1 /*
2  * Copyright 2010 Red Hat Inc.
3  *           2010 Jerome Glisse
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors: Dave Airlie <airlied@redhat.com>
25  *          Jerome Glisse <jglisse@redhat.com>
26  */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30 
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39 
40 #include "nir.h"
41 #include "nir/nir_to_tgsi_info.h"
42 #include "tgsi/tgsi_from_mesa.h"
43 
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)44 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
45 {
46 	assert(!cb->buf);
47 	cb->buf = CALLOC(1, 4 * num_dw);
48 	cb->max_num_dw = num_dw;
49 }
50 
r600_release_command_buffer(struct r600_command_buffer * cb)51 void r600_release_command_buffer(struct r600_command_buffer *cb)
52 {
53 	FREE(cb->buf);
54 }
55 
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)56 void r600_add_atom(struct r600_context *rctx,
57 		   struct r600_atom *atom,
58 		   unsigned id)
59 {
60 	assert(id < R600_NUM_ATOMS);
61 	assert(rctx->atoms[id] == NULL);
62 	rctx->atoms[id] = atom;
63 	atom->id = id;
64 }
65 
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)66 void r600_init_atom(struct r600_context *rctx,
67 		    struct r600_atom *atom,
68 		    unsigned id,
69 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
70 		    unsigned num_dw)
71 {
72 	atom->emit = (void*)emit;
73 	atom->num_dw = num_dw;
74 	r600_add_atom(rctx, atom, id);
75 }
76 
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)77 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
78 {
79 	r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
80 }
81 
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)82 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
83 {
84 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
85 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
86 	unsigned alpha_ref = a->sx_alpha_ref;
87 
88 	if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
89 		alpha_ref &= ~0x1FFF;
90 	}
91 
92 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
93 			       a->sx_alpha_test_control |
94 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
95 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
96 }
97 
r600_memory_barrier(struct pipe_context * ctx,unsigned flags)98 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
99 {
100 	struct r600_context *rctx = (struct r600_context *)ctx;
101 
102 	if (!(flags & ~PIPE_BARRIER_UPDATE))
103 		return;
104 
105 	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
106 		rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
107 
108 	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
109 		     PIPE_BARRIER_SHADER_BUFFER |
110 		     PIPE_BARRIER_TEXTURE |
111 		     PIPE_BARRIER_IMAGE |
112 		     PIPE_BARRIER_STREAMOUT_BUFFER |
113 		     PIPE_BARRIER_GLOBAL_BUFFER)) {
114 		rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
115 			R600_CONTEXT_INV_TEX_CACHE;
116 	}
117 
118 	if (flags & (PIPE_BARRIER_FRAMEBUFFER|
119 		     PIPE_BARRIER_IMAGE))
120 		rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
121 
122 	rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
123 }
124 
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)125 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
126 {
127 	struct r600_context *rctx = (struct r600_context *)ctx;
128 
129 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
130 		       R600_CONTEXT_FLUSH_AND_INV_CB |
131 		       R600_CONTEXT_FLUSH_AND_INV |
132 		       R600_CONTEXT_WAIT_3D_IDLE;
133 	rctx->framebuffer.do_update_surf_dirtiness = true;
134 }
135 
r600_conv_pipe_prim(unsigned prim)136 static unsigned r600_conv_pipe_prim(unsigned prim)
137 {
138 	static const unsigned prim_conv[] = {
139 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
140 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
141 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
142 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
143 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
144 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
145 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
146 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
147 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
148 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
149 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
150 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
151 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
152 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
153 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
154 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
155 	};
156 	assert(prim < ARRAY_SIZE(prim_conv));
157 	return prim_conv[prim];
158 }
159 
r600_conv_prim_to_gs_out(unsigned mode)160 unsigned r600_conv_prim_to_gs_out(unsigned mode)
161 {
162 	static const int prim_conv[] = {
163 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
164 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
165 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
168 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
170 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
171 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
174 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
175 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
176 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
177 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
178 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
179 	};
180 	assert(mode < ARRAY_SIZE(prim_conv));
181 
182 	return prim_conv[mode];
183 }
184 
185 /* common state between evergreen and r600 */
186 
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)187 static void r600_bind_blend_state_internal(struct r600_context *rctx,
188 		struct r600_blend_state *blend, bool blend_disable)
189 {
190 	unsigned color_control;
191 	bool update_cb = false;
192 
193 	rctx->alpha_to_one = blend->alpha_to_one;
194 	rctx->dual_src_blend = blend->dual_src_blend;
195 
196 	if (!blend_disable) {
197 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
198 		color_control = blend->cb_color_control;
199 	} else {
200 		/* Blending is disabled. */
201 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
202 		color_control = blend->cb_color_control_no_blend;
203 	}
204 
205 	/* Update derived states. */
206 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
207 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
208 		update_cb = true;
209 	}
210 	if (rctx->b.chip_class <= R700 &&
211 	    rctx->cb_misc_state.cb_color_control != color_control) {
212 		rctx->cb_misc_state.cb_color_control = color_control;
213 		update_cb = true;
214 	}
215 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
216 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
217 		update_cb = true;
218 	}
219 	if (update_cb) {
220 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
221 	}
222 	if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
223 		rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
224 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
225 	}
226 }
227 
r600_bind_blend_state(struct pipe_context * ctx,void * state)228 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
229 {
230 	struct r600_context *rctx = (struct r600_context *)ctx;
231 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
232 
233 	if (!blend) {
234 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
235 		return;
236 	}
237 
238 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
239 }
240 
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)241 static void r600_set_blend_color(struct pipe_context *ctx,
242 				 const struct pipe_blend_color *state)
243 {
244 	struct r600_context *rctx = (struct r600_context *)ctx;
245 
246 	rctx->blend_color.state = *state;
247 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
248 }
249 
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)250 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
251 {
252 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
253 	struct pipe_blend_color *state = &rctx->blend_color.state;
254 
255 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
256 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
257 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
258 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
259 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
260 }
261 
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)262 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
263 {
264 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
265 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
266 
267 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
268 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
269 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
270 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
271 	if (a->last_draw_was_indirect) {
272 		a->last_draw_was_indirect = false;
273 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
274 	}
275 }
276 
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)277 static void r600_set_clip_state(struct pipe_context *ctx,
278 				const struct pipe_clip_state *state)
279 {
280 	struct r600_context *rctx = (struct r600_context *)ctx;
281 
282 	rctx->clip_state.state = *state;
283 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
284 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
285 }
286 
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref * state)287 static void r600_set_stencil_ref(struct pipe_context *ctx,
288 				 const struct r600_stencil_ref *state)
289 {
290 	struct r600_context *rctx = (struct r600_context *)ctx;
291 
292 	rctx->stencil_ref.state = *state;
293 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
294 }
295 
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)296 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
297 {
298 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
299 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
300 
301 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
302 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
303 			 S_028430_STENCILREF(a->state.ref_value[0]) |
304 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
305 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
306 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
307 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
308 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
309 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
310 }
311 
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref * state)312 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
313 				      const struct pipe_stencil_ref *state)
314 {
315 	struct r600_context *rctx = (struct r600_context *)ctx;
316 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
317 	struct r600_stencil_ref ref;
318 
319 	rctx->stencil_ref.pipe_state = *state;
320 
321 	if (!dsa)
322 		return;
323 
324 	ref.ref_value[0] = state->ref_value[0];
325 	ref.ref_value[1] = state->ref_value[1];
326 	ref.valuemask[0] = dsa->valuemask[0];
327 	ref.valuemask[1] = dsa->valuemask[1];
328 	ref.writemask[0] = dsa->writemask[0];
329 	ref.writemask[1] = dsa->writemask[1];
330 
331 	r600_set_stencil_ref(ctx, &ref);
332 }
333 
r600_bind_dsa_state(struct pipe_context * ctx,void * state)334 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
335 {
336 	struct r600_context *rctx = (struct r600_context *)ctx;
337 	struct r600_dsa_state *dsa = state;
338 	struct r600_stencil_ref ref;
339 
340 	if (!state) {
341 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
342 		return;
343 	}
344 
345 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
346 
347 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
348 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
349 	ref.valuemask[0] = dsa->valuemask[0];
350 	ref.valuemask[1] = dsa->valuemask[1];
351 	ref.writemask[0] = dsa->writemask[0];
352 	ref.writemask[1] = dsa->writemask[1];
353 	if (rctx->zwritemask != dsa->zwritemask) {
354 		rctx->zwritemask = dsa->zwritemask;
355 		if (rctx->b.chip_class >= EVERGREEN) {
356 			/* work around some issue when not writing to zbuffer
357 			 * we are having lockup on evergreen so do not enable
358 			 * hyperz when not writing zbuffer
359 			 */
360 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
361 		}
362 	}
363 
364 	r600_set_stencil_ref(ctx, &ref);
365 
366 	/* Update alphatest state. */
367 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
368 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
369 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
370 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
371 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
372 	}
373 }
374 
r600_bind_rs_state(struct pipe_context * ctx,void * state)375 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
376 {
377 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
378 	struct r600_context *rctx = (struct r600_context *)ctx;
379 
380 	if (!state)
381 		return;
382 
383 	rctx->rasterizer = rs;
384 
385 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
386 
387 	if (rs->offset_enable &&
388 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
389 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
390 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
391 		rctx->poly_offset_state.offset_units = rs->offset_units;
392 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
393 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
394 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
395 	}
396 
397 	/* Update clip_misc_state. */
398 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
399 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
400 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
401 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
402 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
403 	}
404 
405 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
406 
407 	/* Re-emit PA_SC_LINE_STIPPLE. */
408 	rctx->last_primitive_type = -1;
409 }
410 
r600_delete_rs_state(struct pipe_context * ctx,void * state)411 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
412 {
413 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
414 
415 	r600_release_command_buffer(&rs->buffer);
416 	FREE(rs);
417 }
418 
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)419 static void r600_sampler_view_destroy(struct pipe_context *ctx,
420 				      struct pipe_sampler_view *state)
421 {
422 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
423 
424 	if (view->tex_resource->gpu_address &&
425 	    view->tex_resource->b.b.target == PIPE_BUFFER)
426 		list_delinit(&view->list);
427 
428 	pipe_resource_reference(&state->texture, NULL);
429 	FREE(view);
430 }
431 
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)432 void r600_sampler_states_dirty(struct r600_context *rctx,
433 			       struct r600_sampler_states *state)
434 {
435 	if (state->dirty_mask) {
436 		if (state->dirty_mask & state->has_bordercolor_mask) {
437 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
438 		}
439 		state->atom.num_dw =
440 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
441 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
442 		r600_mark_atom_dirty(rctx, &state->atom);
443 	}
444 }
445 
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)446 static void r600_bind_sampler_states(struct pipe_context *pipe,
447 			       enum pipe_shader_type shader,
448 			       unsigned start,
449 			       unsigned count, void **states)
450 {
451 	struct r600_context *rctx = (struct r600_context *)pipe;
452 	struct r600_textures_info *dst = &rctx->samplers[shader];
453 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
454 	int seamless_cube_map = -1;
455 	unsigned i;
456 	/* This sets 1-bit for states with index >= count. */
457 	uint32_t disable_mask = ~((1ull << count) - 1);
458 	/* These are the new states set by this function. */
459 	uint32_t new_mask = 0;
460 
461 	assert(start == 0); /* XXX fix below */
462 
463 	if (!states) {
464 		disable_mask = ~0u;
465 		count = 0;
466 	}
467 
468 	for (i = 0; i < count; i++) {
469 		struct r600_pipe_sampler_state *rstate = rstates[i];
470 
471 		if (rstate == dst->states.states[i]) {
472 			continue;
473 		}
474 
475 		if (rstate) {
476 			if (rstate->border_color_use) {
477 				dst->states.has_bordercolor_mask |= 1 << i;
478 			} else {
479 				dst->states.has_bordercolor_mask &= ~(1 << i);
480 			}
481 			seamless_cube_map = rstate->seamless_cube_map;
482 
483 			new_mask |= 1 << i;
484 		} else {
485 			disable_mask |= 1 << i;
486 		}
487 	}
488 
489 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
490 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
491 
492 	dst->states.enabled_mask &= ~disable_mask;
493 	dst->states.dirty_mask &= dst->states.enabled_mask;
494 	dst->states.enabled_mask |= new_mask;
495 	dst->states.dirty_mask |= new_mask;
496 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
497 
498 	r600_sampler_states_dirty(rctx, &dst->states);
499 
500 	/* Seamless cubemap state. */
501 	if (rctx->b.chip_class <= R700 &&
502 	    seamless_cube_map != -1 &&
503 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
504 		/* change in TA_CNTL_AUX need a pipeline flush */
505 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
506 		rctx->seamless_cube_map.enabled = seamless_cube_map;
507 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
508 	}
509 }
510 
r600_delete_sampler_state(struct pipe_context * ctx,void * state)511 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
512 {
513 	free(state);
514 }
515 
r600_delete_blend_state(struct pipe_context * ctx,void * state)516 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
517 {
518 	struct r600_context *rctx = (struct r600_context *)ctx;
519 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
520 
521 	if (rctx->blend_state.cso == state) {
522 		ctx->bind_blend_state(ctx, NULL);
523 	}
524 
525 	r600_release_command_buffer(&blend->buffer);
526 	r600_release_command_buffer(&blend->buffer_no_blend);
527 	FREE(blend);
528 }
529 
r600_delete_dsa_state(struct pipe_context * ctx,void * state)530 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
531 {
532 	struct r600_context *rctx = (struct r600_context *)ctx;
533 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
534 
535 	if (rctx->dsa_state.cso == state) {
536 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
537 	}
538 
539 	r600_release_command_buffer(&dsa->buffer);
540 	free(dsa);
541 }
542 
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)543 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
544 {
545 	struct r600_context *rctx = (struct r600_context *)ctx;
546 
547 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
548 }
549 
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)550 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
551 {
552 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
553 	if (shader)
554 		r600_resource_reference(&shader->buffer, NULL);
555 	FREE(shader);
556 }
557 
r600_vertex_buffers_dirty(struct r600_context * rctx)558 void r600_vertex_buffers_dirty(struct r600_context *rctx)
559 {
560 	if (rctx->vertex_buffer_state.dirty_mask) {
561 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
562 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
563 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
564 	}
565 }
566 
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,const struct pipe_vertex_buffer * input)567 static void r600_set_vertex_buffers(struct pipe_context *ctx,
568 				    unsigned start_slot, unsigned count,
569 				    const struct pipe_vertex_buffer *input)
570 {
571 	struct r600_context *rctx = (struct r600_context *)ctx;
572 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
573 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
574 	unsigned i;
575 	uint32_t disable_mask = 0;
576 	/* These are the new buffers set by this function. */
577 	uint32_t new_buffer_mask = 0;
578 
579 	/* Set vertex buffers. */
580 	if (input) {
581 		for (i = 0; i < count; i++) {
582 			if ((input[i].buffer.resource != vb[i].buffer.resource) ||
583 			    (vb[i].stride != input[i].stride) ||
584 			    (vb[i].buffer_offset != input[i].buffer_offset) ||
585 			    (vb[i].is_user_buffer != input[i].is_user_buffer)) {
586 				if (input[i].buffer.resource) {
587 					vb[i].stride = input[i].stride;
588 					vb[i].buffer_offset = input[i].buffer_offset;
589 					pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource);
590 					new_buffer_mask |= 1 << i;
591 					r600_context_add_resource_size(ctx, input[i].buffer.resource);
592 				} else {
593 					pipe_resource_reference(&vb[i].buffer.resource, NULL);
594 					disable_mask |= 1 << i;
595 				}
596 			}
597 		}
598 	} else {
599 		for (i = 0; i < count; i++) {
600 			pipe_resource_reference(&vb[i].buffer.resource, NULL);
601 		}
602 		disable_mask = ((1ull << count) - 1);
603 	}
604 
605 	disable_mask <<= start_slot;
606 	new_buffer_mask <<= start_slot;
607 
608 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
609 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
610 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
611 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
612 
613 	r600_vertex_buffers_dirty(rctx);
614 }
615 
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)616 void r600_sampler_views_dirty(struct r600_context *rctx,
617 			      struct r600_samplerview_state *state)
618 {
619 	if (state->dirty_mask) {
620 		state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
621 				     util_bitcount(state->dirty_mask);
622 		r600_mark_atom_dirty(rctx, &state->atom);
623 	}
624 }
625 
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,struct pipe_sampler_view ** views)626 static void r600_set_sampler_views(struct pipe_context *pipe,
627 				   enum pipe_shader_type shader,
628 				   unsigned start, unsigned count,
629 				   struct pipe_sampler_view **views)
630 {
631 	struct r600_context *rctx = (struct r600_context *) pipe;
632 	struct r600_textures_info *dst = &rctx->samplers[shader];
633 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
634 	uint32_t dirty_sampler_states_mask = 0;
635 	unsigned i;
636 	/* This sets 1-bit for textures with index >= count. */
637 	uint32_t disable_mask = ~((1ull << count) - 1);
638 	/* These are the new textures set by this function. */
639 	uint32_t new_mask = 0;
640 
641 	/* Set textures with index >= count to NULL. */
642 	uint32_t remaining_mask;
643 
644 	assert(start == 0); /* XXX fix below */
645 
646 	if (!views) {
647 		disable_mask = ~0u;
648 		count = 0;
649 	}
650 
651 	remaining_mask = dst->views.enabled_mask & disable_mask;
652 
653 	while (remaining_mask) {
654 		i = u_bit_scan(&remaining_mask);
655 		assert(dst->views.views[i]);
656 
657 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
658 	}
659 
660 	for (i = 0; i < count; i++) {
661 		if (rviews[i] == dst->views.views[i]) {
662 			continue;
663 		}
664 
665 		if (rviews[i]) {
666 			struct r600_texture *rtex =
667 				(struct r600_texture*)rviews[i]->base.texture;
668 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
669 
670 			if (!is_buffer && rtex->db_compatible) {
671 				dst->views.compressed_depthtex_mask |= 1 << i;
672 			} else {
673 				dst->views.compressed_depthtex_mask &= ~(1 << i);
674 			}
675 
676 			/* Track compressed colorbuffers. */
677 			if (!is_buffer && rtex->cmask.size) {
678 				dst->views.compressed_colortex_mask |= 1 << i;
679 			} else {
680 				dst->views.compressed_colortex_mask &= ~(1 << i);
681 			}
682 
683 			/* Changing from array to non-arrays textures and vice versa requires
684 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
685 			if (rctx->b.chip_class <= R700 &&
686 			    (dst->states.enabled_mask & (1 << i)) &&
687 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
688 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
689 				dirty_sampler_states_mask |= 1 << i;
690 			}
691 
692 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
693 			new_mask |= 1 << i;
694 			r600_context_add_resource_size(pipe, views[i]->texture);
695 		} else {
696 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
697 			disable_mask |= 1 << i;
698 		}
699 	}
700 
701 	dst->views.enabled_mask &= ~disable_mask;
702 	dst->views.dirty_mask &= dst->views.enabled_mask;
703 	dst->views.enabled_mask |= new_mask;
704 	dst->views.dirty_mask |= new_mask;
705 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
706 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
707 	dst->views.dirty_buffer_constants = TRUE;
708 	r600_sampler_views_dirty(rctx, &dst->views);
709 
710 	if (dirty_sampler_states_mask) {
711 		dst->states.dirty_mask |= dirty_sampler_states_mask;
712 		r600_sampler_states_dirty(rctx, &dst->states);
713 	}
714 }
715 
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)716 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
717 {
718 	uint32_t mask = views->enabled_mask;
719 
720 	while (mask) {
721 		unsigned i = u_bit_scan(&mask);
722 		struct pipe_resource *res = views->views[i]->base.texture;
723 
724 		if (res && res->target != PIPE_BUFFER) {
725 			struct r600_texture *rtex = (struct r600_texture *)res;
726 
727 			if (rtex->cmask.size) {
728 				views->compressed_colortex_mask |= 1 << i;
729 			} else {
730 				views->compressed_colortex_mask &= ~(1 << i);
731 			}
732 		}
733 	}
734 }
735 
r600_get_hw_atomic_count(const struct pipe_context * ctx,enum pipe_shader_type shader)736 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
737 				    enum pipe_shader_type shader)
738 {
739 	const struct r600_context *rctx = (struct r600_context *)ctx;
740 	int value = 0;
741 	switch (shader) {
742 	case PIPE_SHADER_FRAGMENT:
743 	case PIPE_SHADER_COMPUTE:
744 	default:
745 		break;
746 	case PIPE_SHADER_VERTEX:
747 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
748 		break;
749 	case PIPE_SHADER_GEOMETRY:
750 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
751 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
752 		break;
753 	case PIPE_SHADER_TESS_EVAL:
754 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
755 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
756 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
757 		break;
758 	case PIPE_SHADER_TESS_CTRL:
759 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
760 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
761 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
762 			rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
763 		break;
764 	}
765 	return value;
766 }
767 
r600_update_compressed_colortex_mask_images(struct r600_image_state * images)768 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
769 {
770 	uint32_t mask = images->enabled_mask;
771 
772 	while (mask) {
773 		unsigned i = u_bit_scan(&mask);
774 		struct pipe_resource *res = images->views[i].base.resource;
775 
776 		if (res && res->target != PIPE_BUFFER) {
777 			struct r600_texture *rtex = (struct r600_texture *)res;
778 
779 			if (rtex->cmask.size) {
780 				images->compressed_colortex_mask |= 1 << i;
781 			} else {
782 				images->compressed_colortex_mask &= ~(1 << i);
783 			}
784 		}
785 	}
786 }
787 
788 /* Compute the key for the hw shader variant */
r600_shader_selector_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)789 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
790 		const struct r600_pipe_shader_selector *sel,
791 		union r600_shader_key *key)
792 {
793 	const struct r600_context *rctx = (struct r600_context *)ctx;
794 	memset(key, 0, sizeof(*key));
795 
796 	switch (sel->type) {
797 	case PIPE_SHADER_VERTEX: {
798 		key->vs.as_ls = (rctx->tes_shader != NULL);
799 		if (!key->vs.as_ls)
800 			key->vs.as_es = (rctx->gs_shader != NULL);
801 
802 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
803 			key->vs.as_gs_a = true;
804 			key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
805 		}
806 		key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
807 		break;
808 	}
809 	case PIPE_SHADER_GEOMETRY:
810 		key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
811 		key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
812 		break;
813 	case PIPE_SHADER_FRAGMENT: {
814 		if (rctx->ps_shader->info.images_declared)
815 			key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
816 		key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
817 		key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
818 		key->ps.alpha_to_one = rctx->alpha_to_one &&
819 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
820 				      !rctx->framebuffer.cb0_is_integer;
821 		key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
822                 key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;
823 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
824 		if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend)
825 			key->ps.nr_cbufs = 2;
826 		break;
827 	}
828 	case PIPE_SHADER_TESS_EVAL:
829 		key->tes.as_es = (rctx->gs_shader != NULL);
830 		key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
831 		break;
832 	case PIPE_SHADER_TESS_CTRL:
833 		key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
834 		key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
835 		break;
836 	case PIPE_SHADER_COMPUTE:
837 		break;
838 	default:
839 		assert(0);
840 	}
841 }
842 
843 /* Select the hw shader variant depending on the current state.
844  * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty)845 int r600_shader_select(struct pipe_context *ctx,
846         struct r600_pipe_shader_selector* sel,
847         bool *dirty)
848 {
849 	union r600_shader_key key;
850 	struct r600_pipe_shader * shader = NULL;
851 	int r;
852 
853 	r600_shader_selector_key(ctx, sel, &key);
854 
855 	/* Check if we don't need to change anything.
856 	 * This path is also used for most shaders that don't need multiple
857 	 * variants, it will cost just a computation of the key and this
858 	 * test. */
859 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
860 		return 0;
861 	}
862 
863 	/* lookup if we have other variants in the list */
864 	if (sel->num_shaders > 1) {
865 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
866 
867 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
868 			p = c;
869 			c = c->next_variant;
870 		}
871 
872 		if (c) {
873 			p->next_variant = c->next_variant;
874 			shader = c;
875 		}
876 	}
877 
878 	if (unlikely(!shader)) {
879 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
880 		shader->selector = sel;
881 
882 		r = r600_pipe_shader_create(ctx, shader, key);
883 		if (unlikely(r)) {
884 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
885 				 sel->type, r);
886 			sel->current = NULL;
887 			FREE(shader);
888 			return r;
889 		}
890 
891 		/* We don't know the value of nr_ps_max_color_exports until we built
892 		 * at least one variant, so we may need to recompute the key after
893 		 * building first variant. */
894 		if (sel->type == PIPE_SHADER_FRAGMENT &&
895 				sel->num_shaders == 0) {
896 			sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
897 			r600_shader_selector_key(ctx, sel, &key);
898 		}
899 
900 		memcpy(&shader->key, &key, sizeof(key));
901 		sel->num_shaders++;
902 	}
903 
904 	if (dirty)
905 		*dirty = true;
906 
907 	shader->next_variant = sel->current;
908 	sel->current = shader;
909 
910 	return 0;
911 }
912 
r600_create_shader_state_tokens(struct pipe_context * ctx,const void * prog,enum pipe_shader_ir ir,unsigned pipe_shader_type)913 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
914 								  const void *prog, enum pipe_shader_ir ir,
915 								  unsigned pipe_shader_type)
916 {
917 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
918 
919 	sel->type = pipe_shader_type;
920 	if (ir == PIPE_SHADER_IR_TGSI) {
921 		sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
922 		tgsi_scan_shader(sel->tokens, &sel->info);
923 	} else if (ir == PIPE_SHADER_IR_NIR){
924 		sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
925 		nir_tgsi_scan_shader(sel->nir, &sel->info, true);
926 	}
927 	return sel;
928 }
929 
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)930 static void *r600_create_shader_state(struct pipe_context *ctx,
931 			       const struct pipe_shader_state *state,
932 			       unsigned pipe_shader_type)
933 {
934 	int i;
935 	struct r600_pipe_shader_selector *sel;
936 
937 	if (state->type == PIPE_SHADER_IR_TGSI)
938 		sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
939 	else if (state->type == PIPE_SHADER_IR_NIR) {
940 		sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
941 	} else
942 		assert(0 && "Unknown shader type\n");
943 
944 	sel->ir_type = state->type;
945 	sel->so = state->stream_output;
946 
947 	switch (pipe_shader_type) {
948 	case PIPE_SHADER_GEOMETRY:
949 		sel->gs_output_prim =
950 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
951 		sel->gs_max_out_vertices =
952 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
953 		sel->gs_num_invocations =
954 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
955 		break;
956 	case PIPE_SHADER_VERTEX:
957 	case PIPE_SHADER_TESS_CTRL:
958 		sel->lds_patch_outputs_written_mask = 0;
959 		sel->lds_outputs_written_mask = 0;
960 
961 		for (i = 0; i < sel->info.num_outputs; i++) {
962 			unsigned name = sel->info.output_semantic_name[i];
963 			unsigned index = sel->info.output_semantic_index[i];
964 
965 			switch (name) {
966 			case TGSI_SEMANTIC_TESSINNER:
967 			case TGSI_SEMANTIC_TESSOUTER:
968 			case TGSI_SEMANTIC_PATCH:
969 				sel->lds_patch_outputs_written_mask |=
970 					1ull << r600_get_lds_unique_index(name, index);
971 				break;
972 			default:
973 				sel->lds_outputs_written_mask |=
974 					1ull << r600_get_lds_unique_index(name, index);
975 			}
976 		}
977 		break;
978 	default:
979 		break;
980 	}
981 
982 	return sel;
983 }
984 
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)985 static void *r600_create_ps_state(struct pipe_context *ctx,
986 					 const struct pipe_shader_state *state)
987 {
988 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
989 }
990 
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)991 static void *r600_create_vs_state(struct pipe_context *ctx,
992 					 const struct pipe_shader_state *state)
993 {
994 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
995 }
996 
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)997 static void *r600_create_gs_state(struct pipe_context *ctx,
998 					 const struct pipe_shader_state *state)
999 {
1000 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1001 }
1002 
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1003 static void *r600_create_tcs_state(struct pipe_context *ctx,
1004 					 const struct pipe_shader_state *state)
1005 {
1006 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1007 }
1008 
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1009 static void *r600_create_tes_state(struct pipe_context *ctx,
1010 					 const struct pipe_shader_state *state)
1011 {
1012 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1013 }
1014 
r600_bind_ps_state(struct pipe_context * ctx,void * state)1015 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1016 {
1017 	struct r600_context *rctx = (struct r600_context *)ctx;
1018 
1019 	if (!state)
1020 		state = rctx->dummy_pixel_shader;
1021 
1022 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1023 }
1024 
r600_get_vs_info(struct r600_context * rctx)1025 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1026 {
1027 	if (rctx->gs_shader)
1028 		return &rctx->gs_shader->info;
1029 	else if (rctx->tes_shader)
1030 		return &rctx->tes_shader->info;
1031 	else if (rctx->vs_shader)
1032 		return &rctx->vs_shader->info;
1033 	else
1034 		return NULL;
1035 }
1036 
r600_bind_vs_state(struct pipe_context * ctx,void * state)1037 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1038 {
1039 	struct r600_context *rctx = (struct r600_context *)ctx;
1040 
1041 	if (!state || rctx->vs_shader == state)
1042 		return;
1043 
1044 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1045 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1046 
1047         if (rctx->vs_shader->so.num_outputs)
1048            rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1049 }
1050 
r600_bind_gs_state(struct pipe_context * ctx,void * state)1051 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1052 {
1053 	struct r600_context *rctx = (struct r600_context *)ctx;
1054 
1055 	if (state == rctx->gs_shader)
1056 		return;
1057 
1058 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1059 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1060 
1061 	if (!state)
1062 		return;
1063 
1064         if (rctx->gs_shader->so.num_outputs)
1065            rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1066 }
1067 
r600_bind_tcs_state(struct pipe_context * ctx,void * state)1068 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1069 {
1070 	struct r600_context *rctx = (struct r600_context *)ctx;
1071 
1072 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1073 }
1074 
r600_bind_tes_state(struct pipe_context * ctx,void * state)1075 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1076 {
1077 	struct r600_context *rctx = (struct r600_context *)ctx;
1078 
1079 	if (state == rctx->tes_shader)
1080 		return;
1081 
1082 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1083 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1084 
1085 	if (!state)
1086 		return;
1087 
1088         if (rctx->tes_shader->so.num_outputs)
1089            rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1090 }
1091 
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)1092 void r600_delete_shader_selector(struct pipe_context *ctx,
1093 				 struct r600_pipe_shader_selector *sel)
1094 {
1095 	struct r600_pipe_shader *p = sel->current, *c;
1096 	while (p) {
1097 		c = p->next_variant;
1098 		r600_pipe_shader_destroy(ctx, p);
1099 		free(p);
1100 		p = c;
1101 	}
1102 
1103 	if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1104 		free(sel->tokens);
1105 		/* We might have converted the TGSI shader to a NIR shader */
1106 		if (sel->nir)
1107 			ralloc_free(sel->nir);
1108 	}
1109 	else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1110 		ralloc_free(sel->nir);
1111 	free(sel);
1112 }
1113 
1114 
r600_delete_ps_state(struct pipe_context * ctx,void * state)1115 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1116 {
1117 	struct r600_context *rctx = (struct r600_context *)ctx;
1118 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1119 
1120 	if (rctx->ps_shader == sel) {
1121 		rctx->ps_shader = NULL;
1122 	}
1123 
1124 	r600_delete_shader_selector(ctx, sel);
1125 }
1126 
r600_delete_vs_state(struct pipe_context * ctx,void * state)1127 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1128 {
1129 	struct r600_context *rctx = (struct r600_context *)ctx;
1130 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1131 
1132 	if (rctx->vs_shader == sel) {
1133 		rctx->vs_shader = NULL;
1134 	}
1135 
1136 	r600_delete_shader_selector(ctx, sel);
1137 }
1138 
1139 
r600_delete_gs_state(struct pipe_context * ctx,void * state)1140 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1141 {
1142 	struct r600_context *rctx = (struct r600_context *)ctx;
1143 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1144 
1145 	if (rctx->gs_shader == sel) {
1146 		rctx->gs_shader = NULL;
1147 	}
1148 
1149 	r600_delete_shader_selector(ctx, sel);
1150 }
1151 
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1152 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1153 {
1154 	struct r600_context *rctx = (struct r600_context *)ctx;
1155 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1156 
1157 	if (rctx->tcs_shader == sel) {
1158 		rctx->tcs_shader = NULL;
1159 	}
1160 
1161 	r600_delete_shader_selector(ctx, sel);
1162 }
1163 
r600_delete_tes_state(struct pipe_context * ctx,void * state)1164 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1165 {
1166 	struct r600_context *rctx = (struct r600_context *)ctx;
1167 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1168 
1169 	if (rctx->tes_shader == sel) {
1170 		rctx->tes_shader = NULL;
1171 	}
1172 
1173 	r600_delete_shader_selector(ctx, sel);
1174 }
1175 
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1176 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1177 {
1178 	if (state->dirty_mask) {
1179 		state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1180 								   : util_bitcount(state->dirty_mask)*19;
1181 		r600_mark_atom_dirty(rctx, &state->atom);
1182 	}
1183 }
1184 
r600_set_constant_buffer(struct pipe_context * ctx,enum pipe_shader_type shader,uint index,const struct pipe_constant_buffer * input)1185 static void r600_set_constant_buffer(struct pipe_context *ctx,
1186 				     enum pipe_shader_type shader, uint index,
1187 				     const struct pipe_constant_buffer *input)
1188 {
1189 	struct r600_context *rctx = (struct r600_context *)ctx;
1190 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1191 	struct pipe_constant_buffer *cb;
1192 	const uint8_t *ptr;
1193 
1194 	/* Note that the gallium frontend can unbind constant buffers by
1195 	 * passing NULL here.
1196 	 */
1197 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1198 		state->enabled_mask &= ~(1 << index);
1199 		state->dirty_mask &= ~(1 << index);
1200 		pipe_resource_reference(&state->cb[index].buffer, NULL);
1201 		return;
1202 	}
1203 
1204 	cb = &state->cb[index];
1205 	cb->buffer_size = input->buffer_size;
1206 
1207 	ptr = input->user_buffer;
1208 
1209 	if (ptr) {
1210 		/* Upload the user buffer. */
1211 		if (R600_BIG_ENDIAN) {
1212 			uint32_t *tmpPtr;
1213 			unsigned i, size = input->buffer_size;
1214 
1215 			if (!(tmpPtr = malloc(size))) {
1216 				R600_ERR("Failed to allocate BE swap buffer.\n");
1217 				return;
1218 			}
1219 
1220 			for (i = 0; i < size / 4; ++i) {
1221 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1222 			}
1223 
1224 			u_upload_data(ctx->stream_uploader, 0, size, 256,
1225                                       tmpPtr, &cb->buffer_offset, &cb->buffer);
1226 			free(tmpPtr);
1227 		} else {
1228 			u_upload_data(ctx->stream_uploader, 0,
1229                                       input->buffer_size, 256, ptr,
1230                                       &cb->buffer_offset, &cb->buffer);
1231 		}
1232 		/* account it in gtt */
1233 		rctx->b.gtt += input->buffer_size;
1234 	} else {
1235 		/* Setup the hw buffer. */
1236 		cb->buffer_offset = input->buffer_offset;
1237 		pipe_resource_reference(&cb->buffer, input->buffer);
1238 		r600_context_add_resource_size(ctx, input->buffer);
1239 	}
1240 
1241 	state->enabled_mask |= 1 << index;
1242 	state->dirty_mask |= 1 << index;
1243 	r600_constant_buffers_dirty(rctx, state);
1244 }
1245 
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1246 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1247 {
1248 	struct r600_context *rctx = (struct r600_context*)pipe;
1249 
1250 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1251 		return;
1252 
1253 	rctx->sample_mask.sample_mask = sample_mask;
1254 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1255 }
1256 
r600_update_driver_const_buffers(struct r600_context * rctx,bool compute_only)1257 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1258 {
1259 	int sh, size;
1260 	void *ptr;
1261 	struct pipe_constant_buffer cb;
1262 	int start, end;
1263 
1264 	start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1265 	end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1266 
1267 	for (sh = start; sh < end; sh++) {
1268 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1269 		if (!info->vs_ucp_dirty &&
1270 		    !info->texture_const_dirty &&
1271 		    !info->ps_sample_pos_dirty &&
1272 		    !info->tcs_default_levels_dirty &&
1273 		    !info->cs_block_grid_size_dirty)
1274 			continue;
1275 
1276 		ptr = info->constants;
1277 		size = info->alloc_size;
1278 		if (info->vs_ucp_dirty) {
1279 			assert(sh == PIPE_SHADER_VERTEX);
1280 			if (!size) {
1281 				ptr = rctx->clip_state.state.ucp;
1282 				size = R600_UCP_SIZE;
1283 			} else {
1284 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1285 			}
1286 			info->vs_ucp_dirty = false;
1287 		}
1288 
1289 		else if (info->ps_sample_pos_dirty) {
1290 			assert(sh == PIPE_SHADER_FRAGMENT);
1291 			if (!size) {
1292 				ptr = rctx->sample_positions;
1293 				size = R600_UCP_SIZE;
1294 			} else {
1295 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1296 			}
1297 			info->ps_sample_pos_dirty = false;
1298 		}
1299 
1300 		else if (info->cs_block_grid_size_dirty) {
1301 			assert(sh == PIPE_SHADER_COMPUTE);
1302 			if (!size) {
1303 				ptr = rctx->cs_block_grid_sizes;
1304 				size = R600_CS_BLOCK_GRID_SIZE;
1305 			} else {
1306 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1307 			}
1308 			info->cs_block_grid_size_dirty = false;
1309 		}
1310 
1311 		else if (info->tcs_default_levels_dirty) {
1312 			/*
1313 			 * We'd only really need this for default tcs shader.
1314 			 */
1315 			assert(sh == PIPE_SHADER_TESS_CTRL);
1316 			if (!size) {
1317 				ptr = rctx->tess_state;
1318 				size = R600_TCS_DEFAULT_LEVELS_SIZE;
1319 			} else {
1320 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1321 			}
1322 			info->tcs_default_levels_dirty = false;
1323 		}
1324 
1325 		if (info->texture_const_dirty) {
1326 			assert (ptr);
1327 			assert (size);
1328 			if (sh == PIPE_SHADER_VERTEX)
1329 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1330 			if (sh == PIPE_SHADER_FRAGMENT)
1331 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1332 			if (sh == PIPE_SHADER_COMPUTE)
1333 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1334 			if (sh == PIPE_SHADER_TESS_CTRL)
1335 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1336 		}
1337 		info->texture_const_dirty = false;
1338 
1339 		cb.buffer = NULL;
1340 		cb.user_buffer = ptr;
1341 		cb.buffer_offset = 0;
1342 		cb.buffer_size = size;
1343 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1344 		pipe_resource_reference(&cb.buffer, NULL);
1345 	}
1346 }
1347 
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,unsigned array_size,uint32_t * base_offset)1348 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1349 				   unsigned array_size, uint32_t *base_offset)
1350 {
1351 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1352 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
1353 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1354 		info->alloc_size = array_size + R600_UCP_SIZE;
1355 	}
1356 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1357 	info->texture_const_dirty = true;
1358 	*base_offset = R600_UCP_SIZE;
1359 	return info->constants;
1360 }
1361 /*
1362  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1363  * doesn't require full swizzles it does need masking and setting alpha
1364  * to one, so we setup a set of 5 constants with the masks + alpha value
1365  * then in the shader, we AND the 4 components with 0xffffffff or 0,
1366  * then OR the alpha with the value given here.
1367  * We use a 6th constant to store the txq buffer size in
1368  * we use 7th slot for number of cube layers in a cube map array.
1369  */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1370 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1371 {
1372 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1373 	int bits;
1374 	uint32_t array_size;
1375 	int i, j;
1376 	uint32_t *constants;
1377 	uint32_t base_offset;
1378 	if (!samplers->views.dirty_buffer_constants)
1379 		return;
1380 
1381 	samplers->views.dirty_buffer_constants = FALSE;
1382 
1383 	bits = util_last_bit(samplers->views.enabled_mask);
1384 	array_size = bits * 8 * sizeof(uint32_t);
1385 
1386 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1387 
1388 	for (i = 0; i < bits; i++) {
1389 		if (samplers->views.enabled_mask & (1 << i)) {
1390 			int offset = (base_offset / 4) + i * 8;
1391 			const struct util_format_description *desc;
1392 			desc = util_format_description(samplers->views.views[i]->base.format);
1393 
1394 			for (j = 0; j < 4; j++)
1395 				if (j < desc->nr_channels)
1396 					constants[offset+j] = 0xffffffff;
1397 				else
1398 					constants[offset+j] = 0x0;
1399 			if (desc->nr_channels < 4) {
1400 				if (desc->channel[0].pure_integer)
1401 					constants[offset+4] = 1;
1402 				else
1403 					constants[offset+4] = fui(1.0);
1404 			} else
1405 				constants[offset + 4] = 0;
1406 
1407 			constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1408 				            util_format_get_blocksize(samplers->views.views[i]->base.format);
1409 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1410 		}
1411 	}
1412 
1413 }
1414 
1415 /* On evergreen we store one value
1416  * 1. number of cube layers in a cube map array.
1417  */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1418 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1419 {
1420 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1421 	struct r600_image_state *images = NULL;
1422 	int bits, sview_bits, img_bits;
1423 	uint32_t array_size;
1424 	int i;
1425 	uint32_t *constants;
1426 	uint32_t base_offset;
1427 
1428 	if (shader_type == PIPE_SHADER_FRAGMENT) {
1429 		images = &rctx->fragment_images;
1430 	} else if (shader_type == PIPE_SHADER_COMPUTE) {
1431 		images = &rctx->compute_images;
1432 	}
1433 
1434 	if (!samplers->views.dirty_buffer_constants &&
1435 	    !(images && images->dirty_buffer_constants))
1436 		return;
1437 
1438 	if (images)
1439 		images->dirty_buffer_constants = FALSE;
1440 	samplers->views.dirty_buffer_constants = FALSE;
1441 
1442 	bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1443 	if (images)
1444 		bits += util_last_bit(images->enabled_mask);
1445 	img_bits = bits;
1446 
1447 	array_size = bits * sizeof(uint32_t);
1448 
1449 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1450 					  &base_offset);
1451 
1452 	for (i = 0; i < sview_bits; i++) {
1453 		if (samplers->views.enabled_mask & (1 << i)) {
1454 			uint32_t offset = (base_offset / 4) + i;
1455 			constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1456 		}
1457 	}
1458 	if (images) {
1459 		for (i = sview_bits; i < img_bits; i++) {
1460 			int idx = i - sview_bits;
1461 			if (images->enabled_mask & (1 << idx)) {
1462 				uint32_t offset = (base_offset / 4) + i;
1463 				constants[offset] = images->views[idx].base.resource->array_size / 6;
1464 			}
1465 		}
1466 	}
1467 }
1468 
1469 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1470 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1471 {
1472 	struct pipe_context *ctx = &rctx->b.b;
1473 
1474 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1475 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1476 
1477 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
1478 	for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1479 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1480 		/* Also fill in center-zeroed positions used for interpolateAtSample */
1481 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1482 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1483 	}
1484 
1485 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1486 }
1487 
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1488 static void update_shader_atom(struct pipe_context *ctx,
1489 			       struct r600_shader_state *state,
1490 			       struct r600_pipe_shader *shader)
1491 {
1492 	struct r600_context *rctx = (struct r600_context *)ctx;
1493 
1494 	state->shader = shader;
1495 	if (shader) {
1496 		state->atom.num_dw = shader->command_buffer.num_dw;
1497 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1498 	} else {
1499 		state->atom.num_dw = 0;
1500 	}
1501 	r600_mark_atom_dirty(rctx, &state->atom);
1502 }
1503 
update_gs_block_state(struct r600_context * rctx,unsigned enable)1504 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1505 {
1506 	if (rctx->shader_stages.geom_enable != enable) {
1507 		rctx->shader_stages.geom_enable = enable;
1508 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1509 	}
1510 
1511 	if (rctx->gs_rings.enable != enable) {
1512 		rctx->gs_rings.enable = enable;
1513 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1514 
1515 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1516 			unsigned size = 0x1C000;
1517 			rctx->gs_rings.esgs_ring.buffer =
1518 					pipe_buffer_create(rctx->b.b.screen, 0,
1519 							PIPE_USAGE_DEFAULT, size);
1520 			rctx->gs_rings.esgs_ring.buffer_size = size;
1521 
1522 			size = 0x4000000;
1523 
1524 			rctx->gs_rings.gsvs_ring.buffer =
1525 					pipe_buffer_create(rctx->b.b.screen, 0,
1526 							PIPE_USAGE_DEFAULT, size);
1527 			rctx->gs_rings.gsvs_ring.buffer_size = size;
1528 		}
1529 
1530 		if (enable) {
1531 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1532 					R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1533 			if (rctx->tes_shader) {
1534 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1535 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1536 			} else {
1537 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1538 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1539 			}
1540 		} else {
1541 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1542 					R600_GS_RING_CONST_BUFFER, NULL);
1543 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1544 					R600_GS_RING_CONST_BUFFER, NULL);
1545 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1546 					R600_GS_RING_CONST_BUFFER, NULL);
1547 		}
1548 	}
1549 }
1550 
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1551 static void r600_update_clip_state(struct r600_context *rctx,
1552 				   struct r600_pipe_shader *current)
1553 {
1554 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1555 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1556 	    current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1557 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1558 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1559 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1560 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1561 		rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1562 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1563 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1564 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1565 	}
1566 }
1567 
r600_generate_fixed_func_tcs(struct r600_context * rctx)1568 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1569 {
1570 	struct ureg_src const0, const1;
1571 	struct ureg_dst tessouter, tessinner;
1572 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1573 
1574 	if (!ureg)
1575 		return; /* if we get here, we're screwed */
1576 
1577 	assert(!rctx->fixed_func_tcs_shader);
1578 
1579 	ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1580 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1581 				    R600_BUFFER_INFO_CONST_BUFFER);
1582 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1583 				    R600_BUFFER_INFO_CONST_BUFFER);
1584 
1585 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1586 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1587 
1588 	ureg_MOV(ureg, tessouter, const0);
1589 	ureg_MOV(ureg, tessinner, const1);
1590 	ureg_END(ureg);
1591 
1592 	rctx->fixed_func_tcs_shader =
1593 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1594 }
1595 
r600_update_compressed_resource_state(struct r600_context * rctx,bool compute_only)1596 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1597 {
1598 	unsigned i;
1599 	unsigned counter;
1600 
1601 	counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1602 	if (counter != rctx->b.last_compressed_colortex_counter) {
1603 		rctx->b.last_compressed_colortex_counter = counter;
1604 
1605 		if (compute_only) {
1606 			r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1607 		} else {
1608 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1609 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1610 			}
1611 		}
1612 		if (!compute_only)
1613 			r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1614 		r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1615 	}
1616 
1617 	/* Decompress textures if needed. */
1618 	for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1619 		struct r600_samplerview_state *views = &rctx->samplers[i].views;
1620 
1621 		if (compute_only)
1622 			if (i != PIPE_SHADER_COMPUTE)
1623 				continue;
1624 		if (views->compressed_depthtex_mask) {
1625 			r600_decompress_depth_textures(rctx, views);
1626 		}
1627 		if (views->compressed_colortex_mask) {
1628 			r600_decompress_color_textures(rctx, views);
1629 		}
1630 	}
1631 
1632 	{
1633 		struct r600_image_state *istate;
1634 
1635 		if (!compute_only) {
1636 			istate = &rctx->fragment_images;
1637 			if (istate->compressed_depthtex_mask)
1638 				r600_decompress_depth_images(rctx, istate);
1639 			if (istate->compressed_colortex_mask)
1640 				r600_decompress_color_images(rctx, istate);
1641 		}
1642 
1643 		istate = &rctx->compute_images;
1644 		if (istate->compressed_depthtex_mask)
1645 			r600_decompress_depth_images(rctx, istate);
1646 		if (istate->compressed_colortex_mask)
1647 			r600_decompress_color_images(rctx, istate);
1648 	}
1649 }
1650 
1651 /* update MEM_SCRATCH buffers if needed */
r600_setup_scratch_area_for_shader(struct r600_context * rctx,struct r600_pipe_shader * shader,struct r600_scratch_buffer * scratch,unsigned ring_base_reg,unsigned item_size_reg,unsigned ring_size_reg)1652 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1653 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1654 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1655 {
1656 	unsigned num_ses = rctx->screen->b.info.max_se;
1657 	unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1658 	unsigned nthreads = 128;
1659 
1660 	unsigned itemsize = shader->scratch_space_needed * 4;
1661 	unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1662 
1663 	if (scratch->dirty ||
1664 		unlikely(shader->scratch_space_needed != scratch->item_size ||
1665 		size > scratch->size)) {
1666 		struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
1667 
1668 		scratch->dirty = false;
1669 
1670 		if (size > scratch->size) {
1671 			// Release prior one if any
1672 			if (scratch->buffer) {
1673 				pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1674 			}
1675 
1676 			scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1677 				PIPE_USAGE_DEFAULT, size);
1678 			if (scratch->buffer) {
1679 				scratch->size = size;
1680 			}
1681 		}
1682 
1683 		scratch->item_size = shader->scratch_space_needed;
1684 
1685 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1686 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1687 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1688 
1689 		// multi-SE chips need programming per SE
1690 		for (unsigned se = 0; se < num_ses; se++) {
1691 			struct r600_resource *rbuffer = scratch->buffer;
1692 			unsigned size_per_se = size / num_ses;
1693 
1694 			// Direct to particular SE
1695 			if (num_ses > 1) {
1696 				radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1697 					S_0802C_INSTANCE_INDEX(0) |
1698 					S_0802C_SE_INDEX(se) |
1699 					S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1700 					S_0802C_SE_BROADCAST_WRITES(0));
1701 			}
1702 
1703 			radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1704 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1705 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1706 				RADEON_USAGE_READWRITE,
1707 				RADEON_PRIO_SCRATCH_BUFFER));
1708 			radeon_set_context_reg(cs, item_size_reg, itemsize);
1709 			radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1710 		}
1711 
1712 		// Restore broadcast mode
1713 		if (num_ses > 1) {
1714 			radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1715 				S_0802C_INSTANCE_INDEX(0) |
1716 				S_0802C_SE_INDEX(0) |
1717 				S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1718 				S_0802C_SE_BROADCAST_WRITES(1));
1719 		}
1720 
1721 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1722 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1723 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1724 	}
1725 }
1726 
r600_setup_scratch_buffers(struct r600_context * rctx)1727 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1728 	static const struct {
1729 		unsigned ring_base;
1730 		unsigned item_size;
1731 		unsigned ring_size;
1732 	} regs[R600_NUM_HW_STAGES] = {
1733 		[R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1734 		[R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1735 		[R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1736 		[R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1737 	};
1738 
1739 	for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1740 		struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1741 
1742 		if (stage && unlikely(stage->scratch_space_needed)) {
1743 			r600_setup_scratch_area_for_shader(rctx, stage,
1744 				&rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1745 		}
1746 	}
1747 }
1748 
1749 #define SELECT_SHADER_OR_FAIL(x) do {					\
1750 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty);	\
1751 		if (unlikely(!rctx->x##_shader->current))		\
1752 			return false;					\
1753 	} while(0)
1754 
1755 #define UPDATE_SHADER(hw, sw) do {					\
1756 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1757 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1758 	} while(0)
1759 
1760 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
1761 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1762 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1763 			clip_so_current = rctx->sw##_shader->current;   \
1764 		}                                                       \
1765 	} while(0)
1766 
1767 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
1768 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1769 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1770 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1771 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1772 		}                                                       \
1773 	} while(0)
1774 
1775 #define SET_NULL_SHADER(hw) do {						\
1776 		if (rctx->hw_shader_stages[(hw)].shader)	\
1777 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1778 	} while (0)
1779 
r600_update_derived_state(struct r600_context * rctx)1780 static bool r600_update_derived_state(struct r600_context *rctx)
1781 {
1782 	struct pipe_context * ctx = (struct pipe_context*)rctx;
1783 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1784 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1785 	bool blend_disable;
1786 	bool need_buf_const;
1787 	struct r600_pipe_shader *clip_so_current = NULL;
1788 
1789 	if (!rctx->blitter->running)
1790 		r600_update_compressed_resource_state(rctx, false);
1791 
1792 	SELECT_SHADER_OR_FAIL(ps);
1793 
1794 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1795 
1796 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
1797 
1798 	if (rctx->gs_shader)
1799 		SELECT_SHADER_OR_FAIL(gs);
1800 
1801 	/* Hull Shader */
1802 	if (rctx->tcs_shader) {
1803 		SELECT_SHADER_OR_FAIL(tcs);
1804 
1805 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1806 	} else if (rctx->tes_shader) {
1807 		if (!rctx->fixed_func_tcs_shader) {
1808 			r600_generate_fixed_func_tcs(rctx);
1809 			if (!rctx->fixed_func_tcs_shader)
1810 				return false;
1811 
1812 		}
1813 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1814 
1815 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1816 	} else
1817 		SET_NULL_SHADER(EG_HW_STAGE_HS);
1818 
1819 	if (rctx->tes_shader) {
1820 		SELECT_SHADER_OR_FAIL(tes);
1821 	}
1822 
1823 	SELECT_SHADER_OR_FAIL(vs);
1824 
1825 	if (rctx->gs_shader) {
1826 		if (!rctx->shader_stages.geom_enable) {
1827 			rctx->shader_stages.geom_enable = true;
1828 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1829 		}
1830 
1831 		/* gs_shader provides GS and VS (copy shader) */
1832 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1833 
1834 		/* vs_shader is used as ES */
1835 
1836 		if (rctx->tes_shader) {
1837 			/* VS goes to LS, TES goes to ES */
1838 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1839 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1840                } else {
1841 			/* vs_shader is used as ES */
1842 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1843 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1844 		}
1845 	} else {
1846 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1847 			SET_NULL_SHADER(R600_HW_STAGE_GS);
1848 			SET_NULL_SHADER(R600_HW_STAGE_ES);
1849 			rctx->shader_stages.geom_enable = false;
1850 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1851 		}
1852 
1853 		if (rctx->tes_shader) {
1854 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1855 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1856 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1857 		} else {
1858 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1859 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1860 		}
1861 	}
1862 
1863 	/*
1864 	 * XXX: I believe there's some fatal flaw in the dirty state logic when
1865 	 * enabling/disabling tes.
1866 	 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1867 	 * it will therefore overwrite the VS slots. If it now gets disabled,
1868 	 * the VS needs to rebind all buffer/resource/sampler slots - not only
1869 	 * has TES overwritten the corresponding slots, but when the VS was
1870 	 * operating as LS the things with correpsonding dirty bits got bound
1871 	 * to LS slots and won't reflect what is dirty as VS stage even if the
1872 	 * TES didn't overwrite it. The story for re-enabled TES is similar.
1873 	 * In any case, we're not allowed to submit any TES state when
1874 	 * TES is disabled (the gallium frontend may not do this but this looks
1875 	 * like an optimization to me, not something which can be relied on).
1876 	 */
1877 
1878 	/* Update clip misc state. */
1879 	if (clip_so_current) {
1880 		r600_update_clip_state(rctx, clip_so_current);
1881 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1882 	}
1883 
1884 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1885 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1886 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1887 
1888 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1889 		    rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1890 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1891 			rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1892 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1893 		}
1894 
1895 		if (rctx->b.chip_class <= R700) {
1896 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1897 
1898 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
1899 				rctx->cb_misc_state.multiwrite = multiwrite;
1900 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1901 			}
1902 		}
1903 
1904 		if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1905 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1906 						(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1907 
1908 			if (rctx->b.chip_class >= EVERGREEN)
1909 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1910 			else
1911 				r600_update_ps_state(ctx, rctx->ps_shader->current);
1912 		}
1913 
1914 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1915 	}
1916 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1917 
1918 	if (rctx->b.chip_class >= EVERGREEN) {
1919 		evergreen_update_db_shader_control(rctx);
1920 	} else {
1921 		r600_update_db_shader_control(rctx);
1922 	}
1923 
1924 	/* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1925 	if (rctx->b.chip_class >= EVERGREEN) {
1926 		evergreen_setup_scratch_buffers(rctx);
1927 	} else {
1928 		r600_setup_scratch_buffers(rctx);
1929 	}
1930 
1931 	/* on R600 we stuff masks + txq info into one constant buffer */
1932 	/* on evergreen we only need a txq info one */
1933 	if (rctx->ps_shader) {
1934 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1935 		if (need_buf_const) {
1936 			if (rctx->b.chip_class < EVERGREEN)
1937 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1938 			else
1939 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1940 		}
1941 	}
1942 
1943 	if (rctx->vs_shader) {
1944 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1945 		if (need_buf_const) {
1946 			if (rctx->b.chip_class < EVERGREEN)
1947 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1948 			else
1949 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1950 		}
1951 	}
1952 
1953 	if (rctx->gs_shader) {
1954 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1955 		if (need_buf_const) {
1956 			if (rctx->b.chip_class < EVERGREEN)
1957 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1958 			else
1959 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1960 		}
1961 	}
1962 
1963 	if (rctx->tes_shader) {
1964 		assert(rctx->b.chip_class >= EVERGREEN);
1965 		need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1966 				 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
1967 		if (need_buf_const) {
1968 			eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
1969 		}
1970 		if (rctx->tcs_shader) {
1971 			need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
1972 					 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
1973 			if (need_buf_const) {
1974 				eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
1975 			}
1976 		}
1977 	}
1978 
1979 	r600_update_driver_const_buffers(rctx, false);
1980 
1981 	if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1982 		if (!r600_adjust_gprs(rctx)) {
1983 			/* discard rendering */
1984 			return false;
1985 		}
1986 	}
1987 
1988 	if (rctx->b.chip_class == EVERGREEN) {
1989 		if (!evergreen_adjust_gprs(rctx)) {
1990 			/* discard rendering */
1991 			return false;
1992 		}
1993 	}
1994 
1995 	blend_disable = (rctx->dual_src_blend &&
1996 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
1997 
1998 	if (blend_disable != rctx->force_blend_disable) {
1999 		rctx->force_blend_disable = blend_disable;
2000 		r600_bind_blend_state_internal(rctx,
2001 					       rctx->blend_state.cso,
2002 					       blend_disable);
2003 	}
2004 
2005 	return true;
2006 }
2007 
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)2008 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2009 {
2010 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2011 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2012 
2013 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2014 			       state->pa_cl_clip_cntl |
2015 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2016                                S_028810_CLIP_DISABLE(state->clip_disable));
2017 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2018 			       state->pa_cl_vs_out_cntl |
2019 			       (state->clip_plane_enable & state->clip_dist_write) |
2020 			       (state->cull_dist_write << 8));
2021 	/* reuse needs to be set off if we write oViewport */
2022 	if (rctx->b.chip_class >= EVERGREEN)
2023 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2024 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
2025 }
2026 
2027 /* rast_prim is the primitive type after GS. */
r600_emit_rasterizer_prim_state(struct r600_context * rctx)2028 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2029 {
2030 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2031 	enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2032 
2033 	/* Skip this if not rendering lines. */
2034 	if (rast_prim != PIPE_PRIM_LINES &&
2035 	    rast_prim != PIPE_PRIM_LINE_LOOP &&
2036 	    rast_prim != PIPE_PRIM_LINE_STRIP &&
2037 	    rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2038 	    rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2039 		return;
2040 
2041 	if (rast_prim == rctx->last_rast_prim)
2042 		return;
2043 
2044 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
2045 	 * reset the stipple pattern at each packet (line strips, line loops).
2046 	 */
2047 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2048 			       S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2049 			       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2050 	rctx->last_rast_prim = rast_prim;
2051 }
2052 
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * info)2053 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
2054 {
2055 	struct r600_context *rctx = (struct r600_context *)ctx;
2056 	struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource;
2057 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2058 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2059 	bool has_user_indices = info->has_user_indices;
2060 	uint64_t mask;
2061 	unsigned num_patches, dirty_tex_counter, index_offset = 0;
2062 	unsigned index_size = info->index_size;
2063 	int index_bias;
2064 	struct r600_shader_atomic combined_atomics[8];
2065 	uint8_t atomic_used_mask = 0;
2066 
2067 	if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) {
2068 		return;
2069 	}
2070 
2071 	if (unlikely(!rctx->vs_shader)) {
2072 		assert(0);
2073 		return;
2074 	}
2075 	if (unlikely(!rctx->ps_shader &&
2076 		     (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2077 		assert(0);
2078 		return;
2079 	}
2080 
2081 	/* make sure that the gfx ring is only one active */
2082 	if (radeon_emitted(rctx->b.dma.cs, 0)) {
2083 		rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2084 	}
2085 
2086 	if (rctx->cmd_buf_is_compute) {
2087 		rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2088 		rctx->cmd_buf_is_compute = false;
2089 	}
2090 
2091 	/* Re-emit the framebuffer state if needed. */
2092 	dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2093 	if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2094 		rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2095 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2096 		rctx->framebuffer.do_update_surf_dirtiness = true;
2097 	}
2098 
2099 	if (rctx->gs_shader) {
2100 		/* Determine whether the GS triangle strip adjacency fix should
2101 		 * be applied. Rotate every other triangle if
2102 		 * - triangle strips with adjacency are fed to the GS and
2103 		 * - primitive restart is disabled (the rotation doesn't help
2104 		 *   when the restart occurs after an odd number of triangles).
2105 		 */
2106 		bool gs_tri_strip_adj_fix =
2107 			!rctx->tes_shader &&
2108 			info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2109 			!info->primitive_restart;
2110 		if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2111 			rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2112 	}
2113 	if (!r600_update_derived_state(rctx)) {
2114 		/* useless to render because current rendering command
2115 		 * can't be achieved
2116 		 */
2117 		return;
2118 	}
2119 
2120 	rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2121 		: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2122 		: info->mode;
2123 
2124 	if (rctx->b.chip_class >= EVERGREEN) {
2125 		evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2126 	}
2127 
2128 	if (index_size) {
2129 		index_offset += info->start * index_size;
2130 
2131 		/* Translate 8-bit indices to 16-bit. */
2132 		if (unlikely(index_size == 1)) {
2133 			struct pipe_resource *out_buffer = NULL;
2134 			unsigned out_offset;
2135 			void *ptr;
2136 			unsigned start, count;
2137 
2138 			if (likely(!info->indirect)) {
2139 				start = 0;
2140 				count = info->count;
2141 			}
2142 			else {
2143 				/* Have to get start/count from indirect buffer, slow path ahead... */
2144 				struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer;
2145 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2146 					PIPE_TRANSFER_READ);
2147 				if (data) {
2148 					data += info->indirect->offset / sizeof(unsigned);
2149 					start = data[2] * index_size;
2150 					count = data[0];
2151 				}
2152 				else {
2153 					start = 0;
2154 					count = 0;
2155 				}
2156 			}
2157 
2158 			u_upload_alloc(ctx->stream_uploader, start, count * 2,
2159                                        256, &out_offset, &out_buffer, &ptr);
2160 			if (unlikely(!ptr))
2161 				return;
2162 
2163 			util_shorten_ubyte_elts_to_userptr(
2164 						&rctx->b.b, info, 0, 0, index_offset, count, ptr);
2165 
2166 			indexbuf = out_buffer;
2167 			index_offset = out_offset;
2168 			index_size = 2;
2169 			has_user_indices = false;
2170 		}
2171 
2172 		/* Upload the index buffer.
2173 		 * The upload is skipped for small index counts on little-endian machines
2174 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2175 		 * Indirect draws never use immediate indices.
2176 		 * Note: Instanced rendering in combination with immediate indices hangs. */
2177 		if (has_user_indices && (R600_BIG_ENDIAN || info->indirect ||
2178 						 info->instance_count > 1 ||
2179 						 info->count*index_size > 20)) {
2180 			indexbuf = NULL;
2181 			u_upload_data(ctx->stream_uploader, 0,
2182                                       info->count * index_size, 256,
2183 				      info->index.user, &index_offset, &indexbuf);
2184 			has_user_indices = false;
2185 		}
2186 		index_bias = info->index_bias;
2187 	} else {
2188 		index_bias = info->start;
2189 	}
2190 
2191 	/* Set the index offset and primitive restart. */
2192 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart ||
2193 	    rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index ||
2194 	    rctx->vgt_state.vgt_indx_offset != index_bias ||
2195 	    (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) {
2196 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2197 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2198 		rctx->vgt_state.vgt_indx_offset = index_bias;
2199 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2200 	}
2201 
2202 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2203 	if (rctx->b.chip_class == R600) {
2204 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2205 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2206 	}
2207 
2208 	if (rctx->b.chip_class >= EVERGREEN)
2209 		evergreen_setup_tess_constants(rctx, info, &num_patches);
2210 
2211 	/* Emit states. */
2212 	r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2213 	r600_flush_emit(rctx);
2214 
2215 	mask = rctx->dirty_atoms;
2216 	while (mask != 0) {
2217 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2218 	}
2219 
2220 	if (rctx->b.chip_class >= EVERGREEN) {
2221 		evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2222 	}
2223 
2224 	if (rctx->b.chip_class == CAYMAN) {
2225 		/* Copied from radeonsi. */
2226 		unsigned primgroup_size = 128; /* recommended without a GS */
2227 		bool ia_switch_on_eop = false;
2228 		bool partial_vs_wave = false;
2229 
2230 		if (rctx->gs_shader)
2231 			primgroup_size = 64; /* recommended with a GS */
2232 
2233 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2234 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2235 			ia_switch_on_eop = true;
2236 		}
2237 
2238 		if (r600_get_strmout_en(&rctx->b))
2239 			partial_vs_wave = true;
2240 
2241 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2242 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2243 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2244 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2245 	}
2246 
2247 	if (rctx->b.chip_class >= EVERGREEN) {
2248 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2249 								   num_patches);
2250 
2251 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2252 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2253 	}
2254 
2255 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2256 	 * even though it should have no effect on those. */
2257 	if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2258 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2259 		unsigned prim = info->mode;
2260 
2261 		if (rctx->gs_shader) {
2262 			prim = rctx->gs_shader->gs_output_prim;
2263 		}
2264 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2265 
2266 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2267 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2268 		    info->mode == R600_PRIM_RECTANGLE_LIST) {
2269 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
2270 		}
2271 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2272 	}
2273 
2274 	/* Update start instance. */
2275 	if (!info->indirect && rctx->last_start_instance != info->start_instance) {
2276 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2277 		rctx->last_start_instance = info->start_instance;
2278 	}
2279 
2280 	/* Update the primitive type. */
2281 	if (rctx->last_primitive_type != info->mode) {
2282 		r600_emit_rasterizer_prim_state(rctx);
2283 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2284 				      r600_conv_pipe_prim(info->mode));
2285 
2286 		rctx->last_primitive_type = info->mode;
2287 	}
2288 
2289 	/* Draw packets. */
2290 	if (likely(!info->indirect)) {
2291 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2292 		radeon_emit(cs, info->instance_count);
2293 	} else {
2294 		uint64_t va = r600_resource(info->indirect->buffer)->gpu_address;
2295 		assert(rctx->b.chip_class >= EVERGREEN);
2296 
2297 		// Invalidate so non-indirect draw calls reset this state
2298 		rctx->vgt_state.last_draw_was_indirect = true;
2299 		rctx->last_start_instance = -1;
2300 
2301 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2302 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2303 		radeon_emit(cs, va);
2304 		radeon_emit(cs, (va >> 32UL) & 0xFF);
2305 
2306 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2307 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2308 							  (struct r600_resource*)info->indirect->buffer,
2309 							  RADEON_USAGE_READ,
2310                                                           RADEON_PRIO_DRAW_INDIRECT));
2311 	}
2312 
2313 	if (index_size) {
2314 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2315 		radeon_emit(cs, index_size == 4 ?
2316 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2317 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2318 
2319 		if (has_user_indices) {
2320 			unsigned size_bytes = info->count*index_size;
2321 			unsigned size_dw = align(size_bytes, 4) / 4;
2322 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2323 			radeon_emit(cs, info->count);
2324 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2325 			radeon_emit_array(cs, info->index.user, size_dw);
2326 		} else {
2327 			uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2328 
2329 			if (likely(!info->indirect)) {
2330 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2331 				radeon_emit(cs, va);
2332 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2333 				radeon_emit(cs, info->count);
2334 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2335 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2336 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2337 									  (struct r600_resource*)indexbuf,
2338 									  RADEON_USAGE_READ,
2339                                                                           RADEON_PRIO_INDEX_BUFFER));
2340 			}
2341 			else {
2342 				uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2343 
2344 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2345 				radeon_emit(cs, va);
2346 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2347 
2348 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2349 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2350 									  (struct r600_resource*)indexbuf,
2351 									  RADEON_USAGE_READ,
2352                                                                           RADEON_PRIO_INDEX_BUFFER));
2353 
2354 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2355 				radeon_emit(cs, max_size);
2356 
2357 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2358 				radeon_emit(cs, info->indirect->offset);
2359 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2360 			}
2361 		}
2362 	} else {
2363 		if (unlikely(info->count_from_stream_output)) {
2364 			struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output;
2365 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2366 
2367 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2368 
2369 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2370 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2371 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
2372 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2373 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2374 			radeon_emit(cs, 0); /* unused */
2375 
2376 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2377 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2378 								  t->buf_filled_size, RADEON_USAGE_READ,
2379 								  RADEON_PRIO_SO_FILLED_SIZE));
2380 		}
2381 
2382 		if (likely(!info->indirect)) {
2383 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2384 			radeon_emit(cs, info->count);
2385 		}
2386 		else {
2387 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2388 			radeon_emit(cs, info->indirect->offset);
2389 		}
2390 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2391 				(info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
2392 	}
2393 
2394 	/* SMX returns CONTEXT_DONE too early workaround */
2395 	if (rctx->b.family == CHIP_R600 ||
2396 	    rctx->b.family == CHIP_RV610 ||
2397 	    rctx->b.family == CHIP_RV630 ||
2398 	    rctx->b.family == CHIP_RV635) {
2399 		/* if we have gs shader or streamout
2400 		   we need to do a wait idle after every draw */
2401 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2402 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2403 		}
2404 	}
2405 
2406 	/* ES ring rolling over at EOP - workaround */
2407 	if (rctx->b.chip_class == R600) {
2408 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2409 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2410 	}
2411 
2412 
2413 	if (rctx->b.chip_class >= EVERGREEN)
2414 		evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2415 
2416 	if (rctx->trace_buf)
2417 		eg_trace_emit(rctx);
2418 
2419 	if (rctx->framebuffer.do_update_surf_dirtiness) {
2420 		/* Set the depth buffer as dirty. */
2421 		if (rctx->framebuffer.state.zsbuf) {
2422 			struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2423 			struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2424 
2425 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2426 
2427 			if (rtex->surface.has_stencil)
2428 				rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2429 		}
2430 		if (rctx->framebuffer.compressed_cb_mask) {
2431 			struct pipe_surface *surf;
2432 			struct r600_texture *rtex;
2433 			unsigned mask = rctx->framebuffer.compressed_cb_mask;
2434 
2435 			do {
2436 				unsigned i = u_bit_scan(&mask);
2437 				surf = rctx->framebuffer.state.cbufs[i];
2438 				rtex = (struct r600_texture*)surf->texture;
2439 
2440 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2441 
2442 			} while (mask);
2443 		}
2444 		rctx->framebuffer.do_update_surf_dirtiness = false;
2445 	}
2446 
2447 	if (index_size && indexbuf != info->index.resource)
2448 		pipe_resource_reference(&indexbuf, NULL);
2449 	rctx->b.num_draw_calls++;
2450 }
2451 
r600_translate_stencil_op(int s_op)2452 uint32_t r600_translate_stencil_op(int s_op)
2453 {
2454 	switch (s_op) {
2455 	case PIPE_STENCIL_OP_KEEP:
2456 		return V_028800_STENCIL_KEEP;
2457 	case PIPE_STENCIL_OP_ZERO:
2458 		return V_028800_STENCIL_ZERO;
2459 	case PIPE_STENCIL_OP_REPLACE:
2460 		return V_028800_STENCIL_REPLACE;
2461 	case PIPE_STENCIL_OP_INCR:
2462 		return V_028800_STENCIL_INCR;
2463 	case PIPE_STENCIL_OP_DECR:
2464 		return V_028800_STENCIL_DECR;
2465 	case PIPE_STENCIL_OP_INCR_WRAP:
2466 		return V_028800_STENCIL_INCR_WRAP;
2467 	case PIPE_STENCIL_OP_DECR_WRAP:
2468 		return V_028800_STENCIL_DECR_WRAP;
2469 	case PIPE_STENCIL_OP_INVERT:
2470 		return V_028800_STENCIL_INVERT;
2471 	default:
2472 		R600_ERR("Unknown stencil op %d", s_op);
2473 		assert(0);
2474 		break;
2475 	}
2476 	return 0;
2477 }
2478 
r600_translate_fill(uint32_t func)2479 uint32_t r600_translate_fill(uint32_t func)
2480 {
2481 	switch(func) {
2482 	case PIPE_POLYGON_MODE_FILL:
2483 		return 2;
2484 	case PIPE_POLYGON_MODE_LINE:
2485 		return 1;
2486 	case PIPE_POLYGON_MODE_POINT:
2487 		return 0;
2488 	default:
2489 		assert(0);
2490 		return 0;
2491 	}
2492 }
2493 
r600_tex_wrap(unsigned wrap)2494 unsigned r600_tex_wrap(unsigned wrap)
2495 {
2496 	switch (wrap) {
2497 	default:
2498 	case PIPE_TEX_WRAP_REPEAT:
2499 		return V_03C000_SQ_TEX_WRAP;
2500 	case PIPE_TEX_WRAP_CLAMP:
2501 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2502 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2503 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2504 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2505 		return V_03C000_SQ_TEX_CLAMP_BORDER;
2506 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
2507 		return V_03C000_SQ_TEX_MIRROR;
2508 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
2509 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2510 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2511 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2512 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2513 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2514 	}
2515 }
2516 
r600_tex_mipfilter(unsigned filter)2517 unsigned r600_tex_mipfilter(unsigned filter)
2518 {
2519 	switch (filter) {
2520 	case PIPE_TEX_MIPFILTER_NEAREST:
2521 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
2522 	case PIPE_TEX_MIPFILTER_LINEAR:
2523 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2524 	default:
2525 	case PIPE_TEX_MIPFILTER_NONE:
2526 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
2527 	}
2528 }
2529 
r600_tex_compare(unsigned compare)2530 unsigned r600_tex_compare(unsigned compare)
2531 {
2532 	switch (compare) {
2533 	default:
2534 	case PIPE_FUNC_NEVER:
2535 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2536 	case PIPE_FUNC_LESS:
2537 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2538 	case PIPE_FUNC_EQUAL:
2539 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2540 	case PIPE_FUNC_LEQUAL:
2541 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2542 	case PIPE_FUNC_GREATER:
2543 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2544 	case PIPE_FUNC_NOTEQUAL:
2545 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2546 	case PIPE_FUNC_GEQUAL:
2547 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2548 	case PIPE_FUNC_ALWAYS:
2549 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2550 	}
2551 }
2552 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2553 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2554 {
2555 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2556 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2557 	       (linear_filter &&
2558 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
2559 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2560 }
2561 
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2562 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2563 {
2564 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2565 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2566 
2567 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
2568 		state->border_color.ui[2] || state->border_color.ui[3]) &&
2569 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2570 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2571 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2572 }
2573 
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2574 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2575 {
2576 
2577 	struct radeon_cmdbuf *cs = rctx->b.gfx.cs;
2578 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2579 
2580 	if (!shader)
2581 		return;
2582 
2583 	r600_emit_command_buffer(cs, &shader->command_buffer);
2584 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2585 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2586 					      RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2587 }
2588 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean vtx)2589 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2590 				   const unsigned char *swizzle_view,
2591 				   boolean vtx)
2592 {
2593 	unsigned i;
2594 	unsigned char swizzle[4];
2595 	unsigned result = 0;
2596 	const uint32_t tex_swizzle_shift[4] = {
2597 		16, 19, 22, 25,
2598 	};
2599 	const uint32_t vtx_swizzle_shift[4] = {
2600 		3, 6, 9, 12,
2601 	};
2602 	const uint32_t swizzle_bit[4] = {
2603 		0, 1, 2, 3,
2604 	};
2605 	const uint32_t *swizzle_shift = tex_swizzle_shift;
2606 
2607 	if (vtx)
2608 		swizzle_shift = vtx_swizzle_shift;
2609 
2610 	if (swizzle_view) {
2611 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2612 	} else {
2613 		memcpy(swizzle, swizzle_format, 4);
2614 	}
2615 
2616 	/* Get swizzle. */
2617 	for (i = 0; i < 4; i++) {
2618 		switch (swizzle[i]) {
2619 		case PIPE_SWIZZLE_Y:
2620 			result |= swizzle_bit[1] << swizzle_shift[i];
2621 			break;
2622 		case PIPE_SWIZZLE_Z:
2623 			result |= swizzle_bit[2] << swizzle_shift[i];
2624 			break;
2625 		case PIPE_SWIZZLE_W:
2626 			result |= swizzle_bit[3] << swizzle_shift[i];
2627 			break;
2628 		case PIPE_SWIZZLE_0:
2629 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2630 			break;
2631 		case PIPE_SWIZZLE_1:
2632 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2633 			break;
2634 		default: /* PIPE_SWIZZLE_X */
2635 			result |= swizzle_bit[0] << swizzle_shift[i];
2636 		}
2637 	}
2638 	return result;
2639 }
2640 
2641 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2642 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2643 				  enum pipe_format format,
2644 				  const unsigned char *swizzle_view,
2645 				  uint32_t *word4_p, uint32_t *yuv_format_p,
2646 				  bool do_endian_swap)
2647 {
2648 	struct r600_screen *rscreen = (struct r600_screen *)screen;
2649 	uint32_t result = 0, word4 = 0, yuv_format = 0;
2650 	const struct util_format_description *desc;
2651 	boolean uniform = TRUE;
2652 	bool is_srgb_valid = FALSE;
2653 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2654 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2655 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2656 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2657 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2658 
2659 	int i;
2660 	const uint32_t sign_bit[4] = {
2661 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2662 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2663 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2664 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2665 	};
2666 
2667 	/* Need to replace the specified texture formats in case of big-endian.
2668 	 * These formats are formats that have channels with number of bits
2669 	 * not divisible by 8.
2670 	 * Mesa conversion functions don't swap bits for those formats, and because
2671 	 * we transmit this over a serial bus to the GPU (PCIe), the
2672 	 * bit-endianess is important!!!
2673 	 * In case we have an "opposite" format, just use that for the swizzling
2674 	 * information. If we don't have such an "opposite" format, we need
2675 	 * to use a fixed swizzle info instead (see below)
2676 	 */
2677 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2678 		format = PIPE_FORMAT_A4R4_UNORM;
2679 
2680 	desc = util_format_description(format);
2681 	if (!desc)
2682 		goto out_unknown;
2683 
2684 	/* Depth and stencil swizzling is handled separately. */
2685 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2686 		/* Need to check for specific texture formats that don't have
2687 		 * an "opposite" format we can use. For those formats, we directly
2688 		 * specify the swizzling, which is the LE swizzling as defined in
2689 		 * u_format.csv
2690 		 */
2691 		if (do_endian_swap) {
2692 			if (format == PIPE_FORMAT_L4A4_UNORM)
2693 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2694 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2695 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2696 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2697 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2698 			else
2699 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2700 		} else {
2701 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2702 		}
2703 	}
2704 
2705 	/* Colorspace (return non-RGB formats directly). */
2706 	switch (desc->colorspace) {
2707 	/* Depth stencil formats */
2708 	case UTIL_FORMAT_COLORSPACE_ZS:
2709 		switch (format) {
2710 		/* Depth sampler formats. */
2711 		case PIPE_FORMAT_Z16_UNORM:
2712 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2713 			result = FMT_16;
2714 			goto out_word4;
2715 		case PIPE_FORMAT_Z24X8_UNORM:
2716 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2717 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2718 			result = FMT_8_24;
2719 			goto out_word4;
2720 		case PIPE_FORMAT_X8Z24_UNORM:
2721 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2722 			if (rscreen->b.chip_class < EVERGREEN)
2723 				goto out_unknown;
2724 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2725 			result = FMT_24_8;
2726 			goto out_word4;
2727 		case PIPE_FORMAT_Z32_FLOAT:
2728 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2729 			result = FMT_32_FLOAT;
2730 			goto out_word4;
2731 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2732 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2733 			result = FMT_X24_8_32_FLOAT;
2734 			goto out_word4;
2735 		/* Stencil sampler formats. */
2736 		case PIPE_FORMAT_S8_UINT:
2737 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2738 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2739 			result = FMT_8;
2740 			goto out_word4;
2741 		case PIPE_FORMAT_X24S8_UINT:
2742 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2743 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2744 			result = FMT_8_24;
2745 			goto out_word4;
2746 		case PIPE_FORMAT_S8X24_UINT:
2747 			if (rscreen->b.chip_class < EVERGREEN)
2748 				goto out_unknown;
2749 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2750 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2751 			result = FMT_24_8;
2752 			goto out_word4;
2753 		case PIPE_FORMAT_X32_S8X24_UINT:
2754 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2755 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2756 			result = FMT_X24_8_32_FLOAT;
2757 			goto out_word4;
2758 		default:
2759 			goto out_unknown;
2760 		}
2761 
2762 	case UTIL_FORMAT_COLORSPACE_YUV:
2763 		yuv_format |= (1 << 30);
2764 		switch (format) {
2765 		case PIPE_FORMAT_UYVY:
2766 		case PIPE_FORMAT_YUYV:
2767 		default:
2768 			break;
2769 		}
2770 		goto out_unknown; /* XXX */
2771 
2772 	case UTIL_FORMAT_COLORSPACE_SRGB:
2773 		word4 |= S_038010_FORCE_DEGAMMA(1);
2774 		break;
2775 
2776 	default:
2777 		break;
2778 	}
2779 
2780 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2781 		switch (format) {
2782 		case PIPE_FORMAT_RGTC1_SNORM:
2783 		case PIPE_FORMAT_LATC1_SNORM:
2784 			word4 |= sign_bit[0];
2785 			/* fallthrough */
2786 		case PIPE_FORMAT_RGTC1_UNORM:
2787 		case PIPE_FORMAT_LATC1_UNORM:
2788 			result = FMT_BC4;
2789 			goto out_word4;
2790 		case PIPE_FORMAT_RGTC2_SNORM:
2791 		case PIPE_FORMAT_LATC2_SNORM:
2792 			word4 |= sign_bit[0] | sign_bit[1];
2793 			/* fallthrough */
2794 		case PIPE_FORMAT_RGTC2_UNORM:
2795 		case PIPE_FORMAT_LATC2_UNORM:
2796 			result = FMT_BC5;
2797 			goto out_word4;
2798 		default:
2799 			goto out_unknown;
2800 		}
2801 	}
2802 
2803 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2804 		switch (format) {
2805 		case PIPE_FORMAT_DXT1_RGB:
2806 		case PIPE_FORMAT_DXT1_RGBA:
2807 		case PIPE_FORMAT_DXT1_SRGB:
2808 		case PIPE_FORMAT_DXT1_SRGBA:
2809 			result = FMT_BC1;
2810 			is_srgb_valid = TRUE;
2811 			goto out_word4;
2812 		case PIPE_FORMAT_DXT3_RGBA:
2813 		case PIPE_FORMAT_DXT3_SRGBA:
2814 			result = FMT_BC2;
2815 			is_srgb_valid = TRUE;
2816 			goto out_word4;
2817 		case PIPE_FORMAT_DXT5_RGBA:
2818 		case PIPE_FORMAT_DXT5_SRGBA:
2819 			result = FMT_BC3;
2820 			is_srgb_valid = TRUE;
2821 			goto out_word4;
2822 		default:
2823 			goto out_unknown;
2824 		}
2825 	}
2826 
2827 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2828 		if (rscreen->b.chip_class < EVERGREEN)
2829 			goto out_unknown;
2830 
2831 		switch (format) {
2832 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
2833 			case PIPE_FORMAT_BPTC_SRGBA:
2834 				result = FMT_BC7;
2835 				is_srgb_valid = TRUE;
2836 				goto out_word4;
2837 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
2838 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2839 				/* fall through */
2840 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2841 				result = FMT_BC6;
2842 				goto out_word4;
2843 			default:
2844 				goto out_unknown;
2845 		}
2846 	}
2847 
2848 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2849 		switch (format) {
2850 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
2851 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
2852 			result = FMT_GB_GR;
2853 			goto out_word4;
2854 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
2855 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
2856 			result = FMT_BG_RG;
2857 			goto out_word4;
2858 		default:
2859 			goto out_unknown;
2860 		}
2861 	}
2862 
2863 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2864 		result = FMT_5_9_9_9_SHAREDEXP;
2865 		goto out_word4;
2866 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2867 		result = FMT_10_11_11_FLOAT;
2868 		goto out_word4;
2869 	}
2870 
2871 
2872 	for (i = 0; i < desc->nr_channels; i++) {
2873 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2874 			word4 |= sign_bit[i];
2875 		}
2876 	}
2877 
2878 	/* R8G8Bx_SNORM - XXX CxV8U8 */
2879 
2880 	/* See whether the components are of the same size. */
2881 	for (i = 1; i < desc->nr_channels; i++) {
2882 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2883 	}
2884 
2885 	/* Non-uniform formats. */
2886 	if (!uniform) {
2887 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2888 		    desc->channel[0].pure_integer)
2889 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2890 		switch(desc->nr_channels) {
2891 		case 3:
2892 			if (desc->channel[0].size == 5 &&
2893 			    desc->channel[1].size == 6 &&
2894 			    desc->channel[2].size == 5) {
2895 				result = FMT_5_6_5;
2896 				goto out_word4;
2897 			}
2898 			goto out_unknown;
2899 		case 4:
2900 			if (desc->channel[0].size == 5 &&
2901 			    desc->channel[1].size == 5 &&
2902 			    desc->channel[2].size == 5 &&
2903 			    desc->channel[3].size == 1) {
2904 				result = FMT_1_5_5_5;
2905 				goto out_word4;
2906 			}
2907 			if (desc->channel[0].size == 10 &&
2908 			    desc->channel[1].size == 10 &&
2909 			    desc->channel[2].size == 10 &&
2910 			    desc->channel[3].size == 2) {
2911 				result = FMT_2_10_10_10;
2912 				goto out_word4;
2913 			}
2914 			goto out_unknown;
2915 		}
2916 		goto out_unknown;
2917 	}
2918 
2919 	/* Find the first non-VOID channel. */
2920 	for (i = 0; i < 4; i++) {
2921 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2922 			break;
2923 		}
2924 	}
2925 
2926 	if (i == 4)
2927 		goto out_unknown;
2928 
2929 	/* uniform formats */
2930 	switch (desc->channel[i].type) {
2931 	case UTIL_FORMAT_TYPE_UNSIGNED:
2932 	case UTIL_FORMAT_TYPE_SIGNED:
2933 #if 0
2934 		if (!desc->channel[i].normalized &&
2935 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2936 			goto out_unknown;
2937 		}
2938 #endif
2939 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2940 		    desc->channel[i].pure_integer)
2941 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2942 
2943 		switch (desc->channel[i].size) {
2944 		case 4:
2945 			switch (desc->nr_channels) {
2946 			case 2:
2947 				result = FMT_4_4;
2948 				goto out_word4;
2949 			case 4:
2950 				result = FMT_4_4_4_4;
2951 				goto out_word4;
2952 			}
2953 			goto out_unknown;
2954 		case 8:
2955 			switch (desc->nr_channels) {
2956 			case 1:
2957 				result = FMT_8;
2958 				is_srgb_valid = TRUE;
2959 				goto out_word4;
2960 			case 2:
2961 				result = FMT_8_8;
2962 				goto out_word4;
2963 			case 4:
2964 				result = FMT_8_8_8_8;
2965 				is_srgb_valid = TRUE;
2966 				goto out_word4;
2967 			}
2968 			goto out_unknown;
2969 		case 16:
2970 			switch (desc->nr_channels) {
2971 			case 1:
2972 				result = FMT_16;
2973 				goto out_word4;
2974 			case 2:
2975 				result = FMT_16_16;
2976 				goto out_word4;
2977 			case 4:
2978 				result = FMT_16_16_16_16;
2979 				goto out_word4;
2980 			}
2981 			goto out_unknown;
2982 		case 32:
2983 			switch (desc->nr_channels) {
2984 			case 1:
2985 				result = FMT_32;
2986 				goto out_word4;
2987 			case 2:
2988 				result = FMT_32_32;
2989 				goto out_word4;
2990 			case 4:
2991 				result = FMT_32_32_32_32;
2992 				goto out_word4;
2993 			}
2994 		}
2995 		goto out_unknown;
2996 
2997 	case UTIL_FORMAT_TYPE_FLOAT:
2998 		switch (desc->channel[i].size) {
2999 		case 16:
3000 			switch (desc->nr_channels) {
3001 			case 1:
3002 				result = FMT_16_FLOAT;
3003 				goto out_word4;
3004 			case 2:
3005 				result = FMT_16_16_FLOAT;
3006 				goto out_word4;
3007 			case 4:
3008 				result = FMT_16_16_16_16_FLOAT;
3009 				goto out_word4;
3010 			}
3011 			goto out_unknown;
3012 		case 32:
3013 			switch (desc->nr_channels) {
3014 			case 1:
3015 				result = FMT_32_FLOAT;
3016 				goto out_word4;
3017 			case 2:
3018 				result = FMT_32_32_FLOAT;
3019 				goto out_word4;
3020 			case 4:
3021 				result = FMT_32_32_32_32_FLOAT;
3022 				goto out_word4;
3023 			}
3024 		}
3025 		goto out_unknown;
3026 	}
3027 
3028 out_word4:
3029 
3030 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3031 		return ~0;
3032 	if (word4_p)
3033 		*word4_p = word4;
3034 	if (yuv_format_p)
3035 		*yuv_format_p = yuv_format;
3036 	return result;
3037 out_unknown:
3038 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3039 	return ~0;
3040 }
3041 
r600_translate_colorformat(enum chip_class chip,enum pipe_format format,bool do_endian_swap)3042 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3043 						bool do_endian_swap)
3044 {
3045 	const struct util_format_description *desc = util_format_description(format);
3046 	int channel = util_format_get_first_non_void_channel(format);
3047 	bool is_float;
3048 	if (!desc)
3049 		return ~0U;
3050 
3051 #define HAS_SIZE(x,y,z,w) \
3052 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3053          desc->channel[2].size == (z) && desc->channel[3].size == (w))
3054 
3055 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3056 		return V_0280A0_COLOR_10_11_11_FLOAT;
3057 
3058 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3059 	    channel == -1)
3060 		return ~0U;
3061 
3062 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3063 
3064 	switch (desc->nr_channels) {
3065 	case 1:
3066 		switch (desc->channel[0].size) {
3067 		case 8:
3068 			return V_0280A0_COLOR_8;
3069 		case 16:
3070 			if (is_float)
3071 				return V_0280A0_COLOR_16_FLOAT;
3072 			else
3073 				return V_0280A0_COLOR_16;
3074 		case 32:
3075 			if (is_float)
3076 				return V_0280A0_COLOR_32_FLOAT;
3077 			else
3078 				return V_0280A0_COLOR_32;
3079 		}
3080 		break;
3081 	case 2:
3082 		if (desc->channel[0].size == desc->channel[1].size) {
3083 			switch (desc->channel[0].size) {
3084 			case 4:
3085 				if (chip <= R700)
3086 					return V_0280A0_COLOR_4_4;
3087 				else
3088 					return ~0U; /* removed on Evergreen */
3089 			case 8:
3090 				return V_0280A0_COLOR_8_8;
3091 			case 16:
3092 				if (is_float)
3093 					return V_0280A0_COLOR_16_16_FLOAT;
3094 				else
3095 					return V_0280A0_COLOR_16_16;
3096 			case 32:
3097 				if (is_float)
3098 					return V_0280A0_COLOR_32_32_FLOAT;
3099 				else
3100 					return V_0280A0_COLOR_32_32;
3101 			}
3102 		} else if (HAS_SIZE(8,24,0,0)) {
3103 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3104 		} else if (HAS_SIZE(24,8,0,0)) {
3105 			return V_0280A0_COLOR_8_24;
3106 		}
3107 		break;
3108 	case 3:
3109 		if (HAS_SIZE(5,6,5,0)) {
3110 			return V_0280A0_COLOR_5_6_5;
3111 		} else if (HAS_SIZE(32,8,24,0)) {
3112 			return V_0280A0_COLOR_X24_8_32_FLOAT;
3113 		}
3114 		break;
3115 	case 4:
3116 		if (desc->channel[0].size == desc->channel[1].size &&
3117 		    desc->channel[0].size == desc->channel[2].size &&
3118 		    desc->channel[0].size == desc->channel[3].size) {
3119 			switch (desc->channel[0].size) {
3120 			case 4:
3121 				return V_0280A0_COLOR_4_4_4_4;
3122 			case 8:
3123 				return V_0280A0_COLOR_8_8_8_8;
3124 			case 16:
3125 				if (is_float)
3126 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
3127 				else
3128 					return V_0280A0_COLOR_16_16_16_16;
3129 			case 32:
3130 				if (is_float)
3131 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
3132 				else
3133 					return V_0280A0_COLOR_32_32_32_32;
3134 			}
3135 		} else if (HAS_SIZE(5,5,5,1)) {
3136 			return V_0280A0_COLOR_1_5_5_5;
3137 		} else if (HAS_SIZE(10,10,10,2)) {
3138 			return V_0280A0_COLOR_2_10_10_10;
3139 		}
3140 		break;
3141 	}
3142 	return ~0U;
3143 }
3144 
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)3145 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3146 {
3147 	if (R600_BIG_ENDIAN) {
3148 		switch(colorformat) {
3149 		/* 8-bit buffers. */
3150 		case V_0280A0_COLOR_4_4:
3151 		case V_0280A0_COLOR_8:
3152 			return ENDIAN_NONE;
3153 
3154 		/* 16-bit buffers. */
3155 		case V_0280A0_COLOR_8_8:
3156 			/*
3157 			 * No need to do endian swaps on array formats,
3158 			 * as mesa<-->pipe formats conversion take into account
3159 			 * the endianess
3160 			 */
3161 			return ENDIAN_NONE;
3162 
3163 		case V_0280A0_COLOR_5_6_5:
3164 		case V_0280A0_COLOR_1_5_5_5:
3165 		case V_0280A0_COLOR_4_4_4_4:
3166 		case V_0280A0_COLOR_16:
3167 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3168 
3169 		/* 32-bit buffers. */
3170 		case V_0280A0_COLOR_8_8_8_8:
3171 			/*
3172 			 * No need to do endian swaps on array formats,
3173 			 * as mesa<-->pipe formats conversion take into account
3174 			 * the endianess
3175 			 */
3176 			return ENDIAN_NONE;
3177 
3178 		case V_0280A0_COLOR_2_10_10_10:
3179 		case V_0280A0_COLOR_8_24:
3180 		case V_0280A0_COLOR_24_8:
3181 		case V_0280A0_COLOR_32_FLOAT:
3182 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3183 
3184 		case V_0280A0_COLOR_16_16_FLOAT:
3185 		case V_0280A0_COLOR_16_16:
3186 			return ENDIAN_8IN16;
3187 
3188 		/* 64-bit buffers. */
3189 		case V_0280A0_COLOR_16_16_16_16:
3190 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
3191 			return ENDIAN_8IN16;
3192 
3193 		case V_0280A0_COLOR_32_32_FLOAT:
3194 		case V_0280A0_COLOR_32_32:
3195 		case V_0280A0_COLOR_X24_8_32_FLOAT:
3196 			return ENDIAN_8IN32;
3197 
3198 		/* 128-bit buffers. */
3199 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
3200 		case V_0280A0_COLOR_32_32_32_32:
3201 			return ENDIAN_8IN32;
3202 		default:
3203 			return ENDIAN_NONE; /* Unsupported. */
3204 		}
3205 	} else {
3206 		return ENDIAN_NONE;
3207 	}
3208 }
3209 
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)3210 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3211 {
3212 	struct r600_context *rctx = (struct r600_context*)ctx;
3213 	struct r600_resource *rbuffer = r600_resource(buf);
3214 	unsigned i, shader, mask;
3215 	struct r600_pipe_sampler_view *view;
3216 
3217 	/* Reallocate the buffer in the same pipe_resource. */
3218 	r600_alloc_resource(&rctx->screen->b, rbuffer);
3219 
3220 	/* We changed the buffer, now we need to bind it where the old one was bound. */
3221 	/* Vertex buffers. */
3222 	mask = rctx->vertex_buffer_state.enabled_mask;
3223 	while (mask) {
3224 		i = u_bit_scan(&mask);
3225 		if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3226 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3227 			r600_vertex_buffers_dirty(rctx);
3228 		}
3229 	}
3230 	/* Streamout buffers. */
3231 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3232 		if (rctx->b.streamout.targets[i] &&
3233 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3234 			if (rctx->b.streamout.begin_emitted) {
3235 				r600_emit_streamout_end(&rctx->b);
3236 			}
3237 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3238 			r600_streamout_buffers_dirty(&rctx->b);
3239 		}
3240 	}
3241 
3242 	/* Constant buffers. */
3243 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3244 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3245 		bool found = false;
3246 		uint32_t mask = state->enabled_mask;
3247 
3248 		while (mask) {
3249 			unsigned i = u_bit_scan(&mask);
3250 			if (state->cb[i].buffer == &rbuffer->b.b) {
3251 				found = true;
3252 				state->dirty_mask |= 1 << i;
3253 			}
3254 		}
3255 		if (found) {
3256 			r600_constant_buffers_dirty(rctx, state);
3257 		}
3258 	}
3259 
3260 	/* Texture buffer objects - update the virtual addresses in descriptors. */
3261 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3262 		if (view->base.texture == &rbuffer->b.b) {
3263 			uint64_t offset = view->base.u.buf.offset;
3264 			uint64_t va = rbuffer->gpu_address + offset;
3265 
3266 			view->tex_resource_words[0] = va;
3267 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3268 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3269 		}
3270 	}
3271 	/* Texture buffer objects - make bindings dirty if needed. */
3272 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3273 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3274 		bool found = false;
3275 		uint32_t mask = state->enabled_mask;
3276 
3277 		while (mask) {
3278 			unsigned i = u_bit_scan(&mask);
3279 			if (state->views[i]->base.texture == &rbuffer->b.b) {
3280 				found = true;
3281 				state->dirty_mask |= 1 << i;
3282 			}
3283 		}
3284 		if (found) {
3285 			r600_sampler_views_dirty(rctx, state);
3286 		}
3287 	}
3288 
3289 	/* SSBOs */
3290 	struct r600_image_state *istate = &rctx->fragment_buffers;
3291 	{
3292 		uint32_t mask = istate->enabled_mask;
3293 		bool found = false;
3294 		while (mask) {
3295 			unsigned i = u_bit_scan(&mask);
3296 			if (istate->views[i].base.resource == &rbuffer->b.b) {
3297 				found = true;
3298 				istate->dirty_mask |= 1 << i;
3299 			}
3300 		}
3301 		if (found) {
3302 			r600_mark_atom_dirty(rctx, &istate->atom);
3303 		}
3304 	}
3305 
3306 }
3307 
r600_set_active_query_state(struct pipe_context * ctx,bool enable)3308 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3309 {
3310 	struct r600_context *rctx = (struct r600_context*)ctx;
3311 
3312 	/* Pipeline stat & streamout queries. */
3313 	if (enable) {
3314 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3315 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3316 	} else {
3317 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3318 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3319 	}
3320 
3321 	/* Occlusion queries. */
3322 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3323 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
3324 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3325 	}
3326 }
3327 
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)3328 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3329                                    bool include_draw_vbo)
3330 {
3331 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3332 }
3333 
3334 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)3335 void r600_init_common_state_functions(struct r600_context *rctx)
3336 {
3337 	rctx->b.b.create_fs_state = r600_create_ps_state;
3338 	rctx->b.b.create_vs_state = r600_create_vs_state;
3339 	rctx->b.b.create_gs_state = r600_create_gs_state;
3340 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
3341 	rctx->b.b.create_tes_state = r600_create_tes_state;
3342 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3343 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
3344 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3345 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3346 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
3347 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3348 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3349 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
3350 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
3351 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3352 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
3353 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
3354 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3355 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
3356 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3357 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3358 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3359 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
3360 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
3361 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3362 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
3363 	rctx->b.b.set_blend_color = r600_set_blend_color;
3364 	rctx->b.b.set_clip_state = r600_set_clip_state;
3365 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3366 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
3367 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3368 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3369 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
3370 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3371 	rctx->b.b.memory_barrier = r600_memory_barrier;
3372 	rctx->b.b.texture_barrier = r600_texture_barrier;
3373 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3374 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
3375 
3376 	rctx->b.b.draw_vbo = r600_draw_vbo;
3377 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
3378 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3379 }
3380