1 /*
2  * Copyright 2010 Red Hat Inc.
3  *           2010 Jerome Glisse
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors: Dave Airlie <airlied@redhat.com>
25  *          Jerome Glisse <jglisse@redhat.com>
26  */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30 
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_draw.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38 #include "tgsi/tgsi_scan.h"
39 #include "tgsi/tgsi_ureg.h"
40 
41 #include "nir.h"
42 #include "nir/nir_to_tgsi_info.h"
43 #include "tgsi/tgsi_from_mesa.h"
44 
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)45 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
46 {
47 	assert(!cb->buf);
48 	cb->buf = CALLOC(1, 4 * num_dw);
49 	cb->max_num_dw = num_dw;
50 }
51 
r600_release_command_buffer(struct r600_command_buffer * cb)52 void r600_release_command_buffer(struct r600_command_buffer *cb)
53 {
54 	FREE(cb->buf);
55 }
56 
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)57 void r600_add_atom(struct r600_context *rctx,
58 		   struct r600_atom *atom,
59 		   unsigned id)
60 {
61 	assert(id < R600_NUM_ATOMS);
62 	assert(rctx->atoms[id] == NULL);
63 	rctx->atoms[id] = atom;
64 	atom->id = id;
65 }
66 
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)67 void r600_init_atom(struct r600_context *rctx,
68 		    struct r600_atom *atom,
69 		    unsigned id,
70 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
71 		    unsigned num_dw)
72 {
73 	atom->emit = (void*)emit;
74 	atom->num_dw = num_dw;
75 	r600_add_atom(rctx, atom, id);
76 }
77 
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)78 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 	r600_emit_command_buffer(&rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
81 }
82 
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)83 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
84 {
85 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
86 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
87 	unsigned alpha_ref = a->sx_alpha_ref;
88 
89 	if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
90 		alpha_ref &= ~0x1FFF;
91 	}
92 
93 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
94 			       a->sx_alpha_test_control |
95 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
96 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
97 }
98 
r600_memory_barrier(struct pipe_context * ctx,unsigned flags)99 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
100 {
101 	struct r600_context *rctx = (struct r600_context *)ctx;
102 
103 	if (!(flags & ~PIPE_BARRIER_UPDATE))
104 		return;
105 
106 	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
107 		rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
108 
109 	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
110 		     PIPE_BARRIER_SHADER_BUFFER |
111 		     PIPE_BARRIER_TEXTURE |
112 		     PIPE_BARRIER_IMAGE |
113 		     PIPE_BARRIER_STREAMOUT_BUFFER |
114 		     PIPE_BARRIER_GLOBAL_BUFFER)) {
115 		rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
116 			R600_CONTEXT_INV_TEX_CACHE;
117 	}
118 
119 	if (flags & (PIPE_BARRIER_FRAMEBUFFER|
120 		     PIPE_BARRIER_IMAGE))
121 		rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
122 
123 	rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
124 }
125 
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)126 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
127 {
128 	struct r600_context *rctx = (struct r600_context *)ctx;
129 
130 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
131 		       R600_CONTEXT_FLUSH_AND_INV_CB |
132 		       R600_CONTEXT_FLUSH_AND_INV |
133 		       R600_CONTEXT_WAIT_3D_IDLE;
134 	rctx->framebuffer.do_update_surf_dirtiness = true;
135 }
136 
r600_conv_pipe_prim(unsigned prim)137 static unsigned r600_conv_pipe_prim(unsigned prim)
138 {
139 	static const unsigned prim_conv[] = {
140 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
141 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
142 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
143 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
144 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
145 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
146 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
147 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
148 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
149 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
150 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
151 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
152 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
153 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
154 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
155 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
156 	};
157 	assert(prim < ARRAY_SIZE(prim_conv));
158 	return prim_conv[prim];
159 }
160 
r600_conv_prim_to_gs_out(unsigned mode)161 unsigned r600_conv_prim_to_gs_out(unsigned mode)
162 {
163 	static const int prim_conv[] = {
164 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
165 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
168 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
170 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
171 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
174 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
175 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
176 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
177 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
178 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
179 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
180 	};
181 	assert(mode < ARRAY_SIZE(prim_conv));
182 
183 	return prim_conv[mode];
184 }
185 
186 /* common state between evergreen and r600 */
187 
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)188 static void r600_bind_blend_state_internal(struct r600_context *rctx,
189 		struct r600_blend_state *blend, bool blend_disable)
190 {
191 	unsigned color_control;
192 	bool update_cb = false;
193 
194 	rctx->alpha_to_one = blend->alpha_to_one;
195 	rctx->dual_src_blend = blend->dual_src_blend;
196 
197 	if (!blend_disable) {
198 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
199 		color_control = blend->cb_color_control;
200 	} else {
201 		/* Blending is disabled. */
202 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
203 		color_control = blend->cb_color_control_no_blend;
204 	}
205 
206 	/* Update derived states. */
207 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
208 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
209 		update_cb = true;
210 	}
211 	if (rctx->b.chip_class <= R700 &&
212 	    rctx->cb_misc_state.cb_color_control != color_control) {
213 		rctx->cb_misc_state.cb_color_control = color_control;
214 		update_cb = true;
215 	}
216 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
217 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
218 		update_cb = true;
219 	}
220 	if (update_cb) {
221 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
222 	}
223 	if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
224 		rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
225 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
226 	}
227 }
228 
r600_bind_blend_state(struct pipe_context * ctx,void * state)229 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
230 {
231 	struct r600_context *rctx = (struct r600_context *)ctx;
232 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
233 
234 	if (!blend) {
235 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
236 		return;
237 	}
238 
239 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
240 }
241 
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)242 static void r600_set_blend_color(struct pipe_context *ctx,
243 				 const struct pipe_blend_color *state)
244 {
245 	struct r600_context *rctx = (struct r600_context *)ctx;
246 
247 	rctx->blend_color.state = *state;
248 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
249 }
250 
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)251 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
252 {
253 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
254 	struct pipe_blend_color *state = &rctx->blend_color.state;
255 
256 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
257 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
258 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
259 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
260 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
261 }
262 
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)263 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
264 {
265 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
266 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
267 
268 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
269 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
270 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
271 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
272 	if (a->last_draw_was_indirect) {
273 		a->last_draw_was_indirect = false;
274 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
275 	}
276 }
277 
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)278 static void r600_set_clip_state(struct pipe_context *ctx,
279 				const struct pipe_clip_state *state)
280 {
281 	struct r600_context *rctx = (struct r600_context *)ctx;
282 
283 	rctx->clip_state.state = *state;
284 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
285 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
286 }
287 
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref state)288 static void r600_set_stencil_ref(struct pipe_context *ctx,
289 				 const struct r600_stencil_ref state)
290 {
291 	struct r600_context *rctx = (struct r600_context *)ctx;
292 
293 	rctx->stencil_ref.state = state;
294 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
295 }
296 
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)297 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
298 {
299 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
300 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
301 
302 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
303 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
304 			 S_028430_STENCILREF(a->state.ref_value[0]) |
305 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
306 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
307 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
308 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
309 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
310 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
311 }
312 
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref state)313 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
314 				      const struct pipe_stencil_ref state)
315 {
316 	struct r600_context *rctx = (struct r600_context *)ctx;
317 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
318 	struct r600_stencil_ref ref;
319 
320 	rctx->stencil_ref.pipe_state = state;
321 
322 	if (!dsa)
323 		return;
324 
325 	ref.ref_value[0] = state.ref_value[0];
326 	ref.ref_value[1] = state.ref_value[1];
327 	ref.valuemask[0] = dsa->valuemask[0];
328 	ref.valuemask[1] = dsa->valuemask[1];
329 	ref.writemask[0] = dsa->writemask[0];
330 	ref.writemask[1] = dsa->writemask[1];
331 
332 	r600_set_stencil_ref(ctx, ref);
333 }
334 
r600_bind_dsa_state(struct pipe_context * ctx,void * state)335 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
336 {
337 	struct r600_context *rctx = (struct r600_context *)ctx;
338 	struct r600_dsa_state *dsa = state;
339 	struct r600_stencil_ref ref;
340 
341 	if (!state) {
342 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
343 		return;
344 	}
345 
346 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
347 
348 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
349 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
350 	ref.valuemask[0] = dsa->valuemask[0];
351 	ref.valuemask[1] = dsa->valuemask[1];
352 	ref.writemask[0] = dsa->writemask[0];
353 	ref.writemask[1] = dsa->writemask[1];
354 	if (rctx->zwritemask != dsa->zwritemask) {
355 		rctx->zwritemask = dsa->zwritemask;
356 		if (rctx->b.chip_class >= EVERGREEN) {
357 			/* work around some issue when not writing to zbuffer
358 			 * we are having lockup on evergreen so do not enable
359 			 * hyperz when not writing zbuffer
360 			 */
361 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
362 		}
363 	}
364 
365 	r600_set_stencil_ref(ctx, ref);
366 
367 	/* Update alphatest state. */
368 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
369 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
370 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
371 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
372 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
373 	}
374 }
375 
r600_bind_rs_state(struct pipe_context * ctx,void * state)376 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
377 {
378 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
379 	struct r600_context *rctx = (struct r600_context *)ctx;
380 
381 	if (!state)
382 		return;
383 
384 	rctx->rasterizer = rs;
385 
386 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
387 
388 	if (rs->offset_enable &&
389 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
390 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
391 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
392 		rctx->poly_offset_state.offset_units = rs->offset_units;
393 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
394 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
395 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
396 	}
397 
398 	/* Update clip_misc_state. */
399 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
400 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
401 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
402 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
403 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
404 	}
405 
406 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
407 
408 	/* Re-emit PA_SC_LINE_STIPPLE. */
409 	rctx->last_primitive_type = -1;
410 }
411 
r600_delete_rs_state(struct pipe_context * ctx,void * state)412 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
413 {
414 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
415 
416 	r600_release_command_buffer(&rs->buffer);
417 	FREE(rs);
418 }
419 
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)420 static void r600_sampler_view_destroy(struct pipe_context *ctx,
421 				      struct pipe_sampler_view *state)
422 {
423 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
424 
425 	if (view->tex_resource->gpu_address &&
426 	    view->tex_resource->b.b.target == PIPE_BUFFER)
427 		list_delinit(&view->list);
428 
429 	pipe_resource_reference(&state->texture, NULL);
430 	FREE(view);
431 }
432 
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)433 void r600_sampler_states_dirty(struct r600_context *rctx,
434 			       struct r600_sampler_states *state)
435 {
436 	if (state->dirty_mask) {
437 		if (state->dirty_mask & state->has_bordercolor_mask) {
438 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
439 		}
440 		state->atom.num_dw =
441 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
442 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
443 		r600_mark_atom_dirty(rctx, &state->atom);
444 	}
445 }
446 
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)447 static void r600_bind_sampler_states(struct pipe_context *pipe,
448 			       enum pipe_shader_type shader,
449 			       unsigned start,
450 			       unsigned count, void **states)
451 {
452 	struct r600_context *rctx = (struct r600_context *)pipe;
453 	struct r600_textures_info *dst = &rctx->samplers[shader];
454 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
455 	int seamless_cube_map = -1;
456 	unsigned i;
457 	/* This sets 1-bit for states with index >= count. */
458 	uint32_t disable_mask = ~((1ull << count) - 1);
459 	/* These are the new states set by this function. */
460 	uint32_t new_mask = 0;
461 
462 	assert(start == 0); /* XXX fix below */
463 
464 	if (!states) {
465 		disable_mask = ~0u;
466 		count = 0;
467 	}
468 
469 	for (i = 0; i < count; i++) {
470 		struct r600_pipe_sampler_state *rstate = rstates[i];
471 
472 		if (rstate == dst->states.states[i]) {
473 			continue;
474 		}
475 
476 		if (rstate) {
477 			if (rstate->border_color_use) {
478 				dst->states.has_bordercolor_mask |= 1 << i;
479 			} else {
480 				dst->states.has_bordercolor_mask &= ~(1 << i);
481 			}
482 			seamless_cube_map = rstate->seamless_cube_map;
483 
484 			new_mask |= 1 << i;
485 		} else {
486 			disable_mask |= 1 << i;
487 		}
488 	}
489 
490 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
491 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
492 
493 	dst->states.enabled_mask &= ~disable_mask;
494 	dst->states.dirty_mask &= dst->states.enabled_mask;
495 	dst->states.enabled_mask |= new_mask;
496 	dst->states.dirty_mask |= new_mask;
497 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
498 
499 	r600_sampler_states_dirty(rctx, &dst->states);
500 
501 	/* Seamless cubemap state. */
502 	if (rctx->b.chip_class <= R700 &&
503 	    seamless_cube_map != -1 &&
504 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
505 		/* change in TA_CNTL_AUX need a pipeline flush */
506 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
507 		rctx->seamless_cube_map.enabled = seamless_cube_map;
508 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
509 	}
510 }
511 
r600_delete_sampler_state(struct pipe_context * ctx,void * state)512 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
513 {
514 	free(state);
515 }
516 
r600_delete_blend_state(struct pipe_context * ctx,void * state)517 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
518 {
519 	struct r600_context *rctx = (struct r600_context *)ctx;
520 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
521 
522 	if (rctx->blend_state.cso == state) {
523 		ctx->bind_blend_state(ctx, NULL);
524 	}
525 
526 	r600_release_command_buffer(&blend->buffer);
527 	r600_release_command_buffer(&blend->buffer_no_blend);
528 	FREE(blend);
529 }
530 
r600_delete_dsa_state(struct pipe_context * ctx,void * state)531 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
532 {
533 	struct r600_context *rctx = (struct r600_context *)ctx;
534 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
535 
536 	if (rctx->dsa_state.cso == state) {
537 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
538 	}
539 
540 	r600_release_command_buffer(&dsa->buffer);
541 	free(dsa);
542 }
543 
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)544 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
545 {
546 	struct r600_context *rctx = (struct r600_context *)ctx;
547 
548 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
549 }
550 
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)551 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
552 {
553 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
554 	if (shader)
555 		r600_resource_reference(&shader->buffer, NULL);
556 	FREE(shader);
557 }
558 
r600_vertex_buffers_dirty(struct r600_context * rctx)559 void r600_vertex_buffers_dirty(struct r600_context *rctx)
560 {
561 	if (rctx->vertex_buffer_state.dirty_mask) {
562 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
563 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
564 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
565 	}
566 }
567 
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,const struct pipe_vertex_buffer * input)568 static void r600_set_vertex_buffers(struct pipe_context *ctx,
569 				    unsigned start_slot, unsigned count,
570 				    unsigned unbind_num_trailing_slots,
571 				    bool take_ownership,
572 				    const struct pipe_vertex_buffer *input)
573 {
574 	struct r600_context *rctx = (struct r600_context *)ctx;
575 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
576 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
577 	unsigned i;
578 	uint32_t disable_mask = 0;
579 	/* These are the new buffers set by this function. */
580 	uint32_t new_buffer_mask = 0;
581 
582 	/* Set vertex buffers. */
583 	if (input) {
584 		for (i = 0; i < count; i++) {
585 			if ((input[i].buffer.resource != vb[i].buffer.resource) ||
586 			    (vb[i].stride != input[i].stride) ||
587 			    (vb[i].buffer_offset != input[i].buffer_offset) ||
588 			    (vb[i].is_user_buffer != input[i].is_user_buffer)) {
589 				if (input[i].buffer.resource) {
590 					vb[i].stride = input[i].stride;
591 					vb[i].buffer_offset = input[i].buffer_offset;
592 					if (take_ownership) {
593 						pipe_resource_reference(&vb[i].buffer.resource, NULL);
594 						vb[i].buffer.resource = input[i].buffer.resource;
595 					} else {
596 						pipe_resource_reference(&vb[i].buffer.resource,
597 									input[i].buffer.resource);
598 					}
599 					new_buffer_mask |= 1 << i;
600 					r600_context_add_resource_size(ctx, input[i].buffer.resource);
601 				} else {
602 					pipe_resource_reference(&vb[i].buffer.resource, NULL);
603 					disable_mask |= 1 << i;
604 				}
605 			}
606 		}
607 	} else {
608 		for (i = 0; i < count; i++) {
609 			pipe_resource_reference(&vb[i].buffer.resource, NULL);
610 		}
611 		disable_mask = ((1ull << count) - 1);
612 	}
613 
614 	for (i = 0; i < unbind_num_trailing_slots; i++) {
615 		pipe_resource_reference(&vb[count + i].buffer.resource, NULL);
616 	}
617 	disable_mask |= ((1ull << unbind_num_trailing_slots) - 1) << count;
618 
619 	disable_mask <<= start_slot;
620 	new_buffer_mask <<= start_slot;
621 
622 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
623 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
624 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
625 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
626 
627 	r600_vertex_buffers_dirty(rctx);
628 }
629 
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)630 void r600_sampler_views_dirty(struct r600_context *rctx,
631 			      struct r600_samplerview_state *state)
632 {
633 	if (state->dirty_mask) {
634 		state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
635 				     util_bitcount(state->dirty_mask);
636 		r600_mark_atom_dirty(rctx, &state->atom);
637 	}
638 }
639 
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)640 static void r600_set_sampler_views(struct pipe_context *pipe,
641 				   enum pipe_shader_type shader,
642 				   unsigned start, unsigned count,
643 				   unsigned unbind_num_trailing_slots,
644 				   bool take_ownership,
645 				   struct pipe_sampler_view **views)
646 {
647 	struct r600_context *rctx = (struct r600_context *) pipe;
648 	struct r600_textures_info *dst = &rctx->samplers[shader];
649 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
650 	uint32_t dirty_sampler_states_mask = 0;
651 	unsigned i;
652 	/* This sets 1-bit for textures with index >= count. */
653 	uint32_t disable_mask = ~((1ull << count) - 1);
654 	/* These are the new textures set by this function. */
655 	uint32_t new_mask = 0;
656 
657 	/* Set textures with index >= count to NULL. */
658 	uint32_t remaining_mask;
659 
660 	assert(start == 0); /* XXX fix below */
661 
662 	if (!views) {
663 		disable_mask = ~0u;
664 		count = 0;
665 	}
666 
667 	remaining_mask = dst->views.enabled_mask & disable_mask;
668 
669 	while (remaining_mask) {
670 		i = u_bit_scan(&remaining_mask);
671 		assert(dst->views.views[i]);
672 
673 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
674 	}
675 
676 	for (i = 0; i < count; i++) {
677 		if (rviews[i] == dst->views.views[i]) {
678 			if (take_ownership) {
679 				struct pipe_sampler_view *view = views[i];
680 				pipe_sampler_view_reference(&view, NULL);
681 			}
682 			continue;
683 		}
684 
685 		if (rviews[i]) {
686 			struct r600_texture *rtex =
687 				(struct r600_texture*)rviews[i]->base.texture;
688 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
689 
690 			if (!is_buffer && rtex->db_compatible) {
691 				dst->views.compressed_depthtex_mask |= 1 << i;
692 			} else {
693 				dst->views.compressed_depthtex_mask &= ~(1 << i);
694 			}
695 
696 			/* Track compressed colorbuffers. */
697 			if (!is_buffer && rtex->cmask.size) {
698 				dst->views.compressed_colortex_mask |= 1 << i;
699 			} else {
700 				dst->views.compressed_colortex_mask &= ~(1 << i);
701 			}
702 
703 			/* Changing from array to non-arrays textures and vice versa requires
704 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
705 			if (rctx->b.chip_class <= R700 &&
706 			    (dst->states.enabled_mask & (1 << i)) &&
707 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
708 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
709 				dirty_sampler_states_mask |= 1 << i;
710 			}
711 
712 			if (take_ownership) {
713 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
714 				dst->views.views[i] = (struct r600_pipe_sampler_view*)views[i];
715 			} else {
716 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
717 			}
718 			new_mask |= 1 << i;
719 			r600_context_add_resource_size(pipe, views[i]->texture);
720 		} else {
721 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
722 			disable_mask |= 1 << i;
723 		}
724 	}
725 
726 	dst->views.enabled_mask &= ~disable_mask;
727 	dst->views.dirty_mask &= dst->views.enabled_mask;
728 	dst->views.enabled_mask |= new_mask;
729 	dst->views.dirty_mask |= new_mask;
730 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
731 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
732 	dst->views.dirty_buffer_constants = TRUE;
733 	r600_sampler_views_dirty(rctx, &dst->views);
734 
735 	if (dirty_sampler_states_mask) {
736 		dst->states.dirty_mask |= dirty_sampler_states_mask;
737 		r600_sampler_states_dirty(rctx, &dst->states);
738 	}
739 }
740 
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)741 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
742 {
743 	uint32_t mask = views->enabled_mask;
744 
745 	while (mask) {
746 		unsigned i = u_bit_scan(&mask);
747 		struct pipe_resource *res = views->views[i]->base.texture;
748 
749 		if (res && res->target != PIPE_BUFFER) {
750 			struct r600_texture *rtex = (struct r600_texture *)res;
751 
752 			if (rtex->cmask.size) {
753 				views->compressed_colortex_mask |= 1 << i;
754 			} else {
755 				views->compressed_colortex_mask &= ~(1 << i);
756 			}
757 		}
758 	}
759 }
760 
r600_get_hw_atomic_count(const struct pipe_context * ctx,enum pipe_shader_type shader)761 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
762 				    enum pipe_shader_type shader)
763 {
764 	const struct r600_context *rctx = (struct r600_context *)ctx;
765 	int value = 0;
766 	switch (shader) {
767 	case PIPE_SHADER_FRAGMENT:
768 	case PIPE_SHADER_COMPUTE:
769 	default:
770 		break;
771 	case PIPE_SHADER_VERTEX:
772 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
773 		break;
774 	case PIPE_SHADER_GEOMETRY:
775 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
776 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
777 		break;
778 	case PIPE_SHADER_TESS_EVAL:
779 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
780 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
781 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
782 		break;
783 	case PIPE_SHADER_TESS_CTRL:
784 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
785 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
786 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
787 			rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
788 		break;
789 	}
790 	return value;
791 }
792 
r600_update_compressed_colortex_mask_images(struct r600_image_state * images)793 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
794 {
795 	uint32_t mask = images->enabled_mask;
796 
797 	while (mask) {
798 		unsigned i = u_bit_scan(&mask);
799 		struct pipe_resource *res = images->views[i].base.resource;
800 
801 		if (res && res->target != PIPE_BUFFER) {
802 			struct r600_texture *rtex = (struct r600_texture *)res;
803 
804 			if (rtex->cmask.size) {
805 				images->compressed_colortex_mask |= 1 << i;
806 			} else {
807 				images->compressed_colortex_mask &= ~(1 << i);
808 			}
809 		}
810 	}
811 }
812 
813 /* Compute the key for the hw shader variant */
r600_shader_selector_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)814 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
815 		const struct r600_pipe_shader_selector *sel,
816 		union r600_shader_key *key)
817 {
818 	const struct r600_context *rctx = (struct r600_context *)ctx;
819 	memset(key, 0, sizeof(*key));
820 
821 	switch (sel->type) {
822 	case PIPE_SHADER_VERTEX: {
823 		key->vs.as_ls = (rctx->tes_shader != NULL);
824 		if (!key->vs.as_ls)
825 			key->vs.as_es = (rctx->gs_shader != NULL);
826 
827 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
828 			key->vs.as_gs_a = true;
829 			key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
830 		}
831 		key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
832 		break;
833 	}
834 	case PIPE_SHADER_GEOMETRY:
835 		key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
836 		key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
837 		break;
838 	case PIPE_SHADER_FRAGMENT: {
839 		if (rctx->ps_shader->info.images_declared)
840 			key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
841 		key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
842 		key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
843 		key->ps.alpha_to_one = rctx->alpha_to_one &&
844 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
845 				      !rctx->framebuffer.cb0_is_integer;
846 		key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
847                 key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;
848 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
849 		if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend) {
850 			key->ps.nr_cbufs = 2;
851 			key->ps.dual_source_blend = 1;
852 		}
853 		break;
854 	}
855 	case PIPE_SHADER_TESS_EVAL:
856 		key->tes.as_es = (rctx->gs_shader != NULL);
857 		key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
858 		break;
859 	case PIPE_SHADER_TESS_CTRL:
860 		key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
861 		key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
862 		break;
863 	case PIPE_SHADER_COMPUTE:
864 		break;
865 	default:
866 		assert(0);
867 	}
868 }
869 
870 static void
r600_shader_precompile_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)871 r600_shader_precompile_key(const struct pipe_context *ctx,
872 			   const struct r600_pipe_shader_selector *sel,
873 			   union r600_shader_key *key)
874 {
875 	memset(key, 0, sizeof(*key));
876 
877 	switch (sel->type) {
878 	case PIPE_SHADER_VERTEX:
879 	case PIPE_SHADER_TESS_EVAL:
880 		/* Assume no tess or GS for setting .as_es.  In order to
881 		 * precompile with es, we'd need the other shaders we're linked
882 		 * with (see the link_shader screen method)
883 		 */
884 		break;
885 
886 	case PIPE_SHADER_GEOMETRY:
887 		break;
888 
889 	case PIPE_SHADER_FRAGMENT:
890 		key->ps.image_size_const_offset = sel->info.file_max[TGSI_FILE_IMAGE];
891 
892 		/* This is used for gl_FragColor output expansion to the number
893 		 * of color buffers bound, but also with sb it'll drop outputs
894 		 * to unused cbufs.
895 		 */
896 		key->ps.nr_cbufs = sel->info.file_max[TGSI_FILE_OUTPUT] + 1;
897 		break;
898 
899 	case PIPE_SHADER_TESS_CTRL:
900 		/* Prim mode comes from the TES, but we need some valid value. */
901 		key->tcs.prim_mode = PIPE_PRIM_TRIANGLES;
902 		break;
903 
904 	case PIPE_SHADER_COMPUTE:
905 		break;
906 
907 	default:
908 		unreachable("bad shader stage");
909 		break;
910 	}
911 }
912 
913 /* Select the hw shader variant depending on the current state.
914  * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty,bool precompile)915 int r600_shader_select(struct pipe_context *ctx,
916         struct r600_pipe_shader_selector* sel,
917         bool *dirty, bool precompile)
918 {
919 	union r600_shader_key key;
920 	struct r600_pipe_shader * shader = NULL;
921 	int r;
922 
923 	if (precompile)
924 		r600_shader_precompile_key(ctx, sel, &key);
925 	else
926 		r600_shader_selector_key(ctx, sel, &key);
927 
928 	/* Check if we don't need to change anything.
929 	 * This path is also used for most shaders that don't need multiple
930 	 * variants, it will cost just a computation of the key and this
931 	 * test. */
932 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
933 		return 0;
934 	}
935 
936 	/* lookup if we have other variants in the list */
937 	if (sel->num_shaders > 1) {
938 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
939 
940 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
941 			p = c;
942 			c = c->next_variant;
943 		}
944 
945 		if (c) {
946 			p->next_variant = c->next_variant;
947 			shader = c;
948 		}
949 	}
950 
951 	if (unlikely(!shader)) {
952 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
953 		shader->selector = sel;
954 
955 		r = r600_pipe_shader_create(ctx, shader, key);
956 		if (unlikely(r)) {
957 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
958 				 sel->type, r);
959 			sel->current = NULL;
960 			FREE(shader);
961 			return r;
962 		}
963 
964 		memcpy(&shader->key, &key, sizeof(key));
965 		sel->num_shaders++;
966 	}
967 
968 	if (dirty)
969 		*dirty = true;
970 
971 	shader->next_variant = sel->current;
972 	sel->current = shader;
973 
974 	return 0;
975 }
976 
r600_create_shader_state_tokens(struct pipe_context * ctx,const void * prog,enum pipe_shader_ir ir,unsigned pipe_shader_type)977 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
978 								  const void *prog, enum pipe_shader_ir ir,
979 								  unsigned pipe_shader_type)
980 {
981 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
982 
983 	sel->type = pipe_shader_type;
984 	if (ir == PIPE_SHADER_IR_TGSI) {
985 		sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
986 		tgsi_scan_shader(sel->tokens, &sel->info);
987 	} else if (ir == PIPE_SHADER_IR_NIR){
988 		sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
989 		nir_tgsi_scan_shader(sel->nir, &sel->info, true);
990 	}
991 	return sel;
992 }
993 
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)994 static void *r600_create_shader_state(struct pipe_context *ctx,
995 			       const struct pipe_shader_state *state,
996 			       unsigned pipe_shader_type)
997 {
998 	int i;
999 	struct r600_pipe_shader_selector *sel;
1000 
1001 	if (state->type == PIPE_SHADER_IR_TGSI)
1002 		sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
1003 	else if (state->type == PIPE_SHADER_IR_NIR) {
1004 		sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
1005 	} else
1006 		assert(0 && "Unknown shader type\n");
1007 
1008 	sel->ir_type = state->type;
1009 	sel->so = state->stream_output;
1010 
1011 	switch (pipe_shader_type) {
1012 	case PIPE_SHADER_GEOMETRY:
1013 		sel->gs_output_prim =
1014 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
1015 		sel->gs_max_out_vertices =
1016 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
1017 		sel->gs_num_invocations =
1018 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
1019 		break;
1020 	case PIPE_SHADER_VERTEX:
1021 	case PIPE_SHADER_TESS_CTRL:
1022 		sel->lds_patch_outputs_written_mask = 0;
1023 		sel->lds_outputs_written_mask = 0;
1024 
1025 		for (i = 0; i < sel->info.num_outputs; i++) {
1026 			unsigned name = sel->info.output_semantic_name[i];
1027 			unsigned index = sel->info.output_semantic_index[i];
1028 
1029 			switch (name) {
1030 			case TGSI_SEMANTIC_TESSINNER:
1031 			case TGSI_SEMANTIC_TESSOUTER:
1032 			case TGSI_SEMANTIC_PATCH:
1033 				sel->lds_patch_outputs_written_mask |=
1034 					1ull << r600_get_lds_unique_index(name, index);
1035 				break;
1036 			default:
1037 				sel->lds_outputs_written_mask |=
1038 					1ull << r600_get_lds_unique_index(name, index);
1039 			}
1040 		}
1041 		break;
1042 	default:
1043 		break;
1044 	}
1045 
1046 	/* Precompile the shader with the expected shader key, to reduce jank at
1047 	 * draw time. Also produces output for shader-db.
1048 	 */
1049 	bool dirty;
1050 	r600_shader_select(ctx, sel, &dirty, true);
1051 
1052 	return sel;
1053 }
1054 
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1055 static void *r600_create_ps_state(struct pipe_context *ctx,
1056 					 const struct pipe_shader_state *state)
1057 {
1058 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
1059 }
1060 
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1061 static void *r600_create_vs_state(struct pipe_context *ctx,
1062 					 const struct pipe_shader_state *state)
1063 {
1064 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
1065 }
1066 
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1067 static void *r600_create_gs_state(struct pipe_context *ctx,
1068 					 const struct pipe_shader_state *state)
1069 {
1070 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1071 }
1072 
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1073 static void *r600_create_tcs_state(struct pipe_context *ctx,
1074 					 const struct pipe_shader_state *state)
1075 {
1076 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1077 }
1078 
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1079 static void *r600_create_tes_state(struct pipe_context *ctx,
1080 					 const struct pipe_shader_state *state)
1081 {
1082 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1083 }
1084 
r600_bind_ps_state(struct pipe_context * ctx,void * state)1085 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1086 {
1087 	struct r600_context *rctx = (struct r600_context *)ctx;
1088 
1089 	if (!state)
1090 		state = rctx->dummy_pixel_shader;
1091 
1092 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1093 }
1094 
r600_get_vs_info(struct r600_context * rctx)1095 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1096 {
1097 	if (rctx->gs_shader)
1098 		return &rctx->gs_shader->info;
1099 	else if (rctx->tes_shader)
1100 		return &rctx->tes_shader->info;
1101 	else if (rctx->vs_shader)
1102 		return &rctx->vs_shader->info;
1103 	else
1104 		return NULL;
1105 }
1106 
r600_bind_vs_state(struct pipe_context * ctx,void * state)1107 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1108 {
1109 	struct r600_context *rctx = (struct r600_context *)ctx;
1110 
1111 	if (!state || rctx->vs_shader == state)
1112 		return;
1113 
1114 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1115 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1116 
1117         if (rctx->vs_shader->so.num_outputs)
1118            rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1119 }
1120 
r600_bind_gs_state(struct pipe_context * ctx,void * state)1121 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1122 {
1123 	struct r600_context *rctx = (struct r600_context *)ctx;
1124 
1125 	if (state == rctx->gs_shader)
1126 		return;
1127 
1128 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1129 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1130 
1131 	if (!state)
1132 		return;
1133 
1134         if (rctx->gs_shader->so.num_outputs)
1135            rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1136 }
1137 
r600_bind_tcs_state(struct pipe_context * ctx,void * state)1138 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1139 {
1140 	struct r600_context *rctx = (struct r600_context *)ctx;
1141 
1142 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1143 }
1144 
r600_bind_tes_state(struct pipe_context * ctx,void * state)1145 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1146 {
1147 	struct r600_context *rctx = (struct r600_context *)ctx;
1148 
1149 	if (state == rctx->tes_shader)
1150 		return;
1151 
1152 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1153 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1154 
1155 	if (!state)
1156 		return;
1157 
1158         if (rctx->tes_shader->so.num_outputs)
1159            rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1160 }
1161 
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)1162 void r600_delete_shader_selector(struct pipe_context *ctx,
1163 				 struct r600_pipe_shader_selector *sel)
1164 {
1165 	struct r600_pipe_shader *p = sel->current, *c;
1166 	while (p) {
1167 		c = p->next_variant;
1168 		r600_pipe_shader_destroy(ctx, p);
1169 		free(p);
1170 		p = c;
1171 	}
1172 
1173 	if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1174 		free(sel->tokens);
1175 		/* We might have converted the TGSI shader to a NIR shader */
1176 		if (sel->nir)
1177 			ralloc_free(sel->nir);
1178 	}
1179 	else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1180 		ralloc_free(sel->nir);
1181 	free(sel);
1182 }
1183 
1184 
r600_delete_ps_state(struct pipe_context * ctx,void * state)1185 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1186 {
1187 	struct r600_context *rctx = (struct r600_context *)ctx;
1188 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1189 
1190 	if (rctx->ps_shader == sel) {
1191 		rctx->ps_shader = NULL;
1192 	}
1193 
1194 	r600_delete_shader_selector(ctx, sel);
1195 }
1196 
r600_delete_vs_state(struct pipe_context * ctx,void * state)1197 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1198 {
1199 	struct r600_context *rctx = (struct r600_context *)ctx;
1200 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1201 
1202 	if (rctx->vs_shader == sel) {
1203 		rctx->vs_shader = NULL;
1204 	}
1205 
1206 	r600_delete_shader_selector(ctx, sel);
1207 }
1208 
1209 
r600_delete_gs_state(struct pipe_context * ctx,void * state)1210 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1211 {
1212 	struct r600_context *rctx = (struct r600_context *)ctx;
1213 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1214 
1215 	if (rctx->gs_shader == sel) {
1216 		rctx->gs_shader = NULL;
1217 	}
1218 
1219 	r600_delete_shader_selector(ctx, sel);
1220 }
1221 
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1222 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1223 {
1224 	struct r600_context *rctx = (struct r600_context *)ctx;
1225 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1226 
1227 	if (rctx->tcs_shader == sel) {
1228 		rctx->tcs_shader = NULL;
1229 	}
1230 
1231 	r600_delete_shader_selector(ctx, sel);
1232 }
1233 
r600_delete_tes_state(struct pipe_context * ctx,void * state)1234 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1235 {
1236 	struct r600_context *rctx = (struct r600_context *)ctx;
1237 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1238 
1239 	if (rctx->tes_shader == sel) {
1240 		rctx->tes_shader = NULL;
1241 	}
1242 
1243 	r600_delete_shader_selector(ctx, sel);
1244 }
1245 
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1246 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1247 {
1248 	if (state->dirty_mask) {
1249 		state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1250 								   : util_bitcount(state->dirty_mask)*19;
1251 		r600_mark_atom_dirty(rctx, &state->atom);
1252 	}
1253 }
1254 
r600_set_constant_buffer(struct pipe_context * ctx,enum pipe_shader_type shader,uint index,bool take_ownership,const struct pipe_constant_buffer * input)1255 static void r600_set_constant_buffer(struct pipe_context *ctx,
1256 				     enum pipe_shader_type shader, uint index,
1257 				     bool take_ownership,
1258 				     const struct pipe_constant_buffer *input)
1259 {
1260 	struct r600_context *rctx = (struct r600_context *)ctx;
1261 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1262 	struct pipe_constant_buffer *cb;
1263 	const uint8_t *ptr;
1264 
1265 	/* Note that the gallium frontend can unbind constant buffers by
1266 	 * passing NULL here.
1267 	 */
1268 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1269 		state->enabled_mask &= ~(1 << index);
1270 		state->dirty_mask &= ~(1 << index);
1271 		pipe_resource_reference(&state->cb[index].buffer, NULL);
1272 		return;
1273 	}
1274 
1275 	cb = &state->cb[index];
1276 	cb->buffer_size = input->buffer_size;
1277 
1278 	ptr = input->user_buffer;
1279 
1280 	if (ptr) {
1281 		/* Upload the user buffer. */
1282 		if (R600_BIG_ENDIAN) {
1283 			uint32_t *tmpPtr;
1284 			unsigned i, size = input->buffer_size;
1285 
1286 			if (!(tmpPtr = malloc(size))) {
1287 				R600_ERR("Failed to allocate BE swap buffer.\n");
1288 				return;
1289 			}
1290 
1291 			for (i = 0; i < size / 4; ++i) {
1292 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1293 			}
1294 
1295 			u_upload_data(ctx->stream_uploader, 0, size, 256,
1296                                       tmpPtr, &cb->buffer_offset, &cb->buffer);
1297 			free(tmpPtr);
1298 		} else {
1299 			u_upload_data(ctx->stream_uploader, 0,
1300                                       input->buffer_size, 256, ptr,
1301                                       &cb->buffer_offset, &cb->buffer);
1302 		}
1303 		/* account it in gtt */
1304 		rctx->b.gtt += input->buffer_size;
1305 	} else {
1306 		/* Setup the hw buffer. */
1307 		cb->buffer_offset = input->buffer_offset;
1308 		if (take_ownership) {
1309 			pipe_resource_reference(&cb->buffer, NULL);
1310 			cb->buffer = input->buffer;
1311 		} else {
1312 			pipe_resource_reference(&cb->buffer, input->buffer);
1313 		}
1314 		r600_context_add_resource_size(ctx, input->buffer);
1315 	}
1316 
1317 	state->enabled_mask |= 1 << index;
1318 	state->dirty_mask |= 1 << index;
1319 	r600_constant_buffers_dirty(rctx, state);
1320 }
1321 
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1322 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1323 {
1324 	struct r600_context *rctx = (struct r600_context*)pipe;
1325 
1326 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1327 		return;
1328 
1329 	rctx->sample_mask.sample_mask = sample_mask;
1330 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1331 }
1332 
r600_update_driver_const_buffers(struct r600_context * rctx,bool compute_only)1333 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1334 {
1335 	int sh, size;
1336 	void *ptr;
1337 	struct pipe_constant_buffer cb;
1338 	int start, end;
1339 
1340 	start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1341 	end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1342 
1343 	for (sh = start; sh < end; sh++) {
1344 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1345 		if (!info->vs_ucp_dirty &&
1346 		    !info->texture_const_dirty &&
1347 		    !info->ps_sample_pos_dirty &&
1348 		    !info->tcs_default_levels_dirty &&
1349 		    !info->cs_block_grid_size_dirty)
1350 			continue;
1351 
1352 		ptr = info->constants;
1353 		size = info->alloc_size;
1354 		if (info->vs_ucp_dirty) {
1355 			assert(sh == PIPE_SHADER_VERTEX);
1356 			if (!size) {
1357 				ptr = rctx->clip_state.state.ucp;
1358 				size = R600_UCP_SIZE;
1359 			} else {
1360 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1361 			}
1362 			info->vs_ucp_dirty = false;
1363 		}
1364 
1365 		else if (info->ps_sample_pos_dirty) {
1366 			assert(sh == PIPE_SHADER_FRAGMENT);
1367 			if (!size) {
1368 				ptr = rctx->sample_positions;
1369 				size = R600_UCP_SIZE;
1370 			} else {
1371 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1372 			}
1373 			info->ps_sample_pos_dirty = false;
1374 		}
1375 
1376 		else if (info->cs_block_grid_size_dirty) {
1377 			assert(sh == PIPE_SHADER_COMPUTE);
1378 			if (!size) {
1379 				ptr = rctx->cs_block_grid_sizes;
1380 				size = R600_CS_BLOCK_GRID_SIZE;
1381 			} else {
1382 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1383 			}
1384 			info->cs_block_grid_size_dirty = false;
1385 		}
1386 
1387 		else if (info->tcs_default_levels_dirty) {
1388 			/*
1389 			 * We'd only really need this for default tcs shader.
1390 			 */
1391 			assert(sh == PIPE_SHADER_TESS_CTRL);
1392 			if (!size) {
1393 				ptr = rctx->tess_state;
1394 				size = R600_TCS_DEFAULT_LEVELS_SIZE;
1395 			} else {
1396 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1397 			}
1398 			info->tcs_default_levels_dirty = false;
1399 		}
1400 
1401 		if (info->texture_const_dirty) {
1402 			assert (ptr);
1403 			assert (size);
1404 			if (sh == PIPE_SHADER_VERTEX)
1405 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1406 			if (sh == PIPE_SHADER_FRAGMENT)
1407 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1408 			if (sh == PIPE_SHADER_COMPUTE)
1409 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1410 			if (sh == PIPE_SHADER_TESS_CTRL)
1411 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1412 		}
1413 		info->texture_const_dirty = false;
1414 
1415 		cb.buffer = NULL;
1416 		cb.user_buffer = ptr;
1417 		cb.buffer_offset = 0;
1418 		cb.buffer_size = size;
1419 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, &cb);
1420 		pipe_resource_reference(&cb.buffer, NULL);
1421 	}
1422 }
1423 
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,unsigned array_size,uint32_t * base_offset)1424 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1425 				   unsigned array_size, uint32_t *base_offset)
1426 {
1427 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1428 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
1429 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1430 		info->alloc_size = array_size + R600_UCP_SIZE;
1431 	}
1432 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1433 	info->texture_const_dirty = true;
1434 	*base_offset = R600_UCP_SIZE;
1435 	return info->constants;
1436 }
1437 /*
1438  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1439  * doesn't require full swizzles it does need masking and setting alpha
1440  * to one, so we setup a set of 5 constants with the masks + alpha value
1441  * then in the shader, we AND the 4 components with 0xffffffff or 0,
1442  * then OR the alpha with the value given here.
1443  * We use a 6th constant to store the txq buffer size in
1444  * we use 7th slot for number of cube layers in a cube map array.
1445  */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1446 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1447 {
1448 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1449 	int bits;
1450 	uint32_t array_size;
1451 	int i, j;
1452 	uint32_t *constants;
1453 	uint32_t base_offset;
1454 	if (!samplers->views.dirty_buffer_constants)
1455 		return;
1456 
1457 	samplers->views.dirty_buffer_constants = FALSE;
1458 
1459 	bits = util_last_bit(samplers->views.enabled_mask);
1460 	array_size = bits * 8 * sizeof(uint32_t);
1461 
1462 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1463 
1464 	for (i = 0; i < bits; i++) {
1465 		if (samplers->views.enabled_mask & (1 << i)) {
1466 			int offset = (base_offset / 4) + i * 8;
1467 			const struct util_format_description *desc;
1468 			desc = util_format_description(samplers->views.views[i]->base.format);
1469 
1470 			for (j = 0; j < 4; j++)
1471 				if (j < desc->nr_channels)
1472 					constants[offset+j] = 0xffffffff;
1473 				else
1474 					constants[offset+j] = 0x0;
1475 			if (desc->nr_channels < 4) {
1476 				if (desc->channel[0].pure_integer)
1477 					constants[offset+4] = 1;
1478 				else
1479 					constants[offset+4] = fui(1.0);
1480 			} else
1481 				constants[offset + 4] = 0;
1482 
1483 			constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1484 				            util_format_get_blocksize(samplers->views.views[i]->base.format);
1485 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1486 		}
1487 	}
1488 
1489 }
1490 
1491 /* On evergreen we store one value
1492  * 1. number of cube layers in a cube map array.
1493  */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1494 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1495 {
1496 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1497 	struct r600_image_state *images = NULL;
1498 	int bits, sview_bits, img_bits;
1499 	uint32_t array_size;
1500 	int i;
1501 	uint32_t *constants;
1502 	uint32_t base_offset;
1503 
1504 	if (shader_type == PIPE_SHADER_FRAGMENT) {
1505 		images = &rctx->fragment_images;
1506 	} else if (shader_type == PIPE_SHADER_COMPUTE) {
1507 		images = &rctx->compute_images;
1508 	}
1509 
1510 	if (!samplers->views.dirty_buffer_constants &&
1511 	    !(images && images->dirty_buffer_constants))
1512 		return;
1513 
1514 	if (images)
1515 		images->dirty_buffer_constants = FALSE;
1516 	samplers->views.dirty_buffer_constants = FALSE;
1517 
1518 	bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1519 	if (images)
1520 		bits += util_last_bit(images->enabled_mask);
1521 	img_bits = bits;
1522 
1523 	array_size = bits * sizeof(uint32_t);
1524 
1525 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1526 					  &base_offset);
1527 
1528 	for (i = 0; i < sview_bits; i++) {
1529 		if (samplers->views.enabled_mask & (1 << i)) {
1530 			uint32_t offset = (base_offset / 4) + i;
1531 			constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1532 		}
1533 	}
1534 	if (images) {
1535 		for (i = sview_bits; i < img_bits; i++) {
1536 			int idx = i - sview_bits;
1537 			if (images->enabled_mask & (1 << idx)) {
1538 				uint32_t offset = (base_offset / 4) + i;
1539 				constants[offset] = images->views[idx].base.resource->array_size / 6;
1540 			}
1541 		}
1542 	}
1543 }
1544 
1545 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1546 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1547 {
1548 	struct pipe_context *ctx = &rctx->b.b;
1549 
1550 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1551 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1552 
1553 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
1554 	for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1555 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1556 		/* Also fill in center-zeroed positions used for interpolateAtSample */
1557 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1558 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1559 	}
1560 
1561 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1562 }
1563 
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1564 static void update_shader_atom(struct pipe_context *ctx,
1565 			       struct r600_shader_state *state,
1566 			       struct r600_pipe_shader *shader)
1567 {
1568 	struct r600_context *rctx = (struct r600_context *)ctx;
1569 
1570 	state->shader = shader;
1571 	if (shader) {
1572 		state->atom.num_dw = shader->command_buffer.num_dw;
1573 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1574 	} else {
1575 		state->atom.num_dw = 0;
1576 	}
1577 	r600_mark_atom_dirty(rctx, &state->atom);
1578 }
1579 
update_gs_block_state(struct r600_context * rctx,unsigned enable)1580 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1581 {
1582 	if (rctx->shader_stages.geom_enable != enable) {
1583 		rctx->shader_stages.geom_enable = enable;
1584 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1585 	}
1586 
1587 	if (rctx->gs_rings.enable != enable) {
1588 		rctx->gs_rings.enable = enable;
1589 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1590 
1591 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1592 			unsigned size = 0x1C000;
1593 			rctx->gs_rings.esgs_ring.buffer =
1594 					pipe_buffer_create(rctx->b.b.screen, 0,
1595 							PIPE_USAGE_DEFAULT, size);
1596 			rctx->gs_rings.esgs_ring.buffer_size = size;
1597 
1598 			size = 0x4000000;
1599 
1600 			rctx->gs_rings.gsvs_ring.buffer =
1601 					pipe_buffer_create(rctx->b.b.screen, 0,
1602 							PIPE_USAGE_DEFAULT, size);
1603 			rctx->gs_rings.gsvs_ring.buffer_size = size;
1604 		}
1605 
1606 		if (enable) {
1607 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1608 					R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.esgs_ring);
1609 			if (rctx->tes_shader) {
1610 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1611 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1612 			} else {
1613 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1614 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1615 			}
1616 		} else {
1617 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1618 					R600_GS_RING_CONST_BUFFER, false, NULL);
1619 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1620 					R600_GS_RING_CONST_BUFFER, false, NULL);
1621 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1622 					R600_GS_RING_CONST_BUFFER, false, NULL);
1623 		}
1624 	}
1625 }
1626 
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1627 static void r600_update_clip_state(struct r600_context *rctx,
1628 				   struct r600_pipe_shader *current)
1629 {
1630 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1631 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1632 	    current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1633 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1634 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1635 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1636 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1637 		rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1638 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1639 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1640 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1641 	}
1642 }
1643 
r600_generate_fixed_func_tcs(struct r600_context * rctx)1644 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1645 {
1646 	struct ureg_src const0, const1;
1647 	struct ureg_dst tessouter, tessinner;
1648 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1649 
1650 	if (!ureg)
1651 		return; /* if we get here, we're screwed */
1652 
1653 	assert(!rctx->fixed_func_tcs_shader);
1654 
1655 	ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1656 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1657 				    R600_BUFFER_INFO_CONST_BUFFER);
1658 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1659 				    R600_BUFFER_INFO_CONST_BUFFER);
1660 
1661 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1662 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1663 
1664 	ureg_MOV(ureg, tessouter, const0);
1665 	ureg_MOV(ureg, tessinner, const1);
1666 	ureg_END(ureg);
1667 
1668 	rctx->fixed_func_tcs_shader =
1669 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1670 }
1671 
r600_update_compressed_resource_state(struct r600_context * rctx,bool compute_only)1672 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1673 {
1674 	unsigned i;
1675 	unsigned counter;
1676 
1677 	counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1678 	if (counter != rctx->b.last_compressed_colortex_counter) {
1679 		rctx->b.last_compressed_colortex_counter = counter;
1680 
1681 		if (compute_only) {
1682 			r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1683 		} else {
1684 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1685 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1686 			}
1687 		}
1688 		if (!compute_only)
1689 			r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1690 		r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1691 	}
1692 
1693 	/* Decompress textures if needed. */
1694 	for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1695 		struct r600_samplerview_state *views = &rctx->samplers[i].views;
1696 
1697 		if (compute_only)
1698 			if (i != PIPE_SHADER_COMPUTE)
1699 				continue;
1700 		if (views->compressed_depthtex_mask) {
1701 			r600_decompress_depth_textures(rctx, views);
1702 		}
1703 		if (views->compressed_colortex_mask) {
1704 			r600_decompress_color_textures(rctx, views);
1705 		}
1706 	}
1707 
1708 	{
1709 		struct r600_image_state *istate;
1710 
1711 		if (!compute_only) {
1712 			istate = &rctx->fragment_images;
1713 			if (istate->compressed_depthtex_mask)
1714 				r600_decompress_depth_images(rctx, istate);
1715 			if (istate->compressed_colortex_mask)
1716 				r600_decompress_color_images(rctx, istate);
1717 		}
1718 
1719 		istate = &rctx->compute_images;
1720 		if (istate->compressed_depthtex_mask)
1721 			r600_decompress_depth_images(rctx, istate);
1722 		if (istate->compressed_colortex_mask)
1723 			r600_decompress_color_images(rctx, istate);
1724 	}
1725 }
1726 
1727 /* update MEM_SCRATCH buffers if needed */
r600_setup_scratch_area_for_shader(struct r600_context * rctx,struct r600_pipe_shader * shader,struct r600_scratch_buffer * scratch,unsigned ring_base_reg,unsigned item_size_reg,unsigned ring_size_reg)1728 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1729 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1730 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1731 {
1732 	unsigned num_ses = rctx->screen->b.info.max_se;
1733 	unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1734 	unsigned nthreads = 128;
1735 
1736 	unsigned itemsize = shader->scratch_space_needed * 4;
1737 	unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1738 
1739 	if (scratch->dirty ||
1740 		unlikely(shader->scratch_space_needed != scratch->item_size ||
1741 		size > scratch->size)) {
1742 		struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
1743 
1744 		scratch->dirty = false;
1745 
1746 		if (size > scratch->size) {
1747 			// Release prior one if any
1748 			if (scratch->buffer) {
1749 				pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1750 			}
1751 
1752 			scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1753 				PIPE_USAGE_DEFAULT, size);
1754 			if (scratch->buffer) {
1755 				scratch->size = size;
1756 			}
1757 		}
1758 
1759 		scratch->item_size = shader->scratch_space_needed;
1760 
1761 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1762 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1763 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1764 
1765 		// multi-SE chips need programming per SE
1766 		for (unsigned se = 0; se < num_ses; se++) {
1767 			struct r600_resource *rbuffer = scratch->buffer;
1768 			unsigned size_per_se = size / num_ses;
1769 
1770 			// Direct to particular SE
1771 			if (num_ses > 1) {
1772 				radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1773 					S_0802C_INSTANCE_INDEX(0) |
1774 					S_0802C_SE_INDEX(se) |
1775 					S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1776 					S_0802C_SE_BROADCAST_WRITES(0));
1777 			}
1778 
1779 			radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1780 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1781 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1782 				RADEON_USAGE_READWRITE |
1783 				RADEON_PRIO_SCRATCH_BUFFER));
1784 			radeon_set_context_reg(cs, item_size_reg, itemsize);
1785 			radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1786 		}
1787 
1788 		// Restore broadcast mode
1789 		if (num_ses > 1) {
1790 			radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1791 				S_0802C_INSTANCE_INDEX(0) |
1792 				S_0802C_SE_INDEX(0) |
1793 				S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1794 				S_0802C_SE_BROADCAST_WRITES(1));
1795 		}
1796 
1797 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1798 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1799 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1800 	}
1801 }
1802 
r600_setup_scratch_buffers(struct r600_context * rctx)1803 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1804 	static const struct {
1805 		unsigned ring_base;
1806 		unsigned item_size;
1807 		unsigned ring_size;
1808 	} regs[R600_NUM_HW_STAGES] = {
1809 		[R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1810 		[R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1811 		[R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1812 		[R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1813 	};
1814 
1815 	for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1816 		struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1817 
1818 		if (stage && unlikely(stage->scratch_space_needed)) {
1819 			r600_setup_scratch_area_for_shader(rctx, stage,
1820 				&rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1821 		}
1822 	}
1823 }
1824 
1825 #define SELECT_SHADER_OR_FAIL(x) do {					\
1826 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty, false);	\
1827 		if (unlikely(!rctx->x##_shader->current))		\
1828 			return false;					\
1829 	} while(0)
1830 
1831 #define UPDATE_SHADER(hw, sw) do {					\
1832 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1833 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1834 	} while(0)
1835 
1836 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
1837 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1838 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1839 			clip_so_current = rctx->sw##_shader->current;   \
1840 		}                                                       \
1841 	} while(0)
1842 
1843 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
1844 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1845 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1846 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1847 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1848 		}                                                       \
1849 	} while(0)
1850 
1851 #define SET_NULL_SHADER(hw) do {						\
1852 		if (rctx->hw_shader_stages[(hw)].shader)	\
1853 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1854 	} while (0)
1855 
r600_update_derived_state(struct r600_context * rctx)1856 static bool r600_update_derived_state(struct r600_context *rctx)
1857 {
1858 	struct pipe_context * ctx = (struct pipe_context*)rctx;
1859 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1860 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1861 	bool blend_disable;
1862 	bool need_buf_const;
1863 	struct r600_pipe_shader *clip_so_current = NULL;
1864 
1865 	if (!rctx->blitter->running)
1866 		r600_update_compressed_resource_state(rctx, false);
1867 
1868 	SELECT_SHADER_OR_FAIL(ps);
1869 
1870 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1871 
1872 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
1873 
1874 	if (rctx->gs_shader)
1875 		SELECT_SHADER_OR_FAIL(gs);
1876 
1877 	/* Hull Shader */
1878 	if (rctx->tcs_shader) {
1879 		SELECT_SHADER_OR_FAIL(tcs);
1880 
1881 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1882 	} else if (rctx->tes_shader) {
1883 		if (!rctx->fixed_func_tcs_shader) {
1884 			r600_generate_fixed_func_tcs(rctx);
1885 			if (!rctx->fixed_func_tcs_shader)
1886 				return false;
1887 
1888 		}
1889 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1890 
1891 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1892 	} else
1893 		SET_NULL_SHADER(EG_HW_STAGE_HS);
1894 
1895 	if (rctx->tes_shader) {
1896 		SELECT_SHADER_OR_FAIL(tes);
1897 	}
1898 
1899 	SELECT_SHADER_OR_FAIL(vs);
1900 
1901 	if (rctx->gs_shader) {
1902 		if (!rctx->shader_stages.geom_enable) {
1903 			rctx->shader_stages.geom_enable = true;
1904 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1905 		}
1906 
1907 		/* gs_shader provides GS and VS (copy shader) */
1908 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1909 
1910 		/* vs_shader is used as ES */
1911 
1912 		if (rctx->tes_shader) {
1913 			/* VS goes to LS, TES goes to ES */
1914 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1915 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1916                } else {
1917 			/* vs_shader is used as ES */
1918 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1919 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1920 		}
1921 	} else {
1922 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1923 			SET_NULL_SHADER(R600_HW_STAGE_GS);
1924 			SET_NULL_SHADER(R600_HW_STAGE_ES);
1925 			rctx->shader_stages.geom_enable = false;
1926 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1927 		}
1928 
1929 		if (rctx->tes_shader) {
1930 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1931 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1932 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1933 		} else {
1934 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1935 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1936 		}
1937 	}
1938 
1939 	/*
1940 	 * XXX: I believe there's some fatal flaw in the dirty state logic when
1941 	 * enabling/disabling tes.
1942 	 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1943 	 * it will therefore overwrite the VS slots. If it now gets disabled,
1944 	 * the VS needs to rebind all buffer/resource/sampler slots - not only
1945 	 * has TES overwritten the corresponding slots, but when the VS was
1946 	 * operating as LS the things with correpsonding dirty bits got bound
1947 	 * to LS slots and won't reflect what is dirty as VS stage even if the
1948 	 * TES didn't overwrite it. The story for re-enabled TES is similar.
1949 	 * In any case, we're not allowed to submit any TES state when
1950 	 * TES is disabled (the gallium frontend may not do this but this looks
1951 	 * like an optimization to me, not something which can be relied on).
1952 	 */
1953 
1954 	/* Update clip misc state. */
1955 	if (clip_so_current) {
1956 		r600_update_clip_state(rctx, clip_so_current);
1957 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1958 	}
1959 
1960 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1961 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1962 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1963 
1964 		bool msaa = rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0;
1965 		if (unlikely(rctx->ps_shader &&
1966 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1967 				 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade) ||
1968 				 (msaa != rctx->ps_shader->current->msaa)))) {
1969 
1970 			if (rctx->b.chip_class >= EVERGREEN)
1971 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1972 			else
1973 				r600_update_ps_state(ctx, rctx->ps_shader->current);
1974 		}
1975 
1976 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1977 		    rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1978 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1979 			rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1980 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1981 		}
1982 
1983 		if (rctx->b.chip_class <= R700) {
1984 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1985 
1986 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
1987 				rctx->cb_misc_state.multiwrite = multiwrite;
1988 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1989 			}
1990 		}
1991 
1992 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1993 	}
1994 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1995 
1996 	if (rctx->b.chip_class >= EVERGREEN) {
1997 		evergreen_update_db_shader_control(rctx);
1998 	} else {
1999 		r600_update_db_shader_control(rctx);
2000 	}
2001 
2002 	/* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
2003 	if (rctx->b.chip_class >= EVERGREEN) {
2004 		evergreen_setup_scratch_buffers(rctx);
2005 	} else {
2006 		r600_setup_scratch_buffers(rctx);
2007 	}
2008 
2009 	/* on R600 we stuff masks + txq info into one constant buffer */
2010 	/* on evergreen we only need a txq info one */
2011 	if (rctx->ps_shader) {
2012 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
2013 		if (need_buf_const) {
2014 			if (rctx->b.chip_class < EVERGREEN)
2015 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
2016 			else
2017 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
2018 		}
2019 	}
2020 
2021 	if (rctx->vs_shader) {
2022 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
2023 		if (need_buf_const) {
2024 			if (rctx->b.chip_class < EVERGREEN)
2025 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
2026 			else
2027 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
2028 		}
2029 	}
2030 
2031 	if (rctx->gs_shader) {
2032 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
2033 		if (need_buf_const) {
2034 			if (rctx->b.chip_class < EVERGREEN)
2035 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
2036 			else
2037 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
2038 		}
2039 	}
2040 
2041 	if (rctx->tes_shader) {
2042 		assert(rctx->b.chip_class >= EVERGREEN);
2043 		need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
2044 				 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
2045 		if (need_buf_const) {
2046 			eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
2047 		}
2048 		if (rctx->tcs_shader) {
2049 			need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
2050 					 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
2051 			if (need_buf_const) {
2052 				eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
2053 			}
2054 		}
2055 	}
2056 
2057 	r600_update_driver_const_buffers(rctx, false);
2058 
2059 	if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
2060 		if (!r600_adjust_gprs(rctx)) {
2061 			/* discard rendering */
2062 			return false;
2063 		}
2064 	}
2065 
2066 	if (rctx->b.chip_class == EVERGREEN) {
2067 		if (!evergreen_adjust_gprs(rctx)) {
2068 			/* discard rendering */
2069 			return false;
2070 		}
2071 	}
2072 
2073 	blend_disable = (rctx->dual_src_blend &&
2074 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
2075 
2076 	if (blend_disable != rctx->force_blend_disable) {
2077 		rctx->force_blend_disable = blend_disable;
2078 		r600_bind_blend_state_internal(rctx,
2079 					       rctx->blend_state.cso,
2080 					       blend_disable);
2081 	}
2082 
2083 	return true;
2084 }
2085 
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)2086 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2087 {
2088 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2089 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2090 
2091 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2092 			       state->pa_cl_clip_cntl |
2093 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2094                                S_028810_CLIP_DISABLE(state->clip_disable));
2095 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2096 			       state->pa_cl_vs_out_cntl |
2097 			       (state->clip_plane_enable & state->clip_dist_write) |
2098 			       (state->cull_dist_write << 8));
2099 	/* reuse needs to be set off if we write oViewport */
2100 	if (rctx->b.chip_class >= EVERGREEN)
2101 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2102 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
2103 }
2104 
2105 /* rast_prim is the primitive type after GS. */
r600_emit_rasterizer_prim_state(struct r600_context * rctx)2106 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2107 {
2108 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2109 	enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2110 
2111 	/* Skip this if not rendering lines. */
2112 	if (rast_prim != PIPE_PRIM_LINES &&
2113 	    rast_prim != PIPE_PRIM_LINE_LOOP &&
2114 	    rast_prim != PIPE_PRIM_LINE_STRIP &&
2115 	    rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2116 	    rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2117 		return;
2118 
2119 	if (rast_prim == rctx->last_rast_prim)
2120 		return;
2121 
2122 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
2123 	 * reset the stipple pattern at each packet (line strips, line loops).
2124 	 */
2125 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2126 			       S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2127 			       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2128 	rctx->last_rast_prim = rast_prim;
2129 }
2130 
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)2131 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info,
2132                           unsigned drawid_offset,
2133                           const struct pipe_draw_indirect_info *indirect,
2134                           const struct pipe_draw_start_count_bias *draws,
2135                           unsigned num_draws)
2136 {
2137 	if (num_draws > 1) {
2138 		util_draw_multi(ctx, info, drawid_offset, indirect, draws, num_draws);
2139 		return;
2140 	}
2141 
2142 	struct r600_context *rctx = (struct r600_context *)ctx;
2143 	struct pipe_resource *indexbuf = !info->index_size || info->has_user_indices ? NULL : info->index.resource;
2144 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2145 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2146 	bool has_user_indices = info->index_size && info->has_user_indices;
2147 	uint64_t mask;
2148 	unsigned num_patches, dirty_tex_counter, index_offset = 0;
2149 	unsigned index_size = info->index_size;
2150 	int index_bias;
2151 	struct r600_shader_atomic combined_atomics[8];
2152 	uint8_t atomic_used_mask = 0;
2153 	struct pipe_stream_output_target *count_from_so = NULL;
2154 
2155 	if (indirect && indirect->count_from_stream_output) {
2156 		count_from_so = indirect->count_from_stream_output;
2157 		indirect = NULL;
2158 	}
2159 
2160 	if (!indirect && !draws[0].count && (index_size || !count_from_so)) {
2161 		return;
2162 	}
2163 
2164 	if (unlikely(!rctx->vs_shader)) {
2165 		assert(0);
2166 		return;
2167 	}
2168 	if (unlikely(!rctx->ps_shader &&
2169 		     (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2170 		assert(0);
2171 		return;
2172 	}
2173 
2174 	/* make sure that the gfx ring is only one active */
2175 	if (radeon_emitted(&rctx->b.dma.cs, 0)) {
2176 		rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2177 	}
2178 
2179 	if (rctx->cmd_buf_is_compute) {
2180 		rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2181 		rctx->cmd_buf_is_compute = false;
2182 	}
2183 
2184 	/* Re-emit the framebuffer state if needed. */
2185 	dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2186 	if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2187 		rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2188 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2189 		rctx->framebuffer.do_update_surf_dirtiness = true;
2190 	}
2191 
2192 	if (rctx->gs_shader) {
2193 		/* Determine whether the GS triangle strip adjacency fix should
2194 		 * be applied. Rotate every other triangle if
2195 		 * - triangle strips with adjacency are fed to the GS and
2196 		 * - primitive restart is disabled (the rotation doesn't help
2197 		 *   when the restart occurs after an odd number of triangles).
2198 		 */
2199 		bool gs_tri_strip_adj_fix =
2200 			!rctx->tes_shader &&
2201 			info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2202 			!info->primitive_restart;
2203 		if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2204 			rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2205 	}
2206 	if (!r600_update_derived_state(rctx)) {
2207 		/* useless to render because current rendering command
2208 		 * can't be achieved
2209 		 */
2210 		return;
2211 	}
2212 
2213 	rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2214 		: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2215 		: info->mode;
2216 
2217 	if (rctx->b.chip_class >= EVERGREEN) {
2218 		evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2219 	}
2220 
2221 	if (index_size) {
2222 		index_offset += draws[0].start * index_size;
2223 
2224 		/* Translate 8-bit indices to 16-bit. */
2225 		if (unlikely(index_size == 1)) {
2226 			struct pipe_resource *out_buffer = NULL;
2227 			unsigned out_offset;
2228 			void *ptr;
2229 			unsigned start, count;
2230 
2231 			if (likely(!indirect)) {
2232 				start = 0;
2233 				count = draws[0].count;
2234 			}
2235 			else {
2236 				/* Have to get start/count from indirect buffer, slow path ahead... */
2237 				struct r600_resource *indirect_resource = (struct r600_resource *)indirect->buffer;
2238 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2239 					PIPE_MAP_READ);
2240 				if (data) {
2241 					data += indirect->offset / sizeof(unsigned);
2242 					start = data[2] * index_size;
2243 					count = data[0];
2244 				}
2245 				else {
2246 					start = 0;
2247 					count = 0;
2248 				}
2249 			}
2250 
2251 			u_upload_alloc(ctx->stream_uploader, start, count * 2,
2252                                        256, &out_offset, &out_buffer, &ptr);
2253 			if (unlikely(!ptr))
2254 				return;
2255 
2256 			util_shorten_ubyte_elts_to_userptr(
2257 						&rctx->b.b, info, 0, 0, index_offset, count, ptr);
2258 
2259 			indexbuf = out_buffer;
2260 			index_offset = out_offset;
2261 			index_size = 2;
2262 			has_user_indices = false;
2263 		}
2264 
2265 		/* Upload the index buffer.
2266 		 * The upload is skipped for small index counts on little-endian machines
2267 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2268 		 * Indirect draws never use immediate indices.
2269 		 * Note: Instanced rendering in combination with immediate indices hangs. */
2270 		if (has_user_indices && (R600_BIG_ENDIAN || indirect ||
2271 						 info->instance_count > 1 ||
2272 						 draws[0].count*index_size > 20)) {
2273 			unsigned start_offset = draws[0].start * index_size;
2274 			indexbuf = NULL;
2275 			u_upload_data(ctx->stream_uploader, start_offset,
2276                                       draws[0].count * index_size, 256,
2277 				      (char*)info->index.user + start_offset,
2278 				      &index_offset, &indexbuf);
2279 			index_offset -= start_offset;
2280 			has_user_indices = false;
2281 		}
2282 		index_bias = draws->index_bias;
2283 	} else {
2284 		index_bias = indirect ? 0 : draws[0].start;
2285 	}
2286 
2287 	/* Set the index offset and primitive restart. */
2288         bool restart_index_changed = info->primitive_restart &&
2289             rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index;
2290 
2291 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart  ||
2292             restart_index_changed ||
2293 	    rctx->vgt_state.vgt_indx_offset != index_bias ||
2294 	    (rctx->vgt_state.last_draw_was_indirect && !indirect)) {
2295 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2296 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2297 		rctx->vgt_state.vgt_indx_offset = index_bias;
2298 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2299 	}
2300 
2301 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2302 	if (rctx->b.chip_class == R600) {
2303 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2304 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2305 	}
2306 
2307 	if (rctx->b.chip_class >= EVERGREEN)
2308 		evergreen_setup_tess_constants(rctx, info, &num_patches);
2309 
2310 	/* Emit states. */
2311 	r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2312 	r600_flush_emit(rctx);
2313 
2314 	mask = rctx->dirty_atoms;
2315 	while (mask != 0) {
2316 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2317 	}
2318 
2319 	if (rctx->b.chip_class >= EVERGREEN) {
2320 		evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2321 	}
2322 
2323 	if (rctx->b.chip_class == CAYMAN) {
2324 		/* Copied from radeonsi. */
2325 		unsigned primgroup_size = 128; /* recommended without a GS */
2326 		bool ia_switch_on_eop = false;
2327 		bool partial_vs_wave = false;
2328 
2329 		if (rctx->gs_shader)
2330 			primgroup_size = 64; /* recommended with a GS */
2331 
2332 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2333 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2334 			ia_switch_on_eop = true;
2335 		}
2336 
2337 		if (r600_get_strmout_en(&rctx->b))
2338 			partial_vs_wave = true;
2339 
2340 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2341 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2342 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2343 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2344 	}
2345 
2346 	if (rctx->b.chip_class >= EVERGREEN) {
2347 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2348 								   num_patches);
2349 
2350 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2351 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2352 	}
2353 
2354 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2355 	 * even though it should have no effect on those. */
2356 	if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2357 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2358 		unsigned prim = info->mode;
2359 
2360 		if (rctx->gs_shader) {
2361 			prim = rctx->gs_shader->gs_output_prim;
2362 		}
2363 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2364 
2365 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2366 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2367 		    info->mode == R600_PRIM_RECTANGLE_LIST) {
2368 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
2369 		}
2370 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2371 	}
2372 
2373 	/* Update start instance. */
2374 	if (!indirect && rctx->last_start_instance != info->start_instance) {
2375 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2376 		rctx->last_start_instance = info->start_instance;
2377 	}
2378 
2379 	/* Update the primitive type. */
2380 	if (rctx->last_primitive_type != info->mode) {
2381 		r600_emit_rasterizer_prim_state(rctx);
2382 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2383 				      r600_conv_pipe_prim(info->mode));
2384 
2385 		rctx->last_primitive_type = info->mode;
2386 	}
2387 
2388 	/* Draw packets. */
2389 	if (likely(!indirect)) {
2390 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2391 		radeon_emit(cs, info->instance_count);
2392 	} else {
2393 		uint64_t va = r600_resource(indirect->buffer)->gpu_address;
2394 		assert(rctx->b.chip_class >= EVERGREEN);
2395 
2396 		// Invalidate so non-indirect draw calls reset this state
2397 		rctx->vgt_state.last_draw_was_indirect = true;
2398 		rctx->last_start_instance = -1;
2399 
2400 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2401 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2402 		radeon_emit(cs, va);
2403 		radeon_emit(cs, (va >> 32UL) & 0xFF);
2404 
2405 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2406 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2407 							  (struct r600_resource*)indirect->buffer,
2408 							  RADEON_USAGE_READ |
2409                                                           RADEON_PRIO_DRAW_INDIRECT));
2410 	}
2411 
2412 	if (index_size) {
2413 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2414 		radeon_emit(cs, index_size == 4 ?
2415 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2416 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2417 
2418 		if (has_user_indices) {
2419 			unsigned size_bytes = draws[0].count*index_size;
2420 			unsigned size_dw = align(size_bytes, 4) / 4;
2421 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2422 			radeon_emit(cs, draws[0].count);
2423 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2424 			radeon_emit_array(cs, info->index.user + draws[0].start * index_size, size_dw);
2425 		} else {
2426 			uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2427 
2428 			if (likely(!indirect)) {
2429 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2430 				radeon_emit(cs, va);
2431 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2432 				radeon_emit(cs, draws[0].count);
2433 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2434 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2435 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2436 									  (struct r600_resource*)indexbuf,
2437 									  RADEON_USAGE_READ |
2438                                                                           RADEON_PRIO_INDEX_BUFFER));
2439 			}
2440 			else {
2441 				uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2442 
2443 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2444 				radeon_emit(cs, va);
2445 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2446 
2447 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2448 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2449 									  (struct r600_resource*)indexbuf,
2450 									  RADEON_USAGE_READ |
2451                                                                           RADEON_PRIO_INDEX_BUFFER));
2452 
2453 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2454 				radeon_emit(cs, max_size);
2455 
2456 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2457 				radeon_emit(cs, indirect->offset);
2458 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2459 			}
2460 		}
2461 	} else {
2462 		if (unlikely(count_from_so)) {
2463 			struct r600_so_target *t = (struct r600_so_target*)count_from_so;
2464 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2465 
2466 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2467 
2468 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2469 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2470 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
2471 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2472 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2473 			radeon_emit(cs, 0); /* unused */
2474 
2475 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2476 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2477 								  t->buf_filled_size, RADEON_USAGE_READ |
2478 								  RADEON_PRIO_SO_FILLED_SIZE));
2479 		}
2480 
2481 		if (likely(!indirect)) {
2482 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2483 			radeon_emit(cs, draws[0].count);
2484 		}
2485 		else {
2486 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2487 			radeon_emit(cs, indirect->offset);
2488 		}
2489 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2490 				(count_from_so ? S_0287F0_USE_OPAQUE(1) : 0));
2491 	}
2492 
2493 	/* SMX returns CONTEXT_DONE too early workaround */
2494 	if (rctx->b.family == CHIP_R600 ||
2495 	    rctx->b.family == CHIP_RV610 ||
2496 	    rctx->b.family == CHIP_RV630 ||
2497 	    rctx->b.family == CHIP_RV635) {
2498 		/* if we have gs shader or streamout
2499 		   we need to do a wait idle after every draw */
2500 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2501 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2502 		}
2503 	}
2504 
2505 	/* ES ring rolling over at EOP - workaround */
2506 	if (rctx->b.chip_class == R600) {
2507 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2508 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2509 	}
2510 
2511 
2512 	if (rctx->b.chip_class >= EVERGREEN)
2513 		evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2514 
2515 	if (rctx->trace_buf)
2516 		eg_trace_emit(rctx);
2517 
2518 	if (rctx->framebuffer.do_update_surf_dirtiness) {
2519 		/* Set the depth buffer as dirty. */
2520 		if (rctx->framebuffer.state.zsbuf) {
2521 			struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2522 			struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2523 
2524 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2525 
2526 			if (rtex->surface.has_stencil)
2527 				rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2528 		}
2529 		if (rctx->framebuffer.compressed_cb_mask) {
2530 			struct pipe_surface *surf;
2531 			struct r600_texture *rtex;
2532 			unsigned mask = rctx->framebuffer.compressed_cb_mask;
2533 
2534 			do {
2535 				unsigned i = u_bit_scan(&mask);
2536 				surf = rctx->framebuffer.state.cbufs[i];
2537 				rtex = (struct r600_texture*)surf->texture;
2538 
2539 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2540 
2541 			} while (mask);
2542 		}
2543 		rctx->framebuffer.do_update_surf_dirtiness = false;
2544 	}
2545 
2546 	if (index_size && indexbuf != info->index.resource)
2547 		pipe_resource_reference(&indexbuf, NULL);
2548 	rctx->b.num_draw_calls++;
2549 }
2550 
r600_translate_stencil_op(int s_op)2551 uint32_t r600_translate_stencil_op(int s_op)
2552 {
2553 	switch (s_op) {
2554 	case PIPE_STENCIL_OP_KEEP:
2555 		return V_028800_STENCIL_KEEP;
2556 	case PIPE_STENCIL_OP_ZERO:
2557 		return V_028800_STENCIL_ZERO;
2558 	case PIPE_STENCIL_OP_REPLACE:
2559 		return V_028800_STENCIL_REPLACE;
2560 	case PIPE_STENCIL_OP_INCR:
2561 		return V_028800_STENCIL_INCR;
2562 	case PIPE_STENCIL_OP_DECR:
2563 		return V_028800_STENCIL_DECR;
2564 	case PIPE_STENCIL_OP_INCR_WRAP:
2565 		return V_028800_STENCIL_INCR_WRAP;
2566 	case PIPE_STENCIL_OP_DECR_WRAP:
2567 		return V_028800_STENCIL_DECR_WRAP;
2568 	case PIPE_STENCIL_OP_INVERT:
2569 		return V_028800_STENCIL_INVERT;
2570 	default:
2571 		R600_ERR("Unknown stencil op %d", s_op);
2572 		assert(0);
2573 		break;
2574 	}
2575 	return 0;
2576 }
2577 
r600_translate_fill(uint32_t func)2578 uint32_t r600_translate_fill(uint32_t func)
2579 {
2580 	switch(func) {
2581 	case PIPE_POLYGON_MODE_FILL:
2582 		return 2;
2583 	case PIPE_POLYGON_MODE_LINE:
2584 		return 1;
2585 	case PIPE_POLYGON_MODE_POINT:
2586 		return 0;
2587 	default:
2588 		assert(0);
2589 		return 0;
2590 	}
2591 }
2592 
r600_tex_wrap(unsigned wrap)2593 unsigned r600_tex_wrap(unsigned wrap)
2594 {
2595 	switch (wrap) {
2596 	default:
2597 	case PIPE_TEX_WRAP_REPEAT:
2598 		return V_03C000_SQ_TEX_WRAP;
2599 	case PIPE_TEX_WRAP_CLAMP:
2600 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2601 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2602 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2603 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2604 		return V_03C000_SQ_TEX_CLAMP_BORDER;
2605 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
2606 		return V_03C000_SQ_TEX_MIRROR;
2607 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
2608 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2609 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2610 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2611 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2612 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2613 	}
2614 }
2615 
r600_tex_mipfilter(unsigned filter)2616 unsigned r600_tex_mipfilter(unsigned filter)
2617 {
2618 	switch (filter) {
2619 	case PIPE_TEX_MIPFILTER_NEAREST:
2620 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
2621 	case PIPE_TEX_MIPFILTER_LINEAR:
2622 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2623 	default:
2624 	case PIPE_TEX_MIPFILTER_NONE:
2625 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
2626 	}
2627 }
2628 
r600_tex_compare(unsigned compare)2629 unsigned r600_tex_compare(unsigned compare)
2630 {
2631 	switch (compare) {
2632 	default:
2633 	case PIPE_FUNC_NEVER:
2634 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2635 	case PIPE_FUNC_LESS:
2636 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2637 	case PIPE_FUNC_EQUAL:
2638 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2639 	case PIPE_FUNC_LEQUAL:
2640 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2641 	case PIPE_FUNC_GREATER:
2642 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2643 	case PIPE_FUNC_NOTEQUAL:
2644 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2645 	case PIPE_FUNC_GEQUAL:
2646 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2647 	case PIPE_FUNC_ALWAYS:
2648 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2649 	}
2650 }
2651 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2652 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2653 {
2654 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2655 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2656 	       (linear_filter &&
2657 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
2658 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2659 }
2660 
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2661 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2662 {
2663 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2664 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2665 
2666 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
2667 		state->border_color.ui[2] || state->border_color.ui[3]) &&
2668 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2669 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2670 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2671 }
2672 
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2673 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2674 {
2675 
2676 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2677 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2678 
2679 	if (!shader)
2680 		return;
2681 
2682 	r600_emit_command_buffer(cs, &shader->command_buffer);
2683 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2684 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2685 					      RADEON_USAGE_READ | RADEON_PRIO_SHADER_BINARY));
2686 }
2687 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean vtx)2688 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2689 				   const unsigned char *swizzle_view,
2690 				   boolean vtx)
2691 {
2692 	unsigned i;
2693 	unsigned char swizzle[4];
2694 	unsigned result = 0;
2695 	const uint32_t tex_swizzle_shift[4] = {
2696 		16, 19, 22, 25,
2697 	};
2698 	const uint32_t vtx_swizzle_shift[4] = {
2699 		3, 6, 9, 12,
2700 	};
2701 	const uint32_t swizzle_bit[4] = {
2702 		0, 1, 2, 3,
2703 	};
2704 	const uint32_t *swizzle_shift = tex_swizzle_shift;
2705 
2706 	if (vtx)
2707 		swizzle_shift = vtx_swizzle_shift;
2708 
2709 	if (swizzle_view) {
2710 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2711 	} else {
2712 		memcpy(swizzle, swizzle_format, 4);
2713 	}
2714 
2715 	/* Get swizzle. */
2716 	for (i = 0; i < 4; i++) {
2717 		switch (swizzle[i]) {
2718 		case PIPE_SWIZZLE_Y:
2719 			result |= swizzle_bit[1] << swizzle_shift[i];
2720 			break;
2721 		case PIPE_SWIZZLE_Z:
2722 			result |= swizzle_bit[2] << swizzle_shift[i];
2723 			break;
2724 		case PIPE_SWIZZLE_W:
2725 			result |= swizzle_bit[3] << swizzle_shift[i];
2726 			break;
2727 		case PIPE_SWIZZLE_0:
2728 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2729 			break;
2730 		case PIPE_SWIZZLE_1:
2731 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2732 			break;
2733 		default: /* PIPE_SWIZZLE_X */
2734 			result |= swizzle_bit[0] << swizzle_shift[i];
2735 		}
2736 	}
2737 	return result;
2738 }
2739 
2740 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2741 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2742 				  enum pipe_format format,
2743 				  const unsigned char *swizzle_view,
2744 				  uint32_t *word4_p, uint32_t *yuv_format_p,
2745 				  bool do_endian_swap)
2746 {
2747 	struct r600_screen *rscreen = (struct r600_screen *)screen;
2748 	uint32_t result = 0, word4 = 0, yuv_format = 0;
2749 	const struct util_format_description *desc;
2750 	boolean uniform = TRUE;
2751 	bool is_srgb_valid = FALSE;
2752 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2753 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2754 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2755 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2756 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2757 
2758 	int i;
2759 	const uint32_t sign_bit[4] = {
2760 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2761 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2762 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2763 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2764 	};
2765 
2766 	/* Need to replace the specified texture formats in case of big-endian.
2767 	 * These formats are formats that have channels with number of bits
2768 	 * not divisible by 8.
2769 	 * Mesa conversion functions don't swap bits for those formats, and because
2770 	 * we transmit this over a serial bus to the GPU (PCIe), the
2771 	 * bit-endianess is important!!!
2772 	 * In case we have an "opposite" format, just use that for the swizzling
2773 	 * information. If we don't have such an "opposite" format, we need
2774 	 * to use a fixed swizzle info instead (see below)
2775 	 */
2776 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2777 		format = PIPE_FORMAT_A4R4_UNORM;
2778 
2779 	desc = util_format_description(format);
2780 	if (!desc)
2781 		goto out_unknown;
2782 
2783 	/* Depth and stencil swizzling is handled separately. */
2784 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2785 		/* Need to check for specific texture formats that don't have
2786 		 * an "opposite" format we can use. For those formats, we directly
2787 		 * specify the swizzling, which is the LE swizzling as defined in
2788 		 * u_format.csv
2789 		 */
2790 		if (do_endian_swap) {
2791 			if (format == PIPE_FORMAT_L4A4_UNORM)
2792 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2793 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2794 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2795 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2796 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2797 			else
2798 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2799 		} else {
2800 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2801 		}
2802 	}
2803 
2804 	/* Colorspace (return non-RGB formats directly). */
2805 	switch (desc->colorspace) {
2806 	/* Depth stencil formats */
2807 	case UTIL_FORMAT_COLORSPACE_ZS:
2808 		switch (format) {
2809 		/* Depth sampler formats. */
2810 		case PIPE_FORMAT_Z16_UNORM:
2811 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2812 			result = FMT_16;
2813 			goto out_word4;
2814 		case PIPE_FORMAT_Z24X8_UNORM:
2815 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2816 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2817 			result = FMT_8_24;
2818 			goto out_word4;
2819 		case PIPE_FORMAT_X8Z24_UNORM:
2820 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2821 			if (rscreen->b.chip_class < EVERGREEN)
2822 				goto out_unknown;
2823 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2824 			result = FMT_24_8;
2825 			goto out_word4;
2826 		case PIPE_FORMAT_Z32_FLOAT:
2827 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2828 			result = FMT_32_FLOAT;
2829 			goto out_word4;
2830 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2831 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2832 			result = FMT_X24_8_32_FLOAT;
2833 			goto out_word4;
2834 		/* Stencil sampler formats. */
2835 		case PIPE_FORMAT_S8_UINT:
2836 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2837 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2838 			result = FMT_8;
2839 			goto out_word4;
2840 		case PIPE_FORMAT_X24S8_UINT:
2841 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2842 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2843 			result = FMT_8_24;
2844 			goto out_word4;
2845 		case PIPE_FORMAT_S8X24_UINT:
2846 			if (rscreen->b.chip_class < EVERGREEN)
2847 				goto out_unknown;
2848 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2849 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2850 			result = FMT_24_8;
2851 			goto out_word4;
2852 		case PIPE_FORMAT_X32_S8X24_UINT:
2853 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2854 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2855 			result = FMT_X24_8_32_FLOAT;
2856 			goto out_word4;
2857 		default:
2858 			goto out_unknown;
2859 		}
2860 
2861 	case UTIL_FORMAT_COLORSPACE_YUV:
2862 		yuv_format |= (1 << 30);
2863 		switch (format) {
2864 		case PIPE_FORMAT_UYVY:
2865 		case PIPE_FORMAT_YUYV:
2866 		default:
2867 			break;
2868 		}
2869 		goto out_unknown; /* XXX */
2870 
2871 	case UTIL_FORMAT_COLORSPACE_SRGB:
2872 		word4 |= S_038010_FORCE_DEGAMMA(1);
2873 		break;
2874 
2875 	default:
2876 		break;
2877 	}
2878 
2879 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2880 		switch (format) {
2881 		case PIPE_FORMAT_RGTC1_SNORM:
2882 		case PIPE_FORMAT_LATC1_SNORM:
2883 			word4 |= sign_bit[0];
2884 			FALLTHROUGH;
2885 		case PIPE_FORMAT_RGTC1_UNORM:
2886 		case PIPE_FORMAT_LATC1_UNORM:
2887 			result = FMT_BC4;
2888 			goto out_word4;
2889 		case PIPE_FORMAT_RGTC2_SNORM:
2890 		case PIPE_FORMAT_LATC2_SNORM:
2891 			word4 |= sign_bit[0] | sign_bit[1];
2892 			FALLTHROUGH;
2893 		case PIPE_FORMAT_RGTC2_UNORM:
2894 		case PIPE_FORMAT_LATC2_UNORM:
2895 			result = FMT_BC5;
2896 			goto out_word4;
2897 		default:
2898 			goto out_unknown;
2899 		}
2900 	}
2901 
2902 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2903 		switch (format) {
2904 		case PIPE_FORMAT_DXT1_RGB:
2905 		case PIPE_FORMAT_DXT1_RGBA:
2906 		case PIPE_FORMAT_DXT1_SRGB:
2907 		case PIPE_FORMAT_DXT1_SRGBA:
2908 			result = FMT_BC1;
2909 			is_srgb_valid = TRUE;
2910 			goto out_word4;
2911 		case PIPE_FORMAT_DXT3_RGBA:
2912 		case PIPE_FORMAT_DXT3_SRGBA:
2913 			result = FMT_BC2;
2914 			is_srgb_valid = TRUE;
2915 			goto out_word4;
2916 		case PIPE_FORMAT_DXT5_RGBA:
2917 		case PIPE_FORMAT_DXT5_SRGBA:
2918 			result = FMT_BC3;
2919 			is_srgb_valid = TRUE;
2920 			goto out_word4;
2921 		default:
2922 			goto out_unknown;
2923 		}
2924 	}
2925 
2926 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2927 		if (rscreen->b.chip_class < EVERGREEN)
2928 			goto out_unknown;
2929 
2930 		switch (format) {
2931 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
2932 			case PIPE_FORMAT_BPTC_SRGBA:
2933 				result = FMT_BC7;
2934 				is_srgb_valid = TRUE;
2935 				goto out_word4;
2936 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
2937 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2938 				FALLTHROUGH;
2939 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2940 				result = FMT_BC6;
2941 				goto out_word4;
2942 			default:
2943 				goto out_unknown;
2944 		}
2945 	}
2946 
2947 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2948 		switch (format) {
2949 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
2950 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
2951 			result = FMT_GB_GR;
2952 			goto out_word4;
2953 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
2954 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
2955 			result = FMT_BG_RG;
2956 			goto out_word4;
2957 		default:
2958 			goto out_unknown;
2959 		}
2960 	}
2961 
2962 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2963 		result = FMT_5_9_9_9_SHAREDEXP;
2964 		goto out_word4;
2965 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2966 		result = FMT_10_11_11_FLOAT;
2967 		goto out_word4;
2968 	}
2969 
2970 
2971 	for (i = 0; i < desc->nr_channels; i++) {
2972 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2973 			word4 |= sign_bit[i];
2974 		}
2975 	}
2976 
2977 	/* R8G8Bx_SNORM - XXX CxV8U8 */
2978 
2979 	/* See whether the components are of the same size. */
2980 	for (i = 1; i < desc->nr_channels; i++) {
2981 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2982 	}
2983 
2984 	/* Non-uniform formats. */
2985 	if (!uniform) {
2986 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2987 		    desc->channel[0].pure_integer)
2988 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2989 		switch(desc->nr_channels) {
2990 		case 3:
2991 			if (desc->channel[0].size == 5 &&
2992 			    desc->channel[1].size == 6 &&
2993 			    desc->channel[2].size == 5) {
2994 				result = FMT_5_6_5;
2995 				goto out_word4;
2996 			}
2997 			goto out_unknown;
2998 		case 4:
2999 			if (desc->channel[0].size == 5 &&
3000 			    desc->channel[1].size == 5 &&
3001 			    desc->channel[2].size == 5 &&
3002 			    desc->channel[3].size == 1) {
3003 				result = FMT_1_5_5_5;
3004 				goto out_word4;
3005 			}
3006 			if (desc->channel[0].size == 10 &&
3007 			    desc->channel[1].size == 10 &&
3008 			    desc->channel[2].size == 10 &&
3009 			    desc->channel[3].size == 2) {
3010 				result = FMT_2_10_10_10;
3011 				goto out_word4;
3012 			}
3013 			goto out_unknown;
3014 		}
3015 		goto out_unknown;
3016 	}
3017 
3018 	/* Find the first non-VOID channel. */
3019 	for (i = 0; i < 4; i++) {
3020 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
3021 			break;
3022 		}
3023 	}
3024 
3025 	if (i == 4)
3026 		goto out_unknown;
3027 
3028 	/* uniform formats */
3029 	switch (desc->channel[i].type) {
3030 	case UTIL_FORMAT_TYPE_UNSIGNED:
3031 	case UTIL_FORMAT_TYPE_SIGNED:
3032 #if 0
3033 		if (!desc->channel[i].normalized &&
3034 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
3035 			goto out_unknown;
3036 		}
3037 #endif
3038 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
3039 		    desc->channel[i].pure_integer)
3040 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
3041 
3042 		switch (desc->channel[i].size) {
3043 		case 4:
3044 			switch (desc->nr_channels) {
3045 			case 2:
3046 				result = FMT_4_4;
3047 				goto out_word4;
3048 			case 4:
3049 				result = FMT_4_4_4_4;
3050 				goto out_word4;
3051 			}
3052 			goto out_unknown;
3053 		case 8:
3054 			switch (desc->nr_channels) {
3055 			case 1:
3056 				result = FMT_8;
3057 				is_srgb_valid = TRUE;
3058 				goto out_word4;
3059 			case 2:
3060 				result = FMT_8_8;
3061 				goto out_word4;
3062 			case 4:
3063 				result = FMT_8_8_8_8;
3064 				is_srgb_valid = TRUE;
3065 				goto out_word4;
3066 			}
3067 			goto out_unknown;
3068 		case 16:
3069 			switch (desc->nr_channels) {
3070 			case 1:
3071 				result = FMT_16;
3072 				goto out_word4;
3073 			case 2:
3074 				result = FMT_16_16;
3075 				goto out_word4;
3076 			case 4:
3077 				result = FMT_16_16_16_16;
3078 				goto out_word4;
3079 			}
3080 			goto out_unknown;
3081 		case 32:
3082 			switch (desc->nr_channels) {
3083 			case 1:
3084 				result = FMT_32;
3085 				goto out_word4;
3086 			case 2:
3087 				result = FMT_32_32;
3088 				goto out_word4;
3089 			case 4:
3090 				result = FMT_32_32_32_32;
3091 				goto out_word4;
3092 			}
3093 		}
3094 		goto out_unknown;
3095 
3096 	case UTIL_FORMAT_TYPE_FLOAT:
3097 		switch (desc->channel[i].size) {
3098 		case 16:
3099 			switch (desc->nr_channels) {
3100 			case 1:
3101 				result = FMT_16_FLOAT;
3102 				goto out_word4;
3103 			case 2:
3104 				result = FMT_16_16_FLOAT;
3105 				goto out_word4;
3106 			case 4:
3107 				result = FMT_16_16_16_16_FLOAT;
3108 				goto out_word4;
3109 			}
3110 			goto out_unknown;
3111 		case 32:
3112 			switch (desc->nr_channels) {
3113 			case 1:
3114 				result = FMT_32_FLOAT;
3115 				goto out_word4;
3116 			case 2:
3117 				result = FMT_32_32_FLOAT;
3118 				goto out_word4;
3119 			case 4:
3120 				result = FMT_32_32_32_32_FLOAT;
3121 				goto out_word4;
3122 			}
3123 		}
3124 		goto out_unknown;
3125 	}
3126 
3127 out_word4:
3128 
3129 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3130 		return ~0;
3131 	if (word4_p)
3132 		*word4_p = word4;
3133 	if (yuv_format_p)
3134 		*yuv_format_p = yuv_format;
3135 	return result;
3136 out_unknown:
3137 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3138 	return ~0;
3139 }
3140 
r600_translate_colorformat(enum chip_class chip,enum pipe_format format,bool do_endian_swap)3141 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3142 						bool do_endian_swap)
3143 {
3144 	const struct util_format_description *desc = util_format_description(format);
3145 	int channel = util_format_get_first_non_void_channel(format);
3146 	bool is_float;
3147 	if (!desc)
3148 		return ~0U;
3149 
3150 #define HAS_SIZE(x,y,z,w) \
3151 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3152          desc->channel[2].size == (z) && desc->channel[3].size == (w))
3153 
3154 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3155 		return V_0280A0_COLOR_10_11_11_FLOAT;
3156 
3157 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3158 	    channel == -1)
3159 		return ~0U;
3160 
3161 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3162 
3163 	switch (desc->nr_channels) {
3164 	case 1:
3165 		switch (desc->channel[0].size) {
3166 		case 8:
3167 			return V_0280A0_COLOR_8;
3168 		case 16:
3169 			if (is_float)
3170 				return V_0280A0_COLOR_16_FLOAT;
3171 			else
3172 				return V_0280A0_COLOR_16;
3173 		case 32:
3174 			if (is_float)
3175 				return V_0280A0_COLOR_32_FLOAT;
3176 			else
3177 				return V_0280A0_COLOR_32;
3178 		}
3179 		break;
3180 	case 2:
3181 		if (desc->channel[0].size == desc->channel[1].size) {
3182 			switch (desc->channel[0].size) {
3183 			case 4:
3184 				if (chip <= R700)
3185 					return V_0280A0_COLOR_4_4;
3186 				else
3187 					return ~0U; /* removed on Evergreen */
3188 			case 8:
3189 				return V_0280A0_COLOR_8_8;
3190 			case 16:
3191 				if (is_float)
3192 					return V_0280A0_COLOR_16_16_FLOAT;
3193 				else
3194 					return V_0280A0_COLOR_16_16;
3195 			case 32:
3196 				if (is_float)
3197 					return V_0280A0_COLOR_32_32_FLOAT;
3198 				else
3199 					return V_0280A0_COLOR_32_32;
3200 			}
3201 		} else if (HAS_SIZE(8,24,0,0)) {
3202 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3203 		} else if (HAS_SIZE(24,8,0,0)) {
3204 			return V_0280A0_COLOR_8_24;
3205 		}
3206 		break;
3207 	case 3:
3208 		if (HAS_SIZE(5,6,5,0)) {
3209 			return V_0280A0_COLOR_5_6_5;
3210 		} else if (HAS_SIZE(32,8,24,0)) {
3211 			return V_0280A0_COLOR_X24_8_32_FLOAT;
3212 		}
3213 		break;
3214 	case 4:
3215 		if (desc->channel[0].size == desc->channel[1].size &&
3216 		    desc->channel[0].size == desc->channel[2].size &&
3217 		    desc->channel[0].size == desc->channel[3].size) {
3218 			switch (desc->channel[0].size) {
3219 			case 4:
3220 				return V_0280A0_COLOR_4_4_4_4;
3221 			case 8:
3222 				return V_0280A0_COLOR_8_8_8_8;
3223 			case 16:
3224 				if (is_float)
3225 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
3226 				else
3227 					return V_0280A0_COLOR_16_16_16_16;
3228 			case 32:
3229 				if (is_float)
3230 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
3231 				else
3232 					return V_0280A0_COLOR_32_32_32_32;
3233 			}
3234 		} else if (HAS_SIZE(5,5,5,1)) {
3235 			return V_0280A0_COLOR_1_5_5_5;
3236 		} else if (HAS_SIZE(10,10,10,2)) {
3237 			return V_0280A0_COLOR_2_10_10_10;
3238 		}
3239 		break;
3240 	}
3241 	return ~0U;
3242 }
3243 
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)3244 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3245 {
3246 	if (R600_BIG_ENDIAN) {
3247 		switch(colorformat) {
3248 		/* 8-bit buffers. */
3249 		case V_0280A0_COLOR_4_4:
3250 		case V_0280A0_COLOR_8:
3251 			return ENDIAN_NONE;
3252 
3253 		/* 16-bit buffers. */
3254 		case V_0280A0_COLOR_8_8:
3255 			/*
3256 			 * No need to do endian swaps on array formats,
3257 			 * as mesa<-->pipe formats conversion take into account
3258 			 * the endianess
3259 			 */
3260 			return ENDIAN_NONE;
3261 
3262 		case V_0280A0_COLOR_5_6_5:
3263 		case V_0280A0_COLOR_1_5_5_5:
3264 		case V_0280A0_COLOR_4_4_4_4:
3265 		case V_0280A0_COLOR_16:
3266 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3267 
3268 		/* 32-bit buffers. */
3269 		case V_0280A0_COLOR_8_8_8_8:
3270 			/*
3271 			 * No need to do endian swaps on array formats,
3272 			 * as mesa<-->pipe formats conversion take into account
3273 			 * the endianess
3274 			 */
3275 			return ENDIAN_NONE;
3276 
3277 		case V_0280A0_COLOR_2_10_10_10:
3278 		case V_0280A0_COLOR_8_24:
3279 		case V_0280A0_COLOR_24_8:
3280 		case V_0280A0_COLOR_32_FLOAT:
3281 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3282 
3283 		case V_0280A0_COLOR_16_16_FLOAT:
3284 		case V_0280A0_COLOR_16_16:
3285 			return ENDIAN_8IN16;
3286 
3287 		/* 64-bit buffers. */
3288 		case V_0280A0_COLOR_16_16_16_16:
3289 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
3290 			return ENDIAN_8IN16;
3291 
3292 		case V_0280A0_COLOR_32_32_FLOAT:
3293 		case V_0280A0_COLOR_32_32:
3294 		case V_0280A0_COLOR_X24_8_32_FLOAT:
3295 			return ENDIAN_8IN32;
3296 
3297 		/* 128-bit buffers. */
3298 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
3299 		case V_0280A0_COLOR_32_32_32_32:
3300 			return ENDIAN_8IN32;
3301 		default:
3302 			return ENDIAN_NONE; /* Unsupported. */
3303 		}
3304 	} else {
3305 		return ENDIAN_NONE;
3306 	}
3307 }
3308 
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)3309 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3310 {
3311 	struct r600_context *rctx = (struct r600_context*)ctx;
3312 	struct r600_resource *rbuffer = r600_resource(buf);
3313 	unsigned i, shader, mask;
3314 	struct r600_pipe_sampler_view *view;
3315 
3316 	/* Reallocate the buffer in the same pipe_resource. */
3317 	r600_alloc_resource(&rctx->screen->b, rbuffer);
3318 
3319 	/* We changed the buffer, now we need to bind it where the old one was bound. */
3320 	/* Vertex buffers. */
3321 	mask = rctx->vertex_buffer_state.enabled_mask;
3322 	while (mask) {
3323 		i = u_bit_scan(&mask);
3324 		if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3325 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3326 			r600_vertex_buffers_dirty(rctx);
3327 		}
3328 	}
3329 	/* Streamout buffers. */
3330 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3331 		if (rctx->b.streamout.targets[i] &&
3332 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3333 			if (rctx->b.streamout.begin_emitted) {
3334 				r600_emit_streamout_end(&rctx->b);
3335 			}
3336 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3337 			r600_streamout_buffers_dirty(&rctx->b);
3338 		}
3339 	}
3340 
3341 	/* Constant buffers. */
3342 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3343 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3344 		bool found = false;
3345 		uint32_t mask = state->enabled_mask;
3346 
3347 		while (mask) {
3348 			unsigned i = u_bit_scan(&mask);
3349 			if (state->cb[i].buffer == &rbuffer->b.b) {
3350 				found = true;
3351 				state->dirty_mask |= 1 << i;
3352 			}
3353 		}
3354 		if (found) {
3355 			r600_constant_buffers_dirty(rctx, state);
3356 		}
3357 	}
3358 
3359 	/* Texture buffer objects - update the virtual addresses in descriptors. */
3360 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3361 		if (view->base.texture == &rbuffer->b.b) {
3362 			uint64_t offset = view->base.u.buf.offset;
3363 			uint64_t va = rbuffer->gpu_address + offset;
3364 
3365 			view->tex_resource_words[0] = va;
3366 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3367 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3368 		}
3369 	}
3370 	/* Texture buffer objects - make bindings dirty if needed. */
3371 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3372 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3373 		bool found = false;
3374 		uint32_t mask = state->enabled_mask;
3375 
3376 		while (mask) {
3377 			unsigned i = u_bit_scan(&mask);
3378 			if (state->views[i]->base.texture == &rbuffer->b.b) {
3379 				found = true;
3380 				state->dirty_mask |= 1 << i;
3381 			}
3382 		}
3383 		if (found) {
3384 			r600_sampler_views_dirty(rctx, state);
3385 		}
3386 	}
3387 
3388 	/* SSBOs */
3389 	struct r600_image_state *istate = &rctx->fragment_buffers;
3390 	{
3391 		uint32_t mask = istate->enabled_mask;
3392 		bool found = false;
3393 		while (mask) {
3394 			unsigned i = u_bit_scan(&mask);
3395 			if (istate->views[i].base.resource == &rbuffer->b.b) {
3396 				found = true;
3397 				istate->dirty_mask |= 1 << i;
3398 			}
3399 		}
3400 		if (found) {
3401 			r600_mark_atom_dirty(rctx, &istate->atom);
3402 		}
3403 	}
3404 
3405 }
3406 
r600_set_active_query_state(struct pipe_context * ctx,bool enable)3407 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3408 {
3409 	struct r600_context *rctx = (struct r600_context*)ctx;
3410 
3411 	/* Pipeline stat & streamout queries. */
3412 	if (enable) {
3413 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3414 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3415 	} else {
3416 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3417 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3418 	}
3419 
3420 	/* Occlusion queries. */
3421 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3422 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
3423 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3424 	}
3425 }
3426 
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)3427 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3428                                    bool include_draw_vbo)
3429 {
3430 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3431 }
3432 
3433 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)3434 void r600_init_common_state_functions(struct r600_context *rctx)
3435 {
3436 	rctx->b.b.create_fs_state = r600_create_ps_state;
3437 	rctx->b.b.create_vs_state = r600_create_vs_state;
3438 	rctx->b.b.create_gs_state = r600_create_gs_state;
3439 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
3440 	rctx->b.b.create_tes_state = r600_create_tes_state;
3441 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3442 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
3443 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3444 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3445 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
3446 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3447 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3448 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
3449 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
3450 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3451 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
3452 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
3453 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3454 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
3455 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3456 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3457 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3458 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
3459 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
3460 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3461 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
3462 	rctx->b.b.set_blend_color = r600_set_blend_color;
3463 	rctx->b.b.set_clip_state = r600_set_clip_state;
3464 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3465 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
3466 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3467 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3468 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
3469 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3470 	rctx->b.b.memory_barrier = r600_memory_barrier;
3471 	rctx->b.b.texture_barrier = r600_texture_barrier;
3472 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3473 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
3474 
3475 	rctx->b.b.draw_vbo = r600_draw_vbo;
3476 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
3477 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3478 }
3479