1 /*
2  * Permission is hereby granted, free of charge, to any person obtaining a
3  * copy of this software and associated documentation files (the "Software"),
4  * to deal in the Software without restriction, including without limitation
5  * on the rights to use, copy, modify, merge, publish, distribute, sub
6  * license, and/or sell copies of the Software, and to permit persons to whom
7  * the Software is furnished to do so, subject to the following conditions:
8  *
9  * The above copyright notice and this permission notice (including the next
10  * paragraph) shall be included in all copies or substantial portions of the
11  * Software.
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * Authors:
22  *      Adam Rak <adam.rak@streamnovation.com>
23  */
24 #ifndef EVERGREEN_COMPUTE_INTERNAL_H
25 #define EVERGREEN_COMPUTE_INTERNAL_H
26 
27 #include "ac_binary.h"
28 #include "r600_asm.h"
29 #ifdef HAVE_OPENCL
30 #include <llvm-c/Core.h>
31 #endif
32 
33 struct r600_shader_reloc {
34 	char name[32];
35 	uint64_t offset;
36 };
37 
38 struct r600_shader_binary {
39 	unsigned code_size;
40 	unsigned config_size;
41 	/** The number of bytes of config information for each global symbol.
42 	 */
43 	unsigned config_size_per_symbol;
44 	unsigned rodata_size;
45 	unsigned global_symbol_count;
46 	unsigned reloc_count;
47 
48 	/** Shader code */
49 	unsigned char *code;
50 
51 	/** Config/Context register state that accompanies this shader.
52 	 * This is a stream of dword pairs.  First dword contains the
53 	 * register address, the second dword contains the value.*/
54 	unsigned char *config;
55 
56 
57 	/** Constant data accessed by the shader.  This will be uploaded
58 	 * into a constant buffer. */
59 	unsigned char *rodata;
60 
61 	/** List of symbol offsets for the shader */
62 	uint64_t *global_symbol_offsets;
63 
64 	struct r600_shader_reloc *relocs;
65 
66 	/** Disassembled shader in a string. */
67 	char *disasm_string;
68 };
69 
70 struct r600_pipe_compute {
71 	struct r600_context *ctx;
72 
73 	struct r600_shader_binary binary;
74 
75 	enum pipe_shader_ir ir_type;
76 
77 	/* tgsi selector */
78 	struct r600_pipe_shader_selector *sel;
79 
80 	struct r600_resource *code_bo;
81 	struct r600_bytecode bc;
82 
83 	unsigned local_size;
84 	unsigned private_size;
85 	unsigned input_size;
86 	struct r600_resource *kernel_param;
87 
88 #ifdef HAVE_OPENCL
89 	LLVMContextRef llvm_ctx;
90 #endif
91 };
92 
93 struct r600_resource* r600_compute_buffer_alloc_vram(struct r600_screen *screen, unsigned size);
94 
95 #endif
96