1 /*
2  * Permission is hereby granted, free of charge, to any person obtaining a
3  * copy of this software and associated documentation files (the "Software"),
4  * to deal in the Software without restriction, including without limitation
5  * on the rights to use, copy, modify, merge, publish, distribute, sub
6  * license, and/or sell copies of the Software, and to permit persons to whom
7  * the Software is furnished to do so, subject to the following conditions:
8  *
9  * The above copyright notice and this permission notice (including the next
10  * paragraph) shall be included in all copies or substantial portions of the
11  * Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * Authors:
22  *      Adam Rak <adam.rak@streamnovation.com>
23  */
24 
25 #ifndef COMPUTE_MEMORY_POOL
26 #define COMPUTE_MEMORY_POOL
27 
28 #include <stdlib.h>
29 
30 #define ITEM_MAPPED_FOR_READING (1<<0)
31 #define ITEM_MAPPED_FOR_WRITING (1<<1)
32 #define ITEM_FOR_PROMOTING      (1<<2)
33 #define ITEM_FOR_DEMOTING       (1<<3)
34 
35 #define POOL_FRAGMENTED (1<<0)
36 
37 struct compute_memory_pool;
38 
39 struct compute_memory_item
40 {
41 	int64_t id;		/**< ID of the memory chunk */
42 
43 	uint32_t status;	/**< Will track the status of the item */
44 
45 	/** Start pointer in dwords relative in the pool bo. If an item
46 	 * is unallocated, then this value must be -1 to indicate this. */
47 	int64_t start_in_dw;
48 	int64_t size_in_dw;	/**< Size of the chunk in dwords */
49 
50 	/** Intermediate buffer associated with an item. It is used mainly for mapping
51 	 * items against it. They are listed in the pool's unallocated list */
52 	struct r600_resource *real_buffer;
53 
54 	struct compute_memory_pool* pool;
55 
56 	struct list_head link;
57 };
58 
59 struct compute_memory_pool
60 {
61 	int64_t next_id;	/**< For generating unique IDs for memory chunks */
62 	int64_t size_in_dw;	/**< Size of the pool in dwords */
63 
64 	struct r600_resource *bo;	/**< The pool buffer object resource */
65 	struct r600_screen *screen;
66 
67 	uint32_t *shadow;	/**< host copy of the pool, used for growing the pool */
68 
69 	uint32_t status;	/**< Status of the pool */
70 
71 	/** Allocated memory items in the pool, they must be ordered by "start_in_dw" */
72 	struct list_head *item_list;
73 
74 	/** Unallocated memory items, this list contains all the items that aren't
75 	 * yet in the pool */
76 	struct list_head *unallocated_list;
77 };
78 
79 
is_item_in_pool(struct compute_memory_item * item)80 static inline int is_item_in_pool(struct compute_memory_item *item)
81 {
82 	return item->start_in_dw != -1;
83 }
84 
85 struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen);
86 
87 void compute_memory_pool_delete(struct compute_memory_pool* pool);
88 
89 int compute_memory_finalize_pending(struct compute_memory_pool* pool,
90 	struct pipe_context * pipe);
91 
92 void compute_memory_demote_item(struct compute_memory_pool *pool,
93 	struct compute_memory_item *item, struct pipe_context *pipe);
94 
95 void compute_memory_free(struct compute_memory_pool* pool, int64_t id);
96 
97 struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool,
98 	int64_t size_in_dw);
99 
100 #endif
101