1 /*
2  * Copyright © 2014-2017 Broadcom
3  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 #include <sys/sysinfo.h>
26 
27 #include "common/v3d_device_info.h"
28 #include "util/os_misc.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31 #include "pipe/p_state.h"
32 
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/format/u_format.h"
36 #include "util/u_hash_table.h"
37 #include "util/u_screen.h"
38 #include "util/u_transfer_helper.h"
39 #include "util/ralloc.h"
40 #include "util/xmlconfig.h"
41 
42 #include <xf86drm.h>
43 #include "v3d_screen.h"
44 #include "v3d_context.h"
45 #include "v3d_resource.h"
46 #include "compiler/v3d_compiler.h"
47 #include "drm-uapi/drm_fourcc.h"
48 
49 static const char *
v3d_screen_get_name(struct pipe_screen * pscreen)50 v3d_screen_get_name(struct pipe_screen *pscreen)
51 {
52         struct v3d_screen *screen = v3d_screen(pscreen);
53 
54         if (!screen->name) {
55                 screen->name = ralloc_asprintf(screen,
56                                                "V3D %d.%d",
57                                                screen->devinfo.ver / 10,
58                                                screen->devinfo.ver % 10);
59         }
60 
61         return screen->name;
62 }
63 
64 static const char *
v3d_screen_get_vendor(struct pipe_screen * pscreen)65 v3d_screen_get_vendor(struct pipe_screen *pscreen)
66 {
67         return "Broadcom";
68 }
69 
70 static void
v3d_screen_destroy(struct pipe_screen * pscreen)71 v3d_screen_destroy(struct pipe_screen *pscreen)
72 {
73         struct v3d_screen *screen = v3d_screen(pscreen);
74 
75         _mesa_hash_table_destroy(screen->bo_handles, NULL);
76         v3d_bufmgr_destroy(pscreen);
77         slab_destroy_parent(&screen->transfer_pool);
78         free(screen->ro);
79 
80         if (using_v3d_simulator)
81                 v3d_simulator_destroy(screen->sim_file);
82 
83         v3d_compiler_free(screen->compiler);
84         u_transfer_helper_destroy(pscreen->transfer_helper);
85 
86         close(screen->fd);
87         ralloc_free(pscreen);
88 }
89 
90 static bool
v3d_has_feature(struct v3d_screen * screen,enum drm_v3d_param feature)91 v3d_has_feature(struct v3d_screen *screen, enum drm_v3d_param feature)
92 {
93         struct drm_v3d_get_param p = {
94                 .param = feature,
95         };
96         int ret = v3d_ioctl(screen->fd, DRM_IOCTL_V3D_GET_PARAM, &p);
97 
98         if (ret != 0)
99                 return false;
100 
101         return p.value;
102 }
103 
104 static int
v3d_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)105 v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
106 {
107         struct v3d_screen *screen = v3d_screen(pscreen);
108 
109         switch (param) {
110                 /* Supported features (boolean caps). */
111         case PIPE_CAP_VERTEX_COLOR_CLAMPED:
112         case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
113         case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
114         case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
115         case PIPE_CAP_NPOT_TEXTURES:
116         case PIPE_CAP_SHAREABLE_SHADERS:
117         case PIPE_CAP_BLEND_EQUATION_SEPARATE:
118         case PIPE_CAP_TEXTURE_MULTISAMPLE:
119         case PIPE_CAP_TEXTURE_SWIZZLE:
120         case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
121         case PIPE_CAP_START_INSTANCE:
122         case PIPE_CAP_TGSI_INSTANCEID:
123         case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
124         case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
125         case PIPE_CAP_VERTEX_SHADER_SATURATE:
126         case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
127         case PIPE_CAP_OCCLUSION_QUERY:
128         case PIPE_CAP_POINT_SPRITE:
129         case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
130         case PIPE_CAP_DRAW_INDIRECT:
131         case PIPE_CAP_MULTI_DRAW_INDIRECT:
132         case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
133         case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
134         case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
135         case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
136         case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
137         case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
138         case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
139         case PIPE_CAP_TGSI_TEXCOORD:
140                 return 1;
141 
142         case PIPE_CAP_TEXTURE_QUERY_LOD:
143                 return screen->devinfo.ver >= 42;
144                 break;
145 
146         case PIPE_CAP_PACKED_UNIFORMS:
147                 /* We can't enable this flag, because it results in load_ubo
148                  * intrinsics across a 16b boundary, but v3d's TMU general
149                  * memory accesses wrap on 16b boundaries.
150                  */
151                 return 0;
152 
153         case PIPE_CAP_NIR_IMAGES_AS_DEREF:
154                 return 0;
155 
156         case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
157                 /* XXX perf: we don't want to emit these extra blits for
158                  * glReadPixels(), since we still have to do an uncached read
159                  * from the GPU of the result after waiting for the TFU blit
160                  * to happen.  However, disabling this introduces instability
161                  * in
162                  * dEQP-GLES31.functional.image_load_store.early_fragment_tests.*
163                  * and corruption in chromium's rendering.
164                  */
165                 return 1;
166 
167         case PIPE_CAP_COMPUTE:
168                 return screen->has_csd && screen->devinfo.ver >= 41;
169 
170         case PIPE_CAP_GENERATE_MIPMAP:
171                 return v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_TFU);
172 
173         case PIPE_CAP_INDEP_BLEND_ENABLE:
174                 return screen->devinfo.ver >= 40;
175 
176         case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
177                 return 256;
178 
179         case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
180                 if (screen->devinfo.ver < 40)
181                         return 0;
182                 return 4;
183 
184         case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
185                 if (screen->has_cache_flush)
186                         return 4;
187                 else
188                         return 0; /* Disables shader storage */
189 
190         case PIPE_CAP_GLSL_FEATURE_LEVEL:
191                 return 330;
192 
193         case PIPE_CAP_ESSL_FEATURE_LEVEL:
194                 return 310;
195 
196 	case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
197 		return 140;
198 
199         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
200                 return 1;
201         case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
202                 return 0;
203         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
204                 if (screen->devinfo.ver >= 40)
205                         return 0;
206                 else
207                         return 1;
208         case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
209                 if (screen->devinfo.ver >= 40)
210                         return 1;
211                 else
212                         return 0;
213 
214         case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
215         case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
216         case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
217                 return 1;
218 
219         case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
220                 return 4;
221 
222         case PIPE_CAP_MAX_VARYINGS:
223                 return V3D_MAX_FS_INPUTS / 4;
224 
225                 /* Texturing. */
226         case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
227                 if (screen->devinfo.ver < 40)
228                         return 2048;
229                 else if (screen->nonmsaa_texture_size_limit)
230                         return 7680;
231                 else
232                         return 4096;
233         case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
234         case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
235                 if (screen->devinfo.ver < 40)
236                         return 12;
237                 else
238                         return V3D_MAX_MIP_LEVELS;
239         case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
240                 return 2048;
241 
242                 /* Render targets. */
243         case PIPE_CAP_MAX_RENDER_TARGETS:
244                 return 4;
245 
246         case PIPE_CAP_VENDOR_ID:
247                 return 0x14E4;
248         case PIPE_CAP_ACCELERATED:
249                 return 1;
250         case PIPE_CAP_VIDEO_MEMORY: {
251                 uint64_t system_memory;
252 
253                 if (!os_get_total_physical_memory(&system_memory))
254                         return 0;
255 
256                 return (int)(system_memory >> 20);
257         }
258         case PIPE_CAP_UMA:
259                 return 1;
260 
261         /* Geometry shaders */
262         case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
263                 /* Minimum required by GLES 3.2 */
264                 return 1024;
265         case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
266                 /* MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS / 4 */
267                 return 256;
268         case PIPE_CAP_MAX_GS_INVOCATIONS:
269                 return 32;
270 
271         default:
272                 return u_pipe_screen_get_param_defaults(pscreen, param);
273         }
274 }
275 
276 static float
v3d_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)277 v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
278 {
279         switch (param) {
280         case PIPE_CAPF_MAX_LINE_WIDTH:
281         case PIPE_CAPF_MAX_LINE_WIDTH_AA:
282                 return 32;
283 
284         case PIPE_CAPF_MAX_POINT_WIDTH:
285         case PIPE_CAPF_MAX_POINT_WIDTH_AA:
286                 return 512.0f;
287 
288         case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
289                 return 0.0f;
290         case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
291                 return 16.0f;
292 
293         case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
294         case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
295         case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
296                 return 0.0f;
297         default:
298                 fprintf(stderr, "unknown paramf %d\n", param);
299                 return 0;
300         }
301 }
302 
303 static int
v3d_screen_get_shader_param(struct pipe_screen * pscreen,unsigned shader,enum pipe_shader_cap param)304 v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
305                            enum pipe_shader_cap param)
306 {
307         struct v3d_screen *screen = v3d_screen(pscreen);
308 
309         switch (shader) {
310         case PIPE_SHADER_VERTEX:
311         case PIPE_SHADER_FRAGMENT:
312                 break;
313         case PIPE_SHADER_COMPUTE:
314                 if (!screen->has_csd)
315                         return 0;
316                 break;
317         case PIPE_SHADER_GEOMETRY:
318                 if (screen->devinfo.ver < 41)
319                         return 0;
320                 break;
321         default:
322                 return 0;
323         }
324 
325         /* this is probably not totally correct.. but it's a start: */
326         switch (param) {
327         case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
328         case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
329         case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
330         case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
331                 return 16384;
332 
333         case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
334                 return UINT_MAX;
335 
336         case PIPE_SHADER_CAP_MAX_INPUTS:
337                 switch (shader) {
338                 case PIPE_SHADER_VERTEX:
339                         return V3D_MAX_VS_INPUTS / 4;
340                 case PIPE_SHADER_GEOMETRY:
341                         return V3D_MAX_GS_INPUTS / 4;
342                 case PIPE_SHADER_FRAGMENT:
343                         return V3D_MAX_FS_INPUTS / 4;
344                 default:
345                         return 0;
346                 };
347         case PIPE_SHADER_CAP_MAX_OUTPUTS:
348                 if (shader == PIPE_SHADER_FRAGMENT)
349                         return 4;
350                 else
351                         return V3D_MAX_FS_INPUTS / 4;
352         case PIPE_SHADER_CAP_MAX_TEMPS:
353                 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
354         case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
355                 /* Note: Limited by the offset size in
356                  * v3d_unit_data_create().
357                  */
358                 return 16 * 1024 * sizeof(float);
359         case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
360                 return 16;
361         case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
362                 return 0;
363         case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
364                 return 1;
365         case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
366                 return 0;
367         case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
368                 return 1;
369         case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
370                 return 1;
371         case PIPE_SHADER_CAP_SUBROUTINES:
372                 return 0;
373         case PIPE_SHADER_CAP_INTEGERS:
374                 return 1;
375         case PIPE_SHADER_CAP_FP16:
376         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
377         case PIPE_SHADER_CAP_INT16:
378         case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
379         case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
380         case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
381         case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
382         case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
383         case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
384         case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
385         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
386         case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
387                 return 0;
388         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
389         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
390                 return V3D_MAX_TEXTURE_SAMPLERS;
391 
392         case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
393                 if (screen->has_cache_flush) {
394                         if (shader == PIPE_SHADER_VERTEX ||
395                             shader == PIPE_SHADER_GEOMETRY) {
396                                 return 0;
397                         }
398                         return PIPE_MAX_SHADER_BUFFERS;
399                  } else {
400                         return 0;
401                  }
402 
403         case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
404                 if (screen->has_cache_flush) {
405                         if (screen->devinfo.ver < 41)
406                                 return 0;
407                         else
408                                 return PIPE_MAX_SHADER_IMAGES;
409                 } else {
410                         return 0;
411                 }
412 
413         case PIPE_SHADER_CAP_PREFERRED_IR:
414                 return PIPE_SHADER_IR_NIR;
415         case PIPE_SHADER_CAP_SUPPORTED_IRS:
416                 return 1 << PIPE_SHADER_IR_NIR;
417         case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
418                 return 32;
419         case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
420         case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
421                 return 0;
422         default:
423                 fprintf(stderr, "unknown shader param %d\n", param);
424                 return 0;
425         }
426         return 0;
427 }
428 
429 static int
v3d_get_compute_param(struct pipe_screen * pscreen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)430 v3d_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
431                       enum pipe_compute_cap param, void *ret)
432 {
433         struct v3d_screen *screen = v3d_screen(pscreen);
434 
435         if (!screen->has_csd)
436                 return 0;
437 
438 #define RET(x) do {                                     \
439                 if (ret)                                \
440                         memcpy(ret, x, sizeof(x));      \
441                 return sizeof(x);                       \
442         } while (0)
443 
444         switch (param) {
445         case PIPE_COMPUTE_CAP_ADDRESS_BITS:
446                 RET((uint32_t []) { 32 });
447                 break;
448 
449         case PIPE_COMPUTE_CAP_IR_TARGET:
450                 sprintf(ret, "v3d");
451                 return strlen(ret);
452 
453         case PIPE_COMPUTE_CAP_GRID_DIMENSION:
454                 RET((uint64_t []) { 3 });
455 
456         case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
457                 /* GL_MAX_COMPUTE_SHADER_WORK_GROUP_COUNT: The CSD has a
458                  * 16-bit field for the number of workgroups in each
459                  * dimension.
460                  */
461                 RET(((uint64_t []) { 65535, 65535, 65535 }));
462 
463         case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
464                 /* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
465                 RET(((uint64_t []) { 256, 256, 256 }));
466 
467         case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
468         case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
469                 /* GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: This is
470                  * limited by WG_SIZE in the CSD.
471                  */
472                 RET((uint64_t []) { 256 });
473 
474         case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
475                 RET((uint64_t []) { 1024 * 1024 * 1024 });
476 
477         case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
478                 /* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
479                 RET((uint64_t []) { 32768 });
480 
481         case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
482         case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
483                 RET((uint64_t []) { 4096 });
484 
485         case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: {
486                 struct sysinfo si;
487                 sysinfo(&si);
488                 RET((uint64_t []) { si.totalram });
489         }
490 
491         case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
492                 /* OpenCL only */
493                 RET((uint32_t []) { 0 });
494 
495         case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
496                 RET((uint32_t []) { 1 });
497 
498         case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
499                 RET((uint32_t []) { 1 });
500 
501         case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
502                 RET((uint32_t []) { 16 });
503 
504         }
505 
506         return 0;
507 }
508 
509 static bool
v3d_screen_is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned usage)510 v3d_screen_is_format_supported(struct pipe_screen *pscreen,
511                                enum pipe_format format,
512                                enum pipe_texture_target target,
513                                unsigned sample_count,
514                                unsigned storage_sample_count,
515                                unsigned usage)
516 {
517         struct v3d_screen *screen = v3d_screen(pscreen);
518 
519         if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
520                 return false;
521 
522         if (sample_count > 1 && sample_count != V3D_MAX_SAMPLES)
523                 return false;
524 
525         if (target >= PIPE_MAX_TEXTURE_TYPES) {
526                 return false;
527         }
528 
529         if (usage & PIPE_BIND_VERTEX_BUFFER) {
530                 switch (format) {
531                 case PIPE_FORMAT_R32G32B32A32_FLOAT:
532                 case PIPE_FORMAT_R32G32B32_FLOAT:
533                 case PIPE_FORMAT_R32G32_FLOAT:
534                 case PIPE_FORMAT_R32_FLOAT:
535                 case PIPE_FORMAT_R32G32B32A32_SNORM:
536                 case PIPE_FORMAT_R32G32B32_SNORM:
537                 case PIPE_FORMAT_R32G32_SNORM:
538                 case PIPE_FORMAT_R32_SNORM:
539                 case PIPE_FORMAT_R32G32B32A32_SSCALED:
540                 case PIPE_FORMAT_R32G32B32_SSCALED:
541                 case PIPE_FORMAT_R32G32_SSCALED:
542                 case PIPE_FORMAT_R32_SSCALED:
543                 case PIPE_FORMAT_R16G16B16A16_UNORM:
544                 case PIPE_FORMAT_R16G16B16_UNORM:
545                 case PIPE_FORMAT_R16G16_UNORM:
546                 case PIPE_FORMAT_R16_UNORM:
547                 case PIPE_FORMAT_R16G16B16A16_SNORM:
548                 case PIPE_FORMAT_R16G16B16_SNORM:
549                 case PIPE_FORMAT_R16G16_SNORM:
550                 case PIPE_FORMAT_R16_SNORM:
551                 case PIPE_FORMAT_R16G16B16A16_USCALED:
552                 case PIPE_FORMAT_R16G16B16_USCALED:
553                 case PIPE_FORMAT_R16G16_USCALED:
554                 case PIPE_FORMAT_R16_USCALED:
555                 case PIPE_FORMAT_R16G16B16A16_SSCALED:
556                 case PIPE_FORMAT_R16G16B16_SSCALED:
557                 case PIPE_FORMAT_R16G16_SSCALED:
558                 case PIPE_FORMAT_R16_SSCALED:
559                 case PIPE_FORMAT_R8G8B8A8_UNORM:
560                 case PIPE_FORMAT_R8G8B8_UNORM:
561                 case PIPE_FORMAT_R8G8_UNORM:
562                 case PIPE_FORMAT_R8_UNORM:
563                 case PIPE_FORMAT_R8G8B8A8_SNORM:
564                 case PIPE_FORMAT_R8G8B8_SNORM:
565                 case PIPE_FORMAT_R8G8_SNORM:
566                 case PIPE_FORMAT_R8_SNORM:
567                 case PIPE_FORMAT_R8G8B8A8_USCALED:
568                 case PIPE_FORMAT_R8G8B8_USCALED:
569                 case PIPE_FORMAT_R8G8_USCALED:
570                 case PIPE_FORMAT_R8_USCALED:
571                 case PIPE_FORMAT_R8G8B8A8_SSCALED:
572                 case PIPE_FORMAT_R8G8B8_SSCALED:
573                 case PIPE_FORMAT_R8G8_SSCALED:
574                 case PIPE_FORMAT_R8_SSCALED:
575                 case PIPE_FORMAT_R10G10B10A2_UNORM:
576                 case PIPE_FORMAT_B10G10R10A2_UNORM:
577                 case PIPE_FORMAT_R10G10B10A2_SNORM:
578                 case PIPE_FORMAT_B10G10R10A2_SNORM:
579                 case PIPE_FORMAT_R10G10B10A2_USCALED:
580                 case PIPE_FORMAT_B10G10R10A2_USCALED:
581                 case PIPE_FORMAT_R10G10B10A2_SSCALED:
582                 case PIPE_FORMAT_B10G10R10A2_SSCALED:
583                         break;
584                 default:
585                         return false;
586                 }
587         }
588 
589         /* FORMAT_NONE gets allowed for ARB_framebuffer_no_attachments's probe
590          * of FRAMEBUFFER_MAX_SAMPLES
591          */
592         if ((usage & PIPE_BIND_RENDER_TARGET) &&
593             format != PIPE_FORMAT_NONE &&
594             !v3d_rt_format_supported(&screen->devinfo, format)) {
595                 return false;
596         }
597 
598         if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
599             !v3d_tex_format_supported(&screen->devinfo, format)) {
600                 return false;
601         }
602 
603         if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
604             !(format == PIPE_FORMAT_S8_UINT_Z24_UNORM ||
605               format == PIPE_FORMAT_X8Z24_UNORM ||
606               format == PIPE_FORMAT_Z16_UNORM ||
607               format == PIPE_FORMAT_Z32_FLOAT ||
608               format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
609                 return false;
610         }
611 
612         if ((usage & PIPE_BIND_INDEX_BUFFER) &&
613             !(format == PIPE_FORMAT_I8_UINT ||
614               format == PIPE_FORMAT_I16_UINT ||
615               format == PIPE_FORMAT_I32_UINT)) {
616                 return false;
617         }
618 
619         return true;
620 }
621 
622 static const void *
v3d_screen_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,unsigned shader)623 v3d_screen_get_compiler_options(struct pipe_screen *pscreen,
624                                 enum pipe_shader_ir ir, unsigned shader)
625 {
626         return &v3d_nir_options;
627 }
628 
629 static void
v3d_screen_query_dmabuf_modifiers(struct pipe_screen * pscreen,enum pipe_format format,int max,uint64_t * modifiers,unsigned int * external_only,int * count)630 v3d_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
631                                   enum pipe_format format, int max,
632                                   uint64_t *modifiers,
633                                   unsigned int *external_only,
634                                   int *count)
635 {
636         int i;
637         uint64_t available_modifiers[] = {
638                 DRM_FORMAT_MOD_BROADCOM_UIF,
639                 DRM_FORMAT_MOD_LINEAR,
640         };
641         int num_modifiers = ARRAY_SIZE(available_modifiers);
642 
643         if (!modifiers) {
644                 *count = num_modifiers;
645                 return;
646         }
647 
648         *count = MIN2(max, num_modifiers);
649         for (i = 0; i < *count; i++) {
650                 modifiers[i] = available_modifiers[i];
651                 if (external_only)
652                         external_only[i] = false;
653        }
654 }
655 
656 struct pipe_screen *
v3d_screen_create(int fd,const struct pipe_screen_config * config,struct renderonly * ro)657 v3d_screen_create(int fd, const struct pipe_screen_config *config,
658                   struct renderonly *ro)
659 {
660         struct v3d_screen *screen = rzalloc(NULL, struct v3d_screen);
661         struct pipe_screen *pscreen;
662 
663         pscreen = &screen->base;
664 
665         pscreen->destroy = v3d_screen_destroy;
666         pscreen->get_param = v3d_screen_get_param;
667         pscreen->get_paramf = v3d_screen_get_paramf;
668         pscreen->get_shader_param = v3d_screen_get_shader_param;
669         pscreen->get_compute_param = v3d_get_compute_param;
670         pscreen->context_create = v3d_context_create;
671         pscreen->is_format_supported = v3d_screen_is_format_supported;
672 
673         screen->fd = fd;
674         if (ro) {
675                 screen->ro = renderonly_dup(ro);
676                 if (!screen->ro) {
677                         fprintf(stderr, "Failed to dup renderonly object\n");
678                         ralloc_free(screen);
679                         return NULL;
680                 }
681         }
682         list_inithead(&screen->bo_cache.time_list);
683         (void)mtx_init(&screen->bo_handles_mutex, mtx_plain);
684         screen->bo_handles = util_hash_table_create_ptr_keys();
685 
686 #if defined(USE_V3D_SIMULATOR)
687         screen->sim_file = v3d_simulator_init(screen->fd);
688 #endif
689 
690         if (!v3d_get_device_info(screen->fd, &screen->devinfo, &v3d_ioctl))
691                 goto fail;
692 
693         /* We have to driCheckOption for the simulator mode to not assertion
694          * fail on not having our XML config.
695          */
696         const char *nonmsaa_name = "v3d_nonmsaa_texture_size_limit";
697         screen->nonmsaa_texture_size_limit =
698                 driCheckOption(config->options, nonmsaa_name, DRI_BOOL) &&
699                 driQueryOptionb(config->options, nonmsaa_name);
700 
701         slab_create_parent(&screen->transfer_pool, sizeof(struct v3d_transfer), 16);
702 
703         screen->has_csd = v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CSD);
704         screen->has_cache_flush =
705                 v3d_has_feature(screen, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH);
706 
707         v3d_fence_init(screen);
708 
709         v3d_process_debug_variable();
710 
711         v3d_resource_screen_init(pscreen);
712 
713         screen->compiler = v3d_compiler_init(&screen->devinfo);
714 
715         pscreen->get_name = v3d_screen_get_name;
716         pscreen->get_vendor = v3d_screen_get_vendor;
717         pscreen->get_device_vendor = v3d_screen_get_vendor;
718         pscreen->get_compiler_options = v3d_screen_get_compiler_options;
719         pscreen->query_dmabuf_modifiers = v3d_screen_query_dmabuf_modifiers;
720 
721         return pscreen;
722 
723 fail:
724         close(fd);
725         ralloc_free(pscreen);
726         return NULL;
727 }
728