1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file xm_api.c
27  *
28  * All the XMesa* API functions.
29  *
30  *
31  * NOTES:
32  *
33  * The window coordinate system origin (0,0) is in the lower-left corner
34  * of the window.  X11's window coordinate origin is in the upper-left
35  * corner of the window.  Therefore, most drawing functions in this
36  * file have to flip Y coordinates.
37  *
38  *
39  * Byte swapping:  If the Mesa host and the X display use a different
40  * byte order then there's some trickiness to be aware of when using
41  * XImages.  The byte ordering used for the XImage is that of the X
42  * display, not the Mesa host.
43  * The color-to-pixel encoding for True/DirectColor must be done
44  * according to the display's visual red_mask, green_mask, and blue_mask.
45  * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
46  * do byte swapping if needed.  If one wants to directly "poke" the pixel
47  * into the XImage's buffer then the pixel must be byte swapped first.
48  *
49  */
50 
51 #ifdef __CYGWIN__
52 #undef WIN32
53 #undef __WIN32__
54 #endif
55 
56 #include <stdio.h>
57 #include "xm_api.h"
58 #include "xm_st.h"
59 
60 #include "pipe/p_context.h"
61 #include "pipe/p_defines.h"
62 #include "pipe/p_screen.h"
63 #include "pipe/p_state.h"
64 #include "frontend/api.h"
65 
66 #include "util/u_atomic.h"
67 #include "util/u_inlines.h"
68 #include "util/u_math.h"
69 #include "util/u_memory.h"
70 
71 #include "hud/hud_context.h"
72 
73 #include "main/errors.h"
74 
75 #include "xm_public.h"
76 #include <GL/glx.h>
77 
78 
79 /* Driver interface routines, set up by xlib backend on library
80  * _init().  These are global in the same way that function names are
81  * global.
82  */
83 static struct xm_driver driver;
84 static struct st_api *stapi;
85 
86 /* Default strict invalidate to false.  This means we will not call
87  * XGetGeometry after every swapbuffers, which allows swapbuffers to
88  * remain asynchronous.  For apps running at 100fps with synchronous
89  * swapping, a 10% boost is typical.  For gears, I see closer to 20%
90  * speedup.
91  *
92  * Note that the work of copying data on swapbuffers doesn't disappear
93  * - this change just allows the X server to execute the PutImage
94  * asynchronously without us effectively blocked until its completion.
95  *
96  * This speeds up even llvmpipe's threaded rasterization as the
97  * swapbuffers operation was a large part of the serial component of
98  * an llvmpipe frame.
99  *
100  * The downside of this is correctness - applications which don't call
101  * glViewport on window resizes will get incorrect rendering.  A
102  * better solution would be to have per-frame but asynchronous
103  * invalidation.  Xcb almost looks as if it could provide this, but
104  * the API doesn't seem to quite be there.
105  */
106 boolean xmesa_strict_invalidate = FALSE;
107 
xmesa_set_driver(const struct xm_driver * templ)108 void xmesa_set_driver( const struct xm_driver *templ )
109 {
110    driver = *templ;
111    stapi = driver.create_st_api();
112 
113    xmesa_strict_invalidate =
114       debug_get_bool_option("XMESA_STRICT_INVALIDATE", FALSE);
115 }
116 
117 
118 static int
xmesa_get_param(struct st_manager * smapi,enum st_manager_param param)119 xmesa_get_param(struct st_manager *smapi,
120                 enum st_manager_param param)
121 {
122    switch(param) {
123    case ST_MANAGER_BROKEN_INVALIDATE:
124       return !xmesa_strict_invalidate;
125    default:
126       return 0;
127    }
128 }
129 
130 /* linked list of XMesaDisplay hooks per display */
131 typedef struct _XMesaExtDisplayInfo {
132    struct _XMesaExtDisplayInfo *next;
133    Display *display;
134    struct xmesa_display mesaDisplay;
135 } XMesaExtDisplayInfo;
136 
137 typedef struct _XMesaExtInfo {
138    XMesaExtDisplayInfo *head;
139    int ndisplays;
140 } XMesaExtInfo;
141 
142 static XMesaExtInfo MesaExtInfo;
143 
144 /* hook to delete XMesaDisplay on XDestroyDisplay */
145 extern void
xmesa_close_display(Display * display)146 xmesa_close_display(Display *display)
147 {
148    XMesaExtDisplayInfo *info, *prev;
149 
150    /* These assertions are not valid since screen creation can fail and result
151     * in an empty list
152    assert(MesaExtInfo.ndisplays > 0);
153    assert(MesaExtInfo.head);
154    */
155 
156    _XLockMutex(_Xglobal_lock);
157    /* first find display */
158    prev = NULL;
159    for (info = MesaExtInfo.head; info; info = info->next) {
160       if (info->display == display) {
161          prev = info;
162          break;
163       }
164    }
165 
166    if (info == NULL) {
167       /* no display found */
168       _XUnlockMutex(_Xglobal_lock);
169       return;
170    }
171 
172    /* remove display entry from list */
173    if (prev != MesaExtInfo.head) {
174       prev->next = info->next;
175    } else {
176       MesaExtInfo.head = info->next;
177    }
178    MesaExtInfo.ndisplays--;
179 
180    _XUnlockMutex(_Xglobal_lock);
181 
182    /* don't forget to clean up mesaDisplay */
183    XMesaDisplay xmdpy = &info->mesaDisplay;
184 
185    /**
186     * XXX: Don't destroy the screens here, since there may still
187     * be some dangling screen pointers that are used after this point
188     * if (xmdpy->screen) {
189     *    xmdpy->screen->destroy(xmdpy->screen);
190     * }
191     */
192 
193    if (xmdpy->smapi->destroy)
194       xmdpy->smapi->destroy(xmdpy->smapi);
195    free(xmdpy->smapi);
196 
197    XFree((char *) info);
198 }
199 
200 static XMesaDisplay
xmesa_init_display(Display * display)201 xmesa_init_display( Display *display )
202 {
203    static mtx_t init_mutex = _MTX_INITIALIZER_NP;
204    XMesaDisplay xmdpy;
205    XMesaExtDisplayInfo *info;
206 
207    if (display == NULL) {
208       return NULL;
209    }
210 
211    mtx_lock(&init_mutex);
212 
213    /* Look for XMesaDisplay which corresponds to this display */
214    info = MesaExtInfo.head;
215    while(info) {
216       if (info->display == display) {
217          /* Found it */
218          mtx_unlock(&init_mutex);
219          return  &info->mesaDisplay;
220       }
221       info = info->next;
222    }
223 
224    /* Not found.  Create new XMesaDisplay */
225    /* first allocate X-related resources and hook destroy callback */
226 
227    /* allocate mesa display info */
228    info = (XMesaExtDisplayInfo *) Xmalloc(sizeof(XMesaExtDisplayInfo));
229    if (info == NULL) {
230       mtx_unlock(&init_mutex);
231       return NULL;
232    }
233    info->display = display;
234 
235    xmdpy = &info->mesaDisplay; /* to be filled out below */
236    xmdpy->display = display;
237    xmdpy->pipe = NULL;
238 
239    xmdpy->smapi = CALLOC_STRUCT(st_manager);
240    if (!xmdpy->smapi) {
241       Xfree(info);
242       mtx_unlock(&init_mutex);
243       return NULL;
244    }
245 
246    xmdpy->screen = driver.create_pipe_screen(display);
247    if (!xmdpy->screen) {
248       free(xmdpy->smapi);
249       Xfree(info);
250       mtx_unlock(&init_mutex);
251       return NULL;
252    }
253 
254    /* At this point, both smapi and screen are known to be valid */
255    xmdpy->smapi->screen = xmdpy->screen;
256    xmdpy->smapi->get_param = xmesa_get_param;
257    (void) mtx_init(&xmdpy->mutex, mtx_plain);
258 
259    /* chain to the list of displays */
260    _XLockMutex(_Xglobal_lock);
261    info->next = MesaExtInfo.head;
262    MesaExtInfo.head = info;
263    MesaExtInfo.ndisplays++;
264    _XUnlockMutex(_Xglobal_lock);
265 
266    mtx_unlock(&init_mutex);
267 
268    return xmdpy;
269 }
270 
271 
272 /**********************************************************************/
273 /*****                     X Utility Functions                    *****/
274 /**********************************************************************/
275 
276 
277 /**
278  * Return the host's byte order as LSBFirst or MSBFirst ala X.
279  */
host_byte_order(void)280 static int host_byte_order( void )
281 {
282    int i = 1;
283    char *cptr = (char *) &i;
284    return (*cptr==1) ? LSBFirst : MSBFirst;
285 }
286 
287 
288 
289 
290 /**
291  * Return the true number of bits per pixel for XImages.
292  * For example, if we request a 24-bit deep visual we may actually need/get
293  * 32bpp XImages.  This function returns the appropriate bpp.
294  * Input:  dpy - the X display
295  *         visinfo - desribes the visual to be used for XImages
296  * Return:  true number of bits per pixel for XImages
297  */
298 static int
bits_per_pixel(XMesaVisual xmv)299 bits_per_pixel( XMesaVisual xmv )
300 {
301    Display *dpy = xmv->display;
302    XVisualInfo * visinfo = xmv->visinfo;
303    XImage *img;
304    int bitsPerPixel;
305    /* Create a temporary XImage */
306    img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
307 		       ZPixmap, 0,           /*format, offset*/
308 		       malloc(8),    /*data*/
309 		       1, 1,                 /*width, height*/
310 		       32,                   /*bitmap_pad*/
311 		       0                     /*bytes_per_line*/
312                      );
313    assert(img);
314    /* grab the bits/pixel value */
315    bitsPerPixel = img->bits_per_pixel;
316    /* free the XImage */
317    free( img->data );
318    img->data = NULL;
319    XDestroyImage( img );
320    return bitsPerPixel;
321 }
322 
323 
324 
325 /*
326  * Determine if a given X window ID is valid (window exists).
327  * Do this by calling XGetWindowAttributes() for the window and
328  * checking if we catch an X error.
329  * Input:  dpy - the display
330  *         win - the window to check for existence
331  * Return:  GL_TRUE - window exists
332  *          GL_FALSE - window doesn't exist
333  */
334 static GLboolean WindowExistsFlag;
335 
window_exists_err_handler(Display * dpy,XErrorEvent * xerr)336 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
337 {
338    (void) dpy;
339    if (xerr->error_code == BadWindow) {
340       WindowExistsFlag = GL_FALSE;
341    }
342    return 0;
343 }
344 
window_exists(Display * dpy,Window win)345 static GLboolean window_exists( Display *dpy, Window win )
346 {
347    XWindowAttributes wa;
348    int (*old_handler)( Display*, XErrorEvent* );
349    WindowExistsFlag = GL_TRUE;
350    old_handler = XSetErrorHandler(window_exists_err_handler);
351    XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
352    XSetErrorHandler(old_handler);
353    return WindowExistsFlag;
354 }
355 
356 static Status
get_drawable_size(Display * dpy,Drawable d,uint * width,uint * height)357 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
358 {
359    Window root;
360    Status stat;
361    int xpos, ypos;
362    unsigned int w, h, bw, depth;
363    stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
364    *width = w;
365    *height = h;
366    return stat;
367 }
368 
369 
370 /**
371  * Return the size of the window (or pixmap) that corresponds to the
372  * given XMesaBuffer.
373  * \param width  returns width in pixels
374  * \param height  returns height in pixels
375  */
376 void
xmesa_get_window_size(Display * dpy,XMesaBuffer b,GLuint * width,GLuint * height)377 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
378                       GLuint *width, GLuint *height)
379 {
380    XMesaDisplay xmdpy = xmesa_init_display(dpy);
381    Status stat;
382 
383    mtx_lock(&xmdpy->mutex);
384    stat = get_drawable_size(dpy, b->ws.drawable, width, height);
385    mtx_unlock(&xmdpy->mutex);
386 
387    if (!stat) {
388       /* probably querying a window that's recently been destroyed */
389       _mesa_warning(NULL, "XGetGeometry failed!\n");
390       *width = *height = 1;
391    }
392 }
393 
394 #define GET_REDMASK(__v)        __v->mesa_visual.redMask
395 #define GET_GREENMASK(__v)      __v->mesa_visual.greenMask
396 #define GET_BLUEMASK(__v)       __v->mesa_visual.blueMask
397 
398 
399 /**
400  * Choose the pixel format for the given visual.
401  * This will tell the gallium driver how to pack pixel data into
402  * drawing surfaces.
403  */
404 static GLuint
choose_pixel_format(XMesaVisual v)405 choose_pixel_format(XMesaVisual v)
406 {
407    boolean native_byte_order = (host_byte_order() ==
408                                 ImageByteOrder(v->display));
409 
410    if (   GET_REDMASK(v)   == 0x0000ff
411        && GET_GREENMASK(v) == 0x00ff00
412        && GET_BLUEMASK(v)  == 0xff0000
413        && v->BitsPerPixel == 32) {
414       if (native_byte_order) {
415          /* no byteswapping needed */
416          return PIPE_FORMAT_RGBA8888_UNORM;
417       }
418       else {
419          return PIPE_FORMAT_ABGR8888_UNORM;
420       }
421    }
422    else if (   GET_REDMASK(v)   == 0xff0000
423             && GET_GREENMASK(v) == 0x00ff00
424             && GET_BLUEMASK(v)  == 0x0000ff
425             && v->BitsPerPixel == 32) {
426       if (native_byte_order) {
427          /* no byteswapping needed */
428          return PIPE_FORMAT_BGRA8888_UNORM;
429       }
430       else {
431          return PIPE_FORMAT_ARGB8888_UNORM;
432       }
433    }
434    else if (   GET_REDMASK(v)   == 0x0000ff00
435             && GET_GREENMASK(v) == 0x00ff0000
436             && GET_BLUEMASK(v)  == 0xff000000
437             && v->BitsPerPixel == 32) {
438       if (native_byte_order) {
439          /* no byteswapping needed */
440          return PIPE_FORMAT_ARGB8888_UNORM;
441       }
442       else {
443          return PIPE_FORMAT_BGRA8888_UNORM;
444       }
445    }
446    else if (   GET_REDMASK(v)   == 0xf800
447             && GET_GREENMASK(v) == 0x07e0
448             && GET_BLUEMASK(v)  == 0x001f
449             && native_byte_order
450             && v->BitsPerPixel == 16) {
451       /* 5-6-5 RGB */
452       return PIPE_FORMAT_B5G6R5_UNORM;
453    }
454 
455    return PIPE_FORMAT_NONE;
456 }
457 
458 
459 /**
460  * Choose a depth/stencil format that satisfies the given depth and
461  * stencil sizes.
462  */
463 static enum pipe_format
choose_depth_stencil_format(XMesaDisplay xmdpy,int depth,int stencil,int sample_count)464 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil,
465                             int sample_count)
466 {
467    const enum pipe_texture_target target = PIPE_TEXTURE_2D;
468    const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
469    enum pipe_format formats[8], fmt;
470    int count, i;
471 
472    count = 0;
473 
474    if (depth <= 16 && stencil == 0) {
475       formats[count++] = PIPE_FORMAT_Z16_UNORM;
476    }
477    if (depth <= 24 && stencil == 0) {
478       formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
479       formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
480    }
481    if (depth <= 24 && stencil <= 8) {
482       formats[count++] = PIPE_FORMAT_S8_UINT_Z24_UNORM;
483       formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_UINT;
484    }
485    if (depth <= 32 && stencil == 0) {
486       formats[count++] = PIPE_FORMAT_Z32_UNORM;
487    }
488 
489    fmt = PIPE_FORMAT_NONE;
490    for (i = 0; i < count; i++) {
491       if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
492                                              target, sample_count,
493                                              sample_count, tex_usage)) {
494          fmt = formats[i];
495          break;
496       }
497    }
498 
499    return fmt;
500 }
501 
502 
503 
504 /**********************************************************************/
505 /*****                Linked list of XMesaBuffers                 *****/
506 /**********************************************************************/
507 
508 static XMesaBuffer XMesaBufferList = NULL;
509 
510 
511 /**
512  * Allocate a new XMesaBuffer object which corresponds to the given drawable.
513  * Note that XMesaBuffer is derived from struct gl_framebuffer.
514  * The new XMesaBuffer will not have any size (Width=Height=0).
515  *
516  * \param d  the corresponding X drawable (window or pixmap)
517  * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
518  * \param vis  the buffer's visual
519  * \param cmap  the window's colormap, if known.
520  * \return new XMesaBuffer or NULL if any problem
521  */
522 static XMesaBuffer
create_xmesa_buffer(Drawable d,BufferType type,XMesaVisual vis,Colormap cmap)523 create_xmesa_buffer(Drawable d, BufferType type,
524                     XMesaVisual vis, Colormap cmap)
525 {
526    XMesaDisplay xmdpy = xmesa_init_display(vis->display);
527    XMesaBuffer b;
528 
529    assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
530 
531    if (!xmdpy)
532       return NULL;
533 
534    b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
535    if (!b)
536       return NULL;
537 
538    b->ws.drawable = d;
539    b->ws.visual = vis->visinfo->visual;
540    b->ws.depth = vis->visinfo->depth;
541 
542    b->xm_visual = vis;
543    b->type = type;
544    b->cmap = cmap;
545 
546    get_drawable_size(vis->display, d, &b->width, &b->height);
547 
548    /*
549     * Create framebuffer, but we'll plug in our own renderbuffers below.
550     */
551    b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
552 
553    /* GLX_EXT_texture_from_pixmap */
554    b->TextureTarget = 0;
555    b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
556    b->TextureMipmap = 0;
557 
558    /* insert buffer into linked list */
559    b->Next = XMesaBufferList;
560    XMesaBufferList = b;
561 
562    return b;
563 }
564 
565 
566 /**
567  * Find an XMesaBuffer by matching X display and colormap but NOT matching
568  * the notThis buffer.
569  */
570 XMesaBuffer
xmesa_find_buffer(Display * dpy,Colormap cmap,XMesaBuffer notThis)571 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
572 {
573    XMesaBuffer b;
574    for (b = XMesaBufferList; b; b = b->Next) {
575       if (b->xm_visual->display == dpy &&
576           b->cmap == cmap &&
577           b != notThis) {
578          return b;
579       }
580    }
581    return NULL;
582 }
583 
584 
585 /**
586  * Remove buffer from linked list, delete if no longer referenced.
587  */
588 static void
xmesa_free_buffer(XMesaBuffer buffer)589 xmesa_free_buffer(XMesaBuffer buffer)
590 {
591    XMesaBuffer prev = NULL, b;
592 
593    for (b = XMesaBufferList; b; b = b->Next) {
594       if (b == buffer) {
595          /* unlink buffer from list */
596          if (prev)
597             prev->Next = buffer->Next;
598          else
599             XMesaBufferList = buffer->Next;
600 
601          /* Since the X window for the XMesaBuffer is going away, we don't
602           * want to dereference this pointer in the future.
603           */
604          b->ws.drawable = 0;
605 
606          /* Notify the st manager that the associated framebuffer interface
607           * object is no longer valid.
608           */
609          stapi->destroy_drawable(stapi, buffer->stfb);
610 
611          /* XXX we should move the buffer to a delete-pending list and destroy
612           * the buffer until it is no longer current.
613           */
614          xmesa_destroy_st_framebuffer(buffer->stfb);
615 
616          free(buffer);
617 
618          return;
619       }
620       /* continue search */
621       prev = b;
622    }
623    /* buffer not found in XMesaBufferList */
624    _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
625 }
626 
627 
628 
629 /**********************************************************************/
630 /*****                   Misc Private Functions                   *****/
631 /**********************************************************************/
632 
633 
634 /**
635  * When a context is bound for the first time, we can finally finish
636  * initializing the context's visual and buffer information.
637  * \param v  the XMesaVisual to initialize
638  * \param b  the XMesaBuffer to initialize (may be NULL)
639  * \param window  the window/pixmap we're rendering into
640  * \param cmap  the colormap associated with the window/pixmap
641  * \return GL_TRUE=success, GL_FALSE=failure
642  */
643 static GLboolean
initialize_visual_and_buffer(XMesaVisual v,XMesaBuffer b,Drawable window,Colormap cmap)644 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
645                              Drawable window, Colormap cmap)
646 {
647    assert(!b || b->xm_visual == v);
648 
649    /* Save true bits/pixel */
650    v->BitsPerPixel = bits_per_pixel(v);
651    assert(v->BitsPerPixel > 0);
652 
653    /* RGB WINDOW:
654     * We support RGB rendering into almost any kind of visual.
655     */
656    const int xclass = v->visualType;
657    if (xclass != GLX_TRUE_COLOR && xclass != GLX_DIRECT_COLOR) {
658       _mesa_warning(NULL,
659          "XMesa: RGB mode rendering not supported in given visual.\n");
660       return GL_FALSE;
661    }
662 
663    if (v->BitsPerPixel == 32) {
664       /* We use XImages for all front/back buffers.  If an X Window or
665        * X Pixmap is 32bpp, there's no guarantee that the alpha channel
666        * will be preserved.  For XImages we're in luck.
667        */
668       v->mesa_visual.alphaBits = 8;
669    }
670 
671    /*
672     * If MESA_INFO env var is set print out some debugging info
673     * which can help Brian figure out what's going on when a user
674     * reports bugs.
675     */
676    if (getenv("MESA_INFO")) {
677       printf("X/Mesa visual = %p\n", (void *) v);
678       printf("X/Mesa depth = %d\n", v->visinfo->depth);
679       printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
680    }
681 
682    return GL_TRUE;
683 }
684 
685 
686 
687 #define NUM_VISUAL_TYPES   6
688 
689 /**
690  * Convert an X visual type to a GLX visual type.
691  *
692  * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
693  *        to be converted.
694  * \return If \c visualType is a valid X visual type, a GLX visual type will
695  *         be returned.  Otherwise \c GLX_NONE will be returned.
696  *
697  * \note
698  * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
699  * DRI CVS tree.
700  */
701 static GLint
xmesa_convert_from_x_visual_type(int visualType)702 xmesa_convert_from_x_visual_type( int visualType )
703 {
704     static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
705 	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
706 	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
707 	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
708     };
709 
710     return ( (unsigned) visualType < NUM_VISUAL_TYPES )
711 	? glx_visual_types[ visualType ] : GLX_NONE;
712 }
713 
714 
715 /**********************************************************************/
716 /*****                       Public Functions                     *****/
717 /**********************************************************************/
718 
719 
720 /*
721  * Create a new X/Mesa visual.
722  * Input:  display - X11 display
723  *         visinfo - an XVisualInfo pointer
724  *         rgb_flag - GL_TRUE = RGB mode,
725  *                    GL_FALSE = color index mode
726  *         alpha_flag - alpha buffer requested?
727  *         db_flag - GL_TRUE = double-buffered,
728  *                   GL_FALSE = single buffered
729  *         stereo_flag - stereo visual?
730  *         ximage_flag - GL_TRUE = use an XImage for back buffer,
731  *                       GL_FALSE = use an off-screen pixmap for back buffer
732  *         depth_size - requested bits/depth values, or zero
733  *         stencil_size - requested bits/stencil values, or zero
734  *         accum_red_size - requested bits/red accum values, or zero
735  *         accum_green_size - requested bits/green accum values, or zero
736  *         accum_blue_size - requested bits/blue accum values, or zero
737  *         accum_alpha_size - requested bits/alpha accum values, or zero
738  *         num_samples - number of samples/pixel if multisampling, or zero
739  *         level - visual level, usually 0
740  *         visualCaveat - ala the GLX extension, usually GLX_NONE
741  * Return;  a new XMesaVisual or 0 if error.
742  */
743 PUBLIC
XMesaCreateVisual(Display * display,XVisualInfo * visinfo,GLboolean rgb_flag,GLboolean alpha_flag,GLboolean db_flag,GLboolean stereo_flag,GLboolean ximage_flag,GLint depth_size,GLint stencil_size,GLint accum_red_size,GLint accum_green_size,GLint accum_blue_size,GLint accum_alpha_size,GLint num_samples,GLint level,GLint visualCaveat)744 XMesaVisual XMesaCreateVisual( Display *display,
745                                XVisualInfo * visinfo,
746                                GLboolean rgb_flag,
747                                GLboolean alpha_flag,
748                                GLboolean db_flag,
749                                GLboolean stereo_flag,
750                                GLboolean ximage_flag,
751                                GLint depth_size,
752                                GLint stencil_size,
753                                GLint accum_red_size,
754                                GLint accum_green_size,
755                                GLint accum_blue_size,
756                                GLint accum_alpha_size,
757                                GLint num_samples,
758                                GLint level,
759                                GLint visualCaveat )
760 {
761    XMesaDisplay xmdpy = xmesa_init_display(display);
762    XMesaVisual v;
763    GLint red_bits, green_bits, blue_bits, alpha_bits;
764 
765    if (!xmdpy)
766       return NULL;
767 
768    if (!rgb_flag)
769       return NULL;
770 
771    /* For debugging only */
772    if (getenv("MESA_XSYNC")) {
773       /* This makes debugging X easier.
774        * In your debugger, set a breakpoint on _XError to stop when an
775        * X protocol error is generated.
776        */
777       XSynchronize( display, 1 );
778    }
779 
780    v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
781    if (!v) {
782       return NULL;
783    }
784 
785    v->display = display;
786 
787    /* Save a copy of the XVisualInfo struct because the user may Xfree()
788     * the struct but we may need some of the information contained in it
789     * at a later time.
790     */
791    v->visinfo = malloc(sizeof(*visinfo));
792    if (!v->visinfo) {
793       free(v);
794       return NULL;
795    }
796    memcpy(v->visinfo, visinfo, sizeof(*visinfo));
797 
798    v->ximage_flag = ximage_flag;
799 
800    v->mesa_visual.redMask = visinfo->red_mask;
801    v->mesa_visual.greenMask = visinfo->green_mask;
802    v->mesa_visual.blueMask = visinfo->blue_mask;
803    v->visualID = visinfo->visualid;
804    v->screen = visinfo->screen;
805 
806 #if !(defined(__cplusplus) || defined(c_plusplus))
807    v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
808 #else
809    v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
810 #endif
811 
812    if (alpha_flag)
813       v->mesa_visual.alphaBits = 8;
814 
815    (void) initialize_visual_and_buffer( v, NULL, 0, 0 );
816 
817    {
818       const int xclass = v->visualType;
819       if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
820          red_bits   = util_bitcount(GET_REDMASK(v));
821          green_bits = util_bitcount(GET_GREENMASK(v));
822          blue_bits  = util_bitcount(GET_BLUEMASK(v));
823       }
824       else {
825          /* this is an approximation */
826          int depth;
827          depth = v->visinfo->depth;
828          red_bits = depth / 3;
829          depth -= red_bits;
830          green_bits = depth / 2;
831          depth -= green_bits;
832          blue_bits = depth;
833          alpha_bits = 0;
834          assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
835       }
836       alpha_bits = v->mesa_visual.alphaBits;
837    }
838 
839    /* initialize visual */
840    {
841       struct gl_config *vis = &v->mesa_visual;
842 
843       vis->doubleBufferMode = db_flag;
844       vis->stereoMode       = stereo_flag;
845 
846       vis->redBits          = red_bits;
847       vis->greenBits        = green_bits;
848       vis->blueBits         = blue_bits;
849       vis->alphaBits        = alpha_bits;
850       vis->rgbBits          = red_bits + green_bits + blue_bits;
851 
852       vis->depthBits      = depth_size;
853       vis->stencilBits    = stencil_size;
854 
855       vis->accumRedBits   = accum_red_size;
856       vis->accumGreenBits = accum_green_size;
857       vis->accumBlueBits  = accum_blue_size;
858       vis->accumAlphaBits = accum_alpha_size;
859 
860       vis->samples = num_samples;
861    }
862 
863    v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
864    if (db_flag)
865       v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
866    if (stereo_flag) {
867       v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
868       if (db_flag)
869          v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
870    }
871 
872    v->stvis.color_format = choose_pixel_format(v);
873 
874    /* Check format support at requested num_samples (for multisample) */
875    if (!xmdpy->screen->is_format_supported(xmdpy->screen,
876                                            v->stvis.color_format,
877                                            PIPE_TEXTURE_2D, num_samples,
878                                            num_samples,
879                                            PIPE_BIND_RENDER_TARGET))
880       v->stvis.color_format = PIPE_FORMAT_NONE;
881 
882    if (v->stvis.color_format == PIPE_FORMAT_NONE) {
883       free(v->visinfo);
884       free(v);
885       return NULL;
886    }
887 
888    v->stvis.depth_stencil_format =
889       choose_depth_stencil_format(xmdpy, depth_size, stencil_size,
890                                   num_samples);
891 
892    v->stvis.accum_format = (accum_red_size +
893          accum_green_size + accum_blue_size + accum_alpha_size) ?
894       PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
895 
896    v->stvis.samples = num_samples;
897 
898    return v;
899 }
900 
901 
902 PUBLIC
XMesaDestroyVisual(XMesaVisual v)903 void XMesaDestroyVisual( XMesaVisual v )
904 {
905    free(v->visinfo);
906    free(v);
907 }
908 
909 
910 /**
911  * Return the informative name.
912  */
913 const char *
xmesa_get_name(void)914 xmesa_get_name(void)
915 {
916    return stapi->name;
917 }
918 
919 
920 /**
921  * Do per-display initializations.
922  */
923 int
xmesa_init(Display * display)924 xmesa_init( Display *display )
925 {
926    return xmesa_init_display(display) ? 0 : 1;
927 }
928 
929 
930 /**
931  * Create a new XMesaContext.
932  * \param v  the XMesaVisual
933  * \param share_list  another XMesaContext with which to share display
934  *                    lists or NULL if no sharing is wanted.
935  * \return an XMesaContext or NULL if error.
936  */
937 PUBLIC
XMesaCreateContext(XMesaVisual v,XMesaContext share_list,GLuint major,GLuint minor,GLuint profileMask,GLuint contextFlags)938 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list,
939                                  GLuint major, GLuint minor,
940                                  GLuint profileMask, GLuint contextFlags)
941 {
942    XMesaDisplay xmdpy = xmesa_init_display(v->display);
943    struct st_context_attribs attribs;
944    enum st_context_error ctx_err = 0;
945    XMesaContext c;
946 
947    if (!xmdpy)
948       goto no_xmesa_context;
949 
950    /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */
951    c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
952    if (!c)
953       goto no_xmesa_context;
954 
955    c->xm_visual = v;
956    c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
957    c->xm_read_buffer = NULL;
958 
959    memset(&attribs, 0, sizeof(attribs));
960    attribs.visual = v->stvis;
961    attribs.major = major;
962    attribs.minor = minor;
963    if (contextFlags & GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
964       attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
965    if (contextFlags & GLX_CONTEXT_DEBUG_BIT_ARB)
966       attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
967    if (contextFlags & GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB)
968       attribs.flags |= ST_CONTEXT_FLAG_ROBUST_ACCESS;
969 
970    switch (profileMask) {
971    case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
972       /* There are no profiles before OpenGL 3.2.  The
973        * GLX_ARB_create_context_profile spec says:
974        *
975        *     "If the requested OpenGL version is less than 3.2,
976        *     GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality
977        *     of the context is determined solely by the requested version."
978        */
979       if (major > 3 || (major == 3 && minor >= 2)) {
980          attribs.profile = ST_PROFILE_OPENGL_CORE;
981          break;
982       }
983       FALLTHROUGH;
984    case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
985       /*
986        * The spec also says:
987        *
988        *     "If version 3.1 is requested, the context returned may implement
989        *     any of the following versions:
990        *
991        *       * Version 3.1. The GL_ARB_compatibility extension may or may not
992        *         be implemented, as determined by the implementation.
993        *       * The core profile of version 3.2 or greater."
994        *
995        * and because Mesa doesn't support GL_ARB_compatibility, the only chance to
996        * honour a 3.1 context is through core profile.
997        */
998       if (major == 3 && minor == 1) {
999          attribs.profile = ST_PROFILE_OPENGL_CORE;
1000       } else {
1001          attribs.profile = ST_PROFILE_DEFAULT;
1002       }
1003       break;
1004    case GLX_CONTEXT_ES_PROFILE_BIT_EXT:
1005       if (major >= 2) {
1006          attribs.profile = ST_PROFILE_OPENGL_ES2;
1007       } else {
1008          attribs.profile = ST_PROFILE_OPENGL_ES1;
1009       }
1010       break;
1011    default:
1012       assert(0);
1013       goto no_st;
1014    }
1015 
1016    c->st = stapi->create_context(stapi, xmdpy->smapi, &attribs,
1017          &ctx_err, (share_list) ? share_list->st : NULL);
1018    if (c->st == NULL)
1019       goto no_st;
1020 
1021    c->st->st_manager_private = (void *) c;
1022 
1023    c->hud = hud_create(c->st->cso_context, c->st, NULL);
1024 
1025    return c;
1026 
1027 no_st:
1028    free(c);
1029 no_xmesa_context:
1030    return NULL;
1031 }
1032 
1033 
1034 
1035 PUBLIC
XMesaDestroyContext(XMesaContext c)1036 void XMesaDestroyContext( XMesaContext c )
1037 {
1038    if (c->hud) {
1039       hud_destroy(c->hud, NULL);
1040    }
1041 
1042    c->st->destroy(c->st);
1043 
1044    /* FIXME: We should destroy the screen here, but if we do so, surfaces may
1045     * outlive it, causing segfaults
1046    struct pipe_screen *screen = c->st->pipe->screen;
1047    screen->destroy(screen);
1048    */
1049 
1050    free(c);
1051 }
1052 
1053 
1054 
1055 /**
1056  * Private function for creating an XMesaBuffer which corresponds to an
1057  * X window or pixmap.
1058  * \param v  the window's XMesaVisual
1059  * \param w  the window we're wrapping
1060  * \return  new XMesaBuffer or NULL if error
1061  */
1062 PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v,Window w)1063 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
1064 {
1065    XWindowAttributes attr;
1066    XMesaBuffer b;
1067    Colormap cmap;
1068    int depth;
1069 
1070    assert(v);
1071    assert(w);
1072 
1073    /* Check that window depth matches visual depth */
1074    XGetWindowAttributes( v->display, w, &attr );
1075    depth = attr.depth;
1076    if (v->visinfo->depth != depth) {
1077       _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1078                     v->visinfo->depth, depth);
1079       return NULL;
1080    }
1081 
1082    /* Find colormap */
1083    if (attr.colormap) {
1084       cmap = attr.colormap;
1085    }
1086    else {
1087       _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1088       /* this is weird, a window w/out a colormap!? */
1089       /* OK, let's just allocate a new one and hope for the best */
1090       cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1091    }
1092 
1093    b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
1094    if (!b)
1095       return NULL;
1096 
1097    if (!initialize_visual_and_buffer( v, b, (Drawable) w, cmap )) {
1098       xmesa_free_buffer(b);
1099       return NULL;
1100    }
1101 
1102    return b;
1103 }
1104 
1105 
1106 
1107 /**
1108  * Create a new XMesaBuffer from an X pixmap.
1109  *
1110  * \param v    the XMesaVisual
1111  * \param p    the pixmap
1112  * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1113  *             \c GLX_DIRECT_COLOR visual for the pixmap
1114  * \returns new XMesaBuffer or NULL if error
1115  */
1116 PUBLIC XMesaBuffer
XMesaCreatePixmapBuffer(XMesaVisual v,Pixmap p,Colormap cmap)1117 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
1118 {
1119    XMesaBuffer b;
1120 
1121    assert(v);
1122 
1123    b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
1124    if (!b)
1125       return NULL;
1126 
1127    if (!initialize_visual_and_buffer(v, b, (Drawable) p, cmap)) {
1128       xmesa_free_buffer(b);
1129       return NULL;
1130    }
1131 
1132    return b;
1133 }
1134 
1135 
1136 /**
1137  * For GLX_EXT_texture_from_pixmap
1138  */
1139 XMesaBuffer
XMesaCreatePixmapTextureBuffer(XMesaVisual v,Pixmap p,Colormap cmap,int format,int target,int mipmap)1140 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
1141                                Colormap cmap,
1142                                int format, int target, int mipmap)
1143 {
1144    GET_CURRENT_CONTEXT(ctx);
1145    XMesaBuffer b;
1146 
1147    assert(v);
1148 
1149    b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
1150    if (!b)
1151       return NULL;
1152 
1153    /* get pixmap size */
1154    xmesa_get_window_size(v->display, b, &b->width, &b->height);
1155 
1156    if (target == 0) {
1157       /* examine dims */
1158       if (ctx->Extensions.ARB_texture_non_power_of_two) {
1159          target = GLX_TEXTURE_2D_EXT;
1160       }
1161       else if (   util_bitcount(b->width)  == 1
1162                && util_bitcount(b->height) == 1) {
1163          /* power of two size */
1164          if (b->height == 1) {
1165             target = GLX_TEXTURE_1D_EXT;
1166          }
1167          else {
1168             target = GLX_TEXTURE_2D_EXT;
1169          }
1170       }
1171       else if (ctx->Extensions.NV_texture_rectangle) {
1172          target = GLX_TEXTURE_RECTANGLE_EXT;
1173       }
1174       else {
1175          /* non power of two textures not supported */
1176          XMesaDestroyBuffer(b);
1177          return 0;
1178       }
1179    }
1180 
1181    b->TextureTarget = target;
1182    b->TextureFormat = format;
1183    b->TextureMipmap = mipmap;
1184 
1185    if (!initialize_visual_and_buffer(v, b, (Drawable) p, cmap)) {
1186       xmesa_free_buffer(b);
1187       return NULL;
1188    }
1189 
1190    return b;
1191 }
1192 
1193 
1194 
1195 XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v,Colormap cmap,unsigned int width,unsigned int height)1196 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
1197                    unsigned int width, unsigned int height)
1198 {
1199    Window root;
1200    Drawable drawable;  /* X Pixmap Drawable */
1201    XMesaBuffer b;
1202 
1203    /* allocate pixmap for front buffer */
1204    root = RootWindow( v->display, v->visinfo->screen );
1205    drawable = XCreatePixmap(v->display, root, width, height,
1206                             v->visinfo->depth);
1207    if (!drawable)
1208       return NULL;
1209 
1210    b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1211    if (!b)
1212       return NULL;
1213 
1214    if (!initialize_visual_and_buffer(v, b, drawable, cmap)) {
1215       xmesa_free_buffer(b);
1216       return NULL;
1217    }
1218 
1219    return b;
1220 }
1221 
1222 
1223 
1224 /*
1225  * Deallocate an XMesaBuffer structure and all related info.
1226  */
1227 PUBLIC void
XMesaDestroyBuffer(XMesaBuffer b)1228 XMesaDestroyBuffer(XMesaBuffer b)
1229 {
1230    xmesa_free_buffer(b);
1231 }
1232 
1233 
1234 /**
1235  * Notify the binding context to validate the buffer.
1236  */
1237 void
xmesa_notify_invalid_buffer(XMesaBuffer b)1238 xmesa_notify_invalid_buffer(XMesaBuffer b)
1239 {
1240    p_atomic_inc(&b->stfb->stamp);
1241 }
1242 
1243 
1244 /**
1245  * Query the current drawable size and notify the binding context.
1246  */
1247 void
xmesa_check_buffer_size(XMesaBuffer b)1248 xmesa_check_buffer_size(XMesaBuffer b)
1249 {
1250    GLuint old_width, old_height;
1251 
1252    if (!b)
1253       return;
1254 
1255    if (b->type == PBUFFER)
1256       return;
1257 
1258    old_width = b->width;
1259    old_height = b->height;
1260 
1261    xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
1262 
1263    if (b->width != old_width || b->height != old_height)
1264       xmesa_notify_invalid_buffer(b);
1265 }
1266 
1267 
1268 /*
1269  * Bind buffer b to context c and make c the current rendering context.
1270  */
1271 PUBLIC
XMesaMakeCurrent2(XMesaContext c,XMesaBuffer drawBuffer,XMesaBuffer readBuffer)1272 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1273                              XMesaBuffer readBuffer )
1274 {
1275    XMesaContext old_ctx = XMesaGetCurrentContext();
1276 
1277    if (old_ctx && old_ctx != c) {
1278       XMesaFlush(old_ctx);
1279       old_ctx->xm_buffer = NULL;
1280       old_ctx->xm_read_buffer = NULL;
1281    }
1282 
1283    if (c) {
1284       if (!drawBuffer != !readBuffer) {
1285          return GL_FALSE;  /* must specify zero or two buffers! */
1286       }
1287 
1288       if (c == old_ctx &&
1289 	  c->xm_buffer == drawBuffer &&
1290 	  c->xm_read_buffer == readBuffer)
1291 	 return GL_TRUE;
1292 
1293       xmesa_check_buffer_size(drawBuffer);
1294       if (readBuffer != drawBuffer)
1295          xmesa_check_buffer_size(readBuffer);
1296 
1297       c->xm_buffer = drawBuffer;
1298       c->xm_read_buffer = readBuffer;
1299 
1300       stapi->make_current(stapi, c->st,
1301                           drawBuffer ? drawBuffer->stfb : NULL,
1302                           readBuffer ? readBuffer->stfb : NULL);
1303 
1304       /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1305       if (drawBuffer)
1306          drawBuffer->wasCurrent = GL_TRUE;
1307    }
1308    else {
1309       /* Detach */
1310       stapi->make_current(stapi, NULL, NULL, NULL);
1311 
1312    }
1313    return GL_TRUE;
1314 }
1315 
1316 
1317 /*
1318  * Unbind the context c from its buffer.
1319  */
XMesaUnbindContext(XMesaContext c)1320 GLboolean XMesaUnbindContext( XMesaContext c )
1321 {
1322    /* A no-op for XFree86 integration purposes */
1323    return GL_TRUE;
1324 }
1325 
1326 
XMesaGetCurrentContext(void)1327 XMesaContext XMesaGetCurrentContext( void )
1328 {
1329    struct st_context_iface *st = stapi->get_current(stapi);
1330    return (XMesaContext) (st) ? st->st_manager_private : NULL;
1331 }
1332 
1333 
1334 
1335 /**
1336  * Swap front and back color buffers and have winsys display front buffer.
1337  * If there's no front color buffer no swap actually occurs.
1338  */
1339 PUBLIC
XMesaSwapBuffers(XMesaBuffer b)1340 void XMesaSwapBuffers( XMesaBuffer b )
1341 {
1342    XMesaContext xmctx = XMesaGetCurrentContext();
1343 
1344    /* Need to draw HUD before flushing */
1345    if (xmctx && xmctx->hud) {
1346       struct pipe_resource *back =
1347          xmesa_get_framebuffer_resource(b->stfb, ST_ATTACHMENT_BACK_LEFT);
1348       hud_run(xmctx->hud, NULL, back);
1349    }
1350 
1351    if (xmctx && xmctx->xm_buffer == b) {
1352       xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL, NULL, NULL);
1353    }
1354 
1355    xmesa_swap_st_framebuffer(b->stfb);
1356 }
1357 
1358 
1359 
1360 /*
1361  * Copy sub-region of back buffer to front buffer
1362  */
XMesaCopySubBuffer(XMesaBuffer b,int x,int y,int width,int height)1363 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1364 {
1365    XMesaContext xmctx = XMesaGetCurrentContext();
1366 
1367    xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL, NULL, NULL);
1368 
1369    xmesa_copy_st_framebuffer(b->stfb,
1370          ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
1371          x, b->height - y - height, width, height);
1372 }
1373 
1374 
1375 
XMesaFlush(XMesaContext c)1376 void XMesaFlush( XMesaContext c )
1377 {
1378    if (c && c->xm_visual->display) {
1379       XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
1380       struct pipe_fence_handle *fence = NULL;
1381 
1382       c->st->flush(c->st, ST_FLUSH_FRONT, &fence, NULL, NULL);
1383       if (fence) {
1384          xmdpy->screen->fence_finish(xmdpy->screen, NULL, fence,
1385                                      PIPE_TIMEOUT_INFINITE);
1386          xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
1387       }
1388       XFlush( c->xm_visual->display );
1389    }
1390 }
1391 
1392 
1393 
1394 
1395 
XMesaFindBuffer(Display * dpy,Drawable d)1396 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1397 {
1398    XMesaBuffer b;
1399    for (b = XMesaBufferList; b; b = b->Next) {
1400       if (b->ws.drawable == d && b->xm_visual->display == dpy) {
1401          return b;
1402       }
1403    }
1404    return NULL;
1405 }
1406 
1407 
1408 /**
1409  * Free/destroy all XMesaBuffers associated with given display.
1410  */
xmesa_destroy_buffers_on_display(Display * dpy)1411 void xmesa_destroy_buffers_on_display(Display *dpy)
1412 {
1413    XMesaBuffer b, next;
1414    for (b = XMesaBufferList; b; b = next) {
1415       next = b->Next;
1416       if (b->xm_visual->display == dpy) {
1417          xmesa_free_buffer(b);
1418          /* delete head of list? */
1419          if (XMesaBufferList == b) {
1420             XMesaBufferList = next;
1421          }
1422       }
1423    }
1424 }
1425 
1426 
1427 /*
1428  * Look for XMesaBuffers whose X window has been destroyed.
1429  * Deallocate any such XMesaBuffers.
1430  */
XMesaGarbageCollect(void)1431 void XMesaGarbageCollect( void )
1432 {
1433    XMesaBuffer b, next;
1434    for (b=XMesaBufferList; b; b=next) {
1435       next = b->Next;
1436       if (b->xm_visual &&
1437           b->xm_visual->display &&
1438           b->ws.drawable &&
1439           b->type == WINDOW) {
1440          XSync(b->xm_visual->display, False);
1441          if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
1442             /* found a dead window, free the ancillary info */
1443             XMesaDestroyBuffer( b );
1444          }
1445       }
1446    }
1447 }
1448 
1449 
xmesa_attachment_type(int glx_attachment)1450 static enum st_attachment_type xmesa_attachment_type(int glx_attachment)
1451 {
1452    switch(glx_attachment) {
1453       case GLX_FRONT_LEFT_EXT:
1454          return ST_ATTACHMENT_FRONT_LEFT;
1455       case GLX_FRONT_RIGHT_EXT:
1456          return ST_ATTACHMENT_FRONT_RIGHT;
1457       case GLX_BACK_LEFT_EXT:
1458          return ST_ATTACHMENT_BACK_LEFT;
1459       case GLX_BACK_RIGHT_EXT:
1460          return ST_ATTACHMENT_BACK_RIGHT;
1461       default:
1462          assert(0);
1463          return ST_ATTACHMENT_FRONT_LEFT;
1464    }
1465 }
1466 
1467 
1468 PUBLIC void
XMesaBindTexImage(Display * dpy,XMesaBuffer drawable,int buffer,const int * attrib_list)1469 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1470                   const int *attrib_list)
1471 {
1472    struct st_context_iface *st = stapi->get_current(stapi);
1473    struct st_framebuffer_iface* stfbi = drawable->stfb;
1474    struct pipe_resource *res;
1475    int x, y, w, h;
1476    enum st_attachment_type st_attachment = xmesa_attachment_type(buffer);
1477 
1478    x = 0;
1479    y = 0;
1480    w = drawable->width;
1481    h = drawable->height;
1482 
1483    /* We need to validate our attachments before using them,
1484     * in case the texture doesn't exist yet. */
1485    xmesa_st_framebuffer_validate_textures(stfbi, w, h, 1 << st_attachment);
1486    res = xmesa_get_attachment(stfbi, st_attachment);
1487 
1488    if (res) {
1489       struct pipe_context* pipe = xmesa_get_context(stfbi);
1490       enum pipe_format internal_format = res->format;
1491       struct pipe_transfer *tex_xfer;
1492       char *map;
1493       int line, byte_width;
1494       XImage *img;
1495 
1496       internal_format = choose_pixel_format(drawable->xm_visual);
1497 
1498       map = pipe_texture_map(pipe, res,
1499                               0, 0,    /* level, layer */
1500                               PIPE_MAP_WRITE,
1501                               x, y,
1502                               w, h, &tex_xfer);
1503       if (!map)
1504          return;
1505 
1506       /* Grab the XImage that we want to turn into a texture. */
1507       img = XGetImage(dpy,
1508                       drawable->ws.drawable,
1509                       x, y,
1510                       w, h,
1511                       AllPlanes,
1512                       ZPixmap);
1513 
1514       if (!img) {
1515          pipe_texture_unmap(pipe, tex_xfer);
1516          return;
1517       }
1518 
1519       /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
1520       byte_width = w * ((img->bits_per_pixel + 7) / 8);
1521 
1522       for (line = 0; line < h; line++)
1523          memcpy(&map[line * tex_xfer->stride],
1524                 &img->data[line * img->bytes_per_line],
1525                 byte_width);
1526 
1527       pipe_texture_unmap(pipe, tex_xfer);
1528 
1529       st->teximage(st,
1530                    ST_TEXTURE_2D,
1531                    0,    /* level */
1532                    internal_format,
1533                    res,
1534                    FALSE /* no mipmap */);
1535 
1536    }
1537 }
1538 
1539 
1540 
1541 PUBLIC void
XMesaReleaseTexImage(Display * dpy,XMesaBuffer drawable,int buffer)1542 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1543 {
1544 }
1545 
1546 
1547 void
XMesaCopyContext(XMesaContext src,XMesaContext dst,unsigned long mask)1548 XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
1549 {
1550    if (dst->st->copy)
1551       dst->st->copy(dst->st, src->st, mask);
1552 }
1553