1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors: Marek Olšák <maraeo@gmail.com>
24  *
25  */
26 
27 /* The GPU load is measured as follows.
28  *
29  * There is a thread which samples the GRBM_STATUS register at a certain
30  * frequency and the "busy" or "idle" counter is incremented based on
31  * whether the GUI_ACTIVE bit is set or not.
32  *
33  * Then, the user can sample the counters twice and calculate the average
34  * GPU load between the two samples.
35  */
36 
37 #include "r600_pipe_common.h"
38 #include "r600_query.h"
39 #include "util/os_time.h"
40 
41 /* For good accuracy at 1000 fps or lower. This will be inaccurate for higher
42  * fps (there are too few samples per frame). */
43 #define SAMPLES_PER_SEC 10000
44 
45 #define GRBM_STATUS		0x8010
46 #define TA_BUSY(x)		(((x) >> 14) & 0x1)
47 #define GDS_BUSY(x)		(((x) >> 15) & 0x1)
48 #define VGT_BUSY(x)		(((x) >> 17) & 0x1)
49 #define IA_BUSY(x)		(((x) >> 19) & 0x1)
50 #define SX_BUSY(x)		(((x) >> 20) & 0x1)
51 #define WD_BUSY(x)		(((x) >> 21) & 0x1)
52 #define SPI_BUSY(x)		(((x) >> 22) & 0x1)
53 #define BCI_BUSY(x)		(((x) >> 23) & 0x1)
54 #define SC_BUSY(x)		(((x) >> 24) & 0x1)
55 #define PA_BUSY(x)		(((x) >> 25) & 0x1)
56 #define DB_BUSY(x)		(((x) >> 26) & 0x1)
57 #define CP_BUSY(x)		(((x) >> 29) & 0x1)
58 #define CB_BUSY(x)		(((x) >> 30) & 0x1)
59 #define GUI_ACTIVE(x)		(((x) >> 31) & 0x1)
60 
61 #define SRBM_STATUS2		0x0e4c
62 #define SDMA_BUSY(x)		(((x) >> 5) & 0x1)
63 
64 #define CP_STAT                 0x8680
65 #define PFP_BUSY(x)		(((x) >> 15) & 0x1)
66 #define MEQ_BUSY(x)		(((x) >> 16) & 0x1)
67 #define ME_BUSY(x)		(((x) >> 17) & 0x1)
68 #define SURFACE_SYNC_BUSY(x)	(((x) >> 21) & 0x1)
69 #define DMA_BUSY(x)		(((x) >> 22) & 0x1)
70 #define SCRATCH_RAM_BUSY(x)	(((x) >> 24) & 0x1)
71 
72 #define IDENTITY(x) x
73 
74 #define UPDATE_COUNTER(field, mask)					\
75 	do {								\
76 		if (mask(value))					\
77 			p_atomic_inc(&counters->named.field.busy);	\
78 		else							\
79 			p_atomic_inc(&counters->named.field.idle);	\
80 	} while (0)
81 
r600_update_mmio_counters(struct r600_common_screen * rscreen,union r600_mmio_counters * counters)82 static void r600_update_mmio_counters(struct r600_common_screen *rscreen,
83 				      union r600_mmio_counters *counters)
84 {
85 	uint32_t value = 0;
86 	bool gui_busy, sdma_busy = false;
87 
88 	/* GRBM_STATUS */
89 	rscreen->ws->read_registers(rscreen->ws, GRBM_STATUS, 1, &value);
90 
91 	UPDATE_COUNTER(ta, TA_BUSY);
92 	UPDATE_COUNTER(gds, GDS_BUSY);
93 	UPDATE_COUNTER(vgt, VGT_BUSY);
94 	UPDATE_COUNTER(ia, IA_BUSY);
95 	UPDATE_COUNTER(sx, SX_BUSY);
96 	UPDATE_COUNTER(wd, WD_BUSY);
97 	UPDATE_COUNTER(spi, SPI_BUSY);
98 	UPDATE_COUNTER(bci, BCI_BUSY);
99 	UPDATE_COUNTER(sc, SC_BUSY);
100 	UPDATE_COUNTER(pa, PA_BUSY);
101 	UPDATE_COUNTER(db, DB_BUSY);
102 	UPDATE_COUNTER(cp, CP_BUSY);
103 	UPDATE_COUNTER(cb, CB_BUSY);
104 	UPDATE_COUNTER(gui, GUI_ACTIVE);
105 	gui_busy = GUI_ACTIVE(value);
106 
107 	value = gui_busy || sdma_busy;
108 	UPDATE_COUNTER(gpu, IDENTITY);
109 }
110 
111 #undef UPDATE_COUNTER
112 
113 static int
r600_gpu_load_thread(void * param)114 r600_gpu_load_thread(void *param)
115 {
116 	struct r600_common_screen *rscreen = (struct r600_common_screen*)param;
117 	const int period_us = 1000000 / SAMPLES_PER_SEC;
118 	int sleep_us = period_us;
119 	int64_t cur_time, last_time = os_time_get();
120 
121 	while (!p_atomic_read(&rscreen->gpu_load_stop_thread)) {
122 		if (sleep_us)
123 			os_time_sleep(sleep_us);
124 
125 		/* Make sure we sleep the ideal amount of time to match
126 		 * the expected frequency. */
127 		cur_time = os_time_get();
128 
129 		if (os_time_timeout(last_time, last_time + period_us,
130 				    cur_time))
131 			sleep_us = MAX2(sleep_us - 1, 1);
132 		else
133 			sleep_us += 1;
134 
135 		/*printf("Hz: %.1f\n", 1000000.0 / (cur_time - last_time));*/
136 		last_time = cur_time;
137 
138 		/* Update the counters. */
139 		r600_update_mmio_counters(rscreen, &rscreen->mmio_counters);
140 	}
141 	p_atomic_dec(&rscreen->gpu_load_stop_thread);
142 	return 0;
143 }
144 
r600_gpu_load_kill_thread(struct r600_common_screen * rscreen)145 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen)
146 {
147 	if (!rscreen->gpu_load_thread)
148 		return;
149 
150 	p_atomic_inc(&rscreen->gpu_load_stop_thread);
151 	thrd_join(rscreen->gpu_load_thread, NULL);
152 	rscreen->gpu_load_thread = 0;
153 }
154 
r600_read_mmio_counter(struct r600_common_screen * rscreen,unsigned busy_index)155 static uint64_t r600_read_mmio_counter(struct r600_common_screen *rscreen,
156 				       unsigned busy_index)
157 {
158 	/* Start the thread if needed. */
159 	if (!rscreen->gpu_load_thread) {
160 		mtx_lock(&rscreen->gpu_load_mutex);
161 		/* Check again inside the mutex. */
162 		if (!rscreen->gpu_load_thread)
163 			rscreen->gpu_load_thread =
164 				u_thread_create(r600_gpu_load_thread, rscreen);
165 		mtx_unlock(&rscreen->gpu_load_mutex);
166 	}
167 
168 	unsigned busy = p_atomic_read(&rscreen->mmio_counters.array[busy_index]);
169 	unsigned idle = p_atomic_read(&rscreen->mmio_counters.array[busy_index + 1]);
170 
171 	return busy | ((uint64_t)idle << 32);
172 }
173 
r600_end_mmio_counter(struct r600_common_screen * rscreen,uint64_t begin,unsigned busy_index)174 static unsigned r600_end_mmio_counter(struct r600_common_screen *rscreen,
175 				      uint64_t begin, unsigned busy_index)
176 {
177 	uint64_t end = r600_read_mmio_counter(rscreen, busy_index);
178 	unsigned busy = (end & 0xffffffff) - (begin & 0xffffffff);
179 	unsigned idle = (end >> 32) - (begin >> 32);
180 
181 	/* Calculate the % of time the busy counter was being incremented.
182 	 *
183 	 * If no counters were incremented, return the current counter status.
184 	 * It's for the case when the load is queried faster than
185 	 * the counters are updated.
186 	 */
187 	if (idle || busy) {
188 		return busy*100 / (busy + idle);
189 	} else {
190 		union r600_mmio_counters counters;
191 
192 		memset(&counters, 0, sizeof(counters));
193 		r600_update_mmio_counters(rscreen, &counters);
194 		return counters.array[busy_index] ? 100 : 0;
195 	}
196 }
197 
198 #define BUSY_INDEX(rscreen, field) (&rscreen->mmio_counters.named.field.busy - \
199 				    rscreen->mmio_counters.array)
200 
busy_index_from_type(struct r600_common_screen * rscreen,unsigned type)201 static unsigned busy_index_from_type(struct r600_common_screen *rscreen,
202 				     unsigned type)
203 {
204 	switch (type) {
205 	case R600_QUERY_GPU_LOAD:
206 		return BUSY_INDEX(rscreen, gpu);
207 	case R600_QUERY_GPU_SHADERS_BUSY:
208 		return BUSY_INDEX(rscreen, spi);
209 	case R600_QUERY_GPU_TA_BUSY:
210 		return BUSY_INDEX(rscreen, ta);
211 	case R600_QUERY_GPU_GDS_BUSY:
212 		return BUSY_INDEX(rscreen, gds);
213 	case R600_QUERY_GPU_VGT_BUSY:
214 		return BUSY_INDEX(rscreen, vgt);
215 	case R600_QUERY_GPU_IA_BUSY:
216 		return BUSY_INDEX(rscreen, ia);
217 	case R600_QUERY_GPU_SX_BUSY:
218 		return BUSY_INDEX(rscreen, sx);
219 	case R600_QUERY_GPU_WD_BUSY:
220 		return BUSY_INDEX(rscreen, wd);
221 	case R600_QUERY_GPU_BCI_BUSY:
222 		return BUSY_INDEX(rscreen, bci);
223 	case R600_QUERY_GPU_SC_BUSY:
224 		return BUSY_INDEX(rscreen, sc);
225 	case R600_QUERY_GPU_PA_BUSY:
226 		return BUSY_INDEX(rscreen, pa);
227 	case R600_QUERY_GPU_DB_BUSY:
228 		return BUSY_INDEX(rscreen, db);
229 	case R600_QUERY_GPU_CP_BUSY:
230 		return BUSY_INDEX(rscreen, cp);
231 	case R600_QUERY_GPU_CB_BUSY:
232 		return BUSY_INDEX(rscreen, cb);
233 	case R600_QUERY_GPU_SDMA_BUSY:
234 		return BUSY_INDEX(rscreen, sdma);
235 	case R600_QUERY_GPU_PFP_BUSY:
236 		return BUSY_INDEX(rscreen, pfp);
237 	case R600_QUERY_GPU_MEQ_BUSY:
238 		return BUSY_INDEX(rscreen, meq);
239 	case R600_QUERY_GPU_ME_BUSY:
240 		return BUSY_INDEX(rscreen, me);
241 	case R600_QUERY_GPU_SURF_SYNC_BUSY:
242 		return BUSY_INDEX(rscreen, surf_sync);
243 	case R600_QUERY_GPU_CP_DMA_BUSY:
244 		return BUSY_INDEX(rscreen, cp_dma);
245 	case R600_QUERY_GPU_SCRATCH_RAM_BUSY:
246 		return BUSY_INDEX(rscreen, scratch_ram);
247 	default:
248 		unreachable("invalid query type");
249 	}
250 }
251 
r600_begin_counter(struct r600_common_screen * rscreen,unsigned type)252 uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type)
253 {
254 	unsigned busy_index = busy_index_from_type(rscreen, type);
255 	return r600_read_mmio_counter(rscreen, busy_index);
256 }
257 
r600_end_counter(struct r600_common_screen * rscreen,unsigned type,uint64_t begin)258 unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
259 			  uint64_t begin)
260 {
261 	unsigned busy_index = busy_index_from_type(rscreen, type);
262 	return r600_end_mmio_counter(rscreen, begin, busy_index);
263 }
264