1 /*
2  * Copyright 2010 Red Hat Inc.
3  *           2010 Jerome Glisse
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors: Dave Airlie <airlied@redhat.com>
25  *          Jerome Glisse <jglisse@redhat.com>
26  */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30 
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_draw.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38 #include "tgsi/tgsi_scan.h"
39 #include "tgsi/tgsi_ureg.h"
40 
41 #include "nir.h"
42 #include "nir/nir_to_tgsi_info.h"
43 #include "tgsi/tgsi_from_mesa.h"
44 
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)45 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
46 {
47 	assert(!cb->buf);
48 	cb->buf = CALLOC(1, 4 * num_dw);
49 	cb->max_num_dw = num_dw;
50 }
51 
r600_release_command_buffer(struct r600_command_buffer * cb)52 void r600_release_command_buffer(struct r600_command_buffer *cb)
53 {
54 	FREE(cb->buf);
55 }
56 
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)57 void r600_add_atom(struct r600_context *rctx,
58 		   struct r600_atom *atom,
59 		   unsigned id)
60 {
61 	assert(id < R600_NUM_ATOMS);
62 	assert(rctx->atoms[id] == NULL);
63 	rctx->atoms[id] = atom;
64 	atom->id = id;
65 }
66 
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)67 void r600_init_atom(struct r600_context *rctx,
68 		    struct r600_atom *atom,
69 		    unsigned id,
70 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
71 		    unsigned num_dw)
72 {
73 	atom->emit = (void*)emit;
74 	atom->num_dw = num_dw;
75 	r600_add_atom(rctx, atom, id);
76 }
77 
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)78 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 	r600_emit_command_buffer(&rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
81 }
82 
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)83 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
84 {
85 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
86 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
87 	unsigned alpha_ref = a->sx_alpha_ref;
88 
89 	if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
90 		alpha_ref &= ~0x1FFF;
91 	}
92 
93 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
94 			       a->sx_alpha_test_control |
95 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
96 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
97 }
98 
r600_memory_barrier(struct pipe_context * ctx,unsigned flags)99 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
100 {
101 	struct r600_context *rctx = (struct r600_context *)ctx;
102 
103 	if (!(flags & ~PIPE_BARRIER_UPDATE))
104 		return;
105 
106 	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
107 		rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
108 
109 	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
110 		     PIPE_BARRIER_SHADER_BUFFER |
111 		     PIPE_BARRIER_TEXTURE |
112 		     PIPE_BARRIER_IMAGE |
113 		     PIPE_BARRIER_STREAMOUT_BUFFER |
114 		     PIPE_BARRIER_GLOBAL_BUFFER)) {
115 		rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
116 			R600_CONTEXT_INV_TEX_CACHE;
117 	}
118 
119 	if (flags & (PIPE_BARRIER_FRAMEBUFFER|
120 		     PIPE_BARRIER_IMAGE))
121 		rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
122 
123 	rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
124 }
125 
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)126 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
127 {
128 	struct r600_context *rctx = (struct r600_context *)ctx;
129 
130 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
131 		       R600_CONTEXT_FLUSH_AND_INV_CB |
132 		       R600_CONTEXT_FLUSH_AND_INV |
133 		       R600_CONTEXT_WAIT_3D_IDLE;
134 	rctx->framebuffer.do_update_surf_dirtiness = true;
135 }
136 
r600_conv_pipe_prim(unsigned prim)137 static unsigned r600_conv_pipe_prim(unsigned prim)
138 {
139 	static const unsigned prim_conv[] = {
140 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
141 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
142 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
143 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
144 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
145 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
146 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
147 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
148 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
149 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
150 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
151 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
152 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
153 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
154 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
155 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
156 	};
157 	assert(prim < ARRAY_SIZE(prim_conv));
158 	return prim_conv[prim];
159 }
160 
r600_conv_prim_to_gs_out(unsigned mode)161 unsigned r600_conv_prim_to_gs_out(unsigned mode)
162 {
163 	static const int prim_conv[] = {
164 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
165 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
166 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
168 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
169 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
170 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
171 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
174 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
175 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
176 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
177 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
178 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
179 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
180 	};
181 	assert(mode < ARRAY_SIZE(prim_conv));
182 
183 	return prim_conv[mode];
184 }
185 
186 /* common state between evergreen and r600 */
187 
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)188 static void r600_bind_blend_state_internal(struct r600_context *rctx,
189 		struct r600_blend_state *blend, bool blend_disable)
190 {
191 	unsigned color_control;
192 	bool update_cb = false;
193 
194 	rctx->alpha_to_one = blend->alpha_to_one;
195 	rctx->dual_src_blend = blend->dual_src_blend;
196 
197 	if (!blend_disable) {
198 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
199 		color_control = blend->cb_color_control;
200 	} else {
201 		/* Blending is disabled. */
202 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
203 		color_control = blend->cb_color_control_no_blend;
204 	}
205 
206 	/* Update derived states. */
207 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
208 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
209 		update_cb = true;
210 	}
211 	if (rctx->b.chip_class <= R700 &&
212 	    rctx->cb_misc_state.cb_color_control != color_control) {
213 		rctx->cb_misc_state.cb_color_control = color_control;
214 		update_cb = true;
215 	}
216 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
217 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
218 		update_cb = true;
219 	}
220 	if (update_cb) {
221 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
222 	}
223 	if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
224 		rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
225 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
226 	}
227 }
228 
r600_bind_blend_state(struct pipe_context * ctx,void * state)229 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
230 {
231 	struct r600_context *rctx = (struct r600_context *)ctx;
232 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
233 
234 	if (!blend) {
235 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
236 		return;
237 	}
238 
239 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
240 }
241 
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)242 static void r600_set_blend_color(struct pipe_context *ctx,
243 				 const struct pipe_blend_color *state)
244 {
245 	struct r600_context *rctx = (struct r600_context *)ctx;
246 
247 	rctx->blend_color.state = *state;
248 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
249 }
250 
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)251 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
252 {
253 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
254 	struct pipe_blend_color *state = &rctx->blend_color.state;
255 
256 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
257 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
258 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
259 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
260 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
261 }
262 
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)263 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
264 {
265 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
266 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
267 
268 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
269 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
270 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
271 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
272 	if (a->last_draw_was_indirect) {
273 		a->last_draw_was_indirect = false;
274 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
275 	}
276 }
277 
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)278 static void r600_set_clip_state(struct pipe_context *ctx,
279 				const struct pipe_clip_state *state)
280 {
281 	struct r600_context *rctx = (struct r600_context *)ctx;
282 
283 	rctx->clip_state.state = *state;
284 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
285 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
286 }
287 
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref state)288 static void r600_set_stencil_ref(struct pipe_context *ctx,
289 				 const struct r600_stencil_ref state)
290 {
291 	struct r600_context *rctx = (struct r600_context *)ctx;
292 
293 	rctx->stencil_ref.state = state;
294 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
295 }
296 
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)297 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
298 {
299 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
300 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
301 
302 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
303 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
304 			 S_028430_STENCILREF(a->state.ref_value[0]) |
305 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
306 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
307 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
308 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
309 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
310 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
311 }
312 
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref state)313 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
314 				      const struct pipe_stencil_ref state)
315 {
316 	struct r600_context *rctx = (struct r600_context *)ctx;
317 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
318 	struct r600_stencil_ref ref;
319 
320 	rctx->stencil_ref.pipe_state = state;
321 
322 	if (!dsa)
323 		return;
324 
325 	ref.ref_value[0] = state.ref_value[0];
326 	ref.ref_value[1] = state.ref_value[1];
327 	ref.valuemask[0] = dsa->valuemask[0];
328 	ref.valuemask[1] = dsa->valuemask[1];
329 	ref.writemask[0] = dsa->writemask[0];
330 	ref.writemask[1] = dsa->writemask[1];
331 
332 	r600_set_stencil_ref(ctx, ref);
333 }
334 
r600_bind_dsa_state(struct pipe_context * ctx,void * state)335 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
336 {
337 	struct r600_context *rctx = (struct r600_context *)ctx;
338 	struct r600_dsa_state *dsa = state;
339 	struct r600_stencil_ref ref;
340 
341 	if (!state) {
342 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
343 		return;
344 	}
345 
346 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
347 
348 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
349 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
350 	ref.valuemask[0] = dsa->valuemask[0];
351 	ref.valuemask[1] = dsa->valuemask[1];
352 	ref.writemask[0] = dsa->writemask[0];
353 	ref.writemask[1] = dsa->writemask[1];
354 	if (rctx->zwritemask != dsa->zwritemask) {
355 		rctx->zwritemask = dsa->zwritemask;
356 		if (rctx->b.chip_class >= EVERGREEN) {
357 			/* work around some issue when not writing to zbuffer
358 			 * we are having lockup on evergreen so do not enable
359 			 * hyperz when not writing zbuffer
360 			 */
361 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
362 		}
363 	}
364 
365 	r600_set_stencil_ref(ctx, ref);
366 
367 	/* Update alphatest state. */
368 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
369 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
370 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
371 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
372 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
373 	}
374 }
375 
r600_bind_rs_state(struct pipe_context * ctx,void * state)376 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
377 {
378 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
379 	struct r600_context *rctx = (struct r600_context *)ctx;
380 
381 	if (!state)
382 		return;
383 
384 	rctx->rasterizer = rs;
385 
386 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
387 
388 	if (rs->offset_enable &&
389 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
390 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
391 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
392 		rctx->poly_offset_state.offset_units = rs->offset_units;
393 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
394 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
395 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
396 	}
397 
398 	/* Update clip_misc_state. */
399 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
400 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
401 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
402 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
403 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
404 	}
405 
406 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
407 
408 	/* Re-emit PA_SC_LINE_STIPPLE. */
409 	rctx->last_primitive_type = -1;
410 }
411 
r600_delete_rs_state(struct pipe_context * ctx,void * state)412 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
413 {
414 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
415 
416 	r600_release_command_buffer(&rs->buffer);
417 	FREE(rs);
418 }
419 
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)420 static void r600_sampler_view_destroy(struct pipe_context *ctx,
421 				      struct pipe_sampler_view *state)
422 {
423 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
424 
425 	if (view->tex_resource->gpu_address &&
426 	    view->tex_resource->b.b.target == PIPE_BUFFER)
427 		list_delinit(&view->list);
428 
429 	pipe_resource_reference(&state->texture, NULL);
430 	FREE(view);
431 }
432 
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)433 void r600_sampler_states_dirty(struct r600_context *rctx,
434 			       struct r600_sampler_states *state)
435 {
436 	if (state->dirty_mask) {
437 		if (state->dirty_mask & state->has_bordercolor_mask) {
438 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
439 		}
440 		state->atom.num_dw =
441 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
442 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
443 		r600_mark_atom_dirty(rctx, &state->atom);
444 	}
445 }
446 
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)447 static void r600_bind_sampler_states(struct pipe_context *pipe,
448 			       enum pipe_shader_type shader,
449 			       unsigned start,
450 			       unsigned count, void **states)
451 {
452 	struct r600_context *rctx = (struct r600_context *)pipe;
453 	struct r600_textures_info *dst = &rctx->samplers[shader];
454 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
455 	int seamless_cube_map = -1;
456 	unsigned i;
457 	/* This sets 1-bit for states with index >= count. */
458 	uint32_t disable_mask = ~((1ull << count) - 1);
459 	/* These are the new states set by this function. */
460 	uint32_t new_mask = 0;
461 
462 	assert(start == 0); /* XXX fix below */
463 
464 	if (!states) {
465 		disable_mask = ~0u;
466 		count = 0;
467 	}
468 
469 	for (i = 0; i < count; i++) {
470 		struct r600_pipe_sampler_state *rstate = rstates[i];
471 
472 		if (rstate == dst->states.states[i]) {
473 			continue;
474 		}
475 
476 		if (rstate) {
477 			if (rstate->border_color_use) {
478 				dst->states.has_bordercolor_mask |= 1 << i;
479 			} else {
480 				dst->states.has_bordercolor_mask &= ~(1 << i);
481 			}
482 			seamless_cube_map = rstate->seamless_cube_map;
483 
484 			new_mask |= 1 << i;
485 		} else {
486 			disable_mask |= 1 << i;
487 		}
488 	}
489 
490 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
491 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
492 
493 	dst->states.enabled_mask &= ~disable_mask;
494 	dst->states.dirty_mask &= dst->states.enabled_mask;
495 	dst->states.enabled_mask |= new_mask;
496 	dst->states.dirty_mask |= new_mask;
497 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
498 
499 	r600_sampler_states_dirty(rctx, &dst->states);
500 
501 	/* Seamless cubemap state. */
502 	if (rctx->b.chip_class <= R700 &&
503 	    seamless_cube_map != -1 &&
504 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
505 		/* change in TA_CNTL_AUX need a pipeline flush */
506 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
507 		rctx->seamless_cube_map.enabled = seamless_cube_map;
508 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
509 	}
510 }
511 
r600_delete_sampler_state(struct pipe_context * ctx,void * state)512 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
513 {
514 	free(state);
515 }
516 
r600_delete_blend_state(struct pipe_context * ctx,void * state)517 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
518 {
519 	struct r600_context *rctx = (struct r600_context *)ctx;
520 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
521 
522 	if (rctx->blend_state.cso == state) {
523 		ctx->bind_blend_state(ctx, NULL);
524 	}
525 
526 	r600_release_command_buffer(&blend->buffer);
527 	r600_release_command_buffer(&blend->buffer_no_blend);
528 	FREE(blend);
529 }
530 
r600_delete_dsa_state(struct pipe_context * ctx,void * state)531 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
532 {
533 	struct r600_context *rctx = (struct r600_context *)ctx;
534 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
535 
536 	if (rctx->dsa_state.cso == state) {
537 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
538 	}
539 
540 	r600_release_command_buffer(&dsa->buffer);
541 	free(dsa);
542 }
543 
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)544 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
545 {
546 	struct r600_context *rctx = (struct r600_context *)ctx;
547 
548 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
549 }
550 
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)551 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
552 {
553 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
554 	if (shader)
555 		r600_resource_reference(&shader->buffer, NULL);
556 	FREE(shader);
557 }
558 
r600_vertex_buffers_dirty(struct r600_context * rctx)559 void r600_vertex_buffers_dirty(struct r600_context *rctx)
560 {
561 	if (rctx->vertex_buffer_state.dirty_mask) {
562 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
563 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
564 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
565 	}
566 }
567 
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,const struct pipe_vertex_buffer * input)568 static void r600_set_vertex_buffers(struct pipe_context *ctx,
569 				    unsigned start_slot, unsigned count,
570 				    unsigned unbind_num_trailing_slots,
571 				    bool take_ownership,
572 				    const struct pipe_vertex_buffer *input)
573 {
574 	struct r600_context *rctx = (struct r600_context *)ctx;
575 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
576 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
577 	unsigned i;
578 	uint32_t disable_mask = 0;
579 	/* These are the new buffers set by this function. */
580 	uint32_t new_buffer_mask = 0;
581 
582 	/* Set vertex buffers. */
583 	if (input) {
584 		for (i = 0; i < count; i++) {
585 			if ((input[i].buffer.resource != vb[i].buffer.resource) ||
586 			    (vb[i].stride != input[i].stride) ||
587 			    (vb[i].buffer_offset != input[i].buffer_offset) ||
588 			    (vb[i].is_user_buffer != input[i].is_user_buffer)) {
589 				if (input[i].buffer.resource) {
590 					vb[i].stride = input[i].stride;
591 					vb[i].buffer_offset = input[i].buffer_offset;
592 					if (take_ownership) {
593 						pipe_resource_reference(&vb[i].buffer.resource, NULL);
594 						vb[i].buffer.resource = input[i].buffer.resource;
595 					} else {
596 						pipe_resource_reference(&vb[i].buffer.resource,
597 									input[i].buffer.resource);
598 					}
599 					new_buffer_mask |= 1 << i;
600 					r600_context_add_resource_size(ctx, input[i].buffer.resource);
601 				} else {
602 					pipe_resource_reference(&vb[i].buffer.resource, NULL);
603 					disable_mask |= 1 << i;
604 				}
605 			}
606 		}
607 	} else {
608 		for (i = 0; i < count; i++) {
609 			pipe_resource_reference(&vb[i].buffer.resource, NULL);
610 		}
611 		disable_mask = ((1ull << count) - 1);
612 	}
613 
614 	for (i = 0; i < unbind_num_trailing_slots; i++) {
615 		pipe_resource_reference(&vb[count + i].buffer.resource, NULL);
616 	}
617 	disable_mask |= ((1ull << unbind_num_trailing_slots) - 1) << count;
618 
619 	disable_mask <<= start_slot;
620 	new_buffer_mask <<= start_slot;
621 
622 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
623 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
624 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
625 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
626 
627 	r600_vertex_buffers_dirty(rctx);
628 }
629 
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)630 void r600_sampler_views_dirty(struct r600_context *rctx,
631 			      struct r600_samplerview_state *state)
632 {
633 	if (state->dirty_mask) {
634 		state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
635 				     util_bitcount(state->dirty_mask);
636 		r600_mark_atom_dirty(rctx, &state->atom);
637 	}
638 }
639 
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)640 static void r600_set_sampler_views(struct pipe_context *pipe,
641 				   enum pipe_shader_type shader,
642 				   unsigned start, unsigned count,
643 				   unsigned unbind_num_trailing_slots,
644 				   bool take_ownership,
645 				   struct pipe_sampler_view **views)
646 {
647 	struct r600_context *rctx = (struct r600_context *) pipe;
648 	struct r600_textures_info *dst = &rctx->samplers[shader];
649 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
650 	uint32_t dirty_sampler_states_mask = 0;
651 	unsigned i;
652 	/* This sets 1-bit for textures with index >= count. */
653 	uint32_t disable_mask = ~((1ull << count) - 1);
654 	/* These are the new textures set by this function. */
655 	uint32_t new_mask = 0;
656 
657 	/* Set textures with index >= count to NULL. */
658 	uint32_t remaining_mask;
659 
660 	assert(start == 0); /* XXX fix below */
661 
662 	if (!views) {
663 		disable_mask = ~0u;
664 		count = 0;
665 	}
666 
667 	remaining_mask = dst->views.enabled_mask & disable_mask;
668 
669 	while (remaining_mask) {
670 		i = u_bit_scan(&remaining_mask);
671 		assert(dst->views.views[i]);
672 
673 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
674 	}
675 
676 	for (i = 0; i < count; i++) {
677 		if (rviews[i] == dst->views.views[i]) {
678 			if (take_ownership) {
679 				struct pipe_sampler_view *view = views[i];
680 				pipe_sampler_view_reference(&view, NULL);
681 			}
682 			continue;
683 		}
684 
685 		if (rviews[i]) {
686 			struct r600_texture *rtex =
687 				(struct r600_texture*)rviews[i]->base.texture;
688 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
689 
690 			if (!is_buffer && rtex->db_compatible) {
691 				dst->views.compressed_depthtex_mask |= 1 << i;
692 			} else {
693 				dst->views.compressed_depthtex_mask &= ~(1 << i);
694 			}
695 
696 			/* Track compressed colorbuffers. */
697 			if (!is_buffer && rtex->cmask.size) {
698 				dst->views.compressed_colortex_mask |= 1 << i;
699 			} else {
700 				dst->views.compressed_colortex_mask &= ~(1 << i);
701 			}
702 
703 			/* Changing from array to non-arrays textures and vice versa requires
704 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
705 			if (rctx->b.chip_class <= R700 &&
706 			    (dst->states.enabled_mask & (1 << i)) &&
707 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
708 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
709 				dirty_sampler_states_mask |= 1 << i;
710 			}
711 
712 			if (take_ownership) {
713 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
714 				dst->views.views[i] = (struct r600_pipe_sampler_view*)views[i];
715 			} else {
716 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
717 			}
718 			new_mask |= 1 << i;
719 			r600_context_add_resource_size(pipe, views[i]->texture);
720 		} else {
721 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
722 			disable_mask |= 1 << i;
723 		}
724 	}
725 
726 	dst->views.enabled_mask &= ~disable_mask;
727 	dst->views.dirty_mask &= dst->views.enabled_mask;
728 	dst->views.enabled_mask |= new_mask;
729 	dst->views.dirty_mask |= new_mask;
730 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
731 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
732 	dst->views.dirty_buffer_constants = TRUE;
733 	r600_sampler_views_dirty(rctx, &dst->views);
734 
735 	if (dirty_sampler_states_mask) {
736 		dst->states.dirty_mask |= dirty_sampler_states_mask;
737 		r600_sampler_states_dirty(rctx, &dst->states);
738 	}
739 }
740 
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)741 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
742 {
743 	uint32_t mask = views->enabled_mask;
744 
745 	while (mask) {
746 		unsigned i = u_bit_scan(&mask);
747 		struct pipe_resource *res = views->views[i]->base.texture;
748 
749 		if (res && res->target != PIPE_BUFFER) {
750 			struct r600_texture *rtex = (struct r600_texture *)res;
751 
752 			if (rtex->cmask.size) {
753 				views->compressed_colortex_mask |= 1 << i;
754 			} else {
755 				views->compressed_colortex_mask &= ~(1 << i);
756 			}
757 		}
758 	}
759 }
760 
r600_get_hw_atomic_count(const struct pipe_context * ctx,enum pipe_shader_type shader)761 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
762 				    enum pipe_shader_type shader)
763 {
764 	const struct r600_context *rctx = (struct r600_context *)ctx;
765 	int value = 0;
766 	switch (shader) {
767 	case PIPE_SHADER_FRAGMENT:
768 	case PIPE_SHADER_COMPUTE:
769 	default:
770 		break;
771 	case PIPE_SHADER_VERTEX:
772 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
773 		break;
774 	case PIPE_SHADER_GEOMETRY:
775 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
776 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
777 		break;
778 	case PIPE_SHADER_TESS_EVAL:
779 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
780 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
781 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
782 		break;
783 	case PIPE_SHADER_TESS_CTRL:
784 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
785 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
786 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
787 			rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
788 		break;
789 	}
790 	return value;
791 }
792 
r600_update_compressed_colortex_mask_images(struct r600_image_state * images)793 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
794 {
795 	uint32_t mask = images->enabled_mask;
796 
797 	while (mask) {
798 		unsigned i = u_bit_scan(&mask);
799 		struct pipe_resource *res = images->views[i].base.resource;
800 
801 		if (res && res->target != PIPE_BUFFER) {
802 			struct r600_texture *rtex = (struct r600_texture *)res;
803 
804 			if (rtex->cmask.size) {
805 				images->compressed_colortex_mask |= 1 << i;
806 			} else {
807 				images->compressed_colortex_mask &= ~(1 << i);
808 			}
809 		}
810 	}
811 }
812 
813 /* Compute the key for the hw shader variant */
r600_shader_selector_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)814 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
815 		const struct r600_pipe_shader_selector *sel,
816 		union r600_shader_key *key)
817 {
818 	const struct r600_context *rctx = (struct r600_context *)ctx;
819 	memset(key, 0, sizeof(*key));
820 
821 	switch (sel->type) {
822 	case PIPE_SHADER_VERTEX: {
823 		key->vs.as_ls = (rctx->tes_shader != NULL);
824 		if (!key->vs.as_ls)
825 			key->vs.as_es = (rctx->gs_shader != NULL);
826 
827 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
828 			key->vs.as_gs_a = true;
829 			key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
830 		}
831 		key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
832 		break;
833 	}
834 	case PIPE_SHADER_GEOMETRY:
835 		key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
836 		key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
837 		break;
838 	case PIPE_SHADER_FRAGMENT: {
839 		if (rctx->ps_shader->info.images_declared)
840 			key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
841 		key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
842 		key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
843 		key->ps.alpha_to_one = rctx->alpha_to_one &&
844 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
845 				      !rctx->framebuffer.cb0_is_integer;
846 		key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
847                 key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;
848 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
849 		if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend) {
850 			key->ps.nr_cbufs = 2;
851 			key->ps.dual_source_blend = 1;
852 		}
853 		break;
854 	}
855 	case PIPE_SHADER_TESS_EVAL:
856 		key->tes.as_es = (rctx->gs_shader != NULL);
857 		key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
858 		break;
859 	case PIPE_SHADER_TESS_CTRL:
860 		key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
861 		key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
862 		break;
863 	case PIPE_SHADER_COMPUTE:
864 		break;
865 	default:
866 		assert(0);
867 	}
868 }
869 
870 /* Select the hw shader variant depending on the current state.
871  * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty)872 int r600_shader_select(struct pipe_context *ctx,
873         struct r600_pipe_shader_selector* sel,
874         bool *dirty)
875 {
876 	union r600_shader_key key;
877 	struct r600_pipe_shader * shader = NULL;
878 	int r;
879 
880 	r600_shader_selector_key(ctx, sel, &key);
881 
882 	/* Check if we don't need to change anything.
883 	 * This path is also used for most shaders that don't need multiple
884 	 * variants, it will cost just a computation of the key and this
885 	 * test. */
886 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
887 		return 0;
888 	}
889 
890 	/* lookup if we have other variants in the list */
891 	if (sel->num_shaders > 1) {
892 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
893 
894 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
895 			p = c;
896 			c = c->next_variant;
897 		}
898 
899 		if (c) {
900 			p->next_variant = c->next_variant;
901 			shader = c;
902 		}
903 	}
904 
905 	if (unlikely(!shader)) {
906 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
907 		shader->selector = sel;
908 
909 		r = r600_pipe_shader_create(ctx, shader, key);
910 		if (unlikely(r)) {
911 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
912 				 sel->type, r);
913 			sel->current = NULL;
914 			FREE(shader);
915 			return r;
916 		}
917 
918 		/* We don't know the value of nr_ps_max_color_exports until we built
919 		 * at least one variant, so we may need to recompute the key after
920 		 * building first variant. */
921 		if (sel->type == PIPE_SHADER_FRAGMENT &&
922 				sel->num_shaders == 0) {
923 			sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
924 			r600_shader_selector_key(ctx, sel, &key);
925 		}
926 
927 		memcpy(&shader->key, &key, sizeof(key));
928 		sel->num_shaders++;
929 	}
930 
931 	if (dirty)
932 		*dirty = true;
933 
934 	shader->next_variant = sel->current;
935 	sel->current = shader;
936 
937 	return 0;
938 }
939 
r600_create_shader_state_tokens(struct pipe_context * ctx,const void * prog,enum pipe_shader_ir ir,unsigned pipe_shader_type)940 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
941 								  const void *prog, enum pipe_shader_ir ir,
942 								  unsigned pipe_shader_type)
943 {
944 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
945 
946 	sel->type = pipe_shader_type;
947 	if (ir == PIPE_SHADER_IR_TGSI) {
948 		sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
949 		tgsi_scan_shader(sel->tokens, &sel->info);
950 	} else if (ir == PIPE_SHADER_IR_NIR){
951 		sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
952 		nir_tgsi_scan_shader(sel->nir, &sel->info, true);
953 	}
954 	return sel;
955 }
956 
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)957 static void *r600_create_shader_state(struct pipe_context *ctx,
958 			       const struct pipe_shader_state *state,
959 			       unsigned pipe_shader_type)
960 {
961 	int i;
962 	struct r600_pipe_shader_selector *sel;
963 
964 	if (state->type == PIPE_SHADER_IR_TGSI)
965 		sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
966 	else if (state->type == PIPE_SHADER_IR_NIR) {
967 		sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
968 	} else
969 		assert(0 && "Unknown shader type\n");
970 
971 	sel->ir_type = state->type;
972 	sel->so = state->stream_output;
973 
974 	switch (pipe_shader_type) {
975 	case PIPE_SHADER_GEOMETRY:
976 		sel->gs_output_prim =
977 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
978 		sel->gs_max_out_vertices =
979 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
980 		sel->gs_num_invocations =
981 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
982 		break;
983 	case PIPE_SHADER_VERTEX:
984 	case PIPE_SHADER_TESS_CTRL:
985 		sel->lds_patch_outputs_written_mask = 0;
986 		sel->lds_outputs_written_mask = 0;
987 
988 		for (i = 0; i < sel->info.num_outputs; i++) {
989 			unsigned name = sel->info.output_semantic_name[i];
990 			unsigned index = sel->info.output_semantic_index[i];
991 
992 			switch (name) {
993 			case TGSI_SEMANTIC_TESSINNER:
994 			case TGSI_SEMANTIC_TESSOUTER:
995 			case TGSI_SEMANTIC_PATCH:
996 				sel->lds_patch_outputs_written_mask |=
997 					1ull << r600_get_lds_unique_index(name, index);
998 				break;
999 			default:
1000 				sel->lds_outputs_written_mask |=
1001 					1ull << r600_get_lds_unique_index(name, index);
1002 			}
1003 		}
1004 		break;
1005 	default:
1006 		break;
1007 	}
1008 
1009 	return sel;
1010 }
1011 
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1012 static void *r600_create_ps_state(struct pipe_context *ctx,
1013 					 const struct pipe_shader_state *state)
1014 {
1015 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
1016 }
1017 
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1018 static void *r600_create_vs_state(struct pipe_context *ctx,
1019 					 const struct pipe_shader_state *state)
1020 {
1021 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
1022 }
1023 
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1024 static void *r600_create_gs_state(struct pipe_context *ctx,
1025 					 const struct pipe_shader_state *state)
1026 {
1027 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1028 }
1029 
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1030 static void *r600_create_tcs_state(struct pipe_context *ctx,
1031 					 const struct pipe_shader_state *state)
1032 {
1033 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1034 }
1035 
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1036 static void *r600_create_tes_state(struct pipe_context *ctx,
1037 					 const struct pipe_shader_state *state)
1038 {
1039 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1040 }
1041 
r600_bind_ps_state(struct pipe_context * ctx,void * state)1042 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1043 {
1044 	struct r600_context *rctx = (struct r600_context *)ctx;
1045 
1046 	if (!state)
1047 		state = rctx->dummy_pixel_shader;
1048 
1049 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1050 }
1051 
r600_get_vs_info(struct r600_context * rctx)1052 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1053 {
1054 	if (rctx->gs_shader)
1055 		return &rctx->gs_shader->info;
1056 	else if (rctx->tes_shader)
1057 		return &rctx->tes_shader->info;
1058 	else if (rctx->vs_shader)
1059 		return &rctx->vs_shader->info;
1060 	else
1061 		return NULL;
1062 }
1063 
r600_bind_vs_state(struct pipe_context * ctx,void * state)1064 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1065 {
1066 	struct r600_context *rctx = (struct r600_context *)ctx;
1067 
1068 	if (!state || rctx->vs_shader == state)
1069 		return;
1070 
1071 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1072 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1073 
1074         if (rctx->vs_shader->so.num_outputs)
1075            rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1076 }
1077 
r600_bind_gs_state(struct pipe_context * ctx,void * state)1078 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1079 {
1080 	struct r600_context *rctx = (struct r600_context *)ctx;
1081 
1082 	if (state == rctx->gs_shader)
1083 		return;
1084 
1085 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1086 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1087 
1088 	if (!state)
1089 		return;
1090 
1091         if (rctx->gs_shader->so.num_outputs)
1092            rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1093 }
1094 
r600_bind_tcs_state(struct pipe_context * ctx,void * state)1095 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1096 {
1097 	struct r600_context *rctx = (struct r600_context *)ctx;
1098 
1099 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1100 }
1101 
r600_bind_tes_state(struct pipe_context * ctx,void * state)1102 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1103 {
1104 	struct r600_context *rctx = (struct r600_context *)ctx;
1105 
1106 	if (state == rctx->tes_shader)
1107 		return;
1108 
1109 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1110 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1111 
1112 	if (!state)
1113 		return;
1114 
1115         if (rctx->tes_shader->so.num_outputs)
1116            rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1117 }
1118 
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)1119 void r600_delete_shader_selector(struct pipe_context *ctx,
1120 				 struct r600_pipe_shader_selector *sel)
1121 {
1122 	struct r600_pipe_shader *p = sel->current, *c;
1123 	while (p) {
1124 		c = p->next_variant;
1125 		r600_pipe_shader_destroy(ctx, p);
1126 		free(p);
1127 		p = c;
1128 	}
1129 
1130 	if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1131 		free(sel->tokens);
1132 		/* We might have converted the TGSI shader to a NIR shader */
1133 		if (sel->nir)
1134 			ralloc_free(sel->nir);
1135 	}
1136 	else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1137 		ralloc_free(sel->nir);
1138 	free(sel);
1139 }
1140 
1141 
r600_delete_ps_state(struct pipe_context * ctx,void * state)1142 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1143 {
1144 	struct r600_context *rctx = (struct r600_context *)ctx;
1145 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1146 
1147 	if (rctx->ps_shader == sel) {
1148 		rctx->ps_shader = NULL;
1149 	}
1150 
1151 	r600_delete_shader_selector(ctx, sel);
1152 }
1153 
r600_delete_vs_state(struct pipe_context * ctx,void * state)1154 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1155 {
1156 	struct r600_context *rctx = (struct r600_context *)ctx;
1157 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1158 
1159 	if (rctx->vs_shader == sel) {
1160 		rctx->vs_shader = NULL;
1161 	}
1162 
1163 	r600_delete_shader_selector(ctx, sel);
1164 }
1165 
1166 
r600_delete_gs_state(struct pipe_context * ctx,void * state)1167 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1168 {
1169 	struct r600_context *rctx = (struct r600_context *)ctx;
1170 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1171 
1172 	if (rctx->gs_shader == sel) {
1173 		rctx->gs_shader = NULL;
1174 	}
1175 
1176 	r600_delete_shader_selector(ctx, sel);
1177 }
1178 
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1179 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1180 {
1181 	struct r600_context *rctx = (struct r600_context *)ctx;
1182 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1183 
1184 	if (rctx->tcs_shader == sel) {
1185 		rctx->tcs_shader = NULL;
1186 	}
1187 
1188 	r600_delete_shader_selector(ctx, sel);
1189 }
1190 
r600_delete_tes_state(struct pipe_context * ctx,void * state)1191 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1192 {
1193 	struct r600_context *rctx = (struct r600_context *)ctx;
1194 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1195 
1196 	if (rctx->tes_shader == sel) {
1197 		rctx->tes_shader = NULL;
1198 	}
1199 
1200 	r600_delete_shader_selector(ctx, sel);
1201 }
1202 
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1203 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1204 {
1205 	if (state->dirty_mask) {
1206 		state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1207 								   : util_bitcount(state->dirty_mask)*19;
1208 		r600_mark_atom_dirty(rctx, &state->atom);
1209 	}
1210 }
1211 
r600_set_constant_buffer(struct pipe_context * ctx,enum pipe_shader_type shader,uint index,bool take_ownership,const struct pipe_constant_buffer * input)1212 static void r600_set_constant_buffer(struct pipe_context *ctx,
1213 				     enum pipe_shader_type shader, uint index,
1214 				     bool take_ownership,
1215 				     const struct pipe_constant_buffer *input)
1216 {
1217 	struct r600_context *rctx = (struct r600_context *)ctx;
1218 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1219 	struct pipe_constant_buffer *cb;
1220 	const uint8_t *ptr;
1221 
1222 	/* Note that the gallium frontend can unbind constant buffers by
1223 	 * passing NULL here.
1224 	 */
1225 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1226 		state->enabled_mask &= ~(1 << index);
1227 		state->dirty_mask &= ~(1 << index);
1228 		pipe_resource_reference(&state->cb[index].buffer, NULL);
1229 		return;
1230 	}
1231 
1232 	cb = &state->cb[index];
1233 	cb->buffer_size = input->buffer_size;
1234 
1235 	ptr = input->user_buffer;
1236 
1237 	if (ptr) {
1238 		/* Upload the user buffer. */
1239 		if (R600_BIG_ENDIAN) {
1240 			uint32_t *tmpPtr;
1241 			unsigned i, size = input->buffer_size;
1242 
1243 			if (!(tmpPtr = malloc(size))) {
1244 				R600_ERR("Failed to allocate BE swap buffer.\n");
1245 				return;
1246 			}
1247 
1248 			for (i = 0; i < size / 4; ++i) {
1249 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1250 			}
1251 
1252 			u_upload_data(ctx->stream_uploader, 0, size, 256,
1253                                       tmpPtr, &cb->buffer_offset, &cb->buffer);
1254 			free(tmpPtr);
1255 		} else {
1256 			u_upload_data(ctx->stream_uploader, 0,
1257                                       input->buffer_size, 256, ptr,
1258                                       &cb->buffer_offset, &cb->buffer);
1259 		}
1260 		/* account it in gtt */
1261 		rctx->b.gtt += input->buffer_size;
1262 	} else {
1263 		/* Setup the hw buffer. */
1264 		cb->buffer_offset = input->buffer_offset;
1265 		if (take_ownership) {
1266 			pipe_resource_reference(&cb->buffer, NULL);
1267 			cb->buffer = input->buffer;
1268 		} else {
1269 			pipe_resource_reference(&cb->buffer, input->buffer);
1270 		}
1271 		r600_context_add_resource_size(ctx, input->buffer);
1272 	}
1273 
1274 	state->enabled_mask |= 1 << index;
1275 	state->dirty_mask |= 1 << index;
1276 	r600_constant_buffers_dirty(rctx, state);
1277 }
1278 
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1279 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1280 {
1281 	struct r600_context *rctx = (struct r600_context*)pipe;
1282 
1283 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1284 		return;
1285 
1286 	rctx->sample_mask.sample_mask = sample_mask;
1287 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1288 }
1289 
r600_update_driver_const_buffers(struct r600_context * rctx,bool compute_only)1290 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1291 {
1292 	int sh, size;
1293 	void *ptr;
1294 	struct pipe_constant_buffer cb;
1295 	int start, end;
1296 
1297 	start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1298 	end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1299 
1300 	for (sh = start; sh < end; sh++) {
1301 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1302 		if (!info->vs_ucp_dirty &&
1303 		    !info->texture_const_dirty &&
1304 		    !info->ps_sample_pos_dirty &&
1305 		    !info->tcs_default_levels_dirty &&
1306 		    !info->cs_block_grid_size_dirty)
1307 			continue;
1308 
1309 		ptr = info->constants;
1310 		size = info->alloc_size;
1311 		if (info->vs_ucp_dirty) {
1312 			assert(sh == PIPE_SHADER_VERTEX);
1313 			if (!size) {
1314 				ptr = rctx->clip_state.state.ucp;
1315 				size = R600_UCP_SIZE;
1316 			} else {
1317 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1318 			}
1319 			info->vs_ucp_dirty = false;
1320 		}
1321 
1322 		else if (info->ps_sample_pos_dirty) {
1323 			assert(sh == PIPE_SHADER_FRAGMENT);
1324 			if (!size) {
1325 				ptr = rctx->sample_positions;
1326 				size = R600_UCP_SIZE;
1327 			} else {
1328 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1329 			}
1330 			info->ps_sample_pos_dirty = false;
1331 		}
1332 
1333 		else if (info->cs_block_grid_size_dirty) {
1334 			assert(sh == PIPE_SHADER_COMPUTE);
1335 			if (!size) {
1336 				ptr = rctx->cs_block_grid_sizes;
1337 				size = R600_CS_BLOCK_GRID_SIZE;
1338 			} else {
1339 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1340 			}
1341 			info->cs_block_grid_size_dirty = false;
1342 		}
1343 
1344 		else if (info->tcs_default_levels_dirty) {
1345 			/*
1346 			 * We'd only really need this for default tcs shader.
1347 			 */
1348 			assert(sh == PIPE_SHADER_TESS_CTRL);
1349 			if (!size) {
1350 				ptr = rctx->tess_state;
1351 				size = R600_TCS_DEFAULT_LEVELS_SIZE;
1352 			} else {
1353 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1354 			}
1355 			info->tcs_default_levels_dirty = false;
1356 		}
1357 
1358 		if (info->texture_const_dirty) {
1359 			assert (ptr);
1360 			assert (size);
1361 			if (sh == PIPE_SHADER_VERTEX)
1362 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1363 			if (sh == PIPE_SHADER_FRAGMENT)
1364 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1365 			if (sh == PIPE_SHADER_COMPUTE)
1366 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1367 			if (sh == PIPE_SHADER_TESS_CTRL)
1368 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1369 		}
1370 		info->texture_const_dirty = false;
1371 
1372 		cb.buffer = NULL;
1373 		cb.user_buffer = ptr;
1374 		cb.buffer_offset = 0;
1375 		cb.buffer_size = size;
1376 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, &cb);
1377 		pipe_resource_reference(&cb.buffer, NULL);
1378 	}
1379 }
1380 
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,unsigned array_size,uint32_t * base_offset)1381 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1382 				   unsigned array_size, uint32_t *base_offset)
1383 {
1384 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1385 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
1386 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1387 		info->alloc_size = array_size + R600_UCP_SIZE;
1388 	}
1389 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1390 	info->texture_const_dirty = true;
1391 	*base_offset = R600_UCP_SIZE;
1392 	return info->constants;
1393 }
1394 /*
1395  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1396  * doesn't require full swizzles it does need masking and setting alpha
1397  * to one, so we setup a set of 5 constants with the masks + alpha value
1398  * then in the shader, we AND the 4 components with 0xffffffff or 0,
1399  * then OR the alpha with the value given here.
1400  * We use a 6th constant to store the txq buffer size in
1401  * we use 7th slot for number of cube layers in a cube map array.
1402  */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1403 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1404 {
1405 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1406 	int bits;
1407 	uint32_t array_size;
1408 	int i, j;
1409 	uint32_t *constants;
1410 	uint32_t base_offset;
1411 	if (!samplers->views.dirty_buffer_constants)
1412 		return;
1413 
1414 	samplers->views.dirty_buffer_constants = FALSE;
1415 
1416 	bits = util_last_bit(samplers->views.enabled_mask);
1417 	array_size = bits * 8 * sizeof(uint32_t);
1418 
1419 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1420 
1421 	for (i = 0; i < bits; i++) {
1422 		if (samplers->views.enabled_mask & (1 << i)) {
1423 			int offset = (base_offset / 4) + i * 8;
1424 			const struct util_format_description *desc;
1425 			desc = util_format_description(samplers->views.views[i]->base.format);
1426 
1427 			for (j = 0; j < 4; j++)
1428 				if (j < desc->nr_channels)
1429 					constants[offset+j] = 0xffffffff;
1430 				else
1431 					constants[offset+j] = 0x0;
1432 			if (desc->nr_channels < 4) {
1433 				if (desc->channel[0].pure_integer)
1434 					constants[offset+4] = 1;
1435 				else
1436 					constants[offset+4] = fui(1.0);
1437 			} else
1438 				constants[offset + 4] = 0;
1439 
1440 			constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1441 				            util_format_get_blocksize(samplers->views.views[i]->base.format);
1442 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1443 		}
1444 	}
1445 
1446 }
1447 
1448 /* On evergreen we store one value
1449  * 1. number of cube layers in a cube map array.
1450  */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1451 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1452 {
1453 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1454 	struct r600_image_state *images = NULL;
1455 	int bits, sview_bits, img_bits;
1456 	uint32_t array_size;
1457 	int i;
1458 	uint32_t *constants;
1459 	uint32_t base_offset;
1460 
1461 	if (shader_type == PIPE_SHADER_FRAGMENT) {
1462 		images = &rctx->fragment_images;
1463 	} else if (shader_type == PIPE_SHADER_COMPUTE) {
1464 		images = &rctx->compute_images;
1465 	}
1466 
1467 	if (!samplers->views.dirty_buffer_constants &&
1468 	    !(images && images->dirty_buffer_constants))
1469 		return;
1470 
1471 	if (images)
1472 		images->dirty_buffer_constants = FALSE;
1473 	samplers->views.dirty_buffer_constants = FALSE;
1474 
1475 	bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1476 	if (images)
1477 		bits += util_last_bit(images->enabled_mask);
1478 	img_bits = bits;
1479 
1480 	array_size = bits * sizeof(uint32_t);
1481 
1482 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1483 					  &base_offset);
1484 
1485 	for (i = 0; i < sview_bits; i++) {
1486 		if (samplers->views.enabled_mask & (1 << i)) {
1487 			uint32_t offset = (base_offset / 4) + i;
1488 			constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1489 		}
1490 	}
1491 	if (images) {
1492 		for (i = sview_bits; i < img_bits; i++) {
1493 			int idx = i - sview_bits;
1494 			if (images->enabled_mask & (1 << idx)) {
1495 				uint32_t offset = (base_offset / 4) + i;
1496 				constants[offset] = images->views[idx].base.resource->array_size / 6;
1497 			}
1498 		}
1499 	}
1500 }
1501 
1502 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1503 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1504 {
1505 	struct pipe_context *ctx = &rctx->b.b;
1506 
1507 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1508 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1509 
1510 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
1511 	for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1512 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1513 		/* Also fill in center-zeroed positions used for interpolateAtSample */
1514 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1515 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1516 	}
1517 
1518 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1519 }
1520 
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1521 static void update_shader_atom(struct pipe_context *ctx,
1522 			       struct r600_shader_state *state,
1523 			       struct r600_pipe_shader *shader)
1524 {
1525 	struct r600_context *rctx = (struct r600_context *)ctx;
1526 
1527 	state->shader = shader;
1528 	if (shader) {
1529 		state->atom.num_dw = shader->command_buffer.num_dw;
1530 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1531 	} else {
1532 		state->atom.num_dw = 0;
1533 	}
1534 	r600_mark_atom_dirty(rctx, &state->atom);
1535 }
1536 
update_gs_block_state(struct r600_context * rctx,unsigned enable)1537 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1538 {
1539 	if (rctx->shader_stages.geom_enable != enable) {
1540 		rctx->shader_stages.geom_enable = enable;
1541 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1542 	}
1543 
1544 	if (rctx->gs_rings.enable != enable) {
1545 		rctx->gs_rings.enable = enable;
1546 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1547 
1548 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1549 			unsigned size = 0x1C000;
1550 			rctx->gs_rings.esgs_ring.buffer =
1551 					pipe_buffer_create(rctx->b.b.screen, 0,
1552 							PIPE_USAGE_DEFAULT, size);
1553 			rctx->gs_rings.esgs_ring.buffer_size = size;
1554 
1555 			size = 0x4000000;
1556 
1557 			rctx->gs_rings.gsvs_ring.buffer =
1558 					pipe_buffer_create(rctx->b.b.screen, 0,
1559 							PIPE_USAGE_DEFAULT, size);
1560 			rctx->gs_rings.gsvs_ring.buffer_size = size;
1561 		}
1562 
1563 		if (enable) {
1564 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1565 					R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.esgs_ring);
1566 			if (rctx->tes_shader) {
1567 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1568 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1569 			} else {
1570 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1571 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1572 			}
1573 		} else {
1574 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1575 					R600_GS_RING_CONST_BUFFER, false, NULL);
1576 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1577 					R600_GS_RING_CONST_BUFFER, false, NULL);
1578 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1579 					R600_GS_RING_CONST_BUFFER, false, NULL);
1580 		}
1581 	}
1582 }
1583 
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1584 static void r600_update_clip_state(struct r600_context *rctx,
1585 				   struct r600_pipe_shader *current)
1586 {
1587 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1588 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1589 	    current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1590 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1591 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1592 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1593 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1594 		rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1595 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1596 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1597 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1598 	}
1599 }
1600 
r600_generate_fixed_func_tcs(struct r600_context * rctx)1601 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1602 {
1603 	struct ureg_src const0, const1;
1604 	struct ureg_dst tessouter, tessinner;
1605 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1606 
1607 	if (!ureg)
1608 		return; /* if we get here, we're screwed */
1609 
1610 	assert(!rctx->fixed_func_tcs_shader);
1611 
1612 	ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1613 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1614 				    R600_BUFFER_INFO_CONST_BUFFER);
1615 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1616 				    R600_BUFFER_INFO_CONST_BUFFER);
1617 
1618 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1619 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1620 
1621 	ureg_MOV(ureg, tessouter, const0);
1622 	ureg_MOV(ureg, tessinner, const1);
1623 	ureg_END(ureg);
1624 
1625 	rctx->fixed_func_tcs_shader =
1626 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1627 }
1628 
r600_update_compressed_resource_state(struct r600_context * rctx,bool compute_only)1629 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1630 {
1631 	unsigned i;
1632 	unsigned counter;
1633 
1634 	counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1635 	if (counter != rctx->b.last_compressed_colortex_counter) {
1636 		rctx->b.last_compressed_colortex_counter = counter;
1637 
1638 		if (compute_only) {
1639 			r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1640 		} else {
1641 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1642 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1643 			}
1644 		}
1645 		if (!compute_only)
1646 			r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1647 		r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1648 	}
1649 
1650 	/* Decompress textures if needed. */
1651 	for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1652 		struct r600_samplerview_state *views = &rctx->samplers[i].views;
1653 
1654 		if (compute_only)
1655 			if (i != PIPE_SHADER_COMPUTE)
1656 				continue;
1657 		if (views->compressed_depthtex_mask) {
1658 			r600_decompress_depth_textures(rctx, views);
1659 		}
1660 		if (views->compressed_colortex_mask) {
1661 			r600_decompress_color_textures(rctx, views);
1662 		}
1663 	}
1664 
1665 	{
1666 		struct r600_image_state *istate;
1667 
1668 		if (!compute_only) {
1669 			istate = &rctx->fragment_images;
1670 			if (istate->compressed_depthtex_mask)
1671 				r600_decompress_depth_images(rctx, istate);
1672 			if (istate->compressed_colortex_mask)
1673 				r600_decompress_color_images(rctx, istate);
1674 		}
1675 
1676 		istate = &rctx->compute_images;
1677 		if (istate->compressed_depthtex_mask)
1678 			r600_decompress_depth_images(rctx, istate);
1679 		if (istate->compressed_colortex_mask)
1680 			r600_decompress_color_images(rctx, istate);
1681 	}
1682 }
1683 
1684 /* update MEM_SCRATCH buffers if needed */
r600_setup_scratch_area_for_shader(struct r600_context * rctx,struct r600_pipe_shader * shader,struct r600_scratch_buffer * scratch,unsigned ring_base_reg,unsigned item_size_reg,unsigned ring_size_reg)1685 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1686 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1687 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1688 {
1689 	unsigned num_ses = rctx->screen->b.info.max_se;
1690 	unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1691 	unsigned nthreads = 128;
1692 
1693 	unsigned itemsize = shader->scratch_space_needed * 4;
1694 	unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1695 
1696 	if (scratch->dirty ||
1697 		unlikely(shader->scratch_space_needed != scratch->item_size ||
1698 		size > scratch->size)) {
1699 		struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
1700 
1701 		scratch->dirty = false;
1702 
1703 		if (size > scratch->size) {
1704 			// Release prior one if any
1705 			if (scratch->buffer) {
1706 				pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1707 			}
1708 
1709 			scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1710 				PIPE_USAGE_DEFAULT, size);
1711 			if (scratch->buffer) {
1712 				scratch->size = size;
1713 			}
1714 		}
1715 
1716 		scratch->item_size = shader->scratch_space_needed;
1717 
1718 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1719 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1720 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1721 
1722 		// multi-SE chips need programming per SE
1723 		for (unsigned se = 0; se < num_ses; se++) {
1724 			struct r600_resource *rbuffer = scratch->buffer;
1725 			unsigned size_per_se = size / num_ses;
1726 
1727 			// Direct to particular SE
1728 			if (num_ses > 1) {
1729 				radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1730 					S_0802C_INSTANCE_INDEX(0) |
1731 					S_0802C_SE_INDEX(se) |
1732 					S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1733 					S_0802C_SE_BROADCAST_WRITES(0));
1734 			}
1735 
1736 			radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1737 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1738 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1739 				RADEON_USAGE_READWRITE,
1740 				RADEON_PRIO_SCRATCH_BUFFER));
1741 			radeon_set_context_reg(cs, item_size_reg, itemsize);
1742 			radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1743 		}
1744 
1745 		// Restore broadcast mode
1746 		if (num_ses > 1) {
1747 			radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1748 				S_0802C_INSTANCE_INDEX(0) |
1749 				S_0802C_SE_INDEX(0) |
1750 				S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1751 				S_0802C_SE_BROADCAST_WRITES(1));
1752 		}
1753 
1754 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1755 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1756 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1757 	}
1758 }
1759 
r600_setup_scratch_buffers(struct r600_context * rctx)1760 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1761 	static const struct {
1762 		unsigned ring_base;
1763 		unsigned item_size;
1764 		unsigned ring_size;
1765 	} regs[R600_NUM_HW_STAGES] = {
1766 		[R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1767 		[R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1768 		[R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1769 		[R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1770 	};
1771 
1772 	for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1773 		struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1774 
1775 		if (stage && unlikely(stage->scratch_space_needed)) {
1776 			r600_setup_scratch_area_for_shader(rctx, stage,
1777 				&rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1778 		}
1779 	}
1780 }
1781 
1782 #define SELECT_SHADER_OR_FAIL(x) do {					\
1783 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty);	\
1784 		if (unlikely(!rctx->x##_shader->current))		\
1785 			return false;					\
1786 	} while(0)
1787 
1788 #define UPDATE_SHADER(hw, sw) do {					\
1789 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1790 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1791 	} while(0)
1792 
1793 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
1794 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1795 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1796 			clip_so_current = rctx->sw##_shader->current;   \
1797 		}                                                       \
1798 	} while(0)
1799 
1800 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
1801 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1802 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1803 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1804 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1805 		}                                                       \
1806 	} while(0)
1807 
1808 #define SET_NULL_SHADER(hw) do {						\
1809 		if (rctx->hw_shader_stages[(hw)].shader)	\
1810 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1811 	} while (0)
1812 
r600_update_derived_state(struct r600_context * rctx)1813 static bool r600_update_derived_state(struct r600_context *rctx)
1814 {
1815 	struct pipe_context * ctx = (struct pipe_context*)rctx;
1816 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1817 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1818 	bool blend_disable;
1819 	bool need_buf_const;
1820 	struct r600_pipe_shader *clip_so_current = NULL;
1821 
1822 	if (!rctx->blitter->running)
1823 		r600_update_compressed_resource_state(rctx, false);
1824 
1825 	SELECT_SHADER_OR_FAIL(ps);
1826 
1827 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1828 
1829 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
1830 
1831 	if (rctx->gs_shader)
1832 		SELECT_SHADER_OR_FAIL(gs);
1833 
1834 	/* Hull Shader */
1835 	if (rctx->tcs_shader) {
1836 		SELECT_SHADER_OR_FAIL(tcs);
1837 
1838 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1839 	} else if (rctx->tes_shader) {
1840 		if (!rctx->fixed_func_tcs_shader) {
1841 			r600_generate_fixed_func_tcs(rctx);
1842 			if (!rctx->fixed_func_tcs_shader)
1843 				return false;
1844 
1845 		}
1846 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1847 
1848 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1849 	} else
1850 		SET_NULL_SHADER(EG_HW_STAGE_HS);
1851 
1852 	if (rctx->tes_shader) {
1853 		SELECT_SHADER_OR_FAIL(tes);
1854 	}
1855 
1856 	SELECT_SHADER_OR_FAIL(vs);
1857 
1858 	if (rctx->gs_shader) {
1859 		if (!rctx->shader_stages.geom_enable) {
1860 			rctx->shader_stages.geom_enable = true;
1861 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1862 		}
1863 
1864 		/* gs_shader provides GS and VS (copy shader) */
1865 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1866 
1867 		/* vs_shader is used as ES */
1868 
1869 		if (rctx->tes_shader) {
1870 			/* VS goes to LS, TES goes to ES */
1871 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1872 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1873                } else {
1874 			/* vs_shader is used as ES */
1875 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1876 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1877 		}
1878 	} else {
1879 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1880 			SET_NULL_SHADER(R600_HW_STAGE_GS);
1881 			SET_NULL_SHADER(R600_HW_STAGE_ES);
1882 			rctx->shader_stages.geom_enable = false;
1883 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1884 		}
1885 
1886 		if (rctx->tes_shader) {
1887 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1888 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1889 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1890 		} else {
1891 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1892 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1893 		}
1894 	}
1895 
1896 	/*
1897 	 * XXX: I believe there's some fatal flaw in the dirty state logic when
1898 	 * enabling/disabling tes.
1899 	 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1900 	 * it will therefore overwrite the VS slots. If it now gets disabled,
1901 	 * the VS needs to rebind all buffer/resource/sampler slots - not only
1902 	 * has TES overwritten the corresponding slots, but when the VS was
1903 	 * operating as LS the things with correpsonding dirty bits got bound
1904 	 * to LS slots and won't reflect what is dirty as VS stage even if the
1905 	 * TES didn't overwrite it. The story for re-enabled TES is similar.
1906 	 * In any case, we're not allowed to submit any TES state when
1907 	 * TES is disabled (the gallium frontend may not do this but this looks
1908 	 * like an optimization to me, not something which can be relied on).
1909 	 */
1910 
1911 	/* Update clip misc state. */
1912 	if (clip_so_current) {
1913 		r600_update_clip_state(rctx, clip_so_current);
1914 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1915 	}
1916 
1917 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1918 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1919 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1920 
1921 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1922 		    rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1923 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1924 			rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
1925 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1926 		}
1927 
1928 		if (rctx->b.chip_class <= R700) {
1929 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1930 
1931 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
1932 				rctx->cb_misc_state.multiwrite = multiwrite;
1933 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1934 			}
1935 		}
1936 
1937 		if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1938 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1939 						(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1940 
1941 			if (rctx->b.chip_class >= EVERGREEN)
1942 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1943 			else
1944 				r600_update_ps_state(ctx, rctx->ps_shader->current);
1945 		}
1946 
1947 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1948 	}
1949 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1950 
1951 	if (rctx->b.chip_class >= EVERGREEN) {
1952 		evergreen_update_db_shader_control(rctx);
1953 	} else {
1954 		r600_update_db_shader_control(rctx);
1955 	}
1956 
1957 	/* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
1958 	if (rctx->b.chip_class >= EVERGREEN) {
1959 		evergreen_setup_scratch_buffers(rctx);
1960 	} else {
1961 		r600_setup_scratch_buffers(rctx);
1962 	}
1963 
1964 	/* on R600 we stuff masks + txq info into one constant buffer */
1965 	/* on evergreen we only need a txq info one */
1966 	if (rctx->ps_shader) {
1967 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1968 		if (need_buf_const) {
1969 			if (rctx->b.chip_class < EVERGREEN)
1970 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1971 			else
1972 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1973 		}
1974 	}
1975 
1976 	if (rctx->vs_shader) {
1977 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1978 		if (need_buf_const) {
1979 			if (rctx->b.chip_class < EVERGREEN)
1980 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1981 			else
1982 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1983 		}
1984 	}
1985 
1986 	if (rctx->gs_shader) {
1987 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1988 		if (need_buf_const) {
1989 			if (rctx->b.chip_class < EVERGREEN)
1990 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1991 			else
1992 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1993 		}
1994 	}
1995 
1996 	if (rctx->tes_shader) {
1997 		assert(rctx->b.chip_class >= EVERGREEN);
1998 		need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
1999 				 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
2000 		if (need_buf_const) {
2001 			eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
2002 		}
2003 		if (rctx->tcs_shader) {
2004 			need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
2005 					 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
2006 			if (need_buf_const) {
2007 				eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
2008 			}
2009 		}
2010 	}
2011 
2012 	r600_update_driver_const_buffers(rctx, false);
2013 
2014 	if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
2015 		if (!r600_adjust_gprs(rctx)) {
2016 			/* discard rendering */
2017 			return false;
2018 		}
2019 	}
2020 
2021 	if (rctx->b.chip_class == EVERGREEN) {
2022 		if (!evergreen_adjust_gprs(rctx)) {
2023 			/* discard rendering */
2024 			return false;
2025 		}
2026 	}
2027 
2028 	blend_disable = (rctx->dual_src_blend &&
2029 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
2030 
2031 	if (blend_disable != rctx->force_blend_disable) {
2032 		rctx->force_blend_disable = blend_disable;
2033 		r600_bind_blend_state_internal(rctx,
2034 					       rctx->blend_state.cso,
2035 					       blend_disable);
2036 	}
2037 
2038 	return true;
2039 }
2040 
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)2041 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2042 {
2043 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2044 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2045 
2046 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2047 			       state->pa_cl_clip_cntl |
2048 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2049                                S_028810_CLIP_DISABLE(state->clip_disable));
2050 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2051 			       state->pa_cl_vs_out_cntl |
2052 			       (state->clip_plane_enable & state->clip_dist_write) |
2053 			       (state->cull_dist_write << 8));
2054 	/* reuse needs to be set off if we write oViewport */
2055 	if (rctx->b.chip_class >= EVERGREEN)
2056 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2057 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
2058 }
2059 
2060 /* rast_prim is the primitive type after GS. */
r600_emit_rasterizer_prim_state(struct r600_context * rctx)2061 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2062 {
2063 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2064 	enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2065 
2066 	/* Skip this if not rendering lines. */
2067 	if (rast_prim != PIPE_PRIM_LINES &&
2068 	    rast_prim != PIPE_PRIM_LINE_LOOP &&
2069 	    rast_prim != PIPE_PRIM_LINE_STRIP &&
2070 	    rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2071 	    rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2072 		return;
2073 
2074 	if (rast_prim == rctx->last_rast_prim)
2075 		return;
2076 
2077 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
2078 	 * reset the stipple pattern at each packet (line strips, line loops).
2079 	 */
2080 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2081 			       S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2082 			       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2083 	rctx->last_rast_prim = rast_prim;
2084 }
2085 
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)2086 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info,
2087                           unsigned drawid_offset,
2088                           const struct pipe_draw_indirect_info *indirect,
2089                           const struct pipe_draw_start_count_bias *draws,
2090                           unsigned num_draws)
2091 {
2092 	if (num_draws > 1) {
2093 		util_draw_multi(ctx, info, drawid_offset, indirect, draws, num_draws);
2094 		return;
2095 	}
2096 
2097 	struct r600_context *rctx = (struct r600_context *)ctx;
2098 	struct pipe_resource *indexbuf = !info->index_size || info->has_user_indices ? NULL : info->index.resource;
2099 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2100 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2101 	bool has_user_indices = info->index_size && info->has_user_indices;
2102 	uint64_t mask;
2103 	unsigned num_patches, dirty_tex_counter, index_offset = 0;
2104 	unsigned index_size = info->index_size;
2105 	int index_bias;
2106 	struct r600_shader_atomic combined_atomics[8];
2107 	uint8_t atomic_used_mask = 0;
2108 	struct pipe_stream_output_target *count_from_so = NULL;
2109 
2110 	if (indirect && indirect->count_from_stream_output) {
2111 		count_from_so = indirect->count_from_stream_output;
2112 		indirect = NULL;
2113 	}
2114 
2115 	if (!indirect && !draws[0].count && (index_size || !count_from_so)) {
2116 		return;
2117 	}
2118 
2119 	if (unlikely(!rctx->vs_shader)) {
2120 		assert(0);
2121 		return;
2122 	}
2123 	if (unlikely(!rctx->ps_shader &&
2124 		     (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2125 		assert(0);
2126 		return;
2127 	}
2128 
2129 	/* make sure that the gfx ring is only one active */
2130 	if (radeon_emitted(&rctx->b.dma.cs, 0)) {
2131 		rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2132 	}
2133 
2134 	if (rctx->cmd_buf_is_compute) {
2135 		rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2136 		rctx->cmd_buf_is_compute = false;
2137 	}
2138 
2139 	/* Re-emit the framebuffer state if needed. */
2140 	dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2141 	if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2142 		rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2143 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2144 		rctx->framebuffer.do_update_surf_dirtiness = true;
2145 	}
2146 
2147 	if (rctx->gs_shader) {
2148 		/* Determine whether the GS triangle strip adjacency fix should
2149 		 * be applied. Rotate every other triangle if
2150 		 * - triangle strips with adjacency are fed to the GS and
2151 		 * - primitive restart is disabled (the rotation doesn't help
2152 		 *   when the restart occurs after an odd number of triangles).
2153 		 */
2154 		bool gs_tri_strip_adj_fix =
2155 			!rctx->tes_shader &&
2156 			info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2157 			!info->primitive_restart;
2158 		if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2159 			rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2160 	}
2161 	if (!r600_update_derived_state(rctx)) {
2162 		/* useless to render because current rendering command
2163 		 * can't be achieved
2164 		 */
2165 		return;
2166 	}
2167 
2168 	rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2169 		: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2170 		: info->mode;
2171 
2172 	if (rctx->b.chip_class >= EVERGREEN) {
2173 		evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2174 	}
2175 
2176 	if (index_size) {
2177 		index_offset += draws[0].start * index_size;
2178 
2179 		/* Translate 8-bit indices to 16-bit. */
2180 		if (unlikely(index_size == 1)) {
2181 			struct pipe_resource *out_buffer = NULL;
2182 			unsigned out_offset;
2183 			void *ptr;
2184 			unsigned start, count;
2185 
2186 			if (likely(!indirect)) {
2187 				start = 0;
2188 				count = draws[0].count;
2189 			}
2190 			else {
2191 				/* Have to get start/count from indirect buffer, slow path ahead... */
2192 				struct r600_resource *indirect_resource = (struct r600_resource *)indirect->buffer;
2193 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2194 					PIPE_MAP_READ);
2195 				if (data) {
2196 					data += indirect->offset / sizeof(unsigned);
2197 					start = data[2] * index_size;
2198 					count = data[0];
2199 				}
2200 				else {
2201 					start = 0;
2202 					count = 0;
2203 				}
2204 			}
2205 
2206 			u_upload_alloc(ctx->stream_uploader, start, count * 2,
2207                                        256, &out_offset, &out_buffer, &ptr);
2208 			if (unlikely(!ptr))
2209 				return;
2210 
2211 			util_shorten_ubyte_elts_to_userptr(
2212 						&rctx->b.b, info, 0, 0, index_offset, count, ptr);
2213 
2214 			indexbuf = out_buffer;
2215 			index_offset = out_offset;
2216 			index_size = 2;
2217 			has_user_indices = false;
2218 		}
2219 
2220 		/* Upload the index buffer.
2221 		 * The upload is skipped for small index counts on little-endian machines
2222 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2223 		 * Indirect draws never use immediate indices.
2224 		 * Note: Instanced rendering in combination with immediate indices hangs. */
2225 		if (has_user_indices && (R600_BIG_ENDIAN || indirect ||
2226 						 info->instance_count > 1 ||
2227 						 draws[0].count*index_size > 20)) {
2228 			unsigned start_offset = draws[0].start * index_size;
2229 			indexbuf = NULL;
2230 			u_upload_data(ctx->stream_uploader, start_offset,
2231                                       draws[0].count * index_size, 256,
2232 				      (char*)info->index.user + start_offset,
2233 				      &index_offset, &indexbuf);
2234 			index_offset -= start_offset;
2235 			has_user_indices = false;
2236 		}
2237 		index_bias = draws->index_bias;
2238 	} else {
2239 		index_bias = indirect ? 0 : draws[0].start;
2240 	}
2241 
2242 	/* Set the index offset and primitive restart. */
2243         bool restart_index_changed = info->primitive_restart &&
2244             rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index;
2245 
2246 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart  ||
2247             restart_index_changed ||
2248 	    rctx->vgt_state.vgt_indx_offset != index_bias ||
2249 	    (rctx->vgt_state.last_draw_was_indirect && !indirect)) {
2250 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2251 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2252 		rctx->vgt_state.vgt_indx_offset = index_bias;
2253 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2254 	}
2255 
2256 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2257 	if (rctx->b.chip_class == R600) {
2258 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2259 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2260 	}
2261 
2262 	if (rctx->b.chip_class >= EVERGREEN)
2263 		evergreen_setup_tess_constants(rctx, info, &num_patches);
2264 
2265 	/* Emit states. */
2266 	r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2267 	r600_flush_emit(rctx);
2268 
2269 	mask = rctx->dirty_atoms;
2270 	while (mask != 0) {
2271 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2272 	}
2273 
2274 	if (rctx->b.chip_class >= EVERGREEN) {
2275 		evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2276 	}
2277 
2278 	if (rctx->b.chip_class == CAYMAN) {
2279 		/* Copied from radeonsi. */
2280 		unsigned primgroup_size = 128; /* recommended without a GS */
2281 		bool ia_switch_on_eop = false;
2282 		bool partial_vs_wave = false;
2283 
2284 		if (rctx->gs_shader)
2285 			primgroup_size = 64; /* recommended with a GS */
2286 
2287 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2288 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2289 			ia_switch_on_eop = true;
2290 		}
2291 
2292 		if (r600_get_strmout_en(&rctx->b))
2293 			partial_vs_wave = true;
2294 
2295 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2296 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2297 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2298 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2299 	}
2300 
2301 	if (rctx->b.chip_class >= EVERGREEN) {
2302 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2303 								   num_patches);
2304 
2305 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2306 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2307 	}
2308 
2309 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2310 	 * even though it should have no effect on those. */
2311 	if (rctx->b.chip_class == R600 && rctx->rasterizer) {
2312 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2313 		unsigned prim = info->mode;
2314 
2315 		if (rctx->gs_shader) {
2316 			prim = rctx->gs_shader->gs_output_prim;
2317 		}
2318 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2319 
2320 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2321 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2322 		    info->mode == R600_PRIM_RECTANGLE_LIST) {
2323 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
2324 		}
2325 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2326 	}
2327 
2328 	/* Update start instance. */
2329 	if (!indirect && rctx->last_start_instance != info->start_instance) {
2330 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2331 		rctx->last_start_instance = info->start_instance;
2332 	}
2333 
2334 	/* Update the primitive type. */
2335 	if (rctx->last_primitive_type != info->mode) {
2336 		r600_emit_rasterizer_prim_state(rctx);
2337 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2338 				      r600_conv_pipe_prim(info->mode));
2339 
2340 		rctx->last_primitive_type = info->mode;
2341 	}
2342 
2343 	/* Draw packets. */
2344 	if (likely(!indirect)) {
2345 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2346 		radeon_emit(cs, info->instance_count);
2347 	} else {
2348 		uint64_t va = r600_resource(indirect->buffer)->gpu_address;
2349 		assert(rctx->b.chip_class >= EVERGREEN);
2350 
2351 		// Invalidate so non-indirect draw calls reset this state
2352 		rctx->vgt_state.last_draw_was_indirect = true;
2353 		rctx->last_start_instance = -1;
2354 
2355 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2356 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2357 		radeon_emit(cs, va);
2358 		radeon_emit(cs, (va >> 32UL) & 0xFF);
2359 
2360 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2361 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2362 							  (struct r600_resource*)indirect->buffer,
2363 							  RADEON_USAGE_READ,
2364                                                           RADEON_PRIO_DRAW_INDIRECT));
2365 	}
2366 
2367 	if (index_size) {
2368 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2369 		radeon_emit(cs, index_size == 4 ?
2370 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2371 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2372 
2373 		if (has_user_indices) {
2374 			unsigned size_bytes = draws[0].count*index_size;
2375 			unsigned size_dw = align(size_bytes, 4) / 4;
2376 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2377 			radeon_emit(cs, draws[0].count);
2378 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2379 			radeon_emit_array(cs, info->index.user + draws[0].start * index_size, size_dw);
2380 		} else {
2381 			uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2382 
2383 			if (likely(!indirect)) {
2384 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2385 				radeon_emit(cs, va);
2386 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2387 				radeon_emit(cs, draws[0].count);
2388 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2389 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2390 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2391 									  (struct r600_resource*)indexbuf,
2392 									  RADEON_USAGE_READ,
2393                                                                           RADEON_PRIO_INDEX_BUFFER));
2394 			}
2395 			else {
2396 				uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2397 
2398 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2399 				radeon_emit(cs, va);
2400 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2401 
2402 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2403 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2404 									  (struct r600_resource*)indexbuf,
2405 									  RADEON_USAGE_READ,
2406                                                                           RADEON_PRIO_INDEX_BUFFER));
2407 
2408 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2409 				radeon_emit(cs, max_size);
2410 
2411 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2412 				radeon_emit(cs, indirect->offset);
2413 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2414 			}
2415 		}
2416 	} else {
2417 		if (unlikely(count_from_so)) {
2418 			struct r600_so_target *t = (struct r600_so_target*)count_from_so;
2419 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2420 
2421 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2422 
2423 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2424 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2425 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
2426 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2427 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2428 			radeon_emit(cs, 0); /* unused */
2429 
2430 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2431 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2432 								  t->buf_filled_size, RADEON_USAGE_READ,
2433 								  RADEON_PRIO_SO_FILLED_SIZE));
2434 		}
2435 
2436 		if (likely(!indirect)) {
2437 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2438 			radeon_emit(cs, draws[0].count);
2439 		}
2440 		else {
2441 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2442 			radeon_emit(cs, indirect->offset);
2443 		}
2444 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2445 				(count_from_so ? S_0287F0_USE_OPAQUE(1) : 0));
2446 	}
2447 
2448 	/* SMX returns CONTEXT_DONE too early workaround */
2449 	if (rctx->b.family == CHIP_R600 ||
2450 	    rctx->b.family == CHIP_RV610 ||
2451 	    rctx->b.family == CHIP_RV630 ||
2452 	    rctx->b.family == CHIP_RV635) {
2453 		/* if we have gs shader or streamout
2454 		   we need to do a wait idle after every draw */
2455 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2456 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2457 		}
2458 	}
2459 
2460 	/* ES ring rolling over at EOP - workaround */
2461 	if (rctx->b.chip_class == R600) {
2462 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2463 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2464 	}
2465 
2466 
2467 	if (rctx->b.chip_class >= EVERGREEN)
2468 		evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2469 
2470 	if (rctx->trace_buf)
2471 		eg_trace_emit(rctx);
2472 
2473 	if (rctx->framebuffer.do_update_surf_dirtiness) {
2474 		/* Set the depth buffer as dirty. */
2475 		if (rctx->framebuffer.state.zsbuf) {
2476 			struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2477 			struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2478 
2479 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2480 
2481 			if (rtex->surface.has_stencil)
2482 				rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2483 		}
2484 		if (rctx->framebuffer.compressed_cb_mask) {
2485 			struct pipe_surface *surf;
2486 			struct r600_texture *rtex;
2487 			unsigned mask = rctx->framebuffer.compressed_cb_mask;
2488 
2489 			do {
2490 				unsigned i = u_bit_scan(&mask);
2491 				surf = rctx->framebuffer.state.cbufs[i];
2492 				rtex = (struct r600_texture*)surf->texture;
2493 
2494 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2495 
2496 			} while (mask);
2497 		}
2498 		rctx->framebuffer.do_update_surf_dirtiness = false;
2499 	}
2500 
2501 	if (index_size && indexbuf != info->index.resource)
2502 		pipe_resource_reference(&indexbuf, NULL);
2503 	rctx->b.num_draw_calls++;
2504 }
2505 
r600_translate_stencil_op(int s_op)2506 uint32_t r600_translate_stencil_op(int s_op)
2507 {
2508 	switch (s_op) {
2509 	case PIPE_STENCIL_OP_KEEP:
2510 		return V_028800_STENCIL_KEEP;
2511 	case PIPE_STENCIL_OP_ZERO:
2512 		return V_028800_STENCIL_ZERO;
2513 	case PIPE_STENCIL_OP_REPLACE:
2514 		return V_028800_STENCIL_REPLACE;
2515 	case PIPE_STENCIL_OP_INCR:
2516 		return V_028800_STENCIL_INCR;
2517 	case PIPE_STENCIL_OP_DECR:
2518 		return V_028800_STENCIL_DECR;
2519 	case PIPE_STENCIL_OP_INCR_WRAP:
2520 		return V_028800_STENCIL_INCR_WRAP;
2521 	case PIPE_STENCIL_OP_DECR_WRAP:
2522 		return V_028800_STENCIL_DECR_WRAP;
2523 	case PIPE_STENCIL_OP_INVERT:
2524 		return V_028800_STENCIL_INVERT;
2525 	default:
2526 		R600_ERR("Unknown stencil op %d", s_op);
2527 		assert(0);
2528 		break;
2529 	}
2530 	return 0;
2531 }
2532 
r600_translate_fill(uint32_t func)2533 uint32_t r600_translate_fill(uint32_t func)
2534 {
2535 	switch(func) {
2536 	case PIPE_POLYGON_MODE_FILL:
2537 		return 2;
2538 	case PIPE_POLYGON_MODE_LINE:
2539 		return 1;
2540 	case PIPE_POLYGON_MODE_POINT:
2541 		return 0;
2542 	default:
2543 		assert(0);
2544 		return 0;
2545 	}
2546 }
2547 
r600_tex_wrap(unsigned wrap)2548 unsigned r600_tex_wrap(unsigned wrap)
2549 {
2550 	switch (wrap) {
2551 	default:
2552 	case PIPE_TEX_WRAP_REPEAT:
2553 		return V_03C000_SQ_TEX_WRAP;
2554 	case PIPE_TEX_WRAP_CLAMP:
2555 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2556 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2557 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2558 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2559 		return V_03C000_SQ_TEX_CLAMP_BORDER;
2560 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
2561 		return V_03C000_SQ_TEX_MIRROR;
2562 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
2563 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2564 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2565 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2566 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2567 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2568 	}
2569 }
2570 
r600_tex_mipfilter(unsigned filter)2571 unsigned r600_tex_mipfilter(unsigned filter)
2572 {
2573 	switch (filter) {
2574 	case PIPE_TEX_MIPFILTER_NEAREST:
2575 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
2576 	case PIPE_TEX_MIPFILTER_LINEAR:
2577 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2578 	default:
2579 	case PIPE_TEX_MIPFILTER_NONE:
2580 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
2581 	}
2582 }
2583 
r600_tex_compare(unsigned compare)2584 unsigned r600_tex_compare(unsigned compare)
2585 {
2586 	switch (compare) {
2587 	default:
2588 	case PIPE_FUNC_NEVER:
2589 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2590 	case PIPE_FUNC_LESS:
2591 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2592 	case PIPE_FUNC_EQUAL:
2593 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2594 	case PIPE_FUNC_LEQUAL:
2595 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2596 	case PIPE_FUNC_GREATER:
2597 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2598 	case PIPE_FUNC_NOTEQUAL:
2599 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2600 	case PIPE_FUNC_GEQUAL:
2601 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2602 	case PIPE_FUNC_ALWAYS:
2603 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2604 	}
2605 }
2606 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2607 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2608 {
2609 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2610 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2611 	       (linear_filter &&
2612 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
2613 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2614 }
2615 
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2616 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2617 {
2618 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2619 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2620 
2621 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
2622 		state->border_color.ui[2] || state->border_color.ui[3]) &&
2623 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2624 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2625 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2626 }
2627 
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2628 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2629 {
2630 
2631 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2632 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2633 
2634 	if (!shader)
2635 		return;
2636 
2637 	r600_emit_command_buffer(cs, &shader->command_buffer);
2638 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2639 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2640 					      RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2641 }
2642 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean vtx)2643 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2644 				   const unsigned char *swizzle_view,
2645 				   boolean vtx)
2646 {
2647 	unsigned i;
2648 	unsigned char swizzle[4];
2649 	unsigned result = 0;
2650 	const uint32_t tex_swizzle_shift[4] = {
2651 		16, 19, 22, 25,
2652 	};
2653 	const uint32_t vtx_swizzle_shift[4] = {
2654 		3, 6, 9, 12,
2655 	};
2656 	const uint32_t swizzle_bit[4] = {
2657 		0, 1, 2, 3,
2658 	};
2659 	const uint32_t *swizzle_shift = tex_swizzle_shift;
2660 
2661 	if (vtx)
2662 		swizzle_shift = vtx_swizzle_shift;
2663 
2664 	if (swizzle_view) {
2665 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2666 	} else {
2667 		memcpy(swizzle, swizzle_format, 4);
2668 	}
2669 
2670 	/* Get swizzle. */
2671 	for (i = 0; i < 4; i++) {
2672 		switch (swizzle[i]) {
2673 		case PIPE_SWIZZLE_Y:
2674 			result |= swizzle_bit[1] << swizzle_shift[i];
2675 			break;
2676 		case PIPE_SWIZZLE_Z:
2677 			result |= swizzle_bit[2] << swizzle_shift[i];
2678 			break;
2679 		case PIPE_SWIZZLE_W:
2680 			result |= swizzle_bit[3] << swizzle_shift[i];
2681 			break;
2682 		case PIPE_SWIZZLE_0:
2683 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2684 			break;
2685 		case PIPE_SWIZZLE_1:
2686 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2687 			break;
2688 		default: /* PIPE_SWIZZLE_X */
2689 			result |= swizzle_bit[0] << swizzle_shift[i];
2690 		}
2691 	}
2692 	return result;
2693 }
2694 
2695 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2696 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2697 				  enum pipe_format format,
2698 				  const unsigned char *swizzle_view,
2699 				  uint32_t *word4_p, uint32_t *yuv_format_p,
2700 				  bool do_endian_swap)
2701 {
2702 	struct r600_screen *rscreen = (struct r600_screen *)screen;
2703 	uint32_t result = 0, word4 = 0, yuv_format = 0;
2704 	const struct util_format_description *desc;
2705 	boolean uniform = TRUE;
2706 	bool is_srgb_valid = FALSE;
2707 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2708 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2709 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2710 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2711 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2712 
2713 	int i;
2714 	const uint32_t sign_bit[4] = {
2715 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2716 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2717 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2718 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2719 	};
2720 
2721 	/* Need to replace the specified texture formats in case of big-endian.
2722 	 * These formats are formats that have channels with number of bits
2723 	 * not divisible by 8.
2724 	 * Mesa conversion functions don't swap bits for those formats, and because
2725 	 * we transmit this over a serial bus to the GPU (PCIe), the
2726 	 * bit-endianess is important!!!
2727 	 * In case we have an "opposite" format, just use that for the swizzling
2728 	 * information. If we don't have such an "opposite" format, we need
2729 	 * to use a fixed swizzle info instead (see below)
2730 	 */
2731 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2732 		format = PIPE_FORMAT_A4R4_UNORM;
2733 
2734 	desc = util_format_description(format);
2735 	if (!desc)
2736 		goto out_unknown;
2737 
2738 	/* Depth and stencil swizzling is handled separately. */
2739 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2740 		/* Need to check for specific texture formats that don't have
2741 		 * an "opposite" format we can use. For those formats, we directly
2742 		 * specify the swizzling, which is the LE swizzling as defined in
2743 		 * u_format.csv
2744 		 */
2745 		if (do_endian_swap) {
2746 			if (format == PIPE_FORMAT_L4A4_UNORM)
2747 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2748 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2749 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2750 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2751 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2752 			else
2753 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2754 		} else {
2755 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2756 		}
2757 	}
2758 
2759 	/* Colorspace (return non-RGB formats directly). */
2760 	switch (desc->colorspace) {
2761 	/* Depth stencil formats */
2762 	case UTIL_FORMAT_COLORSPACE_ZS:
2763 		switch (format) {
2764 		/* Depth sampler formats. */
2765 		case PIPE_FORMAT_Z16_UNORM:
2766 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2767 			result = FMT_16;
2768 			goto out_word4;
2769 		case PIPE_FORMAT_Z24X8_UNORM:
2770 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2771 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2772 			result = FMT_8_24;
2773 			goto out_word4;
2774 		case PIPE_FORMAT_X8Z24_UNORM:
2775 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2776 			if (rscreen->b.chip_class < EVERGREEN)
2777 				goto out_unknown;
2778 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2779 			result = FMT_24_8;
2780 			goto out_word4;
2781 		case PIPE_FORMAT_Z32_FLOAT:
2782 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2783 			result = FMT_32_FLOAT;
2784 			goto out_word4;
2785 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2786 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2787 			result = FMT_X24_8_32_FLOAT;
2788 			goto out_word4;
2789 		/* Stencil sampler formats. */
2790 		case PIPE_FORMAT_S8_UINT:
2791 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2792 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2793 			result = FMT_8;
2794 			goto out_word4;
2795 		case PIPE_FORMAT_X24S8_UINT:
2796 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2797 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2798 			result = FMT_8_24;
2799 			goto out_word4;
2800 		case PIPE_FORMAT_S8X24_UINT:
2801 			if (rscreen->b.chip_class < EVERGREEN)
2802 				goto out_unknown;
2803 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2804 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2805 			result = FMT_24_8;
2806 			goto out_word4;
2807 		case PIPE_FORMAT_X32_S8X24_UINT:
2808 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2809 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2810 			result = FMT_X24_8_32_FLOAT;
2811 			goto out_word4;
2812 		default:
2813 			goto out_unknown;
2814 		}
2815 
2816 	case UTIL_FORMAT_COLORSPACE_YUV:
2817 		yuv_format |= (1 << 30);
2818 		switch (format) {
2819 		case PIPE_FORMAT_UYVY:
2820 		case PIPE_FORMAT_YUYV:
2821 		default:
2822 			break;
2823 		}
2824 		goto out_unknown; /* XXX */
2825 
2826 	case UTIL_FORMAT_COLORSPACE_SRGB:
2827 		word4 |= S_038010_FORCE_DEGAMMA(1);
2828 		break;
2829 
2830 	default:
2831 		break;
2832 	}
2833 
2834 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2835 		switch (format) {
2836 		case PIPE_FORMAT_RGTC1_SNORM:
2837 		case PIPE_FORMAT_LATC1_SNORM:
2838 			word4 |= sign_bit[0];
2839 			FALLTHROUGH;
2840 		case PIPE_FORMAT_RGTC1_UNORM:
2841 		case PIPE_FORMAT_LATC1_UNORM:
2842 			result = FMT_BC4;
2843 			goto out_word4;
2844 		case PIPE_FORMAT_RGTC2_SNORM:
2845 		case PIPE_FORMAT_LATC2_SNORM:
2846 			word4 |= sign_bit[0] | sign_bit[1];
2847 			FALLTHROUGH;
2848 		case PIPE_FORMAT_RGTC2_UNORM:
2849 		case PIPE_FORMAT_LATC2_UNORM:
2850 			result = FMT_BC5;
2851 			goto out_word4;
2852 		default:
2853 			goto out_unknown;
2854 		}
2855 	}
2856 
2857 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2858 		switch (format) {
2859 		case PIPE_FORMAT_DXT1_RGB:
2860 		case PIPE_FORMAT_DXT1_RGBA:
2861 		case PIPE_FORMAT_DXT1_SRGB:
2862 		case PIPE_FORMAT_DXT1_SRGBA:
2863 			result = FMT_BC1;
2864 			is_srgb_valid = TRUE;
2865 			goto out_word4;
2866 		case PIPE_FORMAT_DXT3_RGBA:
2867 		case PIPE_FORMAT_DXT3_SRGBA:
2868 			result = FMT_BC2;
2869 			is_srgb_valid = TRUE;
2870 			goto out_word4;
2871 		case PIPE_FORMAT_DXT5_RGBA:
2872 		case PIPE_FORMAT_DXT5_SRGBA:
2873 			result = FMT_BC3;
2874 			is_srgb_valid = TRUE;
2875 			goto out_word4;
2876 		default:
2877 			goto out_unknown;
2878 		}
2879 	}
2880 
2881 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2882 		if (rscreen->b.chip_class < EVERGREEN)
2883 			goto out_unknown;
2884 
2885 		switch (format) {
2886 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
2887 			case PIPE_FORMAT_BPTC_SRGBA:
2888 				result = FMT_BC7;
2889 				is_srgb_valid = TRUE;
2890 				goto out_word4;
2891 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
2892 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2893 				FALLTHROUGH;
2894 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2895 				result = FMT_BC6;
2896 				goto out_word4;
2897 			default:
2898 				goto out_unknown;
2899 		}
2900 	}
2901 
2902 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2903 		switch (format) {
2904 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
2905 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
2906 			result = FMT_GB_GR;
2907 			goto out_word4;
2908 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
2909 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
2910 			result = FMT_BG_RG;
2911 			goto out_word4;
2912 		default:
2913 			goto out_unknown;
2914 		}
2915 	}
2916 
2917 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2918 		result = FMT_5_9_9_9_SHAREDEXP;
2919 		goto out_word4;
2920 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2921 		result = FMT_10_11_11_FLOAT;
2922 		goto out_word4;
2923 	}
2924 
2925 
2926 	for (i = 0; i < desc->nr_channels; i++) {
2927 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2928 			word4 |= sign_bit[i];
2929 		}
2930 	}
2931 
2932 	/* R8G8Bx_SNORM - XXX CxV8U8 */
2933 
2934 	/* See whether the components are of the same size. */
2935 	for (i = 1; i < desc->nr_channels; i++) {
2936 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2937 	}
2938 
2939 	/* Non-uniform formats. */
2940 	if (!uniform) {
2941 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2942 		    desc->channel[0].pure_integer)
2943 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2944 		switch(desc->nr_channels) {
2945 		case 3:
2946 			if (desc->channel[0].size == 5 &&
2947 			    desc->channel[1].size == 6 &&
2948 			    desc->channel[2].size == 5) {
2949 				result = FMT_5_6_5;
2950 				goto out_word4;
2951 			}
2952 			goto out_unknown;
2953 		case 4:
2954 			if (desc->channel[0].size == 5 &&
2955 			    desc->channel[1].size == 5 &&
2956 			    desc->channel[2].size == 5 &&
2957 			    desc->channel[3].size == 1) {
2958 				result = FMT_1_5_5_5;
2959 				goto out_word4;
2960 			}
2961 			if (desc->channel[0].size == 10 &&
2962 			    desc->channel[1].size == 10 &&
2963 			    desc->channel[2].size == 10 &&
2964 			    desc->channel[3].size == 2) {
2965 				result = FMT_2_10_10_10;
2966 				goto out_word4;
2967 			}
2968 			goto out_unknown;
2969 		}
2970 		goto out_unknown;
2971 	}
2972 
2973 	/* Find the first non-VOID channel. */
2974 	for (i = 0; i < 4; i++) {
2975 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2976 			break;
2977 		}
2978 	}
2979 
2980 	if (i == 4)
2981 		goto out_unknown;
2982 
2983 	/* uniform formats */
2984 	switch (desc->channel[i].type) {
2985 	case UTIL_FORMAT_TYPE_UNSIGNED:
2986 	case UTIL_FORMAT_TYPE_SIGNED:
2987 #if 0
2988 		if (!desc->channel[i].normalized &&
2989 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2990 			goto out_unknown;
2991 		}
2992 #endif
2993 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2994 		    desc->channel[i].pure_integer)
2995 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2996 
2997 		switch (desc->channel[i].size) {
2998 		case 4:
2999 			switch (desc->nr_channels) {
3000 			case 2:
3001 				result = FMT_4_4;
3002 				goto out_word4;
3003 			case 4:
3004 				result = FMT_4_4_4_4;
3005 				goto out_word4;
3006 			}
3007 			goto out_unknown;
3008 		case 8:
3009 			switch (desc->nr_channels) {
3010 			case 1:
3011 				result = FMT_8;
3012 				is_srgb_valid = TRUE;
3013 				goto out_word4;
3014 			case 2:
3015 				result = FMT_8_8;
3016 				goto out_word4;
3017 			case 4:
3018 				result = FMT_8_8_8_8;
3019 				is_srgb_valid = TRUE;
3020 				goto out_word4;
3021 			}
3022 			goto out_unknown;
3023 		case 16:
3024 			switch (desc->nr_channels) {
3025 			case 1:
3026 				result = FMT_16;
3027 				goto out_word4;
3028 			case 2:
3029 				result = FMT_16_16;
3030 				goto out_word4;
3031 			case 4:
3032 				result = FMT_16_16_16_16;
3033 				goto out_word4;
3034 			}
3035 			goto out_unknown;
3036 		case 32:
3037 			switch (desc->nr_channels) {
3038 			case 1:
3039 				result = FMT_32;
3040 				goto out_word4;
3041 			case 2:
3042 				result = FMT_32_32;
3043 				goto out_word4;
3044 			case 4:
3045 				result = FMT_32_32_32_32;
3046 				goto out_word4;
3047 			}
3048 		}
3049 		goto out_unknown;
3050 
3051 	case UTIL_FORMAT_TYPE_FLOAT:
3052 		switch (desc->channel[i].size) {
3053 		case 16:
3054 			switch (desc->nr_channels) {
3055 			case 1:
3056 				result = FMT_16_FLOAT;
3057 				goto out_word4;
3058 			case 2:
3059 				result = FMT_16_16_FLOAT;
3060 				goto out_word4;
3061 			case 4:
3062 				result = FMT_16_16_16_16_FLOAT;
3063 				goto out_word4;
3064 			}
3065 			goto out_unknown;
3066 		case 32:
3067 			switch (desc->nr_channels) {
3068 			case 1:
3069 				result = FMT_32_FLOAT;
3070 				goto out_word4;
3071 			case 2:
3072 				result = FMT_32_32_FLOAT;
3073 				goto out_word4;
3074 			case 4:
3075 				result = FMT_32_32_32_32_FLOAT;
3076 				goto out_word4;
3077 			}
3078 		}
3079 		goto out_unknown;
3080 	}
3081 
3082 out_word4:
3083 
3084 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3085 		return ~0;
3086 	if (word4_p)
3087 		*word4_p = word4;
3088 	if (yuv_format_p)
3089 		*yuv_format_p = yuv_format;
3090 	return result;
3091 out_unknown:
3092 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3093 	return ~0;
3094 }
3095 
r600_translate_colorformat(enum chip_class chip,enum pipe_format format,bool do_endian_swap)3096 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
3097 						bool do_endian_swap)
3098 {
3099 	const struct util_format_description *desc = util_format_description(format);
3100 	int channel = util_format_get_first_non_void_channel(format);
3101 	bool is_float;
3102 	if (!desc)
3103 		return ~0U;
3104 
3105 #define HAS_SIZE(x,y,z,w) \
3106 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3107          desc->channel[2].size == (z) && desc->channel[3].size == (w))
3108 
3109 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3110 		return V_0280A0_COLOR_10_11_11_FLOAT;
3111 
3112 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3113 	    channel == -1)
3114 		return ~0U;
3115 
3116 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3117 
3118 	switch (desc->nr_channels) {
3119 	case 1:
3120 		switch (desc->channel[0].size) {
3121 		case 8:
3122 			return V_0280A0_COLOR_8;
3123 		case 16:
3124 			if (is_float)
3125 				return V_0280A0_COLOR_16_FLOAT;
3126 			else
3127 				return V_0280A0_COLOR_16;
3128 		case 32:
3129 			if (is_float)
3130 				return V_0280A0_COLOR_32_FLOAT;
3131 			else
3132 				return V_0280A0_COLOR_32;
3133 		}
3134 		break;
3135 	case 2:
3136 		if (desc->channel[0].size == desc->channel[1].size) {
3137 			switch (desc->channel[0].size) {
3138 			case 4:
3139 				if (chip <= R700)
3140 					return V_0280A0_COLOR_4_4;
3141 				else
3142 					return ~0U; /* removed on Evergreen */
3143 			case 8:
3144 				return V_0280A0_COLOR_8_8;
3145 			case 16:
3146 				if (is_float)
3147 					return V_0280A0_COLOR_16_16_FLOAT;
3148 				else
3149 					return V_0280A0_COLOR_16_16;
3150 			case 32:
3151 				if (is_float)
3152 					return V_0280A0_COLOR_32_32_FLOAT;
3153 				else
3154 					return V_0280A0_COLOR_32_32;
3155 			}
3156 		} else if (HAS_SIZE(8,24,0,0)) {
3157 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3158 		} else if (HAS_SIZE(24,8,0,0)) {
3159 			return V_0280A0_COLOR_8_24;
3160 		}
3161 		break;
3162 	case 3:
3163 		if (HAS_SIZE(5,6,5,0)) {
3164 			return V_0280A0_COLOR_5_6_5;
3165 		} else if (HAS_SIZE(32,8,24,0)) {
3166 			return V_0280A0_COLOR_X24_8_32_FLOAT;
3167 		}
3168 		break;
3169 	case 4:
3170 		if (desc->channel[0].size == desc->channel[1].size &&
3171 		    desc->channel[0].size == desc->channel[2].size &&
3172 		    desc->channel[0].size == desc->channel[3].size) {
3173 			switch (desc->channel[0].size) {
3174 			case 4:
3175 				return V_0280A0_COLOR_4_4_4_4;
3176 			case 8:
3177 				return V_0280A0_COLOR_8_8_8_8;
3178 			case 16:
3179 				if (is_float)
3180 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
3181 				else
3182 					return V_0280A0_COLOR_16_16_16_16;
3183 			case 32:
3184 				if (is_float)
3185 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
3186 				else
3187 					return V_0280A0_COLOR_32_32_32_32;
3188 			}
3189 		} else if (HAS_SIZE(5,5,5,1)) {
3190 			return V_0280A0_COLOR_1_5_5_5;
3191 		} else if (HAS_SIZE(10,10,10,2)) {
3192 			return V_0280A0_COLOR_2_10_10_10;
3193 		}
3194 		break;
3195 	}
3196 	return ~0U;
3197 }
3198 
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)3199 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3200 {
3201 	if (R600_BIG_ENDIAN) {
3202 		switch(colorformat) {
3203 		/* 8-bit buffers. */
3204 		case V_0280A0_COLOR_4_4:
3205 		case V_0280A0_COLOR_8:
3206 			return ENDIAN_NONE;
3207 
3208 		/* 16-bit buffers. */
3209 		case V_0280A0_COLOR_8_8:
3210 			/*
3211 			 * No need to do endian swaps on array formats,
3212 			 * as mesa<-->pipe formats conversion take into account
3213 			 * the endianess
3214 			 */
3215 			return ENDIAN_NONE;
3216 
3217 		case V_0280A0_COLOR_5_6_5:
3218 		case V_0280A0_COLOR_1_5_5_5:
3219 		case V_0280A0_COLOR_4_4_4_4:
3220 		case V_0280A0_COLOR_16:
3221 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3222 
3223 		/* 32-bit buffers. */
3224 		case V_0280A0_COLOR_8_8_8_8:
3225 			/*
3226 			 * No need to do endian swaps on array formats,
3227 			 * as mesa<-->pipe formats conversion take into account
3228 			 * the endianess
3229 			 */
3230 			return ENDIAN_NONE;
3231 
3232 		case V_0280A0_COLOR_2_10_10_10:
3233 		case V_0280A0_COLOR_8_24:
3234 		case V_0280A0_COLOR_24_8:
3235 		case V_0280A0_COLOR_32_FLOAT:
3236 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3237 
3238 		case V_0280A0_COLOR_16_16_FLOAT:
3239 		case V_0280A0_COLOR_16_16:
3240 			return ENDIAN_8IN16;
3241 
3242 		/* 64-bit buffers. */
3243 		case V_0280A0_COLOR_16_16_16_16:
3244 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
3245 			return ENDIAN_8IN16;
3246 
3247 		case V_0280A0_COLOR_32_32_FLOAT:
3248 		case V_0280A0_COLOR_32_32:
3249 		case V_0280A0_COLOR_X24_8_32_FLOAT:
3250 			return ENDIAN_8IN32;
3251 
3252 		/* 128-bit buffers. */
3253 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
3254 		case V_0280A0_COLOR_32_32_32_32:
3255 			return ENDIAN_8IN32;
3256 		default:
3257 			return ENDIAN_NONE; /* Unsupported. */
3258 		}
3259 	} else {
3260 		return ENDIAN_NONE;
3261 	}
3262 }
3263 
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)3264 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3265 {
3266 	struct r600_context *rctx = (struct r600_context*)ctx;
3267 	struct r600_resource *rbuffer = r600_resource(buf);
3268 	unsigned i, shader, mask;
3269 	struct r600_pipe_sampler_view *view;
3270 
3271 	/* Reallocate the buffer in the same pipe_resource. */
3272 	r600_alloc_resource(&rctx->screen->b, rbuffer);
3273 
3274 	/* We changed the buffer, now we need to bind it where the old one was bound. */
3275 	/* Vertex buffers. */
3276 	mask = rctx->vertex_buffer_state.enabled_mask;
3277 	while (mask) {
3278 		i = u_bit_scan(&mask);
3279 		if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3280 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3281 			r600_vertex_buffers_dirty(rctx);
3282 		}
3283 	}
3284 	/* Streamout buffers. */
3285 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3286 		if (rctx->b.streamout.targets[i] &&
3287 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3288 			if (rctx->b.streamout.begin_emitted) {
3289 				r600_emit_streamout_end(&rctx->b);
3290 			}
3291 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3292 			r600_streamout_buffers_dirty(&rctx->b);
3293 		}
3294 	}
3295 
3296 	/* Constant buffers. */
3297 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3298 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3299 		bool found = false;
3300 		uint32_t mask = state->enabled_mask;
3301 
3302 		while (mask) {
3303 			unsigned i = u_bit_scan(&mask);
3304 			if (state->cb[i].buffer == &rbuffer->b.b) {
3305 				found = true;
3306 				state->dirty_mask |= 1 << i;
3307 			}
3308 		}
3309 		if (found) {
3310 			r600_constant_buffers_dirty(rctx, state);
3311 		}
3312 	}
3313 
3314 	/* Texture buffer objects - update the virtual addresses in descriptors. */
3315 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3316 		if (view->base.texture == &rbuffer->b.b) {
3317 			uint64_t offset = view->base.u.buf.offset;
3318 			uint64_t va = rbuffer->gpu_address + offset;
3319 
3320 			view->tex_resource_words[0] = va;
3321 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3322 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3323 		}
3324 	}
3325 	/* Texture buffer objects - make bindings dirty if needed. */
3326 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3327 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3328 		bool found = false;
3329 		uint32_t mask = state->enabled_mask;
3330 
3331 		while (mask) {
3332 			unsigned i = u_bit_scan(&mask);
3333 			if (state->views[i]->base.texture == &rbuffer->b.b) {
3334 				found = true;
3335 				state->dirty_mask |= 1 << i;
3336 			}
3337 		}
3338 		if (found) {
3339 			r600_sampler_views_dirty(rctx, state);
3340 		}
3341 	}
3342 
3343 	/* SSBOs */
3344 	struct r600_image_state *istate = &rctx->fragment_buffers;
3345 	{
3346 		uint32_t mask = istate->enabled_mask;
3347 		bool found = false;
3348 		while (mask) {
3349 			unsigned i = u_bit_scan(&mask);
3350 			if (istate->views[i].base.resource == &rbuffer->b.b) {
3351 				found = true;
3352 				istate->dirty_mask |= 1 << i;
3353 			}
3354 		}
3355 		if (found) {
3356 			r600_mark_atom_dirty(rctx, &istate->atom);
3357 		}
3358 	}
3359 
3360 }
3361 
r600_set_active_query_state(struct pipe_context * ctx,bool enable)3362 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3363 {
3364 	struct r600_context *rctx = (struct r600_context*)ctx;
3365 
3366 	/* Pipeline stat & streamout queries. */
3367 	if (enable) {
3368 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3369 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3370 	} else {
3371 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3372 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3373 	}
3374 
3375 	/* Occlusion queries. */
3376 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3377 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
3378 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3379 	}
3380 }
3381 
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)3382 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3383                                    bool include_draw_vbo)
3384 {
3385 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3386 }
3387 
3388 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)3389 void r600_init_common_state_functions(struct r600_context *rctx)
3390 {
3391 	rctx->b.b.create_fs_state = r600_create_ps_state;
3392 	rctx->b.b.create_vs_state = r600_create_vs_state;
3393 	rctx->b.b.create_gs_state = r600_create_gs_state;
3394 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
3395 	rctx->b.b.create_tes_state = r600_create_tes_state;
3396 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3397 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
3398 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3399 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3400 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
3401 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3402 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3403 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
3404 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
3405 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3406 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
3407 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
3408 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3409 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
3410 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3411 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3412 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3413 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
3414 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
3415 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3416 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
3417 	rctx->b.b.set_blend_color = r600_set_blend_color;
3418 	rctx->b.b.set_clip_state = r600_set_clip_state;
3419 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3420 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
3421 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3422 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3423 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
3424 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3425 	rctx->b.b.memory_barrier = r600_memory_barrier;
3426 	rctx->b.b.texture_barrier = r600_texture_barrier;
3427 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3428 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
3429 
3430 	rctx->b.b.draw_vbo = r600_draw_vbo;
3431 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
3432 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3433 }
3434