1 /*
2  * Copyright © 2008 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27 
28 /** @file brw_queryobj.c
29  *
30  * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31  * GL_EXT_transform_feedback, and friends).
32  *
33  * The hardware provides a PIPE_CONTROL command that can report the number of
34  * fragments that passed the depth test, or the hardware timer.  They are
35  * appropriately synced with the stage of the pipeline for our extensions'
36  * needs.
37  */
38 #include "main/queryobj.h"
39 
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "brw_batch.h"
44 
45 /* As best we know currently, the Gen HW timestamps are 36bits across
46  * all platforms, which we need to account for when calculating a
47  * delta to measure elapsed time.
48  *
49  * The timestamps read via glGetTimestamp() / brw_get_timestamp() sometimes
50  * only have 32bits due to a kernel bug and so in that case we make sure to
51  * treat all raw timestamps as 32bits so they overflow consistently and remain
52  * comparable. (Note: the timestamps being passed here are not from the kernel
53  * so we don't need to be taking the upper 32bits in this buggy kernel case we
54  * are just clipping to 32bits here for consistency.)
55  */
56 uint64_t
brw_raw_timestamp_delta(struct brw_context * brw,uint64_t time0,uint64_t time1)57 brw_raw_timestamp_delta(struct brw_context *brw, uint64_t time0, uint64_t time1)
58 {
59    if (brw->screen->hw_has_timestamp == 2) {
60       /* Kernel clips timestamps to 32bits in this case, so we also clip
61        * PIPE_CONTROL timestamps for consistency.
62        */
63       return (uint32_t)time1 - (uint32_t)time0;
64    } else {
65       if (time0 > time1) {
66          return (1ULL << 36) + time1 - time0;
67       } else {
68          return time1 - time0;
69       }
70    }
71 }
72 
73 /**
74  * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
75  */
76 void
brw_write_timestamp(struct brw_context * brw,struct brw_bo * query_bo,int idx)77 brw_write_timestamp(struct brw_context *brw, struct brw_bo *query_bo, int idx)
78 {
79    const struct intel_device_info *devinfo = &brw->screen->devinfo;
80 
81    if (devinfo->ver == 6) {
82       /* Emit Sandybridge workaround flush: */
83       brw_emit_pipe_control_flush(brw,
84                                   PIPE_CONTROL_CS_STALL |
85                                   PIPE_CONTROL_STALL_AT_SCOREBOARD);
86    }
87 
88    uint32_t flags = PIPE_CONTROL_WRITE_TIMESTAMP;
89 
90    if (devinfo->ver == 9 && devinfo->gt == 4)
91       flags |= PIPE_CONTROL_CS_STALL;
92 
93    brw_emit_pipe_control_write(brw, flags,
94                                query_bo, idx * sizeof(uint64_t), 0);
95 }
96 
97 /**
98  * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
99  */
100 void
brw_write_depth_count(struct brw_context * brw,struct brw_bo * query_bo,int idx)101 brw_write_depth_count(struct brw_context *brw, struct brw_bo *query_bo, int idx)
102 {
103    const struct intel_device_info *devinfo = &brw->screen->devinfo;
104    uint32_t flags = PIPE_CONTROL_WRITE_DEPTH_COUNT | PIPE_CONTROL_DEPTH_STALL;
105 
106    if (devinfo->ver == 9 && devinfo->gt == 4)
107       flags |= PIPE_CONTROL_CS_STALL;
108 
109    if (devinfo->ver >= 10) {
110       /* "Driver must program PIPE_CONTROL with only Depth Stall Enable bit set
111        * prior to programming a PIPE_CONTROL with Write PS Depth Count Post sync
112        * operation."
113        */
114       brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
115    }
116 
117    brw_emit_pipe_control_write(brw, flags,
118                                query_bo, idx * sizeof(uint64_t), 0);
119 }
120 
121 /**
122  * Wait on the query object's BO and calculate the final result.
123  */
124 static void
brw_queryobj_get_results(struct gl_context * ctx,struct brw_query_object * query)125 brw_queryobj_get_results(struct gl_context *ctx,
126                          struct brw_query_object *query)
127 {
128    struct brw_context *brw = brw_context(ctx);
129    UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
130 
131    int i;
132    uint64_t *results;
133 
134    assert(devinfo->ver < 6);
135 
136    if (query->bo == NULL)
137       return;
138 
139    /* If the application has requested the query result, but this batch is
140     * still contributing to it, flush it now so the results will be present
141     * when mapped.
142     */
143    if (brw_batch_references(&brw->batch, query->bo))
144       brw_batch_flush(brw);
145 
146    if (unlikely(brw->perf_debug)) {
147       if (brw_bo_busy(query->bo)) {
148          perf_debug("Stalling on the GPU waiting for a query object.\n");
149       }
150    }
151 
152    results = brw_bo_map(brw, query->bo, MAP_READ);
153    switch (query->Base.Target) {
154    case GL_TIME_ELAPSED_EXT:
155       /* The query BO contains the starting and ending timestamps.
156        * Subtract the two and convert to nanoseconds.
157        */
158       query->Base.Result = brw_raw_timestamp_delta(brw, results[0], results[1]);
159       query->Base.Result = intel_device_info_timebase_scale(devinfo, query->Base.Result);
160       break;
161 
162    case GL_TIMESTAMP:
163       /* The query BO contains a single timestamp value in results[0]. */
164       query->Base.Result = intel_device_info_timebase_scale(devinfo, results[0]);
165 
166       /* Ensure the scaled timestamp overflows according to
167        * GL_QUERY_COUNTER_BITS
168        */
169       query->Base.Result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
170       break;
171 
172    case GL_SAMPLES_PASSED_ARB:
173       /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
174        * value at the start and end of the batchbuffer.  Subtract them to
175        * get the number of fragments which passed the depth test in each
176        * individual batch, and add those differences up to get the number
177        * of fragments for the entire query.
178        *
179        * Note that query->Base.Result may already be non-zero.  We may have
180        * run out of space in the query's BO and allocated a new one.  If so,
181        * this function was already called to accumulate the results so far.
182        */
183       for (i = 0; i < query->last_index; i++) {
184          query->Base.Result += results[i * 2 + 1] - results[i * 2];
185       }
186       break;
187 
188    case GL_ANY_SAMPLES_PASSED:
189    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
190       /* If the starting and ending PS_DEPTH_COUNT from any of the batches
191        * differ, then some fragments passed the depth test.
192        */
193       for (i = 0; i < query->last_index; i++) {
194          if (results[i * 2 + 1] != results[i * 2]) {
195             query->Base.Result = GL_TRUE;
196             break;
197          }
198       }
199       break;
200 
201    default:
202       unreachable("Unrecognized query target in brw_queryobj_get_results()");
203    }
204    brw_bo_unmap(query->bo);
205 
206    /* Now that we've processed the data stored in the query's buffer object,
207     * we can release it.
208     */
209    brw_bo_unreference(query->bo);
210    query->bo = NULL;
211 }
212 
213 /**
214  * The NewQueryObject() driver hook.
215  *
216  * Allocates and initializes a new query object.
217  */
218 static struct gl_query_object *
brw_new_query_object(struct gl_context * ctx,GLuint id)219 brw_new_query_object(struct gl_context *ctx, GLuint id)
220 {
221    struct brw_query_object *query;
222 
223    query = calloc(1, sizeof(struct brw_query_object));
224 
225    query->Base.Id = id;
226    query->Base.Result = 0;
227    query->Base.Active = false;
228    query->Base.Ready = true;
229 
230    return &query->Base;
231 }
232 
233 /**
234  * The DeleteQuery() driver hook.
235  */
236 static void
brw_delete_query(struct gl_context * ctx,struct gl_query_object * q)237 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
238 {
239    struct brw_query_object *query = (struct brw_query_object *)q;
240 
241    brw_bo_unreference(query->bo);
242    _mesa_delete_query(ctx, q);
243 }
244 
245 /**
246  * Gfx4-5 driver hook for glBeginQuery().
247  *
248  * Initializes driver structures and emits any GPU commands required to begin
249  * recording data for the query.
250  */
251 static void
brw_begin_query(struct gl_context * ctx,struct gl_query_object * q)252 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
253 {
254    struct brw_context *brw = brw_context(ctx);
255    struct brw_query_object *query = (struct brw_query_object *)q;
256    UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
257 
258    assert(devinfo->ver < 6);
259 
260    switch (query->Base.Target) {
261    case GL_TIME_ELAPSED_EXT:
262       /* For timestamp queries, we record the starting time right away so that
263        * we measure the full time between BeginQuery and EndQuery.  There's
264        * some debate about whether this is the right thing to do.  Our decision
265        * is based on the following text from the ARB_timer_query extension:
266        *
267        * "(5) Should the extension measure total time elapsed between the full
268        *      completion of the BeginQuery and EndQuery commands, or just time
269        *      spent in the graphics library?
270        *
271        *  RESOLVED:  This extension will measure the total time elapsed
272        *  between the full completion of these commands.  Future extensions
273        *  may implement a query to determine time elapsed at different stages
274        *  of the graphics pipeline."
275        *
276        * We write a starting timestamp now (at index 0).  At EndQuery() time,
277        * we'll write a second timestamp (at index 1), and subtract the two to
278        * obtain the time elapsed.  Notably, this includes time elapsed while
279        * the system was doing other work, such as running other applications.
280        */
281       brw_bo_unreference(query->bo);
282       query->bo =
283          brw_bo_alloc(brw->bufmgr, "timer query", 4096, BRW_MEMZONE_OTHER);
284       brw_write_timestamp(brw, query->bo, 0);
285       break;
286 
287    case GL_ANY_SAMPLES_PASSED:
288    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
289    case GL_SAMPLES_PASSED_ARB:
290       /* For occlusion queries, we delay taking an initial sample until the
291        * first drawing occurs in this batch.  See the reasoning in the comments
292        * for brw_emit_query_begin() below.
293        *
294        * Since we're starting a new query, we need to be sure to throw away
295        * any previous occlusion query results.
296        */
297       brw_bo_unreference(query->bo);
298       query->bo = NULL;
299       query->last_index = -1;
300 
301       brw->query.obj = query;
302 
303       /* Depth statistics on Gfx4 require strange workarounds, so we try to
304        * avoid them when necessary.  They're required for occlusion queries,
305        * so turn them on now.
306        */
307       brw->stats_wm++;
308       brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
309       break;
310 
311    default:
312       unreachable("Unrecognized query target in brw_begin_query()");
313    }
314 }
315 
316 /**
317  * Gfx4-5 driver hook for glEndQuery().
318  *
319  * Emits GPU commands to record a final query value, ending any data capturing.
320  * However, the final result isn't necessarily available until the GPU processes
321  * those commands.  brw_queryobj_get_results() processes the captured data to
322  * produce the final result.
323  */
324 static void
brw_end_query(struct gl_context * ctx,struct gl_query_object * q)325 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
326 {
327    struct brw_context *brw = brw_context(ctx);
328    struct brw_query_object *query = (struct brw_query_object *)q;
329    UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
330 
331    assert(devinfo->ver < 6);
332 
333    switch (query->Base.Target) {
334    case GL_TIME_ELAPSED_EXT:
335       /* Write the final timestamp. */
336       brw_write_timestamp(brw, query->bo, 1);
337       break;
338 
339    case GL_ANY_SAMPLES_PASSED:
340    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
341    case GL_SAMPLES_PASSED_ARB:
342 
343       /* No query->bo means that EndQuery was called after BeginQuery with no
344        * intervening drawing. Rather than doing nothing at all here in this
345        * case, we emit the query_begin and query_end state to the
346        * hardware. This is to guarantee that waiting on the result of this
347        * empty state will cause all previous queries to complete at all, as
348        * required by the OpenGL 4.3 (Core Profile) spec, section 4.2.1:
349        *
350        *    "It must always be true that if any query object returns
351        *     a result available of TRUE, all queries of the same type
352        *     issued prior to that query must also return TRUE."
353        */
354       if (!query->bo) {
355          brw_emit_query_begin(brw);
356       }
357 
358       assert(query->bo);
359 
360       brw_emit_query_end(brw);
361 
362       brw->query.obj = NULL;
363 
364       brw->stats_wm--;
365       brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
366       break;
367 
368    default:
369       unreachable("Unrecognized query target in brw_end_query()");
370    }
371 }
372 
373 /**
374  * The Gfx4-5 WaitQuery() driver hook.
375  *
376  * Wait for a query result to become available and return it.  This is the
377  * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
378  */
brw_wait_query(struct gl_context * ctx,struct gl_query_object * q)379 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
380 {
381    struct brw_query_object *query = (struct brw_query_object *)q;
382    UNUSED const struct intel_device_info *devinfo =
383       &brw_context(ctx)->screen->devinfo;
384 
385    assert(devinfo->ver < 6);
386 
387    brw_queryobj_get_results(ctx, query);
388    query->Base.Ready = true;
389 }
390 
391 /**
392  * The Gfx4-5 CheckQuery() driver hook.
393  *
394  * Checks whether a query result is ready yet.  If not, flushes.
395  * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
396  */
brw_check_query(struct gl_context * ctx,struct gl_query_object * q)397 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
398 {
399    struct brw_context *brw = brw_context(ctx);
400    struct brw_query_object *query = (struct brw_query_object *)q;
401    UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
402 
403    assert(devinfo->ver < 6);
404 
405    /* From the GL_ARB_occlusion_query spec:
406     *
407     *     "Instead of allowing for an infinite loop, performing a
408     *      QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
409     *      not ready yet on the first time it is queried.  This ensures that
410     *      the async query will return true in finite time.
411     */
412    if (query->bo && brw_batch_references(&brw->batch, query->bo))
413       brw_batch_flush(brw);
414 
415    if (query->bo == NULL || !brw_bo_busy(query->bo)) {
416       brw_queryobj_get_results(ctx, query);
417       query->Base.Ready = true;
418    }
419 }
420 
421 /**
422  * Ensure there query's BO has enough space to store a new pair of values.
423  *
424  * If not, gather the existing BO's results and create a new buffer of the
425  * same size.
426  */
427 static void
ensure_bo_has_space(struct gl_context * ctx,struct brw_query_object * query)428 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
429 {
430    struct brw_context *brw = brw_context(ctx);
431    UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
432 
433    assert(devinfo->ver < 6);
434 
435    if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
436 
437       if (query->bo != NULL) {
438          /* The old query BO did not have enough space, so we allocated a new
439           * one.  Gather the results so far (adding up the differences) and
440           * release the old BO.
441           */
442          brw_queryobj_get_results(ctx, query);
443       }
444 
445       query->bo = brw_bo_alloc(brw->bufmgr, "query", 4096, BRW_MEMZONE_OTHER);
446       query->last_index = 0;
447    }
448 }
449 
450 /**
451  * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
452  * primitive drawing.
453  *
454  * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
455  * shared among all applications using the GPU.  However, our query value
456  * needs to only include fragments generated by our application/GL context.
457  *
458  * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
459  * each batchbuffer (technically, the first primitive drawn and flush time).
460  * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
461  * caused by a batchbuffer.  Since there is no preemption inside batches,
462  * this is guaranteed to only measure the effects of our current application.
463  *
464  * Adding each of these differences (in case drawing is done over many batches)
465  * produces the final expected value.
466  *
467  * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
468  * as part of the context state, so this is unnecessary, and skipped.
469  */
470 void
brw_emit_query_begin(struct brw_context * brw)471 brw_emit_query_begin(struct brw_context *brw)
472 {
473    struct gl_context *ctx = &brw->ctx;
474    struct brw_query_object *query = brw->query.obj;
475 
476    /* Skip if we're not doing any queries, or we've already recorded the
477     * initial query value for this batchbuffer.
478     */
479    if (!query || brw->query.begin_emitted)
480       return;
481 
482    ensure_bo_has_space(ctx, query);
483 
484    brw_write_depth_count(brw, query->bo, query->last_index * 2);
485 
486    brw->query.begin_emitted = true;
487 }
488 
489 /**
490  * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
491  * (for non-hardware context platforms).
492  *
493  * See the explanation in brw_emit_query_begin().
494  */
495 void
brw_emit_query_end(struct brw_context * brw)496 brw_emit_query_end(struct brw_context *brw)
497 {
498    struct brw_query_object *query = brw->query.obj;
499 
500    if (!brw->query.begin_emitted)
501       return;
502 
503    brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
504 
505    brw->query.begin_emitted = false;
506    query->last_index++;
507 }
508 
509 /**
510  * Driver hook for glQueryCounter().
511  *
512  * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
513  * current GPU time.  This is unlike GL_TIME_ELAPSED, which measures the
514  * time while the query is active.
515  */
516 void
brw_query_counter(struct gl_context * ctx,struct gl_query_object * q)517 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
518 {
519    struct brw_context *brw = brw_context(ctx);
520    struct brw_query_object *query = (struct brw_query_object *) q;
521 
522    assert(q->Target == GL_TIMESTAMP);
523 
524    brw_bo_unreference(query->bo);
525    query->bo =
526       brw_bo_alloc(brw->bufmgr, "timestamp query", 4096, BRW_MEMZONE_OTHER);
527    brw_write_timestamp(brw, query->bo, 0);
528 
529    query->flushed = false;
530 }
531 
532 /**
533  * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
534  *
535  * This is used to implement the GetTimestamp() driver hook.
536  */
537 static uint64_t
brw_get_timestamp(struct gl_context * ctx)538 brw_get_timestamp(struct gl_context *ctx)
539 {
540    struct brw_context *brw = brw_context(ctx);
541    const struct intel_device_info *devinfo = &brw->screen->devinfo;
542    uint64_t result = 0;
543 
544    switch (brw->screen->hw_has_timestamp) {
545    case 3: /* New kernel, always full 36bit accuracy */
546       brw_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
547       break;
548    case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
549       brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
550       result = result >> 32;
551       break;
552    case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
553       brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
554       break;
555    }
556 
557    /* Scale to nanosecond units */
558    result = intel_device_info_timebase_scale(devinfo, result);
559 
560    /* Ensure the scaled timestamp overflows according to
561     * GL_QUERY_COUNTER_BITS.  Technically this isn't required if
562     * querying GL_TIMESTAMP via glGetInteger but it seems best to keep
563     * QueryObject and GetInteger timestamps consistent.
564     */
565    result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
566    return result;
567 }
568 
569 /**
570  * Is this type of query written by PIPE_CONTROL?
571  */
572 bool
brw_is_query_pipelined(struct brw_query_object * query)573 brw_is_query_pipelined(struct brw_query_object *query)
574 {
575    switch (query->Base.Target) {
576    case GL_TIMESTAMP:
577    case GL_TIME_ELAPSED:
578    case GL_ANY_SAMPLES_PASSED:
579    case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
580    case GL_SAMPLES_PASSED_ARB:
581       return true;
582 
583    case GL_PRIMITIVES_GENERATED:
584    case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
585    case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
586    case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
587    case GL_VERTICES_SUBMITTED_ARB:
588    case GL_PRIMITIVES_SUBMITTED_ARB:
589    case GL_VERTEX_SHADER_INVOCATIONS_ARB:
590    case GL_GEOMETRY_SHADER_INVOCATIONS:
591    case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
592    case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
593    case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
594    case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
595    case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
596    case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
597    case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
598       return false;
599 
600    default:
601       unreachable("Unrecognized query target in is_query_pipelined()");
602    }
603 }
604 
605 /* Initialize query object functions used on all generations. */
brw_init_common_queryobj_functions(struct dd_function_table * functions)606 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
607 {
608    functions->NewQueryObject = brw_new_query_object;
609    functions->DeleteQuery = brw_delete_query;
610    functions->GetTimestamp = brw_get_timestamp;
611 }
612 
613 /* Initialize Gfx4/5-specific query object functions. */
gfx4_init_queryobj_functions(struct dd_function_table * functions)614 void gfx4_init_queryobj_functions(struct dd_function_table *functions)
615 {
616    functions->BeginQuery = brw_begin_query;
617    functions->EndQuery = brw_end_query;
618    functions->CheckQuery = brw_check_query;
619    functions->WaitQuery = brw_wait_query;
620    functions->QueryCounter = brw_query_counter;
621 }
622