1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 /**
25  * @file v3d_opt_copy_propagation.c
26  *
27  * This implements simple copy propagation for VIR without control flow.
28  *
29  * For each temp, it keeps a qreg of which source it was MOVed from, if it
30  * was.  If we see that used later, we can just reuse the source value, since
31  * we know we don't have control flow, and we have SSA for our values so
32  * there's no killing to worry about.
33  */
34 
35 #include "v3d_compiler.h"
36 
37 static bool
is_copy_mov(struct qinst * inst)38 is_copy_mov(struct qinst *inst)
39 {
40         if (!inst)
41                 return false;
42 
43         if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU ||
44             (inst->qpu.alu.mul.op != V3D_QPU_M_FMOV &&
45              inst->qpu.alu.mul.op != V3D_QPU_M_MOV)) {
46                 return false;
47         }
48 
49         if (inst->dst.file != QFILE_TEMP)
50                 return false;
51 
52         if (inst->src[0].file != QFILE_TEMP)
53                 return false;
54 
55         if (inst->qpu.alu.add.output_pack != V3D_QPU_PACK_NONE ||
56             inst->qpu.alu.mul.output_pack != V3D_QPU_PACK_NONE) {
57                 return false;
58         }
59 
60         if (inst->qpu.flags.ac != V3D_QPU_COND_NONE ||
61             inst->qpu.flags.mc != V3D_QPU_COND_NONE) {
62                 return false;
63         }
64 
65         switch (inst->src[0].file) {
66         case QFILE_MAGIC:
67                 /* No copy propagating from R3/R4/R5 -- the MOVs from those
68                  * are there to register allocate values produced into R3/4/5
69                  * to other regs (though hopefully r3/4/5).
70                  */
71                 switch (inst->src[0].index) {
72                 case V3D_QPU_WADDR_R3:
73                 case V3D_QPU_WADDR_R4:
74                 case V3D_QPU_WADDR_R5:
75                         return false;
76                 default:
77                         break;
78                 }
79                 break;
80 
81         case QFILE_REG:
82                 switch (inst->src[0].index) {
83                 case 0:
84                 case 1:
85                 case 2:
86                         /* MOVs from rf0/1/2 are only to track the live
87                          * intervals for W/centroid W/Z.
88                          */
89                         return false;
90                 }
91                 break;
92 
93         default:
94                 break;
95         }
96 
97         return true;
98 }
99 
100 static bool
vir_has_unpack(struct qinst * inst,int chan)101 vir_has_unpack(struct qinst *inst, int chan)
102 {
103         assert(chan == 0 || chan == 1);
104 
105         if (vir_is_add(inst)) {
106                 if (chan == 0)
107                         return inst->qpu.alu.add.a_unpack != V3D_QPU_UNPACK_NONE;
108                 else
109                         return inst->qpu.alu.add.b_unpack != V3D_QPU_UNPACK_NONE;
110         } else {
111                 if (chan == 0)
112                         return inst->qpu.alu.mul.a_unpack != V3D_QPU_UNPACK_NONE;
113                 else
114                         return inst->qpu.alu.mul.b_unpack != V3D_QPU_UNPACK_NONE;
115         }
116 }
117 
118 static bool
try_copy_prop(struct v3d_compile * c,struct qinst * inst,struct qinst ** movs)119 try_copy_prop(struct v3d_compile *c, struct qinst *inst, struct qinst **movs)
120 {
121         bool debug = false;
122         bool progress = false;
123 
124         for (int i = 0; i < vir_get_nsrc(inst); i++) {
125                 if (inst->src[i].file != QFILE_TEMP)
126                         continue;
127 
128                 /* We have two ways of finding MOVs we can copy propagate
129                  * from.  One is if it's an SSA def: then we can reuse it from
130                  * any block in the program, as long as its source is also an
131                  * SSA def.  Alternatively, if it's in the "movs" array
132                  * tracked within the block, then we know the sources for it
133                  * haven't been changed since we saw the instruction within
134                  * our block.
135                  */
136                 struct qinst *mov = movs[inst->src[i].index];
137                 if (!mov) {
138                         if (!is_copy_mov(c->defs[inst->src[i].index]))
139                                 continue;
140                         mov = c->defs[inst->src[i].index];
141 
142                         if (mov->src[0].file == QFILE_TEMP &&
143                             !c->defs[mov->src[0].index])
144                                 continue;
145                 }
146 
147                 if (vir_has_unpack(mov, 0)) {
148                         /* Make sure that the meaning of the unpack
149                          * would be the same between the two
150                          * instructions.
151                          */
152                         if (v3d_qpu_unpacks_f32(&inst->qpu) !=
153                             v3d_qpu_unpacks_f32(&mov->qpu) ||
154                             v3d_qpu_unpacks_f16(&inst->qpu) !=
155                             v3d_qpu_unpacks_f16(&mov->qpu)) {
156                                 continue;
157                         }
158 
159                         /* No composing the unpacks. */
160                         if (vir_has_unpack(inst, i))
161                                 continue;
162 
163                         /* these ops can't represent abs. */
164                         if (mov->qpu.alu.mul.a_unpack == V3D_QPU_UNPACK_ABS) {
165                                 switch (inst->qpu.alu.add.op) {
166                                 case V3D_QPU_A_VFPACK:
167                                 case V3D_QPU_A_FROUND:
168                                 case V3D_QPU_A_FTRUNC:
169                                 case V3D_QPU_A_FFLOOR:
170                                 case V3D_QPU_A_FCEIL:
171                                 case V3D_QPU_A_FDX:
172                                 case V3D_QPU_A_FDY:
173                                 case V3D_QPU_A_FTOIN:
174                                 case V3D_QPU_A_FTOIZ:
175                                 case V3D_QPU_A_FTOUZ:
176                                 case V3D_QPU_A_FTOC:
177                                         continue;
178                                 default:
179                                         break;
180                                 }
181                         }
182                 }
183 
184                 if (debug) {
185                         fprintf(stderr, "Copy propagate: ");
186                         vir_dump_inst(c, inst);
187                         fprintf(stderr, "\n");
188                 }
189 
190                 inst->src[i] = mov->src[0];
191                 if (vir_has_unpack(mov, 0)) {
192                         enum v3d_qpu_input_unpack unpack = mov->qpu.alu.mul.a_unpack;
193 
194                         vir_set_unpack(inst, i, unpack);
195                 }
196 
197                 if (debug) {
198                         fprintf(stderr, "to: ");
199                         vir_dump_inst(c, inst);
200                         fprintf(stderr, "\n");
201                 }
202 
203                 progress = true;
204         }
205 
206         return progress;
207 }
208 
209 static void
apply_kills(struct v3d_compile * c,struct qinst ** movs,struct qinst * inst)210 apply_kills(struct v3d_compile *c, struct qinst **movs, struct qinst *inst)
211 {
212         if (inst->dst.file != QFILE_TEMP)
213                 return;
214 
215         for (int i = 0; i < c->num_temps; i++) {
216                 if (movs[i] &&
217                     (movs[i]->dst.index == inst->dst.index ||
218                      (movs[i]->src[0].file == QFILE_TEMP &&
219                       movs[i]->src[0].index == inst->dst.index))) {
220                         movs[i] = NULL;
221                 }
222         }
223 }
224 
225 bool
vir_opt_copy_propagate(struct v3d_compile * c)226 vir_opt_copy_propagate(struct v3d_compile *c)
227 {
228         bool progress = false;
229         struct qinst **movs;
230 
231         movs = ralloc_array(c, struct qinst *, c->num_temps);
232         if (!movs)
233                 return false;
234 
235         vir_for_each_block(block, c) {
236                 /* The MOVs array tracks only available movs within the
237                  * block.
238                  */
239                 memset(movs, 0, sizeof(struct qinst *) * c->num_temps);
240 
241                 vir_for_each_inst(inst, block) {
242                         progress = try_copy_prop(c, inst, movs) || progress;
243 
244                         apply_kills(c, movs, inst);
245 
246                         if (is_copy_mov(inst))
247                                 movs[inst->dst.index] = inst;
248                 }
249         }
250 
251         ralloc_free(movs);
252 
253         return progress;
254 }
255