms of components rather than slots
1425-  nir/xfb: Handle compact arrays in gather_xfb_info
1426-  nir/lower_clip_cull: Fix an incorrect assert
1427-  anv: Count surfaces for non-YCbCr images in
1428   GetDescriptorSetLayoutSupport
1429-  spirv: OpImageQueryLod requires a sampler
1430-  intel,nir: Lower TXD with min_lod when the sampler index is not < 16
1431-  spirv: Pull offset/stride from the pointer for OpArrayLength
1432-  anv: Refactor descriptor pushing a bit
1433-  anv: Take references to push descriptor set layouts
1434-  nir: Add a pass for lowering IO back to vector when possible
1435-  intel/nir: Vectorize all IO
1436
1437Jiang, Sonny (1):
1438
1439-  radeonsi: add compute_last_block to configure the partial block
1440   fields
1441
1442Jon Turney (3):
1443
1444-  glx: Fix compilation with GLX_USE_WINDOWSGL
1445-  appveyor: put build steps in a script, rather than inline in
1446   appveyor.yml
1447-  appveyor: Add a Cygwin build script
1448
1449Jonathan Marek (42):
1450
1451-  nir: add fceil lowering
1452-  freedreno: a2xx: fd2_draw update
1453-  freedreno/a2xx: fix POINT_MINMAX_MAX overflow
1454-  freedreno: add missing a20x ids
1455-  freedreno/a2xx: set VIZ_QUERY_ID on a20x
1456-  freedreno/a2xx: Compute depth base in gmem correctly
1457-  freedreno: a2xx texture update
1458-  freedreno: use GENERIC instead of TEXCOORD for blit program
1459-  freedreno: use MSM_BO_SCANOUT with scanout buffers
1460-  glsl/nir: int constants as float for native_integers=false
1461-  glsl/nir: ftrunc for native_integers=false float to int cast
1462-  glsl/nir: keep bool types when native_integers=false
1463-  freedreno: a2xx: cleanup init_shader_const
1464-  freedreno: a2xx: cleanup REG_A2XX_PA_CL_VTE_CNTL
1465-  freedreno: a2xx: fix gmem2mem viewport
1466-  freedreno: a2xx: fix VERTEX_REUSE/DEALLOC on a20x
1467-  freedreno: a2xx: fix non-zero texture base offsets
1468-  freedreno: a2xx: sysmem rendering
1469-  freedreno: a2xx: NIR backend
1470-  freedreno: a2xx: insert scalar MOV to allow 2 source scalar
1471-  freedreno: a2xx: add ir2 copy propagation
1472-  freedreno: a2xx: add partial lower_scalar pass for ir2
1473-  freedreno: add renderonly scanout
1474-  freedreno: a2xx: ir2 cleanup
1475-  freedreno: a2xx: enable early-Z testing
1476-  freedreno: update a2xx registers
1477-  freedreno: a2xx: a20x hw binning
1478-  freedreno: a2xx: clear fixes and fast clear path
1479-  freedreno: a2xx: minor solid_vertexbuf fixups
1480-  freedreno: a2xx: add perfcntrs
1481-  kmsro: Add freedreno renderonly support
1482-  st/dri: invalidate_resource depth/stencil before flush_resource
1483-  mesa/st: wire up DiscardFramebuffer
1484-  freedreno: fix invalidate logic
1485-  freedreno: fix depth usage logic
1486-  freedreno: fix sysmem rendering being used when clear is used
1487-  freedreno: a2xx: fix fast clear
1488-  freedreno: a2xx: don't write 4th vertex in mem2gmem
1489-  freedreno: a2xx: add use_hw_binning function
1490-  freedreno: a2xx: fix fast clear for some gmem configurations
1491-  freedreno: a2xx: fix mipmapping for NPOT textures
1492-  freedreno: use renderonly path for buffers allocated with modifiers
1493
1494Jordan Justen (3):
1495
1496-  docs: Document GitLab merge request process (email alternative)
1497-  i965/genX_state: Add register access functions
1498-  i965/compute: Emit GPGPU_WALKER in genX_state_upload
1499
1500Jose Maria Casanova Crespo (1):
1501
1502-  glsl: TCS outputs can not be transform feedback candidates on GLES
1503
1504José Fonseca (2):
1505
1506-  appveyor: Revert commits adding Cygwin support.
1507-  scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
1508
1509Juan A. Suarez Romero (17):
1510
1511-  docs: add release notes for 18.2.5
1512-  docs: add sha256 checksums for 18.2.5
1513-  docs: update calendar, add news item and link release notes for
1514   18.2.5
1515-  docs: add release notes for 18.2.6
1516-  docs: add sha256 checksums for 18.2.6
1517-  docs: update calendar, add news item and link release notes for
1518   18.2.6
1519-  docs: extends 18.2 lifecycle
1520-  docs: add release notes for 18.2.7
1521-  docs: add sha256 checksums for 18.2.7
1522-  docs: update calendar, add news item and link release notes for
1523   18.2.7
1524-  docs: add release notes for 18.2.8
1525-  docs: add sha256 checksums for 18.2.8
1526-  docs: update calendar, add news item and link release notes for
1527   18.2.8
1528-  anv/cmd_buffer: check for NULL framebuffer
1529-  genxml: add missing field values for 3DSTATE_SF
1530-  anv: advertise 8 subpixel precision bits
1531-  anv: destroy descriptor sets when pool gets reset
1532
1533Józef Kucia (1):
1534
1535-  nir: Fix assert in print_intrinsic_instr().
1536
1537Karol Herbst (35):
1538
1539-  nv50/ir: print color masks of tex instructions
1540-  nv50/ra: add condenseDef overloads for partial condenses
1541-  nv50/ir: add scalar field to TexInstructions
1542-  gm107/ir: use scalar tex instructions where possible
1543-  gm107/ir: fix compile time warning in getTEXSMask
1544-  nir: add const_index parameters to system value builder function
1545-  nir: replace nir_load_system_value calls with appropiate builder
1546   functions
1547-  nir/spirv: cast shift operand to u32
1548-  nv50,nvc0: Fix gallium nine regression regarding sampler bindings
1549-  nv50/ir: initialize relDegree staticly
1550-  nouveau: use atomic operations for driver statistics
1551-  nv50/ir: fix use-after-free in ConstantFolding::visit
1552-  nir: rename global/local to private/function memory
1553-  nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for
1554   precise instructions
1555-  gm107/ir: disable TEXS for tex with derivAll set
1556-  nir: rename nir_var_private to nir_var_shader_temp
1557-  nir: rename nir_var_function to nir_var_function_temp
1558-  nir: rename nir_var_ubo to nir_var_mem_ubo
1559-  nir: rename nir_var_ssbo to nir_var_mem_ssbo
1560-  nir: rename nir_var_shared to nir_var_mem_shared
1561-  nir/spirv: handle SpvStorageClassCrossWorkgroup
1562-  glsl/lower_output_reads: set invariant and precise flags on
1563   temporaries
1564-  nir: replace more nir_load_system_value calls with builder functions
1565-  nir/validate: allow to check against a bitmask of bit_sizes
1566-  nir: add legal bit_sizes to intrinsics
1567-  nir: add bit_size parameter to system values with multiple allowed
1568   bit sizes
1569-  mesa: add MESA_SHADER_KERNEL
1570-  vtn: handle SpvExecutionModelKernel
1571-  nir/spirv: handle ContractionOff execution mode
1572-  gk104/ir: Use the new rcp/rsq in library
1573-  gm107/ir: add fp64 rcp
1574-  gm107/ir: add fp64 rsq
1575-  gallium: add PIPE_CAP_MAX_VARYINGS
1576-  st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
1577-  nir/opt_if: don't mark progress if nothing changes
1578
1579Kenneth Graunke (41):
1580
1581-  intel: Use a URB start offset of 0 for disabled stages.
1582-  st/mesa: Pull nir_lower_wpos_ytransform work into a helper function.
1583-  st/nir: Drop unused parameter from st_nir_assign_uniform_locations().
1584-  st/mesa: Don't record garbage streamout information in the non-SSO
1585   case.
1586-  i915: Delete swizzling detection logic.
1587-  nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().
1588-  nir: Inline lower_clip_vs() into nir_lower_clip_vs().
1589-  nir: Save nir_variable pointers in nir_lower_clip_vs rather than
1590   locs.
1591-  nir: Make nir_lower_clip_vs optionally work with variables.
1592-  i965: Allow only one slot of clip distances to be set on Gen4-5.
1593-  i965: Use a 'nir' temporary rather than poking at brw_program
1594-  i965: Do NIR shader cloning in the caller.
1595-  intel/compiler: Use nir's info when checking uses_streams.
1596-  intel/blorp: Expand blorp_address::offset to be 64 bits.
1597-  i965: Delete dead brw_meta_resolve_color prototype.
1598-  i965: Flip arguments to load_register_reg helpers.
1599-  genxml: Consistently use a numeric "MOCS" field
1600-  i965: Don't override subslice count to 4 on Gen11.
1601-  st/mesa: Drop dead 'passthrough_fs' field.
1602-  st/mesa: Drop !passColor optimization in drawpixels shaders.
1603-  st/mesa: Don't open code the drawpixels vertex shader.
1604-  st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
1605-  st/nir: Gather info after applying lowering FS variant features
1606-  st/nir: Drop unused gl_program parameter in VS input handling helper.
1607-  nir: Fix gl_nir_lower_samplers_as_deref's structure type handling.
1608-  nir: Make gl_nir_lower_samplers use gl_nir_lower_samplers_as_deref
1609-  blorp: Add blorp_get_surface_address to the driver interface.
1610-  blorp: Pass the batch to lookup/upload_shader instead of context
1611-  nir: Allow a non-existent sampler deref in
1612   nir_lower_samplers_as_deref
1613-  st/nir: Lower TES gl_PatchVerticesIn to a constant if linked with a
1614   TCS.
1615-  i965: Drop mark_surface_used mechanism.
1616-  st/mesa: Make an enum for pipeline statistics query result indices.
1617-  st/mesa: Rearrange PIPE_QUERY_PIPELINE_STATISTICS result fetching.
1618-  gallium: Add the ability to query a single pipeline statistics
1619   counter
1620-  st/mesa: Optionally override RGB/RGBX dst alpha blend factors
1621-  gallium: Add forgotten docs for PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS.
1622-  st/mesa: Limit GL_MAX_[NATIVE\_]PROGRAM_PARAMETERS_ARB to 2048
1623-  anv: Put MOCS in the correct location
1624-  nir: Don't reassociate add/mul chains containing only constants
1625-  compiler: Mark clip/cull distance arrays as compact before lowering.
1626-  spirv: Eliminate dead input/output variables after translation.
1627
1628Kirill Burtsev (1):
1629
1630-  loader: free error state, when checking the drawable type
1631
1632Kristian H. Kristensen (14):
1633
1634-  freedreno/a6xx: Clear z32 and separate stencil with blitter
1635-  freedreno/a6xx: Move restore blits to IB
1636-  freedreno/a6xx: Move resolve blits to an IB
1637-  freedreno/a6xx: Clear gmem buffers at flush time
1638-  gallium: Android build fixes
1639-  mesa: Add core support for EXT_multisampled_render_to_texture{,2}
1640-  gallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNT
1641-  st/mesa: Add support for EXT_multisampled_render_to_texture
1642-  freedreno: Add support for EXT_multisampled_render_to_texture
1643-  freedreno: Fix the Makefile.am fix
1644-  glapi: fixup EXT_multisampled_render_to_texture dispatch
1645-  freedreno: Synchronize batch and flush for staging resource
1646-  freedreno/a6xx: Turn on texture tiling by default
1647-  freedreno/a6xx: Emit blitter dst with OUT_RELOCW
1648
1649Leo Liu (2):
1650
1651-  st/va: fix the incorrect max profiles report
1652-  st/va/vp9: set max reference as default of VP9 reference number
1653
1654Lionel Landwerlin (47):
1655
1656-  intel/dump_gpu: add missing gdb option
1657-  intel/sanitize_gpu: add help/gdb options to wrapper
1658-  intel/sanitize_gpu: deal with non page multiple buffer sizes
1659-  intel/sanitize_gpu: add debug message on mmap fail
1660-  intel/decoders: fix instruction base address parsing
1661-  anv: stub internal android code
1662-  anv/android: mark gralloc allocated BOs as external
1663-  intel/dump_gpu: move output option together
1664-  intel/dump_gpu: add platform option
1665-  intel/aub_read: remove useless breaks
1666-  nir/lower_tex: add alpha channel parameter for yuv lowering
1667-  nir/lower_tex: Add AYUV lowering support
1668-  dri: add AYUV format
1669-  i965: add support for sampling from AYUV
1670-  anv: simplify internal address offset
1671-  anv/image: remove unused parameter
1672-  anv/lower_ycbcr: make sure to set 0s on all components
1673-  anv: associate vulkan formats with aspects
1674-  anv: use image aspects rather than computed ones
1675-  anv: move helper function internally
1676-  egl/dri: fix error value with unknown drm format
1677-  intel/decoders: read ring buffer length
1678-  intel/aubinator: fix ring buffer pointer
1679-  intel/aub_viewer: fix dynamic state printing
1680-  intel/aub_viewer: Print blend states properly
1681-  anv: flush pipeline before query result copies
1682-  anv/query: flush render target before copying results
1683-  anv: don't do partial resolve on layer > 0
1684-  intel/aub_viewer: fix shader get_bo
1685-  intel/aub_viewer: fixup 0x address prefix
1686-  intel/aub_viewer: print address of missing shader
1687-  intel/aub_viewer: fix shader view
1688-  intel/aub_viewer: fold binding/sampler table items
1689-  intel/aub_viewer: highlight true booleans
1690-  i965: limit VF caching workaround to gen8/9/10
1691-  intel/blorp: emit VF caching workaround before 3DSTATE_VERTEX_BUFFERS
1692-  i965: include draw_params/derived_draw_params for VF cache workaround
1693-  i965: add CS stall on VF invalidation workaround
1694-  anv: explictly specify format for blorp ccs/mcs op
1695-  anv: flush fast clear colors into compressed surfaces
1696-  anv: fix invalid binding table index computation
1697-  anv: narrow flushing of the render target to buffer writes
1698-  anv: document cache flushes & invalidations
1699-  intel/genxml: add missing MI_PREDICATE compare operations
1700-  vulkan: make generated enum to strings helpers available from c++
1701-  intel: fix urb size for CFL GT1
1702-  intel/compiler: use correct swizzle for replacement
1703
1704Lucas Stach (6):
1705
1706-  etnaviv: use dummy RT buffer when rendering without color buffer
1707-  etnaviv: use surface format directly
1708-  st/dri: allow both render and sampler compatible dma-buf formats
1709-  st/dri: replace format conversion functions with single mapping table
1710-  etnaviv: enable full overwrite in a few more cases
1711-  etnaviv: annotate variables only used in debug build
1712
1713Marek Olšák (94):
1714
1715-  st/va: fix incorrect use of resource_destroy
1716-  ac/surface: remove the overallocation workaround for Vega12
1717-  radeonsi: use better DCC clear codes
1718-  radeonsi: don't set the CB clear color registers for 0/1 clear colors
1719   on Raven2
1720-  gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
1721-  radeonsi: stop command submission with
1722   PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET only
1723-  st/mesa: disable L3 thread pinning
1724-  mesa: mark GL_SR8_EXT non-renderable on GLES
1725-  radeonsi: fix video APIs on Raven2
1726-  gallium/u_tests: add a compute shader test that clears an image
1727-  gallium/u_tests: fix MSVC build by using old-style zero initializers
1728-  mesa/glthread: pass the function name to
1729   \_mesa_glthread_restore_dispatch
1730-  mesa/glthread: enable immediate mode
1731-  drirc: enable glthread for Talos Principle
1732-  st/mesa: regularly re-pin driver threads to the CCX where the app
1733   thread is
1734-  st/mesa: pin driver threads to a fixed CCX when glthread is enabled
1735-  radeonsi: don't send data after write-confirm with BOTTOM_OF_PIPE_TS
1736-  radeonsi: go back to using bottom-of-pipe for beginning of
1737   TIME_ELAPSED
1738-  winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle
1739-  winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create
1740-  radeonsi: clean up primitive binning enablement
1741-  radeonsi: use structured buffer intrinsics for image views
1742-  radeonsi: fix is_oneway_access_only for image stores
1743-  radeonsi: small cleanup for memory opcodes
1744-  tgsi/scan: add more information about bindless usage
1745-  radeonsi/nir: parse more information about bindless usage
1746-  radeonsi: fix is_oneway_access_only for bindless images
1747-  winsys/amdgpu: always reclaim/release slabs if there is not enough
1748   memory
1749-  radeonsi: generalize the slab allocator code to allow layered slab
1750   allocators
1751-  winsys/amdgpu: optimize slab allocation for 2 MB amdgpu page tables
1752-  winsys/amdgpu: clean up code around BO VM alignment
1753-  winsys/amdgpu: use >= instead of > for VM address alignment
1754-  winsys/amdgpu: increase the VM alignment to the MSB of the size for
1755   Gfx9
1756-  winsys/amdgpu: overallocate buffers for faster address translation on
1757   Gfx9
1758-  winsys/amdgpu,radeon: pass vm_alignment to buffer_from_handle
1759-  winsys/amdgpu: use optimal VM alignment for imported buffers
1760-  winsys/amdgpu: use optimal VM alignment for CPU allocations
1761-  radeonsi: allow si_cp_dma_clear_buffer to clear GDS from any IB
1762-  winsys/amdgpu: add support for allocating GDS and OA resources
1763-  radeonsi: add memory management stress tests for GDS
1764-  Revert "winsys/amdgpu: overallocate buffers for faster address
1765   translation on Gfx9"
1766-  st/mesa: expose GL_OES_texture_view
1767-  mesa: expose GL_EXT_texture_view as an alias of GL_OES_texture_view
1768-  mesa: expose EXT_texture_compression_rgtc on GLES
1769-  mesa: expose EXT_texture_compression_bptc in GLES
1770-  mesa: expose AMD_texture_texture4
1771-  st/mesa: expose EXT_render_snorm on GLES
1772-  radeonsi: don't emit redundant PKT3_NUM_INSTANCES packets
1773-  radeonsi: call si_fix_resource_usage for the GS copy shader as well
1774-  radeonsi: make si_cp_wait_mem more configurable
1775-  radeonsi: use u_decomposed_prims_for_vertices instead of
1776   u_prims_for_vertices
1777-  radeonsi: remove unused variables in si_insert_input_ptr
1778-  radeonsi: always unmap texture CPU mappings on 32-bit CPU
1779   architectures
1780-  ac: remove unused variable from ac_build_ddxy
1781-  st/mesa: unify window-system renderbuffer initialization
1782-  st/mesa: don't reference pipe_surface locally in PBO code
1783-  st/mesa: don't leak pipe_surface if pipe_context is not current
1784-  st/dri: fix dri2_format_table for argb1555 and rgb565
1785-  radeonsi: also apply the GS hang workaround to draws without
1786   tessellation
1787-  winsys/amdgpu: fix whitespace
1788-  winsys/amdgpu: use the new BO list API
1789-  radeonsi: fix a u_blitter crash after a shader with FBFETCH
1790-  radeonsi: fix rendering to tiny viewports where the viewport center
1791   is > 8K
1792-  radeonsi: use buffer_store_format_x & xy
1793-  radeonsi: remove redundant call to emit_cache_flush in compute
1794   clear/copy
1795-  radeonsi: compile clear and copy buffer compute shaders on demand
1796-  radeonsi: correct WRITE_DATA.DST_SEL definitions
1797-  radeonsi: fix the top-of-pipe fence on SI
1798-  radeonsi: don't use WRITE_DATA.DST_SEL == MEM_GRBM on >= CIK
1799-  radeonsi: move PKT3_WRITE_DATA generation into a helper function
1800-  gallium: add SINT formats to have exact counterparts to SNORM formats
1801-  gallium/util: add util_format_snorm8_to_sint8 (from radeonsi)
1802-  radeonsi: disable render cond & pipeline stats for internal compute
1803   dispatches
1804-  radeonsi: rename rscreen -> sscreen
1805-  radeonsi: rename rview -> sview
1806-  winsys/amdgpu: rename rfence, rsrc, rdst -> afence, asrc, adst
1807-  radeonsi: remove r600 from comments
1808-  radeonsi: rename r600_resource -> si_resource
1809-  radeonsi: rename rquery -> squery
1810-  radeonsi: rename rsrc -> ssrc, rdst -> sdst
1811-  radeonsi: rename rbo, rbuffer to buf or buffer
1812-  radeonsi: rename rfence -> sfence
1813-  st/mesa: purge framebuffers when unbinding a context
1814-  st/mesa: fix PRIMITIVES_GENERATED query after the "pipeline stat
1815   single" changes
1816-  ac: use the correct LLVM processor name on Raven2
1817-  radeonsi: fix crashing performance counters (division by zero)
1818-  meson: drop the xcb-xrandr version requirement
1819-  gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
1820-  radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
1821-  winsys/amdgpu: don't drop manually added fence dependencies
1822-  radeonsi: add driconf option radeonsi_enable_nir
1823-  radeonsi: always enable NIR for Civilization 6 to fix corruption
1824-  driconf: add Civ6Sub executable for Civilization 6
1825-  tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw
1826   atomics
1827
1828Mario Kleiner (4):
1829
1830-  radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.
1831-  egl/wayland: Allow client->server format conversion for PRIME
1832   offload. (v2)
1833-  egl/wayland-drm: Only announce formats via wl_drm which the driver
1834   supports.
1835-  drirc: Add sddm-greeter to adaptive_sync blacklist.
1836
1837Mark Janes (3):
1838
1839-  Revert "i965/batch: avoid reverting batch buffer if saved state is an
1840   empty"
1841-  Revert "Implementation of egl dri2 drivers for MESA_query_driver"
1842-  Revert "Implement EGL API for MESA_query_driver"
1843
1844Mathias Fröhlich (17):
1845
1846-  mesa: Remove needless indirection in some draw functions.
1847-  mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
1848-  mesa: Use the gl_vertex_array_object::Enabled bitfield.
1849-  mesa: Use gl_vertex_array_object::Enabled for glGet.
1850-  mesa: Remove gl_array_attributes::Enabled.
1851-  mesa: Work with bitmasks when en/dis-abling VAO arrays.
1852-  mesa: Unify glEdgeFlagPointer data type.
1853-  nouveau: Use gl_array_attribute::_ElementSize.
1854-  tnl: Use gl_array_attribute::_ElementSize.
1855-  mesa: Factor out struct gl_vertex_format.
1856-  mesa: Remove unneeded bitfield widths from the VAO.
1857-  mesa/st: Only care about the uploader if it was used.
1858-  mesa/st: Only unmap the uploader that was actually used.
1859-  mesa/st: Factor out array and buffer setup from st_atom_array.c.
1860-  mesa/st: Avoid extra references in the feedback draw function scope.
1861-  mesa/st: Use binding information from the VAO in feedback rendering.
1862-  mesa/st: Make st_pipe_vertex_format static.
1863
1864Matt Turner (41):
1865
1866-  util/ralloc: Switch from DEBUG to NDEBUG
1867-  util/ralloc: Make sizeof(linear_header) a multiple of 8
1868-  nir: Call fflush() at the end of nir_print_shader()
1869-  glsl: Remove unused member variable
1870-  gallivm: Use nextafterf(0.5, 0.0) as rounding constant
1871-  mesa: Revert INTEL_fragment_shader_ordering support
1872-  Revert "st/mesa: silenced unhanded enum warning in
1873   st_glsl_to_tgsi.cpp"
1874-  i965/fs: Handle V/UV immediates in dump_instructions()
1875-  glsl: Add function support to glsl_to_nir
1876-  glsl: Create file to contain software fp64 functions
1877-  glsl: Add "built-in" functions to do ffma(fp64)
1878-  glsl: Add "built-in" functions to do fmin/fmax(fp64)
1879-  glsl: Add "built-in" function to do ffloor(fp64)
1880-  glsl: Add "built-in" functions to do ffract(fp64)
1881-  glsl: Add "built-in" functions to convert bool to double
1882-  nir: Rework nir_lower_constant_initializers() to handle functions
1883-  nir: Tag entrypoint for easy recognition by
1884   nir_shader_get_entrypoint()
1885-  nir: Wire up int64 lowering functions
1886-  nir: Implement lowering of 64-bit shift operations
1887-  nir: Add and set info::uses_64bit
1888-  nir: Create nir_builder in nir_lower_doubles_impl()
1889-  nir: Add lowering support for 64-bit operations to software
1890-  nir: Unset metadata debug bit if no progress made
1891-  intel/compiler: Lower 64-bit MOV/SEL operations
1892-  intel/compiler: Split 64-bit MOV-indirects if needed
1893-  intel/compiler: Avoid false positive assertions
1894-  intel/compiler: Rearrange code to avoid future problems
1895-  intel/compiler: Prevent warnings in the following patch
1896-  intel/compiler: Expand size of the 'nr' field
1897-  intel/compiler: Heap-allocate temporary storage
1898-  i965: Compile fp64 software routines and lower double-ops
1899-  i965: Enable 64-bit GLSL extensions
1900-  i965: Compile fp64 funcs only if we do not have 64-bit hardware
1901   support
1902-  intel/compiler: Reset default flag register in
1903   brw_find_live_channel()
1904-  gallium: Enable ASIMD/NEON on aarch64.
1905-  gallivm: Return true from arch_rounding_available() if NEON is
1906   available
1907-  intel/compiler: Add a file-level description of brw_eu_validate.c
1908-  i965: Always compile fp64 funcs when needed
1909-  nir: Optimize double-precision lower_round_even()
1910-  intel/compiler: Avoid propagating inequality cmods if types are
1911   different
1912-  intel/compiler/test: Add unit test for mismatched signedness
1913   comparison
1914
1915Mauro Rossi (6):
1916
1917-  android: gallium/auxiliary: add include to get u_debug.h header
1918-  android: radv: add libmesa_git_sha1 static dependency
1919-  android: amd/addrlib: update Mesa's copy of addrlib
1920-  android: st/mesa: fix building error due to sched_getcpu()
1921-  android: anv: fix generated files depedencies (v2)
1922-  android: anv: fix libexpat shared dependency
1923
1924Maya Rashish (2):
1925
1926-  radeon: fix printf format specifier.
1927-  configure: fix test portability
1928
1929Michal Srb (2):
1930
1931-  gallium: Constify drisw_loader_funcs struct
1932-  drisw: Use separate drisw_loader_funcs for shm
1933
1934Michel Dänzer (4):
1935
1936-  winsys/amdgpu: Stop using amdgpu_bo_handle_type_kms_noimport
1937-  winsys/amdgpu: Pull in LLVM CFLAGS
1938-  amd/common: Restore v4i32 suffix for llvm.SI.load.const intrinsic
1939-  loader/dri3: Use strlen instead of sizeof for creating VRR property
1940   atom
1941
1942Neha Bhende (1):
1943
1944-  st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
1945
1946Neil Roberts (4):
1947
1948-  freedreno: Add .dir-locals to the common directory
1949-  spirv/nir: handle location decorations on block interface members
1950-  glsl_types: Rename parameter of glsl_count_attribute_slots
1951-  spirv: Don't use special semantics when counting vertex attribute
1952   size
1953
1954Nicholas Kazlauskas (5):
1955
1956-  util: Get program name based on path when possible
1957-  util: Add adaptive_sync driconf option
1958-  drirc: Initial blacklist for adaptive sync
1959-  loader/dri3: Enable adaptive_sync via \_VARIABLE_REFRESH property
1960-  radeonsi: Enable adaptive_sync by default for radeon
1961
1962Nicolai Hähnle (37):
1963
1964-  radv: include LLVM IR in the VK_AMD_shader_info "disassembly"
1965-  radeonsi: fix an out-of-bounds read reported by ASAN
1966-  winsys/amdgpu: add amdgpu_winsys_bo::lock
1967-  winsys/amdgpu: explicitly declare whether buffer_map is permanent or
1968   not
1969-  egl/wayland: rather obvious build fix
1970-  radv: remove dependency on addrlib gfx9_enum.h
1971-  ac/surface/gfx9: let addrlib choose the preferred swizzle kind
1972-  amd/addrlib: update Mesa's copy of addrlib
1973-  meson: link LLVM 'native' component when LLVM is available
1974-  ddebug: simplify watchdog loop and fix crash in the no-timeout case
1975-  ddebug: always flush when requested, even when hang detection is
1976   disabled
1977-  r600: remove redundant semicolon
1978-  amd/sid_tables: add additional python3 compatibility imports
1979-  amd/common: whitespace fixes
1980-  amd/common: add ac_build_ifcc
1981-  amd/common: scan/reduce across waves of a workgroup
1982-  amd/common: add i1 special case to
1983   ac_build_{inclusive,exclusive}_scan
1984-  ac/surface: 3D and cube surfaces are never displayable
1985-  radeonsi: move SI_FORCE_FAMILY functionality to winsys
1986-  radeonsi: extract declare_vs_blit_inputs
1987-  radeonsi: add si_init_draw_functions and make some functions static
1988-  radeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when available
1989-  radeonsi: don't set RAW_WAIT for CP DMA clears
1990-  radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clarify its purpose
1991-  radeonsi: const-ify si_set_tesseval_regs
1992-  radeonsi: show the fixed function TCS in debug dumps
1993-  radeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS
1994-  radeonsi: add an si_set_rw_shader_buffer convenience function
1995-  radeonsi: use si_set_rw_shader_buffer for setting streamout buffers
1996-  radeonsi: track constant buffer bind history in
1997   si_pipe_set_constant_buffer
1998-  radeonsi: move remaining perfcounter code into si_perfcounter.c
1999-  radeonsi: move query suspend logic into the top-level si_query struct
2000-  radeonsi: factor si_query_buffer logic out of si_query_hw
2001-  radeonsi: split perfcounter queries from si_query_hw
2002-  radeonsi: const-ify the si_query_ops
2003-  amd/common: use llvm.amdgcn.s.buffer.load for LLVM 8.0
2004-  amd/common/vi+: enable SMEM loads with GLC=1
2005
2006Niklas Haas (3):
2007
2008-  glsl: fix block member alignment validation for vec3
2009-  radv: correctly use vulkan 1.0 by default
2010-  radv: add device->instance extension dependencies
2011
2012Olivier Fourdan (1):
2013
2014-  wayland/egl: Resize EGL surface on update buffer for swrast
2015
2016Oscar Blumberg (1):
2017
2018-  radeonsi: Fix guardband computation for large render targets
2019
2020Pierre Moreau (2):
2021
2022-  clover/meson: Ignore 'svn' suffix when computing CLANG_RESOURCE_DIR
2023-  meson: Fix with_gallium_icd to with_opencl_icd
2024
2025Plamena Manolova (1):
2026
2027-  nir: Don't lower the local work group size if it's variable.
2028
2029Rafael Antognolli (24):
2030
2031-  intel/genxml: Add register for object preemption.
2032-  i965/gen10+: Enable object level preemption.
2033-  i965/gen9: Add workarounds for object preemption.
2034-  anv/tests: Fix block_pool_no_free test.
2035-  anv/allocator: Add anv_state_table.
2036-  anv/allocator: Add getter for anv_block_pool.
2037-  anv/allocator: Add helper to push states back to the state table.
2038-  anv/allocator: Use anv_state_table on anv_state_pool_alloc.
2039-  anv/allocator: Use anv_state_table on back_alloc too.
2040-  anv/allocator: Remove anv_free_list.
2041-  anv/allocator: Rename anv_free_list2 to anv_free_list.
2042-  anv/allocator: Remove pool->map.
2043-  anv: Update usage of block_pool->bo.
2044-  anv/allocator: Add support for a list of BOs in block pool.
2045-  anv: Split code to add BO dependencies to execbuf.
2046-  anv: Validate the list of BOs from the block pool.
2047-  anv: Remove some asserts.
2048-  anv/allocator: Rework chunk return to the state pool.
2049-  anv/allocator: Add padding information.
2050-  anv/allocator: Enable snooping on block pool and anv_bo_pool BOs.
2051-  anv: Remove state flush.
2052-  anv/allocator: Add support for non-userptr.
2053-  anv/tests: Adding test for the state_pool padding.
2054-  anv/allocator: Avoid race condition in anv_block_pool_map.
2055
2056Ray Zhang (1):
2057
2058-  glx: fix shared memory leak in X11
2059
2060Rhys Kidd (5):
2061
2062-  travis: radeonsi and radv require LLVM 7.0
2063-  meson: libfreedreno depends upon libdrm (for fence support)
2064-  v3d: Wire up core pipe_debug_callback
2065-  vc4: Wire up core pipe_debug_callback
2066-  nv50,nvc0: add missing CAPs for unsupported features
2067
2068Rhys Perry (14):
2069
2070-  nir: fix constness in nir_intrinsic_align()
2071-  ac: refactor visit_load_buffer
2072-  ac: split 16-bit ssbo loads that may not be dword aligned
2073-  radv: don't set surf_index for stencil-only images
2074-  radv: switch from nir_bcsel to nir_b32csel
2075-  ac/nir,radv,radeonsi/nir: use correct indices for interpolation
2076   intrinsics
2077-  nir: fix copy-paste error in nir_lower_constant_initializers
2078-  radv: use dithered alpha-to-coverage
2079-  radv: pass radv_draw_info to radv_emit_draw_registers()
2080-  radv: add missed situations for scissor bug workaround
2081-  radv: avoid context rolls when binding graphics pipelines
2082-  radv: prevent dirtying of dynamic state when it does not change
2083-  radv: bitcast 16-bit outputs to integers
2084-  radv: ensure export arguments are always float
2085
2086Rob Clark (79):
2087
2088-  freedreno: update generated headers
2089-  freedreno/a6xx: fix VSC bug with larger # of tiles
2090-  freedreno/drm: fix unused 'entry' warnings
2091-  freedreno/drm: remove dependency on gallium driver
2092-  freedreno: move drm to common location
2093-  freedreno/ir3: standalone compiler updates
2094-  freedreno: shader_t -> gl_shader_stage
2095-  freedreno: remove shader_stage_name()
2096-  freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUG
2097-  freedreno/ir3: move disasm and optmsgs debug flags
2098-  util: env_var_as_unsigned() helper
2099-  freedreno/ir3: use env_var_as_unsigned()
2100-  freedreno/ir3: some header file cleanup
2101-  freedreno/ir3: remove pipe_stream_output_info dependency
2102-  freedreno/ir3: split up ir3_shader
2103-  freedreno/ir3: remove u_inlines usage
2104-  freedreno: move ir3 to common location
2105-  mesa/st: swap order of clear() and clear_with_quad()
2106-  mesa/st: better colormask check for clear fallback
2107-  freedreno/a6xx: disable LRZ for z32
2108-  freedreno/a6xx: set guardband clip
2109-  freedreno: update generated headers
2110-  freedreno/a3xx: also set FSSUPERTHREADENABLE
2111-  freedreno/a6xx: MSAA
2112-  freedreno: remove unused fd_surface fields
2113-  gallium: fix typo
2114-  freedreno/a5xx+a6xx: remove unused fs/vs pvt mem
2115-  freedreno/drm: fix relocs in nested stateobjs
2116-  freedreno: update generated headers
2117-  freedreno/a6xx: blitter fixes
2118-  freedreno/ir3: don't fetch unused tex components
2119-  freedreno/ir3: sync instr/disasm
2120-  freedreno/ir3: code-motion
2121-  freedreno/ir3: track max flow control depth for a5xx/a6xx
2122-  freedreno/drm: fix memory leak
2123-  nir: fix spelling typo
2124-  mesa/st/nir: fix missing nir_compact_varyings
2125-  freedreno/drm: sync uapi and enable softpin
2126-  freedreno: debug GEM obj names
2127-  freedreno: also set DUMP flag on shaders
2128-  freedreno/ir3: fix crash
2129-  freedreno/ir3: don't remove unused input components
2130-  freedreno/a6xx: fix blitter crash
2131-  gallium/aux: add is_unorm() helper
2132-  freedreno: update generated headers
2133-  freedreno/a6xx: more blitter fixes
2134-  freedreno: move fd_resource_copy_region()
2135-  freedreno/a6xx: fix resource_copy_region()
2136-  freedreno/a6xx: fix corrupted uniforms
2137-  freedreno/ir3: fix fallout of extra assert
2138-  freedreno/ir3: don't treat all inputs/outputs as vec4
2139-  freedreno: combine fd_resource_layer_offset()/fd_resource_offset()
2140-  freedreno/a6xx: simplify special case for 3d layout
2141-  freedreno/a6xx: improve setup_slices() debug msgs
2142-  freedreno: update generated headers
2143-  freedreno/a6xx: fix 3d texture layout
2144-  freedreno: skip depth resolve if not written
2145-  freedreno: rework blit API
2146-  freedreno: try blitter for fd_resource_copy_region()
2147-  freedreno/a6xx: rework blitter API
2148-  freedreno: remove blit_via_copy_region()
2149-  freedreno: fix staging resource size for arrays
2150-  freedreno: make cmdstream bo's read-only to GPU
2151-  freedreno/a6xx: separate stencil restore/resolve fixes
2152-  freedreno/a6xx: move tile_mode to sampler-view CSO
2153-  freedreno/a6xx: fix 3d+tiled layout
2154-  nir/vtn: add caps for some cl related capabilities
2155-  loader: fix the no-modifiers case
2156-  freedreno: core buffer modifier support
2157-  freedreno: set modifier when exporting buffer
2158-  freedreno: limit tiling to PIPE_BIND_SAMPLER_VIEW
2159-  freedreno/a2xx: fix unused variable warning
2160-  freedreno/a5xx: fix blitter nr_samples check
2161-  freedreno/a6xx: fix blitter nr_samples check
2162-  freedreno: stop frob'ing pipe_resource::nr_samples
2163-  freedreno: minor cleanups
2164-  mesa: wire up InvalidateFramebuffer
2165-  freedreno: fix release tarball
2166-  freedreno: more fixing release tarball
2167
2168Rob Herring (3):
2169
2170-  pipe-loader: Fallback to kmsro driver when no matching driver name
2171   found
2172-  kmsro: Add etnaviv renderonly support
2173-  Switch imx to kmsro and remove the imx winsys
2174
2175Robert Foss (3):
2176
2177-  virgl: native fence fd support
2178-  virgl: Clean up fences commit
2179-  virgl: add assert and missing function parameter
2180
2181Rodrigo Vivi (1):
2182
2183-  intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
2184
2185Roland Scheidegger (7):
2186
2187-  gallivm: fix improper clamping of vertex index when fetching gs
2188   inputs
2189-  draw: fix infinite loop in line stippling
2190-  gallivm: remove unused float coord wrapping for aos sampling
2191-  gallivm: use llvm jit code for decoding s3tc
2192-  gallivm: don't use pavg.b intrinsic on llvm >= 6.0
2193-  gallivm: abort when trying to use non-existing intrinsic
2194-  Revert "llvmpipe: Always return some fence in flush (v2)"
2195
2196Sagar Ghuge (14):
2197
2198-  intel/compiler: Disassemble GEN6_SFID_DATAPORT_SAMPLER_CACHE as
2199   dp_sampler
2200-  intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX for scalar region
2201-  intel/compiler: Always print flag subregister number
2202-  nir: Add a new lowering option to lower 3D surfaces from txd to txl.
2203-  glsl: Add "built-in" functions to do uint64_to_fp64(uint64_t)
2204-  glsl: Add "built-in" functions to do int64_to_fp64(int64_t)
2205-  glsl: Add "built-in" functions to do uint64_to_fp32(uint64_t)
2206-  glsl: Add "built-in" functions to do int64_to_fp32(int64_t)
2207-  glsl: Add utility function to round and pack uint64_t value
2208-  glsl: Add "built-in" functions to do fp64_to_uint64(fp64)
2209-  glsl: Add utility function to round and pack int64_t value
2210-  glsl: Add "built-in" functions to do fp64_to_int64(fp64)
2211-  glsl: Add "built-in" functions to do fp32_to_uint64(fp32)
2212-  glsl: Add "built-in" functions to do fp32_to_int64(fp32)
2213
2214Samuel Pitoiset (103):
2215
2216-  radv: remove useless sync after copying query results with compute
2217-  radv: add missing TFB queries support to CmdCopyQueryPoolsResults()
2218-  radv: replace si_emit_wait_fence() with radv_cp_wait_mem()
2219-  radv: more use of radv_cp_wait_mem()
2220-  radv: allocate enough space in CS when copying query results with
2221   compute
2222-  radv: disable conditional rendering for vkCmdCopyQueryPoolResults()
2223-  radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+
2224-  radv: use LOAD_CONTEXT_REG when loading fast clear values
2225-  radv: fix GPU hangs when loading depth/stencil clear values on SI/CIK
2226-  radv: cleanup and document a Hawaii bug with offchip buffers
2227-  radv: clean up setting partial_es_wave for distributed tess on VI
2228-  radv: make use of num_good_cu_per_sh in si_emit_graphics() too
2229-  radv: binding streamout buffers doesn't change context regs
2230-  radv: set PA.SC_CONSERVATIVE_RASTERIZATION.NULL_SQUAD_AA_MASK_ENABLE
2231-  radv: set optimal OVERWRITE_COMBINER_WATERMARK on GFX9
2232-  radv: add a debug option for disabling primitive binning
2233-  radv: enable primitive binning by default
2234-  radv: tidy up radv_set_dcc_need_cmask_elim_pred()
2235-  radv: always clear the FCE predicate after DCC/FMASK/CMASK
2236   decompressions
2237-  radv/winsys: remove the max IBs per submit limit for the fallback
2238   path
2239-  radv/winsys: remove the max IBs per submit limit for the sysmem path
2240-  radv: remove unnecessary goto in the fast clear paths
2241-  radv: add radv_get_htile_fast_clear_value() helper
2242-  radv: add radv_is_fast_clear_{depth,stencil}_allowed() helpers
2243-  radv: check allowed fast HTILE clears a bit earlier
2244-  radv: rewrite the condition that checks allowed depth/stencil values
2245-  radv: implement fast HTILE clears for depth or stencil only on GFX9
2246-  ac/nir: fix intrinsic name string size in visit_image_atomic()
2247-  radv: ignore subpass self-dependencies
2248-  radv: only sync CP DMA for transfer operations or bottom pipe
2249-  radv: remove useless sync after CmdClear{Color,DepthStencil}Image()
2250-  radv: remove useless sync before CmdClear{Color,DepthStencil}Image()
2251-  radv: ignore subpass self-dependencies for CreateRenderPass() too
2252-  radv: remove useless check in emit_fast_color_clear()
2253-  radv: add radv_image_can_fast_clear() helper
2254-  radv: add radv_image_view_can_fast_clear() helper
2255-  radv: add radv_can_fast_clear_{color,depth}() helpers
2256-  radv: simplify a check in emit_fast_color_clear()
2257-  radv: refactor the fast clear path for better re-use
2258-  radv: optimize CmdClear{Color,DepthStencil}Image() for layered
2259   textures
2260-  radv: remove unused pending_clears param in the transition path
2261-  radv: drop few useless state changes when doing color/depth
2262   decompressions
2263-  radv: rework the TC-compat HTILE hardware bug with COND_EXEC
2264-  radv: reset pending_reset_query when flushing caches
2265-  radv: wait on the high 32 bits of timestamp queries
2266-  spirv: add SpvCapabilityInt64Atomics
2267-  radv: expose VK_EXT_scalar_block_layout
2268-  amd: remove support for LLVM 6.0
2269-  gallium: add missing PIPE_CAP_SURFACE_SAMPLE_COUNT default value
2270-  radv: bump reported version to 1.1.90
2271-  radv: add a predicate for reflecting DCC decompression state
2272-  radv: allow to skip DCC decompressions with the new predicate
2273-  radv: switch on EOP when primitive restart is enabled with triangle
2274   strips
2275-  radv: check if addrlib enabled HTILE in radv_image_can_enable_htile()
2276-  radv: don't check if format is depth in radv_image_can_enable_hile()
2277-  radv: report Vulkan version 1.1.90 for real
2278-  ac/nir: remove the bitfield_extract workaround for LLVM 8
2279-  radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8
2280-  radv: fix subpass image transitions with multiviews
2281-  radv: compute optimal VM alignment for imported buffers
2282-  spirv: add support for SpvCapabilityStorageImageMultisample
2283-  ac/nir: restrict fmask lookup to image load intrinsics
2284-  radv: initialize FMASK for images in fully expanded mode
2285-  radv: add support for FMASK expand
2286-  radv: enable shaderStorageImageMultisample feature on GFX8+
2287-  radv: get rid of bunch of KHR suffixes
2288-  radv: enable variable pointers
2289-  radv: skip draws with instance_count == 0
2290-  ac/nir: add get_cache_policy() helper and use it
2291-  ac/nir: set cache policy when loading/storing buffer images
2292-  ac: add missing 16-bit types to glsl_base_to_llvm_type()
2293-  radv: remove unnecessary returns in GetPhysicalDevice*Properties()
2294-  radv: add two small helpers for getting VRAM and visible VRAM sizes
2295-  radv: add support for VK_EXT_memory_budget
2296-  ac/nir: don't trash L1 caches for store operations with writeonly
2297   memory
2298-  radv: drop unused code related to 16 sample locations
2299-  radv: reduce size of the per-queue descriptor BO
2300-  radv: do not write unused descriptors to the per-queue BO
2301-  radv: initialize the per-queue descriptor BO only once
2302-  nir: do not remove varyings used for transform feedback
2303-  nir: fix lowering arrays to elements for XFB outputs
2304-  radv: improve gathering of load_push_constants with dynamic bindings
2305-  radv: remove old_fence parameter from si_cs_emit_write_event_eop()
2306-  radv: only allocate the GFX9 fence and EOP BOs for the gfx queue
2307-  radv: compute the GFX9 fence VA at allocation time
2308-  radv: always pass the GFX9 fence data to si_cs_emit_cache_flush()
2309-  radv: fix computing number of user SGPRs for streamout buffers
2310-  radv: remove radv_userdata_info::indirect field
2311-  radv: simplify allocating user SGPRS for descriptor sets
2312-  radv: set noalias/dereferenceable LLVM attributes based on param
2313   types
2314-  radv: re-enable fast depth clears for 16-bit surfaces on VI
2315-  radv/winsys: fix hash when adding internal buffers
2316-  radv: fix compiler issues with GCC 9
2317-  radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
2318-  radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
2319-  radv: always export gl_SampleMask when the fragment shader uses it
2320-  radv: write the alpha channel of MRT0 when alpha coverage is enabled
2321-  radv: fix writing the alpha channel of MRT0 when alpha coverage is
2322   enabled
2323-  radv: fix out-of-bounds access when copying descriptors BO list
2324-  radv: don't copy buffer descriptors list for samplers
2325-  radv: fix clearing attachments in secondary command buffers
2326-  radv: properly align the fence and EOP bug VA on GFX9
2327-  radv: fix pointSizeRange limits
2328
2329Sergii Romantsov (4):
2330
2331-  autotools: library-dependency when no sse and 32-bit
2332-  i965/batch/debug: Allow log be dumped before assert
2333-  nir: Length of boolean vtn_value now is 1
2334-  dri: meson: do not prefix user provided dri-drivers-path
2335
2336Sonny Jiang (1):
2337
2338-  radeonsi: use compute for resource_copy_region when possible
2339
2340Tapani Pälli (27):
2341
2342-  anv: allow exporting an imported SYNC_FD semaphore type
2343-  anv: add create_flags as part of anv_image
2344-  anv: refactor make_surface to use data from anv_image
2345-  anv: make anv_get_image_format_features public
2346-  anv: add from/to helpers with android and vulkan formats
2347-  anv/android: add GetAndroidHardwareBufferPropertiesANDROID
2348-  anv: add anv_ahw_usage_from_vk_usage helper function
2349-  anv: refactor, remove else block in AllocateMemory
2350-  anv/android: support import/export of AHardwareBuffer objects
2351-  anv/android: add ahardwarebuffer external memory properties
2352-  anv/android: support creating images from external format
2353-  anv: support VkExternalFormatANDROID in
2354   vkCreateSamplerYcbcrConversion
2355-  anv: add VkFormat field as part of anv_format
2356-  anv: support VkSamplerYcbcrConversionInfo in vkCreateImageView
2357-  anv: ignore VkSamplerYcbcrConversion on non-yuv formats
2358-  anv/android: turn on
2359   VK_ANDROID_external_memory_android_hardware_buffer
2360-  dri3: initialize adaptive_sync as false before configQueryb
2361-  intel/isl: move tiled_memcpy static libs from i965 to isl
2362-  anv: do not advertise AHW support if extension not enabled
2363-  nir: cleanup glsl_get_struct_field_offset, glsl_get_explicit_stride
2364-  android: fix build issues with libmesa_anv_gen\* libraries
2365-  mesa: return NULL if we exceed MaxColorAttachments in
2366   get_fb_attachment
2367-  nir: initialize value in copy_prop_vars_block
2368-  anv: retain the is_array state in create_plane_tex_instr_implicit
2369-  anv: release memory allocated by glsl types during spirv_to_nir
2370-  anv: revert "anv: release memory allocated by glsl types during
2371   spirv_to_nir"
2372-  anv: destroy descriptor sets when pool gets destroyed
2373
2374Thomas Hellstrom (9):
2375
2376-  st/xa: Render update. Better support for solid pictures
2377-  st/xa: Support higher color precision for solid pictures
2378-  st/xa: Support a couple of new formats
2379-  st/xa: Fix transformations when we have both source and mask samplers
2380-  st/xa: Minor renderer cleanups
2381-  st/xa: Support Component Alpha with trivial blending
2382-  st/xa: Bump minor
2383-  st/xa: Fix a memory leak
2384-  winsys/svga: Fix a memory leak
2385
2386Timothy Arceri (56):
2387
2388-  nir: allow propagation of if evaluation for bcsel
2389-  nir: fix condition propagation when src has a swizzle
2390-  ac/nir_to_llvm: fix b2f for f64
2391-  nir: add new linking opt nir_link_constant_varyings()
2392-  st/mesa: make use of nir_link_constant_varyings()
2393-  nir: add glsl_type_is_integer() helper
2394-  nir: don't pack varyings ints with floats unless flat
2395-  anv/i965: make use of nir_link_constant_varyings()
2396-  nir: add support for removing redundant stores to copy prop var
2397-  radv: make use of nir_move_out_const_to_consumer()
2398-  nir: small tidy ups for nir_loop_analyze()
2399-  nir: clarify some nit_loop_info member names
2400-  nir: add a new nir_cf_list_clone_and_reinsert() helper
2401-  nir: make use of new nir_cf_list_clone_and_reinsert() helper
2402-  nir: factor out some of the complex loop unroll code to a helper
2403-  nir: rework force_unroll_array_access()
2404-  nir: in loop analysis track actual control flow type
2405-  nir: reword code comment
2406-  nir: detect more induction variables
2407-  nir: fix opt_if_loop_last_continue()
2408-  tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()
2409-  tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()
2410-  radeonsi: remove unrequired param in si_nir_scan_tess_ctrl()
2411-  ac/nir_to_llvm: add ac_are_tessfactors_def_in_all_invocs()
2412-  radeonsi: make use of ac_are_tessfactors_def_in_all_invocs()
2413-  st/glsl_to_nir: call nir_lower_load_const_to_scalar() in the st
2414-  nir: rename nir_link_constant_varyings() nir_link_opt_varyings()
2415-  nir: add can_replace_varying() helper
2416-  nir: rework nir_link_opt_varyings()
2417-  nir: link time opt duplicate varyings
2418-  nir: make nir_opt_remove_phis_impl() static
2419-  nir: make use of does_varying_match() helper
2420-  nir: simplify does_varying_match()
2421-  nir: add rewrite_phi_predecessor_blocks() helper
2422-  nir: merge some basic consecutive ifs
2423-  st/glsl: refactor st_link_nir()
2424-  nir: avoid uninitialized variable warning
2425-  glsl: Copy function out to temp if we don't directly ref a variable
2426-  ac/nir_to_llvm: fix type handling in image code
2427-  radeonsi/nir: get correct type for images inside structs
2428-  ac/nir_to_llvm: fix regression in bindless support
2429-  ac/nir_to_llvm: add support for structs to get_sampler_desc()
2430-  glsl: don't skip GLSL IR opts on first-time compiles
2431-  glsl: be much more aggressive when skipping shader compilation
2432-  Revert "glsl: be much more aggressive when skipping shader
2433   compilation"
2434-  ac/nir_to_llvm: fix interpolateAt\* for arrays
2435-  glsl: be much more aggressive when skipping shader compilation
2436-  radeonsi/nir: add missing piece for bindless image support
2437-  ac/nir_to_llvm: add bindless support for uniform handles
2438-  ac/nir_to_llvm: fix interpolateAt\* for structs
2439-  ac/nir_to_llvm: fix clamp shadow reference for more hardware
2440-  tgsi: remove culldist semantic from docs
2441-  radv/ac: fix some fp16 handling
2442-  glsl: use remap location when serialising uniform program resource
2443   data
2444-  radeonsi: fix query buffer allocation
2445-  glsl: fix shader cache for packed param list
2446
2447Tobias Klausmann (1):
2448
2449-  amd/vulkan: meson build - use radv_deps for libvulkan_radeon
2450
2451Tomasz Figa (1):
2452
2453-  llvmpipe: Always return some fence in flush (v2)
2454
2455Tomeu Vizoso (1):
2456
2457-  etnaviv: Consolidate buffer references from framebuffers
2458
2459Toni Lönnberg (14):
2460
2461-  intel/decoder: Engine parameter for instructions
2462-  intel/decoder: tools: gen_engine to drm_i915_gem_engine_class
2463-  intel/decoder: tools: Use engine for decoding batch instructions
2464-  intel/genxml: Add engine definition to render engine instructions
2465   (gen4)
2466-  intel/genxml: Add engine definition to render engine instructions
2467   (gen45)
2468-  intel/genxml: Add engine definition to render engine instructions
2469   (gen5)
2470-  intel/genxml: Add engine definition to render engine instructions
2471   (gen6)
2472-  intel/genxml: Add engine definition to render engine instructions
2473   (gen7)
2474-  intel/genxml: Add engine definition to render engine instructions
2475   (gen75)
2476-  intel/genxml: Add engine definition to render engine instructions
2477   (gen8)
2478-  intel/genxml: Add engine definition to render engine instructions
2479   (gen9)
2480-  intel/genxml: Add engine definition to render engine instructions
2481   (gen10)
2482-  intel/genxml: Add engine definition to render engine instructions
2483   (gen11)
2484-  intel/aubinator_error_decode: Get rid of warning for missing switch
2485   case
2486
2487Topi Pohjolainen (1):
2488
2489-  i965/icl: Disable prefetching of sampler state entries
2490
2491Veluri Mithun (5):
2492
2493-  Add extension doc for MESA_query_driver
2494-  Implement EGL API for MESA_query_driver
2495-  Implementation of egl dri2 drivers for MESA_query_driver
2496-  egl: Implement EGL API for MESA_query_driver
2497-  egl: Implementation of egl dri2 drivers for MESA_query_driver
2498
2499Vinson Lee (7):
2500
2501-  r600/sb: Fix constant logical operand in assert.
2502-  freedreno: Fix autotools build.
2503-  st/xvmc: Add X11 include path.
2504-  nir/algebraic: Make algebraic_parser_test.sh executable.
2505-  meson: Fix typo.
2506-  meson: Fix libsensors detection.
2507-  meson: Fix typo.
2508
2509Yevhenii Kolesnikov (1):
2510
2511-  i965: Fix allow_higher_compat_version workaround limited by OpenGL
2512   3.0
2513
2514pal1000 (1):
2515
2516-  scons: Compatibility with Scons development version string
2517