1 /*
2  * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include <math.h>
28 #include "util/half_float.h"
29 #include "util/u_math.h"
30 
31 #include "ir3.h"
32 #include "ir3_compiler.h"
33 #include "ir3_shader.h"
34 
35 #define swap(a, b) \
36 	do { __typeof(a) __tmp = (a); (a) = (b); (b) = __tmp; } while (0)
37 
38 /*
39  * Copy Propagate:
40  */
41 
42 struct ir3_cp_ctx {
43 	struct ir3 *shader;
44 	struct ir3_shader_variant *so;
45 	bool progress;
46 };
47 
48 /* is it a type preserving mov, with ok flags?
49  *
50  * @instr: the mov to consider removing
51  * @dst_instr: the instruction consuming the mov (instr)
52  *
53  * TODO maybe drop allow_flags since this is only false when dst is
54  * NULL (ie. outputs)
55  */
is_eligible_mov(struct ir3_instruction * instr,struct ir3_instruction * dst_instr,bool allow_flags)56 static bool is_eligible_mov(struct ir3_instruction *instr,
57 		struct ir3_instruction *dst_instr, bool allow_flags)
58 {
59 	if (is_same_type_mov(instr)) {
60 		struct ir3_register *dst = instr->regs[0];
61 		struct ir3_register *src = instr->regs[1];
62 		struct ir3_instruction *src_instr = ssa(src);
63 
64 		/* only if mov src is SSA (not const/immed): */
65 		if (!src_instr)
66 			return false;
67 
68 		/* no indirect: */
69 		if (dst->flags & IR3_REG_RELATIV)
70 			return false;
71 		if (src->flags & IR3_REG_RELATIV)
72 			return false;
73 
74 		if (src->flags & IR3_REG_ARRAY)
75 			return false;
76 
77 		if (!allow_flags)
78 			if (src->flags & (IR3_REG_FABS | IR3_REG_FNEG |
79 					IR3_REG_SABS | IR3_REG_SNEG | IR3_REG_BNOT))
80 				return false;
81 
82 		/* If src is coming from fanout/split (ie. one component of a
83 		 * texture fetch, etc) and we have constraints on swizzle of
84 		 * destination, then skip it.
85 		 *
86 		 * We could possibly do a bit better, and copy-propagation if
87 		 * we can CP all components that are being fanned out.
88 		 */
89 		if (src_instr->opc == OPC_META_SPLIT) {
90 			if (!dst_instr)
91 				return false;
92 			if (dst_instr->opc == OPC_META_COLLECT)
93 				return false;
94 			if (dst_instr->cp.left || dst_instr->cp.right)
95 				return false;
96 		}
97 
98 		return true;
99 	}
100 	return false;
101 }
102 
103 /* propagate register flags from src to dst.. negates need special
104  * handling to cancel each other out.
105  */
combine_flags(unsigned * dstflags,struct ir3_instruction * src)106 static void combine_flags(unsigned *dstflags, struct ir3_instruction *src)
107 {
108 	unsigned srcflags = src->regs[1]->flags;
109 
110 	/* if what we are combining into already has (abs) flags,
111 	 * we can drop (neg) from src:
112 	 */
113 	if (*dstflags & IR3_REG_FABS)
114 		srcflags &= ~IR3_REG_FNEG;
115 	if (*dstflags & IR3_REG_SABS)
116 		srcflags &= ~IR3_REG_SNEG;
117 
118 	if (srcflags & IR3_REG_FABS)
119 		*dstflags |= IR3_REG_FABS;
120 	if (srcflags & IR3_REG_SABS)
121 		*dstflags |= IR3_REG_SABS;
122 	if (srcflags & IR3_REG_FNEG)
123 		*dstflags ^= IR3_REG_FNEG;
124 	if (srcflags & IR3_REG_SNEG)
125 		*dstflags ^= IR3_REG_SNEG;
126 	if (srcflags & IR3_REG_BNOT)
127 		*dstflags ^= IR3_REG_BNOT;
128 
129 	*dstflags &= ~IR3_REG_SSA;
130 	*dstflags |= srcflags & IR3_REG_SSA;
131 	*dstflags |= srcflags & IR3_REG_CONST;
132 	*dstflags |= srcflags & IR3_REG_IMMED;
133 	*dstflags |= srcflags & IR3_REG_RELATIV;
134 	*dstflags |= srcflags & IR3_REG_ARRAY;
135 	*dstflags |= srcflags & IR3_REG_HIGH;
136 
137 	/* if src of the src is boolean we can drop the (abs) since we know
138 	 * the source value is already a postitive integer.  This cleans
139 	 * up the absnegs that get inserted when converting between nir and
140 	 * native boolean (see ir3_b2n/n2b)
141 	 */
142 	struct ir3_instruction *srcsrc = ssa(src->regs[1]);
143 	if (srcsrc && is_bool(srcsrc))
144 		*dstflags &= ~IR3_REG_SABS;
145 }
146 
147 /* Tries lowering an immediate register argument to a const buffer access by
148  * adding to the list of immediates to be pushed to the const buffer when
149  * switching to this shader.
150  */
151 static bool
lower_immed(struct ir3_cp_ctx * ctx,struct ir3_instruction * instr,unsigned n,struct ir3_register * reg,unsigned new_flags)152 lower_immed(struct ir3_cp_ctx *ctx, struct ir3_instruction *instr, unsigned n,
153 		struct ir3_register *reg, unsigned new_flags)
154 {
155 	if (!(new_flags & IR3_REG_IMMED))
156 		return false;
157 
158 	new_flags &= ~IR3_REG_IMMED;
159 	new_flags |= IR3_REG_CONST;
160 
161 	if (!ir3_valid_flags(instr, n, new_flags))
162 		return false;
163 
164 	reg = ir3_reg_clone(ctx->shader, reg);
165 
166 	/* Half constant registers seems to handle only 32-bit values
167 	 * within floating-point opcodes. So convert back to 32-bit values.
168 	 */
169 	bool f_opcode = (is_cat2_float(instr->opc) ||
170 			is_cat3_float(instr->opc)) ? true : false;
171 	if (f_opcode && (new_flags & IR3_REG_HALF))
172 		reg->uim_val = fui(_mesa_half_to_float(reg->uim_val));
173 
174 	/* in some cases, there are restrictions on (abs)/(neg) plus const..
175 	 * so just evaluate those and clear the flags:
176 	 */
177 	if (new_flags & IR3_REG_SABS) {
178 		reg->iim_val = abs(reg->iim_val);
179 		new_flags &= ~IR3_REG_SABS;
180 	}
181 
182 	if (new_flags & IR3_REG_FABS) {
183 		reg->fim_val = fabs(reg->fim_val);
184 		new_flags &= ~IR3_REG_FABS;
185 	}
186 
187 	if (new_flags & IR3_REG_SNEG) {
188 		reg->iim_val = -reg->iim_val;
189 		new_flags &= ~IR3_REG_SNEG;
190 	}
191 
192 	if (new_flags & IR3_REG_FNEG) {
193 		reg->fim_val = -reg->fim_val;
194 		new_flags &= ~IR3_REG_FNEG;
195 	}
196 
197 	/* Reallocate for 4 more elements whenever it's necessary.  Note that ir3
198 	 * printing relies on having groups of 4 dwords, so we fill the unused
199 	 * slots with a dummy value.
200 	 */
201 	struct ir3_const_state *const_state = ir3_const_state(ctx->so);
202 	if (const_state->immediates_count == const_state->immediates_size) {
203 		const_state->immediates = rerzalloc(const_state,
204 				const_state->immediates,
205 				__typeof__(const_state->immediates[0]),
206 				const_state->immediates_size,
207 				const_state->immediates_size + 4);
208 		const_state->immediates_size += 4;
209 
210 		for (int i = const_state->immediates_count; i < const_state->immediates_size; i++)
211 			const_state->immediates[i] = 0xd0d0d0d0;
212 	}
213 
214 	int i;
215 	for (i = 0; i < const_state->immediates_count; i++) {
216 		if (const_state->immediates[i] == reg->uim_val)
217 			break;
218 	}
219 
220 	if (i == const_state->immediates_count) {
221 		/* Add on a new immediate to be pushed, if we have space left in the
222 		 * constbuf.
223 		 */
224 		if (const_state->offsets.immediate + const_state->immediates_count / 4 >=
225 				ir3_max_const(ctx->so))
226 			return false;
227 
228 		const_state->immediates[i] = reg->uim_val;
229 		const_state->immediates_count++;
230 	}
231 
232 	reg->flags = new_flags;
233 	reg->num = i + (4 * const_state->offsets.immediate);
234 
235 	instr->regs[n + 1] = reg;
236 
237 	return true;
238 }
239 
240 static void
unuse(struct ir3_instruction * instr)241 unuse(struct ir3_instruction *instr)
242 {
243 	debug_assert(instr->use_count > 0);
244 
245 	if (--instr->use_count == 0) {
246 		struct ir3_block *block = instr->block;
247 
248 		instr->barrier_class = 0;
249 		instr->barrier_conflict = 0;
250 
251 		/* we don't want to remove anything in keeps (which could
252 		 * be things like array store's)
253 		 */
254 		for (unsigned i = 0; i < block->keeps_count; i++) {
255 			debug_assert(block->keeps[i] != instr);
256 		}
257 	}
258 }
259 
260 /**
261  * Handles the special case of the 2nd src (n == 1) to "normal" mad
262  * instructions, which cannot reference a constant.  See if it is
263  * possible to swap the 1st and 2nd sources.
264  */
265 static bool
try_swap_mad_two_srcs(struct ir3_instruction * instr,unsigned new_flags)266 try_swap_mad_two_srcs(struct ir3_instruction *instr, unsigned new_flags)
267 {
268 	if (!is_mad(instr->opc))
269 		return false;
270 
271 	/* NOTE: pre-swap first two src's before valid_flags(),
272 	 * which might try to dereference the n'th src:
273 	 */
274 	swap(instr->regs[0 + 1], instr->regs[1 + 1]);
275 
276 	/* cat3 doesn't encode immediate, but we can lower immediate
277 	 * to const if that helps:
278 	 */
279 	if (new_flags & IR3_REG_IMMED) {
280 		new_flags &= ~IR3_REG_IMMED;
281 		new_flags |=  IR3_REG_CONST;
282 	}
283 
284 	bool valid_swap =
285 		/* can we propagate mov if we move 2nd src to first? */
286 		ir3_valid_flags(instr, 0, new_flags) &&
287 		/* and does first src fit in second slot? */
288 		ir3_valid_flags(instr, 1, instr->regs[1 + 1]->flags);
289 
290 	if (!valid_swap) {
291 		/* put things back the way they were: */
292 		swap(instr->regs[0 + 1], instr->regs[1 + 1]);
293 	}   /* otherwise leave things swapped */
294 
295 	return valid_swap;
296 }
297 
298 /**
299  * Handle cp for a given src register.  This additionally handles
300  * the cases of collapsing immedate/const (which replace the src
301  * register with a non-ssa src) or collapsing mov's from relative
302  * src (which needs to also fixup the address src reference by the
303  * instruction).
304  */
305 static bool
reg_cp(struct ir3_cp_ctx * ctx,struct ir3_instruction * instr,struct ir3_register * reg,unsigned n)306 reg_cp(struct ir3_cp_ctx *ctx, struct ir3_instruction *instr,
307 		struct ir3_register *reg, unsigned n)
308 {
309 	struct ir3_instruction *src = ssa(reg);
310 
311 	if (is_eligible_mov(src, instr, true)) {
312 		/* simple case, no immed/const/relativ, only mov's w/ ssa src: */
313 		struct ir3_register *src_reg = src->regs[1];
314 		unsigned new_flags = reg->flags;
315 
316 		combine_flags(&new_flags, src);
317 
318 		if (ir3_valid_flags(instr, n, new_flags)) {
319 			if (new_flags & IR3_REG_ARRAY) {
320 				debug_assert(!(reg->flags & IR3_REG_ARRAY));
321 				reg->array = src_reg->array;
322 			}
323 			reg->flags = new_flags;
324 			reg->instr = ssa(src_reg);
325 
326 			instr->barrier_class |= src->barrier_class;
327 			instr->barrier_conflict |= src->barrier_conflict;
328 
329 			unuse(src);
330 			reg->instr->use_count++;
331 
332 			return true;
333 		}
334 	} else if ((is_same_type_mov(src) || is_const_mov(src)) &&
335 			/* cannot collapse const/immed/etc into meta instrs: */
336 			!is_meta(instr)) {
337 		/* immed/const/etc cases, which require some special handling: */
338 		struct ir3_register *src_reg = src->regs[1];
339 		unsigned new_flags = reg->flags;
340 
341 		combine_flags(&new_flags, src);
342 
343 		if (!ir3_valid_flags(instr, n, new_flags)) {
344 			/* See if lowering an immediate to const would help. */
345 			if (lower_immed(ctx, instr, n, src_reg, new_flags))
346 				return true;
347 
348 			/* special case for "normal" mad instructions, we can
349 			 * try swapping the first two args if that fits better.
350 			 *
351 			 * the "plain" MAD's (ie. the ones that don't shift first
352 			 * src prior to multiply) can swap their first two srcs if
353 			 * src[0] is !CONST and src[1] is CONST:
354 			 */
355 			if ((n == 1) && try_swap_mad_two_srcs(instr, new_flags)) {
356 				return true;
357 			} else {
358 				return false;
359 			}
360 		}
361 
362 		/* Here we handle the special case of mov from
363 		 * CONST and/or RELATIV.  These need to be handled
364 		 * specially, because in the case of move from CONST
365 		 * there is no src ir3_instruction so we need to
366 		 * replace the ir3_register.  And in the case of
367 		 * RELATIV we need to handle the address register
368 		 * dependency.
369 		 */
370 		if (src_reg->flags & IR3_REG_CONST) {
371 			/* an instruction cannot reference two different
372 			 * address registers:
373 			 */
374 			if ((src_reg->flags & IR3_REG_RELATIV) &&
375 					conflicts(instr->address, reg->instr->address))
376 				return false;
377 
378 			/* This seems to be a hw bug, or something where the timings
379 			 * just somehow don't work out.  This restriction may only
380 			 * apply if the first src is also CONST.
381 			 */
382 			if ((opc_cat(instr->opc) == 3) && (n == 2) &&
383 					(src_reg->flags & IR3_REG_RELATIV) &&
384 					(src_reg->array.offset == 0))
385 				return false;
386 
387 			/* When narrowing constant from 32b to 16b, it seems
388 			 * to work only for float. So we should do this only with
389 			 * float opcodes.
390 			 */
391 			if (src->cat1.dst_type == TYPE_F16) {
392 				if (instr->opc == OPC_MOV && !type_float(instr->cat1.src_type))
393 					return false;
394 				if (!is_cat2_float(instr->opc) && !is_cat3_float(instr->opc))
395 					return false;
396 			}
397 
398 			src_reg = ir3_reg_clone(instr->block->shader, src_reg);
399 			src_reg->flags = new_flags;
400 			instr->regs[n+1] = src_reg;
401 
402 			if (src_reg->flags & IR3_REG_RELATIV)
403 				ir3_instr_set_address(instr, reg->instr->address);
404 
405 			return true;
406 		}
407 
408 		if ((src_reg->flags & IR3_REG_RELATIV) &&
409 				!conflicts(instr->address, reg->instr->address)) {
410 			src_reg = ir3_reg_clone(instr->block->shader, src_reg);
411 			src_reg->flags = new_flags;
412 			instr->regs[n+1] = src_reg;
413 			ir3_instr_set_address(instr, reg->instr->address);
414 
415 			return true;
416 		}
417 
418 		/* NOTE: seems we can only do immed integers, so don't
419 		 * need to care about float.  But we do need to handle
420 		 * abs/neg *before* checking that the immediate requires
421 		 * few enough bits to encode:
422 		 *
423 		 * TODO: do we need to do something to avoid accidentally
424 		 * catching a float immed?
425 		 */
426 		if (src_reg->flags & IR3_REG_IMMED) {
427 			int32_t iim_val = src_reg->iim_val;
428 
429 			debug_assert((opc_cat(instr->opc) == 1) ||
430 					(opc_cat(instr->opc) == 6) ||
431 					ir3_cat2_int(instr->opc) ||
432 					(is_mad(instr->opc) && (n == 0)));
433 
434 			if (new_flags & IR3_REG_SABS)
435 				iim_val = abs(iim_val);
436 
437 			if (new_flags & IR3_REG_SNEG)
438 				iim_val = -iim_val;
439 
440 			if (new_flags & IR3_REG_BNOT)
441 				iim_val = ~iim_val;
442 
443 			/* other than category 1 (mov) we can only encode up to 10 bits: */
444 			if (ir3_valid_flags(instr, n, new_flags) &&
445 					((instr->opc == OPC_MOV) ||
446 					 !((iim_val & ~0x3ff) && (-iim_val & ~0x3ff)))) {
447 				new_flags &= ~(IR3_REG_SABS | IR3_REG_SNEG | IR3_REG_BNOT);
448 				src_reg = ir3_reg_clone(instr->block->shader, src_reg);
449 				src_reg->flags = new_flags;
450 				src_reg->iim_val = iim_val;
451 				instr->regs[n+1] = src_reg;
452 
453 				return true;
454 			} else if (lower_immed(ctx, instr, n, src_reg, new_flags)) {
455 				/* Fell back to loading the immediate as a const */
456 				return true;
457 			}
458 		}
459 	}
460 
461 	return false;
462 }
463 
464 /* Handle special case of eliminating output mov, and similar cases where
465  * there isn't a normal "consuming" instruction.  In this case we cannot
466  * collapse flags (ie. output mov from const, or w/ abs/neg flags, cannot
467  * be eliminated)
468  */
469 static struct ir3_instruction *
eliminate_output_mov(struct ir3_cp_ctx * ctx,struct ir3_instruction * instr)470 eliminate_output_mov(struct ir3_cp_ctx *ctx, struct ir3_instruction *instr)
471 {
472 	if (is_eligible_mov(instr, NULL, false)) {
473 		struct ir3_register *reg = instr->regs[1];
474 		if (!(reg->flags & IR3_REG_ARRAY)) {
475 			struct ir3_instruction *src_instr = ssa(reg);
476 			debug_assert(src_instr);
477 			ctx->progress = true;
478 			return src_instr;
479 		}
480 	}
481 	return instr;
482 }
483 
484 /**
485  * Find instruction src's which are mov's that can be collapsed, replacing
486  * the mov dst with the mov src
487  */
488 static void
instr_cp(struct ir3_cp_ctx * ctx,struct ir3_instruction * instr)489 instr_cp(struct ir3_cp_ctx *ctx, struct ir3_instruction *instr)
490 {
491 	if (instr->regs_count == 0)
492 		return;
493 
494 	if (ir3_instr_check_mark(instr))
495 		return;
496 
497 	/* walk down the graph from each src: */
498 	bool progress;
499 	do {
500 		progress = false;
501 		foreach_src_n (reg, n, instr) {
502 			struct ir3_instruction *src = ssa(reg);
503 
504 			if (!src)
505 				continue;
506 
507 			instr_cp(ctx, src);
508 
509 			/* TODO non-indirect access we could figure out which register
510 			 * we actually want and allow cp..
511 			 */
512 			if (reg->flags & IR3_REG_ARRAY)
513 				continue;
514 
515 			/* Don't CP absneg into meta instructions, that won't end well: */
516 			if (is_meta(instr) && (src->opc != OPC_MOV))
517 				continue;
518 
519 			progress |= reg_cp(ctx, instr, reg, n);
520 			ctx->progress |= progress;
521 		}
522 	} while (progress);
523 
524 	if (instr->regs[0]->flags & IR3_REG_ARRAY) {
525 		struct ir3_instruction *src = ssa(instr->regs[0]);
526 		if (src)
527 			instr_cp(ctx, src);
528 	}
529 
530 	if (instr->address) {
531 		instr_cp(ctx, instr->address);
532 		ir3_instr_set_address(instr, eliminate_output_mov(ctx, instr->address));
533 	}
534 
535 	/* we can end up with extra cmps.s from frontend, which uses a
536 	 *
537 	 *    cmps.s p0.x, cond, 0
538 	 *
539 	 * as a way to mov into the predicate register.  But frequently 'cond'
540 	 * is itself a cmps.s/cmps.f/cmps.u.  So detect this special case and
541 	 * just re-write the instruction writing predicate register to get rid
542 	 * of the double cmps.
543 	 */
544 	if ((instr->opc == OPC_CMPS_S) &&
545 			(instr->regs[0]->num == regid(REG_P0, 0)) &&
546 			ssa(instr->regs[1]) &&
547 			(instr->regs[2]->flags & IR3_REG_IMMED) &&
548 			(instr->regs[2]->iim_val == 0) &&
549 			(instr->cat2.condition == IR3_COND_NE)) {
550 		struct ir3_instruction *cond = ssa(instr->regs[1]);
551 		switch (cond->opc) {
552 		case OPC_CMPS_S:
553 		case OPC_CMPS_F:
554 		case OPC_CMPS_U:
555 			instr->opc   = cond->opc;
556 			instr->flags = cond->flags;
557 			instr->cat2  = cond->cat2;
558 			ir3_instr_set_address(instr, cond->address);
559 			instr->regs[1] = cond->regs[1];
560 			instr->regs[2] = cond->regs[2];
561 			instr->barrier_class |= cond->barrier_class;
562 			instr->barrier_conflict |= cond->barrier_conflict;
563 			unuse(cond);
564 			ctx->progress = true;
565 			break;
566 		default:
567 			break;
568 		}
569 	}
570 
571 	/* Handle converting a sam.s2en (taking samp/tex idx params via register)
572 	 * into a normal sam (encoding immediate samp/tex idx) if they are
573 	 * immediate. This saves some instructions and regs in the common case
574 	 * where we know samp/tex at compile time. This needs to be done in the
575 	 * frontend for bindless tex, though, so don't replicate it here.
576 	 */
577 	if (is_tex(instr) && (instr->flags & IR3_INSTR_S2EN) &&
578 			!(instr->flags & IR3_INSTR_B) &&
579 			!(ir3_shader_debug & IR3_DBG_FORCES2EN)) {
580 		/* The first src will be a collect, if both of it's
581 		 * two sources are mov from imm, then we can
582 		 */
583 		struct ir3_instruction *samp_tex = ssa(instr->regs[1]);
584 
585 		debug_assert(samp_tex->opc == OPC_META_COLLECT);
586 
587 		struct ir3_instruction *samp = ssa(samp_tex->regs[1]);
588 		struct ir3_instruction *tex  = ssa(samp_tex->regs[2]);
589 
590 		if ((samp->opc == OPC_MOV) &&
591 				(samp->regs[1]->flags & IR3_REG_IMMED) &&
592 				(tex->opc == OPC_MOV) &&
593 				(tex->regs[1]->flags & IR3_REG_IMMED)) {
594 			instr->flags &= ~IR3_INSTR_S2EN;
595 			instr->cat5.samp = samp->regs[1]->iim_val;
596 			instr->cat5.tex  = tex->regs[1]->iim_val;
597 
598 			/* shuffle around the regs to remove the first src: */
599 			instr->regs_count--;
600 			for (unsigned i = 1; i < instr->regs_count; i++) {
601 				instr->regs[i] = instr->regs[i + 1];
602 			}
603 
604 			ctx->progress = true;
605 		}
606 	}
607 }
608 
609 bool
ir3_cp(struct ir3 * ir,struct ir3_shader_variant * so)610 ir3_cp(struct ir3 *ir, struct ir3_shader_variant *so)
611 {
612 	struct ir3_cp_ctx ctx = {
613 			.shader = ir,
614 			.so = so,
615 	};
616 
617 	/* This is a bit annoying, and probably wouldn't be necessary if we
618 	 * tracked a reverse link from producing instruction to consumer.
619 	 * But we need to know when we've eliminated the last consumer of
620 	 * a mov, so we need to do a pass to first count consumers of a
621 	 * mov.
622 	 */
623 	foreach_block (block, &ir->block_list) {
624 		foreach_instr (instr, &block->instr_list) {
625 
626 			/* by the way, we don't account for false-dep's, so the CP
627 			 * pass should always happen before false-dep's are inserted
628 			 */
629 			debug_assert(instr->deps_count == 0);
630 
631 			foreach_ssa_src (src, instr) {
632 				src->use_count++;
633 			}
634 		}
635 	}
636 
637 	ir3_clear_mark(ir);
638 
639 	foreach_output_n (out, n, ir) {
640 		instr_cp(&ctx, out);
641 		ir->outputs[n] = eliminate_output_mov(&ctx, out);
642 	}
643 
644 	foreach_block (block, &ir->block_list) {
645 		if (block->condition) {
646 			instr_cp(&ctx, block->condition);
647 			block->condition = eliminate_output_mov(&ctx, block->condition);
648 		}
649 
650 		for (unsigned i = 0; i < block->keeps_count; i++) {
651 			instr_cp(&ctx, block->keeps[i]);
652 			block->keeps[i] = eliminate_output_mov(&ctx, block->keeps[i]);
653 		}
654 	}
655 
656 	return ctx.progress;
657 }
658