1Mesa 17.3.8 Release Notes / April 03, 2018
2==========================================
3
4Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7
5release.
6
7Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23  mesa-17.3.8.tar.gz
20   8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1  mesa-17.3.8.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30-  `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__
31   - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
32   assignment ?
33-  `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__
34   - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
35-  `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__
36   - [BSW/HD400] Aztec Ruins GL version GPU hangs
37-  `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__
38   - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
39-  `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__
40   - Reading per-patch outputs in Tessellation Control Shader returns
41   undefined values
42-  `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__
43   - [regression][hang] Trine1EE hangs GPU after loading screen on
44   Mesa3D-17.3 and later
45-  `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__
46   - compiler assertion hit
47-  `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__
48   - [bisected] Mesa build tests fails: BIGENDIAN_CPU or
49   LITTLEENDIAN_CPU must be defined
50
51Changes
52-------
53
54Axel Davy (3):
55
56-  st/nine: Fix bad tracking of vs textures for NINESBT_ALL
57-  st/nine: Fixes warning about implicit conversion
58-  st/nine: Fix non inversible matrix check
59
60Caio Marcelo de Oliveira Filho (1):
61
62-  anv/pipeline: fail if TCS/TES compile fail
63
64Dave Airlie (1):
65
66-  radv: get correct offset into LDS for indexed vars.
67
68Derek Foreman (1):
69
70-  egl/wayland: Make swrast display_sync the correct queue
71
72Eric Engestrom (1):
73
74-  meson/configure: detect endian.h instead of trying to guess when it's
75   available
76
77Ian Romanick (2):
78
79-  mesa: Don't write to user buffer in glGetTexParameterIuiv on error
80-  i965/vec4: Fix null destination register in 3-source instructions
81
82Jason Ekstrand (1):
83
84-  i965: Emit texture cache invalidates around blorp_copy
85
86Jordan Justen (2):
87
88-  i965: Calculate thread_count in brw_alloc_stage_scratch
89-  i965: Hard code CS scratch_ids_per_subslice for Cherryview
90
91Juan A. Suarez Romero (6):
92
93-  docs: add sha256 checksums for 17.3.7
94-  cherry-ignore: ac/nir: pass the nir variable through tcs loading.
95-  cherry-ignore: radv: handle exporting view index to fragment shader.
96   (v1.1)
97-  cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
98-  cherry-ignore: docs: fix 18.0 release note version
99-  Update version to 17.3.8
100
101Leo Liu (1):
102
103-  radeon/vce: move feedback command inside of destroy function
104
105Marek Olšák (1):
106
107-  st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER
108
109Rob Clark (1):
110
111-  nir: fix per_vertex_output intrinsic
112
113Timothy Arceri (2):
114
115-  glsl: fix infinite loop caused by bug in loop unrolling pass
116-  nir: fix crash in loop unroll corner case
117