1 #ifndef __gl2ext_h_ 2 #define __gl2ext_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright (c) 2013-2017 The Khronos Group Inc. 10 ** 11 ** Permission is hereby granted, free of charge, to any person obtaining a 12 ** copy of this software and/or associated documentation files (the 13 ** "Materials"), to deal in the Materials without restriction, including 14 ** without limitation the rights to use, copy, modify, merge, publish, 15 ** distribute, sublicense, and/or sell copies of the Materials, and to 16 ** permit persons to whom the Materials are furnished to do so, subject to 17 ** the following conditions: 18 ** 19 ** The above copyright notice and this permission notice shall be included 20 ** in all copies or substantial portions of the Materials. 21 ** 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 */ 30 /* 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32 ** API Registry. The current version of the Registry, generator scripts 33 ** used to make the header, and the header can be found at 34 ** https://github.com/KhronosGroup/OpenGL-Registry 35 */ 36 37 #ifndef GL_APIENTRYP 38 #define GL_APIENTRYP GL_APIENTRY* 39 #endif 40 41 /* Generated on date 20170817 */ 42 43 /* Generated C header for: 44 * API: gles2 45 * Profile: common 46 * Versions considered: 2\.[0-9] 47 * Versions emitted: _nomatch_^ 48 * Default extensions included: gles2 49 * Additional extensions included: _nomatch_^ 50 * Extensions removed: _nomatch_^ 51 */ 52 53 #ifndef GL_KHR_blend_equation_advanced 54 #define GL_KHR_blend_equation_advanced 1 55 #define GL_MULTIPLY_KHR 0x9294 56 #define GL_SCREEN_KHR 0x9295 57 #define GL_OVERLAY_KHR 0x9296 58 #define GL_DARKEN_KHR 0x9297 59 #define GL_LIGHTEN_KHR 0x9298 60 #define GL_COLORDODGE_KHR 0x9299 61 #define GL_COLORBURN_KHR 0x929A 62 #define GL_HARDLIGHT_KHR 0x929B 63 #define GL_SOFTLIGHT_KHR 0x929C 64 #define GL_DIFFERENCE_KHR 0x929E 65 #define GL_EXCLUSION_KHR 0x92A0 66 #define GL_HSL_HUE_KHR 0x92AD 67 #define GL_HSL_SATURATION_KHR 0x92AE 68 #define GL_HSL_COLOR_KHR 0x92AF 69 #define GL_HSL_LUMINOSITY_KHR 0x92B0 70 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 71 #ifdef GL_GLEXT_PROTOTYPES 72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 73 #endif 74 #endif /* GL_KHR_blend_equation_advanced */ 75 76 #ifndef GL_KHR_blend_equation_advanced_coherent 77 #define GL_KHR_blend_equation_advanced_coherent 1 78 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 79 #endif /* GL_KHR_blend_equation_advanced_coherent */ 80 81 #ifndef GL_KHR_context_flush_control 82 #define GL_KHR_context_flush_control 1 83 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 84 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 85 #endif /* GL_KHR_context_flush_control */ 86 87 #ifndef GL_KHR_debug 88 #define GL_KHR_debug 1 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 90 #define GL_SAMPLER 0x82E6 91 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 92 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 93 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 94 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 95 #define GL_DEBUG_SOURCE_API_KHR 0x8246 96 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 97 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 98 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 99 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 100 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 101 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 102 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 103 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 104 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 105 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 106 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 107 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 108 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 109 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 110 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 111 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 112 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 113 #define GL_BUFFER_KHR 0x82E0 114 #define GL_SHADER_KHR 0x82E1 115 #define GL_PROGRAM_KHR 0x82E2 116 #define GL_VERTEX_ARRAY_KHR 0x8074 117 #define GL_QUERY_KHR 0x82E3 118 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 119 #define GL_SAMPLER_KHR 0x82E6 120 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 121 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 122 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 123 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 124 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 125 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 126 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 127 #define GL_DEBUG_OUTPUT_KHR 0x92E0 128 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 129 #define GL_STACK_OVERFLOW_KHR 0x0503 130 #define GL_STACK_UNDERFLOW_KHR 0x0504 131 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 136 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 139 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 140 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 141 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 142 #ifdef GL_GLEXT_PROTOTYPES 143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 150 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 151 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 152 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 153 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 154 #endif 155 #endif /* GL_KHR_debug */ 156 157 #ifndef GL_KHR_no_error 158 #define GL_KHR_no_error 1 159 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 160 #endif /* GL_KHR_no_error */ 161 162 #ifndef GL_KHR_parallel_shader_compile 163 #define GL_KHR_parallel_shader_compile 1 164 #define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 165 #define GL_COMPLETION_STATUS_KHR 0x91B1 166 typedef void (GL_APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); 167 #ifdef GL_GLEXT_PROTOTYPES 168 GL_APICALL void GL_APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); 169 #endif 170 #endif /* GL_KHR_parallel_shader_compile */ 171 172 #ifndef GL_KHR_robust_buffer_access_behavior 173 #define GL_KHR_robust_buffer_access_behavior 1 174 #endif /* GL_KHR_robust_buffer_access_behavior */ 175 176 #ifndef GL_KHR_robustness 177 #define GL_KHR_robustness 1 178 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 179 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 180 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253 181 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 182 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 183 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 184 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261 185 #define GL_CONTEXT_LOST_KHR 0x0507 186 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void); 187 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 188 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 189 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 190 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 191 #ifdef GL_GLEXT_PROTOTYPES 192 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 193 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 194 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 195 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params); 196 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 197 #endif 198 #endif /* GL_KHR_robustness */ 199 200 #ifndef GL_KHR_texture_compression_astc_hdr 201 #define GL_KHR_texture_compression_astc_hdr 1 202 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 203 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 204 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 205 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 206 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 207 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 208 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 209 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 210 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 211 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 212 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 213 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 214 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 215 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 216 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 217 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 218 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 219 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 220 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 221 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 222 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 223 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 224 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 225 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 226 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 227 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 228 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 229 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 230 #endif /* GL_KHR_texture_compression_astc_hdr */ 231 232 #ifndef GL_KHR_texture_compression_astc_ldr 233 #define GL_KHR_texture_compression_astc_ldr 1 234 #endif /* GL_KHR_texture_compression_astc_ldr */ 235 236 #ifndef GL_KHR_texture_compression_astc_sliced_3d 237 #define GL_KHR_texture_compression_astc_sliced_3d 1 238 #endif /* GL_KHR_texture_compression_astc_sliced_3d */ 239 240 #ifndef GL_OES_EGL_image 241 #define GL_OES_EGL_image 1 242 typedef void *GLeglImageOES; 243 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 244 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 245 #ifdef GL_GLEXT_PROTOTYPES 246 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 247 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 248 #endif 249 #endif /* GL_OES_EGL_image */ 250 251 #ifndef GL_OES_EGL_image_external 252 #define GL_OES_EGL_image_external 1 253 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 254 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 255 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 256 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 257 #endif /* GL_OES_EGL_image_external */ 258 259 #ifndef GL_OES_EGL_image_external_essl3 260 #define GL_OES_EGL_image_external_essl3 1 261 #endif /* GL_OES_EGL_image_external_essl3 */ 262 263 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture 264 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1 265 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */ 266 267 #ifndef GL_OES_compressed_ETC1_RGB8_texture 268 #define GL_OES_compressed_ETC1_RGB8_texture 1 269 #define GL_ETC1_RGB8_OES 0x8D64 270 #endif /* GL_OES_compressed_ETC1_RGB8_texture */ 271 272 #ifndef GL_OES_compressed_paletted_texture 273 #define GL_OES_compressed_paletted_texture 1 274 #define GL_PALETTE4_RGB8_OES 0x8B90 275 #define GL_PALETTE4_RGBA8_OES 0x8B91 276 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 277 #define GL_PALETTE4_RGBA4_OES 0x8B93 278 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 279 #define GL_PALETTE8_RGB8_OES 0x8B95 280 #define GL_PALETTE8_RGBA8_OES 0x8B96 281 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 282 #define GL_PALETTE8_RGBA4_OES 0x8B98 283 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 284 #endif /* GL_OES_compressed_paletted_texture */ 285 286 #ifndef GL_OES_copy_image 287 #define GL_OES_copy_image 1 288 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAOESPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 289 #ifdef GL_GLEXT_PROTOTYPES 290 GL_APICALL void GL_APIENTRY glCopyImageSubDataOES (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 291 #endif 292 #endif /* GL_OES_copy_image */ 293 294 #ifndef GL_OES_depth24 295 #define GL_OES_depth24 1 296 #define GL_DEPTH_COMPONENT24_OES 0x81A6 297 #endif /* GL_OES_depth24 */ 298 299 #ifndef GL_OES_depth32 300 #define GL_OES_depth32 1 301 #define GL_DEPTH_COMPONENT32_OES 0x81A7 302 #endif /* GL_OES_depth32 */ 303 304 #ifndef GL_OES_depth_texture 305 #define GL_OES_depth_texture 1 306 #endif /* GL_OES_depth_texture */ 307 308 #ifndef GL_OES_draw_buffers_indexed 309 #define GL_OES_draw_buffers_indexed 1 310 #define GL_MIN 0x8007 311 #define GL_MAX 0x8008 312 typedef void (GL_APIENTRYP PFNGLENABLEIOESPROC) (GLenum target, GLuint index); 313 typedef void (GL_APIENTRYP PFNGLDISABLEIOESPROC) (GLenum target, GLuint index); 314 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIOESPROC) (GLuint buf, GLenum mode); 315 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIOESPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 316 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIOESPROC) (GLuint buf, GLenum src, GLenum dst); 317 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIOESPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 318 typedef void (GL_APIENTRYP PFNGLCOLORMASKIOESPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 319 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIOESPROC) (GLenum target, GLuint index); 320 #ifdef GL_GLEXT_PROTOTYPES 321 GL_APICALL void GL_APIENTRY glEnableiOES (GLenum target, GLuint index); 322 GL_APICALL void GL_APIENTRY glDisableiOES (GLenum target, GLuint index); 323 GL_APICALL void GL_APIENTRY glBlendEquationiOES (GLuint buf, GLenum mode); 324 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiOES (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 325 GL_APICALL void GL_APIENTRY glBlendFunciOES (GLuint buf, GLenum src, GLenum dst); 326 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiOES (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 327 GL_APICALL void GL_APIENTRY glColorMaskiOES (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 328 GL_APICALL GLboolean GL_APIENTRY glIsEnablediOES (GLenum target, GLuint index); 329 #endif 330 #endif /* GL_OES_draw_buffers_indexed */ 331 332 #ifndef GL_OES_draw_elements_base_vertex 333 #define GL_OES_draw_elements_base_vertex 1 334 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 335 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 336 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 337 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 338 #ifdef GL_GLEXT_PROTOTYPES 339 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 340 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexOES (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 341 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexOES (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 342 GL_APICALL void GL_APIENTRY glMultiDrawElementsBaseVertexEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex); 343 #endif 344 #endif /* GL_OES_draw_elements_base_vertex */ 345 346 #ifndef GL_OES_element_index_uint 347 #define GL_OES_element_index_uint 1 348 #endif /* GL_OES_element_index_uint */ 349 350 #ifndef GL_OES_fbo_render_mipmap 351 #define GL_OES_fbo_render_mipmap 1 352 #endif /* GL_OES_fbo_render_mipmap */ 353 354 #ifndef GL_OES_fragment_precision_high 355 #define GL_OES_fragment_precision_high 1 356 #endif /* GL_OES_fragment_precision_high */ 357 358 #ifndef GL_OES_geometry_point_size 359 #define GL_OES_geometry_point_size 1 360 #endif /* GL_OES_geometry_point_size */ 361 362 #ifndef GL_OES_geometry_shader 363 #define GL_OES_geometry_shader 1 364 #define GL_GEOMETRY_SHADER_OES 0x8DD9 365 #define GL_GEOMETRY_SHADER_BIT_OES 0x00000004 366 #define GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 367 #define GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 368 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 369 #define GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 370 #define GL_LAYER_PROVOKING_VERTEX_OES 0x825E 371 #define GL_LINES_ADJACENCY_OES 0x000A 372 #define GL_LINE_STRIP_ADJACENCY_OES 0x000B 373 #define GL_TRIANGLES_ADJACENCY_OES 0x000C 374 #define GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 375 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 376 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 377 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 378 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 379 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 380 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 381 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 382 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 383 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 384 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 385 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 386 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 387 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 388 #define GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 389 #define GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 390 #define GL_UNDEFINED_VERTEX_OES 0x8260 391 #define GL_PRIMITIVES_GENERATED_OES 0x8C87 392 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 393 #define GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 394 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 395 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 396 #define GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 397 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREOESPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 398 #ifdef GL_GLEXT_PROTOTYPES 399 GL_APICALL void GL_APIENTRY glFramebufferTextureOES (GLenum target, GLenum attachment, GLuint texture, GLint level); 400 #endif 401 #endif /* GL_OES_geometry_shader */ 402 403 #ifndef GL_OES_get_program_binary 404 #define GL_OES_get_program_binary 1 405 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 406 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 407 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 408 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 409 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 410 #ifdef GL_GLEXT_PROTOTYPES 411 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 412 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 413 #endif 414 #endif /* GL_OES_get_program_binary */ 415 416 #ifndef GL_OES_gpu_shader5 417 #define GL_OES_gpu_shader5 1 418 #endif /* GL_OES_gpu_shader5 */ 419 420 #ifndef GL_OES_mapbuffer 421 #define GL_OES_mapbuffer 1 422 #define GL_WRITE_ONLY_OES 0x88B9 423 #define GL_BUFFER_ACCESS_OES 0x88BB 424 #define GL_BUFFER_MAPPED_OES 0x88BC 425 #define GL_BUFFER_MAP_POINTER_OES 0x88BD 426 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 427 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 428 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 429 #ifdef GL_GLEXT_PROTOTYPES 430 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 431 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 432 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 433 #endif 434 #endif /* GL_OES_mapbuffer */ 435 436 #ifndef GL_OES_packed_depth_stencil 437 #define GL_OES_packed_depth_stencil 1 438 #define GL_DEPTH_STENCIL_OES 0x84F9 439 #define GL_UNSIGNED_INT_24_8_OES 0x84FA 440 #define GL_DEPTH24_STENCIL8_OES 0x88F0 441 #endif /* GL_OES_packed_depth_stencil */ 442 443 #ifndef GL_OES_primitive_bounding_box 444 #define GL_OES_primitive_bounding_box 1 445 #define GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 446 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXOESPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 447 #ifdef GL_GLEXT_PROTOTYPES 448 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxOES (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 449 #endif 450 #endif /* GL_OES_primitive_bounding_box */ 451 452 #ifndef GL_OES_required_internalformat 453 #define GL_OES_required_internalformat 1 454 #define GL_ALPHA8_OES 0x803C 455 #define GL_DEPTH_COMPONENT16_OES 0x81A5 456 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 457 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 458 #define GL_LUMINANCE8_OES 0x8040 459 #define GL_RGBA4_OES 0x8056 460 #define GL_RGB5_A1_OES 0x8057 461 #define GL_RGB565_OES 0x8D62 462 #define GL_RGB8_OES 0x8051 463 #define GL_RGBA8_OES 0x8058 464 #define GL_RGB10_EXT 0x8052 465 #define GL_RGB10_A2_EXT 0x8059 466 #endif /* GL_OES_required_internalformat */ 467 468 #ifndef GL_OES_rgb8_rgba8 469 #define GL_OES_rgb8_rgba8 1 470 #endif /* GL_OES_rgb8_rgba8 */ 471 472 #ifndef GL_OES_sample_shading 473 #define GL_OES_sample_shading 1 474 #define GL_SAMPLE_SHADING_OES 0x8C36 475 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 476 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 477 #ifdef GL_GLEXT_PROTOTYPES 478 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 479 #endif 480 #endif /* GL_OES_sample_shading */ 481 482 #ifndef GL_OES_sample_variables 483 #define GL_OES_sample_variables 1 484 #endif /* GL_OES_sample_variables */ 485 486 #ifndef GL_OES_shader_image_atomic 487 #define GL_OES_shader_image_atomic 1 488 #endif /* GL_OES_shader_image_atomic */ 489 490 #ifndef GL_OES_shader_io_blocks 491 #define GL_OES_shader_io_blocks 1 492 #endif /* GL_OES_shader_io_blocks */ 493 494 #ifndef GL_OES_shader_multisample_interpolation 495 #define GL_OES_shader_multisample_interpolation 1 496 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 497 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 498 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 499 #endif /* GL_OES_shader_multisample_interpolation */ 500 501 #ifndef GL_OES_standard_derivatives 502 #define GL_OES_standard_derivatives 1 503 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 504 #endif /* GL_OES_standard_derivatives */ 505 506 #ifndef GL_OES_stencil1 507 #define GL_OES_stencil1 1 508 #define GL_STENCIL_INDEX1_OES 0x8D46 509 #endif /* GL_OES_stencil1 */ 510 511 #ifndef GL_OES_stencil4 512 #define GL_OES_stencil4 1 513 #define GL_STENCIL_INDEX4_OES 0x8D47 514 #endif /* GL_OES_stencil4 */ 515 516 #ifndef GL_OES_surfaceless_context 517 #define GL_OES_surfaceless_context 1 518 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 519 #endif /* GL_OES_surfaceless_context */ 520 521 #ifndef GL_OES_tessellation_point_size 522 #define GL_OES_tessellation_point_size 1 523 #endif /* GL_OES_tessellation_point_size */ 524 525 #ifndef GL_OES_tessellation_shader 526 #define GL_OES_tessellation_shader 1 527 #define GL_PATCHES_OES 0x000E 528 #define GL_PATCH_VERTICES_OES 0x8E72 529 #define GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 530 #define GL_TESS_GEN_MODE_OES 0x8E76 531 #define GL_TESS_GEN_SPACING_OES 0x8E77 532 #define GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 533 #define GL_TESS_GEN_POINT_MODE_OES 0x8E79 534 #define GL_ISOLINES_OES 0x8E7A 535 #define GL_QUADS_OES 0x0007 536 #define GL_FRACTIONAL_ODD_OES 0x8E7B 537 #define GL_FRACTIONAL_EVEN_OES 0x8E7C 538 #define GL_MAX_PATCH_VERTICES_OES 0x8E7D 539 #define GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 540 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 541 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 542 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 543 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 544 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 545 #define GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 546 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 547 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 548 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 549 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 550 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 551 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 552 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 553 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 554 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 555 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 556 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 557 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 558 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 559 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 560 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 561 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 562 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 563 #define GL_IS_PER_PATCH_OES 0x92E7 564 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 565 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 566 #define GL_TESS_CONTROL_SHADER_OES 0x8E88 567 #define GL_TESS_EVALUATION_SHADER_OES 0x8E87 568 #define GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 569 #define GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 570 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIOESPROC) (GLenum pname, GLint value); 571 #ifdef GL_GLEXT_PROTOTYPES 572 GL_APICALL void GL_APIENTRY glPatchParameteriOES (GLenum pname, GLint value); 573 #endif 574 #endif /* GL_OES_tessellation_shader */ 575 576 #ifndef GL_OES_texture_3D 577 #define GL_OES_texture_3D 1 578 #define GL_TEXTURE_WRAP_R_OES 0x8072 579 #define GL_TEXTURE_3D_OES 0x806F 580 #define GL_TEXTURE_BINDING_3D_OES 0x806A 581 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 582 #define GL_SAMPLER_3D_OES 0x8B5F 583 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 584 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 585 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 586 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 587 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 588 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 589 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 590 #ifdef GL_GLEXT_PROTOTYPES 591 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 592 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 593 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 594 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 595 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 596 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 597 #endif 598 #endif /* GL_OES_texture_3D */ 599 600 #ifndef GL_OES_texture_border_clamp 601 #define GL_OES_texture_border_clamp 1 602 #define GL_TEXTURE_BORDER_COLOR_OES 0x1004 603 #define GL_CLAMP_TO_BORDER_OES 0x812D 604 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, const GLint *params); 605 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, const GLuint *params); 606 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVOESPROC) (GLenum target, GLenum pname, GLint *params); 607 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVOESPROC) (GLenum target, GLenum pname, GLuint *params); 608 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, const GLint *param); 609 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, const GLuint *param); 610 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVOESPROC) (GLuint sampler, GLenum pname, GLint *params); 611 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVOESPROC) (GLuint sampler, GLenum pname, GLuint *params); 612 #ifdef GL_GLEXT_PROTOTYPES 613 GL_APICALL void GL_APIENTRY glTexParameterIivOES (GLenum target, GLenum pname, const GLint *params); 614 GL_APICALL void GL_APIENTRY glTexParameterIuivOES (GLenum target, GLenum pname, const GLuint *params); 615 GL_APICALL void GL_APIENTRY glGetTexParameterIivOES (GLenum target, GLenum pname, GLint *params); 616 GL_APICALL void GL_APIENTRY glGetTexParameterIuivOES (GLenum target, GLenum pname, GLuint *params); 617 GL_APICALL void GL_APIENTRY glSamplerParameterIivOES (GLuint sampler, GLenum pname, const GLint *param); 618 GL_APICALL void GL_APIENTRY glSamplerParameterIuivOES (GLuint sampler, GLenum pname, const GLuint *param); 619 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivOES (GLuint sampler, GLenum pname, GLint *params); 620 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivOES (GLuint sampler, GLenum pname, GLuint *params); 621 #endif 622 #endif /* GL_OES_texture_border_clamp */ 623 624 #ifndef GL_OES_texture_buffer 625 #define GL_OES_texture_buffer 1 626 #define GL_TEXTURE_BUFFER_OES 0x8C2A 627 #define GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 628 #define GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 629 #define GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 630 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 631 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 632 #define GL_SAMPLER_BUFFER_OES 0x8DC2 633 #define GL_INT_SAMPLER_BUFFER_OES 0x8DD0 634 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 635 #define GL_IMAGE_BUFFER_OES 0x9051 636 #define GL_INT_IMAGE_BUFFER_OES 0x905C 637 #define GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 638 #define GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 639 #define GL_TEXTURE_BUFFER_SIZE_OES 0x919E 640 typedef void (GL_APIENTRYP PFNGLTEXBUFFEROESPROC) (GLenum target, GLenum internalformat, GLuint buffer); 641 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEOESPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 642 #ifdef GL_GLEXT_PROTOTYPES 643 GL_APICALL void GL_APIENTRY glTexBufferOES (GLenum target, GLenum internalformat, GLuint buffer); 644 GL_APICALL void GL_APIENTRY glTexBufferRangeOES (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 645 #endif 646 #endif /* GL_OES_texture_buffer */ 647 648 #ifndef GL_OES_texture_compression_astc 649 #define GL_OES_texture_compression_astc 1 650 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 651 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 652 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 653 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 654 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 655 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 656 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 657 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 658 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 659 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 660 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 661 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 662 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 663 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 664 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 665 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 666 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 667 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 668 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 669 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 670 #endif /* GL_OES_texture_compression_astc */ 671 672 #ifndef GL_OES_texture_cube_map_array 673 #define GL_OES_texture_cube_map_array 1 674 #define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 675 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 676 #define GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 677 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 678 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 679 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 680 #define GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 681 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 682 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 683 #endif /* GL_OES_texture_cube_map_array */ 684 685 #ifndef GL_OES_texture_float 686 #define GL_OES_texture_float 1 687 #endif /* GL_OES_texture_float */ 688 689 #ifndef GL_OES_texture_float_linear 690 #define GL_OES_texture_float_linear 1 691 #endif /* GL_OES_texture_float_linear */ 692 693 #ifndef GL_OES_texture_half_float 694 #define GL_OES_texture_half_float 1 695 #define GL_HALF_FLOAT_OES 0x8D61 696 #endif /* GL_OES_texture_half_float */ 697 698 #ifndef GL_OES_texture_half_float_linear 699 #define GL_OES_texture_half_float_linear 1 700 #endif /* GL_OES_texture_half_float_linear */ 701 702 #ifndef GL_OES_texture_npot 703 #define GL_OES_texture_npot 1 704 #endif /* GL_OES_texture_npot */ 705 706 #ifndef GL_OES_texture_stencil8 707 #define GL_OES_texture_stencil8 1 708 #define GL_STENCIL_INDEX_OES 0x1901 709 #define GL_STENCIL_INDEX8_OES 0x8D48 710 #endif /* GL_OES_texture_stencil8 */ 711 712 #ifndef GL_OES_texture_storage_multisample_2d_array 713 #define GL_OES_texture_storage_multisample_2d_array 1 714 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 715 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 716 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 717 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 718 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 719 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 720 #ifdef GL_GLEXT_PROTOTYPES 721 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 722 #endif 723 #endif /* GL_OES_texture_storage_multisample_2d_array */ 724 725 #ifndef GL_OES_texture_view 726 #define GL_OES_texture_view 1 727 #define GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 728 #define GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 729 #define GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 730 #define GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 731 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 732 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 733 #ifdef GL_GLEXT_PROTOTYPES 734 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 735 #endif 736 #endif /* GL_OES_texture_view */ 737 738 #ifndef GL_OES_vertex_array_object 739 #define GL_OES_vertex_array_object 1 740 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 741 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 742 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 743 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 744 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 745 #ifdef GL_GLEXT_PROTOTYPES 746 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 747 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 748 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 749 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 750 #endif 751 #endif /* GL_OES_vertex_array_object */ 752 753 #ifndef GL_OES_vertex_half_float 754 #define GL_OES_vertex_half_float 1 755 #endif /* GL_OES_vertex_half_float */ 756 757 #ifndef GL_OES_vertex_type_10_10_10_2 758 #define GL_OES_vertex_type_10_10_10_2 1 759 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 760 #define GL_INT_10_10_10_2_OES 0x8DF7 761 #endif /* GL_OES_vertex_type_10_10_10_2 */ 762 763 #ifndef GL_OES_viewport_array 764 #define GL_OES_viewport_array 1 765 #define GL_MAX_VIEWPORTS_OES 0x825B 766 #define GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 767 #define GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 768 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 769 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 770 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFOESPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 771 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVOESPROC) (GLuint index, const GLfloat *v); 772 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVOESPROC) (GLuint first, GLsizei count, const GLint *v); 773 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDOESPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 774 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVOESPROC) (GLuint index, const GLint *v); 775 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVOESPROC) (GLuint first, GLsizei count, const GLfloat *v); 776 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFOESPROC) (GLuint index, GLfloat n, GLfloat f); 777 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VOESPROC) (GLenum target, GLuint index, GLfloat *data); 778 #ifdef GL_GLEXT_PROTOTYPES 779 GL_APICALL void GL_APIENTRY glViewportArrayvOES (GLuint first, GLsizei count, const GLfloat *v); 780 GL_APICALL void GL_APIENTRY glViewportIndexedfOES (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 781 GL_APICALL void GL_APIENTRY glViewportIndexedfvOES (GLuint index, const GLfloat *v); 782 GL_APICALL void GL_APIENTRY glScissorArrayvOES (GLuint first, GLsizei count, const GLint *v); 783 GL_APICALL void GL_APIENTRY glScissorIndexedOES (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 784 GL_APICALL void GL_APIENTRY glScissorIndexedvOES (GLuint index, const GLint *v); 785 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvOES (GLuint first, GLsizei count, const GLfloat *v); 786 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfOES (GLuint index, GLfloat n, GLfloat f); 787 GL_APICALL void GL_APIENTRY glGetFloati_vOES (GLenum target, GLuint index, GLfloat *data); 788 #endif 789 #endif /* GL_OES_viewport_array */ 790 791 #ifndef GL_AMD_compressed_3DC_texture 792 #define GL_AMD_compressed_3DC_texture 1 793 #define GL_3DC_X_AMD 0x87F9 794 #define GL_3DC_XY_AMD 0x87FA 795 #endif /* GL_AMD_compressed_3DC_texture */ 796 797 #ifndef GL_AMD_compressed_ATC_texture 798 #define GL_AMD_compressed_ATC_texture 1 799 #define GL_ATC_RGB_AMD 0x8C92 800 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 801 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 802 #endif /* GL_AMD_compressed_ATC_texture */ 803 804 #ifndef GL_AMD_performance_monitor 805 #define GL_AMD_performance_monitor 1 806 #define GL_COUNTER_TYPE_AMD 0x8BC0 807 #define GL_COUNTER_RANGE_AMD 0x8BC1 808 #define GL_UNSIGNED_INT64_AMD 0x8BC2 809 #define GL_PERCENTAGE_AMD 0x8BC3 810 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 811 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 812 #define GL_PERFMON_RESULT_AMD 0x8BC6 813 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 814 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 815 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 816 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 817 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 818 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 819 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 820 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 821 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 822 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 823 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 824 #ifdef GL_GLEXT_PROTOTYPES 825 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 826 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 827 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 828 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 829 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 830 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 831 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 832 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 833 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 834 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 835 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 836 #endif 837 #endif /* GL_AMD_performance_monitor */ 838 839 #ifndef GL_AMD_program_binary_Z400 840 #define GL_AMD_program_binary_Z400 1 841 #define GL_Z400_BINARY_AMD 0x8740 842 #endif /* GL_AMD_program_binary_Z400 */ 843 844 #ifndef GL_ANDROID_extension_pack_es31a 845 #define GL_ANDROID_extension_pack_es31a 1 846 #endif /* GL_ANDROID_extension_pack_es31a */ 847 848 #ifndef GL_ANGLE_depth_texture 849 #define GL_ANGLE_depth_texture 1 850 #endif /* GL_ANGLE_depth_texture */ 851 852 #ifndef GL_ANGLE_framebuffer_blit 853 #define GL_ANGLE_framebuffer_blit 1 854 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 855 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 856 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 857 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 858 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 859 #ifdef GL_GLEXT_PROTOTYPES 860 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 861 #endif 862 #endif /* GL_ANGLE_framebuffer_blit */ 863 864 #ifndef GL_ANGLE_framebuffer_multisample 865 #define GL_ANGLE_framebuffer_multisample 1 866 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 867 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 868 #define GL_MAX_SAMPLES_ANGLE 0x8D57 869 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 870 #ifdef GL_GLEXT_PROTOTYPES 871 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 872 #endif 873 #endif /* GL_ANGLE_framebuffer_multisample */ 874 875 #ifndef GL_ANGLE_instanced_arrays 876 #define GL_ANGLE_instanced_arrays 1 877 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 878 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 879 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 880 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 881 #ifdef GL_GLEXT_PROTOTYPES 882 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 883 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 884 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 885 #endif 886 #endif /* GL_ANGLE_instanced_arrays */ 887 888 #ifndef GL_ANGLE_pack_reverse_row_order 889 #define GL_ANGLE_pack_reverse_row_order 1 890 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 891 #endif /* GL_ANGLE_pack_reverse_row_order */ 892 893 #ifndef GL_ANGLE_program_binary 894 #define GL_ANGLE_program_binary 1 895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 896 #endif /* GL_ANGLE_program_binary */ 897 898 #ifndef GL_ANGLE_texture_compression_dxt3 899 #define GL_ANGLE_texture_compression_dxt3 1 900 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 901 #endif /* GL_ANGLE_texture_compression_dxt3 */ 902 903 #ifndef GL_ANGLE_texture_compression_dxt5 904 #define GL_ANGLE_texture_compression_dxt5 1 905 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 906 #endif /* GL_ANGLE_texture_compression_dxt5 */ 907 908 #ifndef GL_ANGLE_texture_usage 909 #define GL_ANGLE_texture_usage 1 910 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 911 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 912 #endif /* GL_ANGLE_texture_usage */ 913 914 #ifndef GL_ANGLE_translated_shader_source 915 #define GL_ANGLE_translated_shader_source 1 916 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 917 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 918 #ifdef GL_GLEXT_PROTOTYPES 919 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 920 #endif 921 #endif /* GL_ANGLE_translated_shader_source */ 922 923 #ifndef GL_APPLE_clip_distance 924 #define GL_APPLE_clip_distance 1 925 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 926 #define GL_CLIP_DISTANCE0_APPLE 0x3000 927 #define GL_CLIP_DISTANCE1_APPLE 0x3001 928 #define GL_CLIP_DISTANCE2_APPLE 0x3002 929 #define GL_CLIP_DISTANCE3_APPLE 0x3003 930 #define GL_CLIP_DISTANCE4_APPLE 0x3004 931 #define GL_CLIP_DISTANCE5_APPLE 0x3005 932 #define GL_CLIP_DISTANCE6_APPLE 0x3006 933 #define GL_CLIP_DISTANCE7_APPLE 0x3007 934 #endif /* GL_APPLE_clip_distance */ 935 936 #ifndef GL_APPLE_color_buffer_packed_float 937 #define GL_APPLE_color_buffer_packed_float 1 938 #endif /* GL_APPLE_color_buffer_packed_float */ 939 940 #ifndef GL_APPLE_copy_texture_levels 941 #define GL_APPLE_copy_texture_levels 1 942 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 943 #ifdef GL_GLEXT_PROTOTYPES 944 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 945 #endif 946 #endif /* GL_APPLE_copy_texture_levels */ 947 948 #ifndef GL_APPLE_framebuffer_multisample 949 #define GL_APPLE_framebuffer_multisample 1 950 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 951 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 952 #define GL_MAX_SAMPLES_APPLE 0x8D57 953 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 954 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 955 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 956 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 957 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 958 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 959 #ifdef GL_GLEXT_PROTOTYPES 960 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 961 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 962 #endif 963 #endif /* GL_APPLE_framebuffer_multisample */ 964 965 #ifndef GL_APPLE_rgb_422 966 #define GL_APPLE_rgb_422 1 967 #define GL_RGB_422_APPLE 0x8A1F 968 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 969 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 970 #define GL_RGB_RAW_422_APPLE 0x8A51 971 #endif /* GL_APPLE_rgb_422 */ 972 973 #ifndef GL_APPLE_sync 974 #define GL_APPLE_sync 1 975 #define GL_SYNC_OBJECT_APPLE 0x8A53 976 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 977 #define GL_OBJECT_TYPE_APPLE 0x9112 978 #define GL_SYNC_CONDITION_APPLE 0x9113 979 #define GL_SYNC_STATUS_APPLE 0x9114 980 #define GL_SYNC_FLAGS_APPLE 0x9115 981 #define GL_SYNC_FENCE_APPLE 0x9116 982 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 983 #define GL_UNSIGNALED_APPLE 0x9118 984 #define GL_SIGNALED_APPLE 0x9119 985 #define GL_ALREADY_SIGNALED_APPLE 0x911A 986 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B 987 #define GL_CONDITION_SATISFIED_APPLE 0x911C 988 #define GL_WAIT_FAILED_APPLE 0x911D 989 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 990 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 991 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 992 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 993 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 994 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 995 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 996 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 997 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 998 #ifdef GL_GLEXT_PROTOTYPES 999 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 1000 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1001 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 1002 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1003 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1004 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1005 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1006 #endif 1007 #endif /* GL_APPLE_sync */ 1008 1009 #ifndef GL_APPLE_texture_format_BGRA8888 1010 #define GL_APPLE_texture_format_BGRA8888 1 1011 #define GL_BGRA_EXT 0x80E1 1012 #define GL_BGRA8_EXT 0x93A1 1013 #endif /* GL_APPLE_texture_format_BGRA8888 */ 1014 1015 #ifndef GL_APPLE_texture_max_level 1016 #define GL_APPLE_texture_max_level 1 1017 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 1018 #endif /* GL_APPLE_texture_max_level */ 1019 1020 #ifndef GL_APPLE_texture_packed_float 1021 #define GL_APPLE_texture_packed_float 1 1022 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 1023 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 1024 #define GL_R11F_G11F_B10F_APPLE 0x8C3A 1025 #define GL_RGB9_E5_APPLE 0x8C3D 1026 #endif /* GL_APPLE_texture_packed_float */ 1027 1028 #ifndef GL_ARM_mali_program_binary 1029 #define GL_ARM_mali_program_binary 1 1030 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 1031 #endif /* GL_ARM_mali_program_binary */ 1032 1033 #ifndef GL_ARM_mali_shader_binary 1034 #define GL_ARM_mali_shader_binary 1 1035 #define GL_MALI_SHADER_BINARY_ARM 0x8F60 1036 #endif /* GL_ARM_mali_shader_binary */ 1037 1038 #ifndef GL_ARM_rgba8 1039 #define GL_ARM_rgba8 1 1040 #endif /* GL_ARM_rgba8 */ 1041 1042 #ifndef GL_ARM_shader_framebuffer_fetch 1043 #define GL_ARM_shader_framebuffer_fetch 1 1044 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 1045 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1046 #endif /* GL_ARM_shader_framebuffer_fetch */ 1047 1048 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 1049 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 1050 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 1051 1052 #ifndef GL_DMP_program_binary 1053 #define GL_DMP_program_binary 1 1054 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 1055 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 1056 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253 1057 #endif /* GL_DMP_program_binary */ 1058 1059 #ifndef GL_DMP_shader_binary 1060 #define GL_DMP_shader_binary 1 1061 #define GL_SHADER_BINARY_DMP 0x9250 1062 #endif /* GL_DMP_shader_binary */ 1063 1064 #ifndef GL_EXT_EGL_image_array 1065 #define GL_EXT_EGL_image_array 1 1066 #endif /* GL_EXT_EGL_image_array */ 1067 1068 #ifndef GL_EXT_YUV_target 1069 #define GL_EXT_YUV_target 1 1070 #define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 1071 #endif /* GL_EXT_YUV_target */ 1072 1073 #ifndef GL_EXT_base_instance 1074 #define GL_EXT_base_instance 1 1075 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1076 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1077 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1078 #ifdef GL_GLEXT_PROTOTYPES 1079 GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceEXT (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); 1080 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); 1081 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); 1082 #endif 1083 #endif /* GL_EXT_base_instance */ 1084 1085 #ifndef GL_EXT_blend_func_extended 1086 #define GL_EXT_blend_func_extended 1 1087 #define GL_SRC1_COLOR_EXT 0x88F9 1088 #define GL_SRC1_ALPHA_EXT 0x8589 1089 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 1090 #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 1091 #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 1092 #define GL_LOCATION_INDEX_EXT 0x930F 1093 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 1094 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1095 typedef void (GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); 1096 typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name); 1097 typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name); 1098 #ifdef GL_GLEXT_PROTOTYPES 1099 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1100 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); 1101 GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocationIndexEXT (GLuint program, GLenum programInterface, const GLchar *name); 1102 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLuint program, const GLchar *name); 1103 #endif 1104 #endif /* GL_EXT_blend_func_extended */ 1105 1106 #ifndef GL_EXT_blend_minmax 1107 #define GL_EXT_blend_minmax 1 1108 #define GL_MIN_EXT 0x8007 1109 #define GL_MAX_EXT 0x8008 1110 #endif /* GL_EXT_blend_minmax */ 1111 1112 #ifndef GL_EXT_buffer_storage 1113 #define GL_EXT_buffer_storage 1 1114 #define GL_MAP_READ_BIT 0x0001 1115 #define GL_MAP_WRITE_BIT 0x0002 1116 #define GL_MAP_PERSISTENT_BIT_EXT 0x0040 1117 #define GL_MAP_COHERENT_BIT_EXT 0x0080 1118 #define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1119 #define GL_CLIENT_STORAGE_BIT_EXT 0x0200 1120 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 1121 #define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 1122 #define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 1123 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1124 #ifdef GL_GLEXT_PROTOTYPES 1125 GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); 1126 #endif 1127 #endif /* GL_EXT_buffer_storage */ 1128 1129 #ifndef GL_EXT_clear_texture 1130 #define GL_EXT_clear_texture 1 1131 typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1132 typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1133 #ifdef GL_GLEXT_PROTOTYPES 1134 GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); 1135 GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 1136 #endif 1137 #endif /* GL_EXT_clear_texture */ 1138 1139 #ifndef GL_EXT_clip_control 1140 #define GL_EXT_clip_control 1 1141 #define GL_LOWER_LEFT_EXT 0x8CA1 1142 #define GL_UPPER_LEFT_EXT 0x8CA2 1143 #define GL_NEGATIVE_ONE_TO_ONE_EXT 0x935E 1144 #define GL_ZERO_TO_ONE_EXT 0x935F 1145 #define GL_CLIP_ORIGIN_EXT 0x935C 1146 #define GL_CLIP_DEPTH_MODE_EXT 0x935D 1147 typedef void (GL_APIENTRYP PFNGLCLIPCONTROLEXTPROC) (GLenum origin, GLenum depth); 1148 #ifdef GL_GLEXT_PROTOTYPES 1149 GL_APICALL void GL_APIENTRY glClipControlEXT (GLenum origin, GLenum depth); 1150 #endif 1151 #endif /* GL_EXT_clip_control */ 1152 1153 #ifndef GL_EXT_clip_cull_distance 1154 #define GL_EXT_clip_cull_distance 1 1155 #define GL_MAX_CLIP_DISTANCES_EXT 0x0D32 1156 #define GL_MAX_CULL_DISTANCES_EXT 0x82F9 1157 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 1158 #define GL_CLIP_DISTANCE0_EXT 0x3000 1159 #define GL_CLIP_DISTANCE1_EXT 0x3001 1160 #define GL_CLIP_DISTANCE2_EXT 0x3002 1161 #define GL_CLIP_DISTANCE3_EXT 0x3003 1162 #define GL_CLIP_DISTANCE4_EXT 0x3004 1163 #define GL_CLIP_DISTANCE5_EXT 0x3005 1164 #define GL_CLIP_DISTANCE6_EXT 0x3006 1165 #define GL_CLIP_DISTANCE7_EXT 0x3007 1166 #endif /* GL_EXT_clip_cull_distance */ 1167 1168 #ifndef GL_EXT_color_buffer_float 1169 #define GL_EXT_color_buffer_float 1 1170 #endif /* GL_EXT_color_buffer_float */ 1171 1172 #ifndef GL_EXT_color_buffer_half_float 1173 #define GL_EXT_color_buffer_half_float 1 1174 #define GL_RGBA16F_EXT 0x881A 1175 #define GL_RGB16F_EXT 0x881B 1176 #define GL_RG16F_EXT 0x822F 1177 #define GL_R16F_EXT 0x822D 1178 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1179 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 1180 #endif /* GL_EXT_color_buffer_half_float */ 1181 1182 #ifndef GL_EXT_conservative_depth 1183 #define GL_EXT_conservative_depth 1 1184 #endif /* GL_EXT_conservative_depth */ 1185 1186 #ifndef GL_EXT_copy_image 1187 #define GL_EXT_copy_image 1 1188 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1189 #ifdef GL_GLEXT_PROTOTYPES 1190 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 1191 #endif 1192 #endif /* GL_EXT_copy_image */ 1193 1194 #ifndef GL_EXT_debug_label 1195 #define GL_EXT_debug_label 1 1196 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 1197 #define GL_PROGRAM_OBJECT_EXT 0x8B40 1198 #define GL_SHADER_OBJECT_EXT 0x8B48 1199 #define GL_BUFFER_OBJECT_EXT 0x9151 1200 #define GL_QUERY_OBJECT_EXT 0x9153 1201 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 1202 #define GL_TRANSFORM_FEEDBACK 0x8E22 1203 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1204 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1205 #ifdef GL_GLEXT_PROTOTYPES 1206 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1207 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1208 #endif 1209 #endif /* GL_EXT_debug_label */ 1210 1211 #ifndef GL_EXT_debug_marker 1212 #define GL_EXT_debug_marker 1 1213 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1214 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1215 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1216 #ifdef GL_GLEXT_PROTOTYPES 1217 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1218 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1219 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1220 #endif 1221 #endif /* GL_EXT_debug_marker */ 1222 1223 #ifndef GL_EXT_discard_framebuffer 1224 #define GL_EXT_discard_framebuffer 1 1225 #define GL_COLOR_EXT 0x1800 1226 #define GL_DEPTH_EXT 0x1801 1227 #define GL_STENCIL_EXT 0x1802 1228 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1229 #ifdef GL_GLEXT_PROTOTYPES 1230 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1231 #endif 1232 #endif /* GL_EXT_discard_framebuffer */ 1233 1234 #ifndef GL_EXT_disjoint_timer_query 1235 #define GL_EXT_disjoint_timer_query 1 1236 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 1237 #define GL_CURRENT_QUERY_EXT 0x8865 1238 #define GL_QUERY_RESULT_EXT 0x8866 1239 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 1240 #define GL_TIME_ELAPSED_EXT 0x88BF 1241 #define GL_TIMESTAMP_EXT 0x8E28 1242 #define GL_GPU_DISJOINT_EXT 0x8FBB 1243 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1244 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1245 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1246 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1247 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1248 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 1249 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1250 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 1251 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1252 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 1253 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 1254 #ifdef GL_GLEXT_PROTOTYPES 1255 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1256 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1257 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1258 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1259 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1260 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 1261 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1262 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 1263 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1264 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 1265 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 1266 #endif 1267 #endif /* GL_EXT_disjoint_timer_query */ 1268 1269 #ifndef GL_EXT_draw_buffers 1270 #define GL_EXT_draw_buffers 1 1271 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 1272 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 1273 #define GL_DRAW_BUFFER0_EXT 0x8825 1274 #define GL_DRAW_BUFFER1_EXT 0x8826 1275 #define GL_DRAW_BUFFER2_EXT 0x8827 1276 #define GL_DRAW_BUFFER3_EXT 0x8828 1277 #define GL_DRAW_BUFFER4_EXT 0x8829 1278 #define GL_DRAW_BUFFER5_EXT 0x882A 1279 #define GL_DRAW_BUFFER6_EXT 0x882B 1280 #define GL_DRAW_BUFFER7_EXT 0x882C 1281 #define GL_DRAW_BUFFER8_EXT 0x882D 1282 #define GL_DRAW_BUFFER9_EXT 0x882E 1283 #define GL_DRAW_BUFFER10_EXT 0x882F 1284 #define GL_DRAW_BUFFER11_EXT 0x8830 1285 #define GL_DRAW_BUFFER12_EXT 0x8831 1286 #define GL_DRAW_BUFFER13_EXT 0x8832 1287 #define GL_DRAW_BUFFER14_EXT 0x8833 1288 #define GL_DRAW_BUFFER15_EXT 0x8834 1289 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 1290 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 1291 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 1292 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 1293 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 1294 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 1295 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 1296 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 1297 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 1298 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 1299 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 1300 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 1301 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 1302 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 1303 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 1304 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 1305 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 1306 #ifdef GL_GLEXT_PROTOTYPES 1307 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 1308 #endif 1309 #endif /* GL_EXT_draw_buffers */ 1310 1311 #ifndef GL_EXT_draw_buffers_indexed 1312 #define GL_EXT_draw_buffers_indexed 1 1313 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index); 1314 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index); 1315 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode); 1316 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1317 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst); 1318 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1319 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1320 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index); 1321 #ifdef GL_GLEXT_PROTOTYPES 1322 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index); 1323 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index); 1324 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode); 1325 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 1326 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst); 1327 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 1328 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1329 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index); 1330 #endif 1331 #endif /* GL_EXT_draw_buffers_indexed */ 1332 1333 #ifndef GL_EXT_draw_elements_base_vertex 1334 #define GL_EXT_draw_elements_base_vertex 1 1335 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1336 typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1337 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1338 #ifdef GL_GLEXT_PROTOTYPES 1339 GL_APICALL void GL_APIENTRY glDrawElementsBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1340 GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertexEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1341 GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1342 #endif 1343 #endif /* GL_EXT_draw_elements_base_vertex */ 1344 1345 #ifndef GL_EXT_draw_instanced 1346 #define GL_EXT_draw_instanced 1 1347 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1348 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1349 #ifdef GL_GLEXT_PROTOTYPES 1350 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 1351 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1352 #endif 1353 #endif /* GL_EXT_draw_instanced */ 1354 1355 #ifndef GL_EXT_draw_transform_feedback 1356 #define GL_EXT_draw_transform_feedback 1 1357 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id); 1358 typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount); 1359 #ifdef GL_GLEXT_PROTOTYPES 1360 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id); 1361 GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount); 1362 #endif 1363 #endif /* GL_EXT_draw_transform_feedback */ 1364 1365 #ifndef GL_EXT_external_buffer 1366 #define GL_EXT_external_buffer 1 1367 typedef void *GLeglClientBufferEXT; 1368 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1369 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1370 #ifdef GL_GLEXT_PROTOTYPES 1371 GL_APICALL void GL_APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1372 GL_APICALL void GL_APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); 1373 #endif 1374 #endif /* GL_EXT_external_buffer */ 1375 1376 #ifndef GL_EXT_float_blend 1377 #define GL_EXT_float_blend 1 1378 #endif /* GL_EXT_float_blend */ 1379 1380 #ifndef GL_EXT_geometry_point_size 1381 #define GL_EXT_geometry_point_size 1 1382 #endif /* GL_EXT_geometry_point_size */ 1383 1384 #ifndef GL_EXT_geometry_shader 1385 #define GL_EXT_geometry_shader 1 1386 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 1387 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1388 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1389 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1390 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1391 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1392 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 1393 #define GL_LINES_ADJACENCY_EXT 0x000A 1394 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B 1395 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C 1396 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 1397 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 1398 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 1399 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 1400 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 1401 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 1402 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 1403 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 1404 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 1405 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 1406 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 1407 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 1408 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 1409 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 1410 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1411 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 1412 #define GL_UNDEFINED_VERTEX_EXT 0x8260 1413 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 1414 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1415 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 1416 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1417 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1418 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 1419 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 1420 #ifdef GL_GLEXT_PROTOTYPES 1421 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); 1422 #endif 1423 #endif /* GL_EXT_geometry_shader */ 1424 1425 #ifndef GL_EXT_gpu_shader5 1426 #define GL_EXT_gpu_shader5 1 1427 #endif /* GL_EXT_gpu_shader5 */ 1428 1429 #ifndef GL_EXT_instanced_arrays 1430 #define GL_EXT_instanced_arrays 1 1431 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 1432 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 1433 #ifdef GL_GLEXT_PROTOTYPES 1434 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 1435 #endif 1436 #endif /* GL_EXT_instanced_arrays */ 1437 1438 #ifndef GL_EXT_map_buffer_range 1439 #define GL_EXT_map_buffer_range 1 1440 #define GL_MAP_READ_BIT_EXT 0x0001 1441 #define GL_MAP_WRITE_BIT_EXT 0x0002 1442 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 1443 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 1444 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 1445 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 1446 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1447 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1448 #ifdef GL_GLEXT_PROTOTYPES 1449 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1450 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1451 #endif 1452 #endif /* GL_EXT_map_buffer_range */ 1453 1454 #ifndef GL_EXT_memory_object 1455 #define GL_EXT_memory_object 1 1456 #define GL_TEXTURE_TILING_EXT 0x9580 1457 #define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 1458 #define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 1459 #define GL_NUM_TILING_TYPES_EXT 0x9582 1460 #define GL_TILING_TYPES_EXT 0x9583 1461 #define GL_OPTIMAL_TILING_EXT 0x9584 1462 #define GL_LINEAR_TILING_EXT 0x9585 1463 #define GL_NUM_DEVICE_UUIDS_EXT 0x9596 1464 #define GL_DEVICE_UUID_EXT 0x9597 1465 #define GL_DRIVER_UUID_EXT 0x9598 1466 #define GL_UUID_SIZE_EXT 16 1467 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); 1468 typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); 1469 typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); 1470 typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); 1471 typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); 1472 typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); 1473 typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); 1474 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1475 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1476 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1477 typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1478 typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1479 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1480 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1481 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1482 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1483 typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1484 #ifdef GL_GLEXT_PROTOTYPES 1485 GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); 1486 GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); 1487 GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); 1488 GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); 1489 GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); 1490 GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); 1491 GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); 1492 GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1493 GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1494 GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1495 GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1496 GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); 1497 GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); 1498 GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1499 GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); 1500 GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); 1501 GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); 1502 #endif 1503 #endif /* GL_EXT_memory_object */ 1504 1505 #ifndef GL_EXT_memory_object_fd 1506 #define GL_EXT_memory_object_fd 1 1507 #define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1508 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1509 #ifdef GL_GLEXT_PROTOTYPES 1510 GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); 1511 #endif 1512 #endif /* GL_EXT_memory_object_fd */ 1513 1514 #ifndef GL_EXT_memory_object_win32 1515 #define GL_EXT_memory_object_win32 1 1516 #define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1517 #define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1518 #define GL_DEVICE_LUID_EXT 0x9599 1519 #define GL_DEVICE_NODE_MASK_EXT 0x959A 1520 #define GL_LUID_SIZE_EXT 8 1521 #define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1522 #define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1523 #define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1524 #define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1525 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1526 typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1527 #ifdef GL_GLEXT_PROTOTYPES 1528 GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); 1529 GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); 1530 #endif 1531 #endif /* GL_EXT_memory_object_win32 */ 1532 1533 #ifndef GL_EXT_multi_draw_arrays 1534 #define GL_EXT_multi_draw_arrays 1 1535 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1536 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1537 #ifdef GL_GLEXT_PROTOTYPES 1538 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1539 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 1540 #endif 1541 #endif /* GL_EXT_multi_draw_arrays */ 1542 1543 #ifndef GL_EXT_multi_draw_indirect 1544 #define GL_EXT_multi_draw_indirect 1 1545 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1546 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1547 #ifdef GL_GLEXT_PROTOTYPES 1548 GL_APICALL void GL_APIENTRY glMultiDrawArraysIndirectEXT (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); 1549 GL_APICALL void GL_APIENTRY glMultiDrawElementsIndirectEXT (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); 1550 #endif 1551 #endif /* GL_EXT_multi_draw_indirect */ 1552 1553 #ifndef GL_EXT_multisampled_compatibility 1554 #define GL_EXT_multisampled_compatibility 1 1555 #define GL_MULTISAMPLE_EXT 0x809D 1556 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 1557 #endif /* GL_EXT_multisampled_compatibility */ 1558 1559 #ifndef GL_EXT_multisampled_render_to_texture 1560 #define GL_EXT_multisampled_render_to_texture 1 1561 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1562 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 1563 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1564 #define GL_MAX_SAMPLES_EXT 0x8D57 1565 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1566 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1567 #ifdef GL_GLEXT_PROTOTYPES 1568 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1569 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1570 #endif 1571 #endif /* GL_EXT_multisampled_render_to_texture */ 1572 1573 #ifndef GL_EXT_multiview_draw_buffers 1574 #define GL_EXT_multiview_draw_buffers 1 1575 #define GL_COLOR_ATTACHMENT_EXT 0x90F0 1576 #define GL_MULTIVIEW_EXT 0x90F1 1577 #define GL_DRAW_BUFFER_EXT 0x0C01 1578 #define GL_READ_BUFFER_EXT 0x0C02 1579 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 1580 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1581 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1582 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1583 #ifdef GL_GLEXT_PROTOTYPES 1584 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1585 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1586 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1587 #endif 1588 #endif /* GL_EXT_multiview_draw_buffers */ 1589 1590 #ifndef GL_EXT_occlusion_query_boolean 1591 #define GL_EXT_occlusion_query_boolean 1 1592 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 1593 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 1594 #endif /* GL_EXT_occlusion_query_boolean */ 1595 1596 #ifndef GL_EXT_polygon_offset_clamp 1597 #define GL_EXT_polygon_offset_clamp 1 1598 #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 1599 typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); 1600 #ifdef GL_GLEXT_PROTOTYPES 1601 GL_APICALL void GL_APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); 1602 #endif 1603 #endif /* GL_EXT_polygon_offset_clamp */ 1604 1605 #ifndef GL_EXT_post_depth_coverage 1606 #define GL_EXT_post_depth_coverage 1 1607 #endif /* GL_EXT_post_depth_coverage */ 1608 1609 #ifndef GL_EXT_primitive_bounding_box 1610 #define GL_EXT_primitive_bounding_box 1 1611 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 1612 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1613 #ifdef GL_GLEXT_PROTOTYPES 1614 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1615 #endif 1616 #endif /* GL_EXT_primitive_bounding_box */ 1617 1618 #ifndef GL_EXT_protected_textures 1619 #define GL_EXT_protected_textures 1 1620 #define GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 1621 #define GL_TEXTURE_PROTECTED_EXT 0x8BFA 1622 #endif /* GL_EXT_protected_textures */ 1623 1624 #ifndef GL_EXT_pvrtc_sRGB 1625 #define GL_EXT_pvrtc_sRGB 1 1626 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 1627 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 1628 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 1629 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 1630 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 1631 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 1632 #endif /* GL_EXT_pvrtc_sRGB */ 1633 1634 #ifndef GL_EXT_raster_multisample 1635 #define GL_EXT_raster_multisample 1 1636 #define GL_RASTER_MULTISAMPLE_EXT 0x9327 1637 #define GL_RASTER_SAMPLES_EXT 0x9328 1638 #define GL_MAX_RASTER_SAMPLES_EXT 0x9329 1639 #define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 1640 #define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 1641 #define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1642 typedef void (GL_APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); 1643 #ifdef GL_GLEXT_PROTOTYPES 1644 GL_APICALL void GL_APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); 1645 #endif 1646 #endif /* GL_EXT_raster_multisample */ 1647 1648 #ifndef GL_EXT_read_format_bgra 1649 #define GL_EXT_read_format_bgra 1 1650 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 1651 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 1652 #endif /* GL_EXT_read_format_bgra */ 1653 1654 #ifndef GL_EXT_render_snorm 1655 #define GL_EXT_render_snorm 1 1656 #define GL_R8_SNORM 0x8F94 1657 #define GL_RG8_SNORM 0x8F95 1658 #define GL_RGBA8_SNORM 0x8F97 1659 #define GL_R16_SNORM_EXT 0x8F98 1660 #define GL_RG16_SNORM_EXT 0x8F99 1661 #define GL_RGBA16_SNORM_EXT 0x8F9B 1662 #endif /* GL_EXT_render_snorm */ 1663 1664 #ifndef GL_EXT_robustness 1665 #define GL_EXT_robustness 1 1666 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1667 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 1668 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 1669 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 1670 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 1671 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 1672 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 1673 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1674 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1675 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1676 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1677 #ifdef GL_GLEXT_PROTOTYPES 1678 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1679 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1680 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 1681 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1682 #endif 1683 #endif /* GL_EXT_robustness */ 1684 1685 #ifndef GL_EXT_sRGB 1686 #define GL_EXT_sRGB 1 1687 #define GL_SRGB_EXT 0x8C40 1688 #define GL_SRGB_ALPHA_EXT 0x8C42 1689 #define GL_SRGB8_ALPHA8_EXT 0x8C43 1690 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1691 #endif /* GL_EXT_sRGB */ 1692 1693 #ifndef GL_EXT_sRGB_write_control 1694 #define GL_EXT_sRGB_write_control 1 1695 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1696 #endif /* GL_EXT_sRGB_write_control */ 1697 1698 #ifndef GL_EXT_semaphore 1699 #define GL_EXT_semaphore 1 1700 #define GL_LAYOUT_GENERAL_EXT 0x958D 1701 #define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 1702 #define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 1703 #define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 1704 #define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 1705 #define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 1706 #define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 1707 typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); 1708 typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); 1709 typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); 1710 typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); 1711 typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); 1712 typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1713 typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1714 #ifdef GL_GLEXT_PROTOTYPES 1715 GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); 1716 GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); 1717 GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore); 1718 GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); 1719 GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); 1720 GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); 1721 GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); 1722 #endif 1723 #endif /* GL_EXT_semaphore */ 1724 1725 #ifndef GL_EXT_semaphore_fd 1726 #define GL_EXT_semaphore_fd 1 1727 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); 1728 #ifdef GL_GLEXT_PROTOTYPES 1729 GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); 1730 #endif 1731 #endif /* GL_EXT_semaphore_fd */ 1732 1733 #ifndef GL_EXT_semaphore_win32 1734 #define GL_EXT_semaphore_win32 1 1735 #define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1736 #define GL_D3D12_FENCE_VALUE_EXT 0x9595 1737 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); 1738 typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); 1739 #ifdef GL_GLEXT_PROTOTYPES 1740 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); 1741 GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); 1742 #endif 1743 #endif /* GL_EXT_semaphore_win32 */ 1744 1745 #ifndef GL_EXT_separate_shader_objects 1746 #define GL_EXT_separate_shader_objects 1 1747 #define GL_ACTIVE_PROGRAM_EXT 0x8259 1748 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 1749 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1750 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 1751 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 1752 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 1753 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1754 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1755 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1756 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1757 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1758 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1759 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1760 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1761 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1762 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 1763 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1764 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 1765 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1766 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1767 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1768 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1769 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1770 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1771 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1772 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1773 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1774 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1775 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1776 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1777 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1778 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1779 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1780 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1781 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1782 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1783 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1784 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1785 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1786 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1787 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1788 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1789 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1790 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1791 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1792 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1793 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1794 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1795 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1796 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1797 #ifdef GL_GLEXT_PROTOTYPES 1798 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1799 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1800 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1801 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1802 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1803 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1804 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1805 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1806 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1807 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1808 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1809 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1810 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1811 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1812 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1813 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1814 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1815 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1816 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1817 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1818 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1819 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1820 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1821 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1822 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1823 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1824 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1825 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1826 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1827 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1828 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1829 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1830 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1831 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1832 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1833 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1834 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1835 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1836 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1837 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1838 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1839 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1840 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1841 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1842 #endif 1843 #endif /* GL_EXT_separate_shader_objects */ 1844 1845 #ifndef GL_EXT_shader_framebuffer_fetch 1846 #define GL_EXT_shader_framebuffer_fetch 1 1847 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1848 #endif /* GL_EXT_shader_framebuffer_fetch */ 1849 1850 #ifndef GL_EXT_shader_group_vote 1851 #define GL_EXT_shader_group_vote 1 1852 #endif /* GL_EXT_shader_group_vote */ 1853 1854 #ifndef GL_EXT_shader_implicit_conversions 1855 #define GL_EXT_shader_implicit_conversions 1 1856 #endif /* GL_EXT_shader_implicit_conversions */ 1857 1858 #ifndef GL_EXT_shader_integer_mix 1859 #define GL_EXT_shader_integer_mix 1 1860 #endif /* GL_EXT_shader_integer_mix */ 1861 1862 #ifndef GL_EXT_shader_io_blocks 1863 #define GL_EXT_shader_io_blocks 1 1864 #endif /* GL_EXT_shader_io_blocks */ 1865 1866 #ifndef GL_EXT_shader_non_constant_global_initializers 1867 #define GL_EXT_shader_non_constant_global_initializers 1 1868 #endif /* GL_EXT_shader_non_constant_global_initializers */ 1869 1870 #ifndef GL_EXT_shader_pixel_local_storage 1871 #define GL_EXT_shader_pixel_local_storage 1 1872 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1873 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1874 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1875 #endif /* GL_EXT_shader_pixel_local_storage */ 1876 1877 #ifndef GL_EXT_shader_pixel_local_storage2 1878 #define GL_EXT_shader_pixel_local_storage2 1 1879 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 1880 #define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 1881 #define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1882 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size); 1883 typedef GLsizei (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target); 1884 typedef void (GL_APIENTRYP PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values); 1885 #ifdef GL_GLEXT_PROTOTYPES 1886 GL_APICALL void GL_APIENTRY glFramebufferPixelLocalStorageSizeEXT (GLuint target, GLsizei size); 1887 GL_APICALL GLsizei GL_APIENTRY glGetFramebufferPixelLocalStorageSizeEXT (GLuint target); 1888 GL_APICALL void GL_APIENTRY glClearPixelLocalStorageuiEXT (GLsizei offset, GLsizei n, const GLuint *values); 1889 #endif 1890 #endif /* GL_EXT_shader_pixel_local_storage2 */ 1891 1892 #ifndef GL_EXT_shader_texture_lod 1893 #define GL_EXT_shader_texture_lod 1 1894 #endif /* GL_EXT_shader_texture_lod */ 1895 1896 #ifndef GL_EXT_shadow_samplers 1897 #define GL_EXT_shadow_samplers 1 1898 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1899 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1900 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1901 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1902 #endif /* GL_EXT_shadow_samplers */ 1903 1904 #ifndef GL_EXT_sparse_texture 1905 #define GL_EXT_sparse_texture 1 1906 #define GL_TEXTURE_SPARSE_EXT 0x91A6 1907 #define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 1908 #define GL_NUM_SPARSE_LEVELS_EXT 0x91AA 1909 #define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 1910 #define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 1911 #define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 1912 #define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 1913 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1914 #define GL_TEXTURE_3D 0x806F 1915 #define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 1916 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 1917 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 1918 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 1919 typedef void (GL_APIENTRYP PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1920 #ifdef GL_GLEXT_PROTOTYPES 1921 GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); 1922 #endif 1923 #endif /* GL_EXT_sparse_texture */ 1924 1925 #ifndef GL_EXT_sparse_texture2 1926 #define GL_EXT_sparse_texture2 1 1927 #endif /* GL_EXT_sparse_texture2 */ 1928 1929 #ifndef GL_EXT_tessellation_point_size 1930 #define GL_EXT_tessellation_point_size 1 1931 #endif /* GL_EXT_tessellation_point_size */ 1932 1933 #ifndef GL_EXT_tessellation_shader 1934 #define GL_EXT_tessellation_shader 1 1935 #define GL_PATCHES_EXT 0x000E 1936 #define GL_PATCH_VERTICES_EXT 0x8E72 1937 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 1938 #define GL_TESS_GEN_MODE_EXT 0x8E76 1939 #define GL_TESS_GEN_SPACING_EXT 0x8E77 1940 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 1941 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 1942 #define GL_ISOLINES_EXT 0x8E7A 1943 #define GL_QUADS_EXT 0x0007 1944 #define GL_FRACTIONAL_ODD_EXT 0x8E7B 1945 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C 1946 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D 1947 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 1948 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 1949 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 1950 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 1951 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 1952 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 1953 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 1954 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 1955 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 1956 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 1957 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 1958 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 1959 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 1960 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 1961 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 1962 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 1963 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 1964 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 1965 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 1966 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 1967 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 1968 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 1969 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 1970 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 1971 #define GL_IS_PER_PATCH_EXT 0x92E7 1972 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 1973 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 1974 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 1975 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 1976 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 1977 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 1978 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value); 1979 #ifdef GL_GLEXT_PROTOTYPES 1980 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value); 1981 #endif 1982 #endif /* GL_EXT_tessellation_shader */ 1983 1984 #ifndef GL_EXT_texture_border_clamp 1985 #define GL_EXT_texture_border_clamp 1 1986 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 1987 #define GL_CLAMP_TO_BORDER_EXT 0x812D 1988 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); 1989 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); 1990 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1991 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); 1992 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param); 1993 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param); 1994 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params); 1995 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params); 1996 #ifdef GL_GLEXT_PROTOTYPES 1997 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); 1998 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); 1999 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); 2000 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); 2001 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param); 2002 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param); 2003 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params); 2004 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params); 2005 #endif 2006 #endif /* GL_EXT_texture_border_clamp */ 2007 2008 #ifndef GL_EXT_texture_buffer 2009 #define GL_EXT_texture_buffer 1 2010 #define GL_TEXTURE_BUFFER_EXT 0x8C2A 2011 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 2012 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2013 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 2014 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 2015 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 2016 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 2017 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 2018 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 2019 #define GL_IMAGE_BUFFER_EXT 0x9051 2020 #define GL_INT_IMAGE_BUFFER_EXT 0x905C 2021 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 2022 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 2023 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 2024 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); 2025 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2026 #ifdef GL_GLEXT_PROTOTYPES 2027 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); 2028 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 2029 #endif 2030 #endif /* GL_EXT_texture_buffer */ 2031 2032 #ifndef GL_EXT_texture_compression_astc_decode_mode 2033 #define GL_EXT_texture_compression_astc_decode_mode 1 2034 #define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 2035 #endif /* GL_EXT_texture_compression_astc_decode_mode */ 2036 2037 #ifndef GL_EXT_texture_compression_bptc 2038 #define GL_EXT_texture_compression_bptc 1 2039 #define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C 2040 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D 2041 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E 2042 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F 2043 #endif /* GL_EXT_texture_compression_bptc */ 2044 2045 #ifndef GL_EXT_texture_compression_dxt1 2046 #define GL_EXT_texture_compression_dxt1 1 2047 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 2048 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 2049 #endif /* GL_EXT_texture_compression_dxt1 */ 2050 2051 #ifndef GL_EXT_texture_compression_rgtc 2052 #define GL_EXT_texture_compression_rgtc 1 2053 #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 2054 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 2055 #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 2056 #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 2057 #endif /* GL_EXT_texture_compression_rgtc */ 2058 2059 #ifndef GL_EXT_texture_compression_s3tc 2060 #define GL_EXT_texture_compression_s3tc 1 2061 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 2062 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 2063 #endif /* GL_EXT_texture_compression_s3tc */ 2064 2065 #ifndef GL_EXT_texture_compression_s3tc_srgb 2066 #define GL_EXT_texture_compression_s3tc_srgb 1 2067 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 2068 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 2069 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 2070 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 2071 #endif /* GL_EXT_texture_compression_s3tc_srgb */ 2072 2073 #ifndef GL_EXT_texture_cube_map_array 2074 #define GL_EXT_texture_cube_map_array 1 2075 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 2076 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 2077 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 2078 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 2079 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 2080 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 2081 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 2082 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 2083 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 2084 #endif /* GL_EXT_texture_cube_map_array */ 2085 2086 #ifndef GL_EXT_texture_filter_anisotropic 2087 #define GL_EXT_texture_filter_anisotropic 1 2088 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 2089 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2090 #endif /* GL_EXT_texture_filter_anisotropic */ 2091 2092 #ifndef GL_EXT_texture_filter_minmax 2093 #define GL_EXT_texture_filter_minmax 1 2094 #endif /* GL_EXT_texture_filter_minmax */ 2095 2096 #ifndef GL_EXT_texture_format_BGRA8888 2097 #define GL_EXT_texture_format_BGRA8888 1 2098 #endif /* GL_EXT_texture_format_BGRA8888 */ 2099 2100 #ifndef GL_EXT_texture_norm16 2101 #define GL_EXT_texture_norm16 1 2102 #define GL_R16_EXT 0x822A 2103 #define GL_RG16_EXT 0x822C 2104 #define GL_RGBA16_EXT 0x805B 2105 #define GL_RGB16_EXT 0x8054 2106 #define GL_RGB16_SNORM_EXT 0x8F9A 2107 #endif /* GL_EXT_texture_norm16 */ 2108 2109 #ifndef GL_EXT_texture_rg 2110 #define GL_EXT_texture_rg 1 2111 #define GL_RED_EXT 0x1903 2112 #define GL_RG_EXT 0x8227 2113 #define GL_R8_EXT 0x8229 2114 #define GL_RG8_EXT 0x822B 2115 #endif /* GL_EXT_texture_rg */ 2116 2117 #ifndef GL_EXT_texture_sRGB_R8 2118 #define GL_EXT_texture_sRGB_R8 1 2119 #define GL_SR8_EXT 0x8FBD 2120 #endif /* GL_EXT_texture_sRGB_R8 */ 2121 2122 #ifndef GL_EXT_texture_sRGB_RG8 2123 #define GL_EXT_texture_sRGB_RG8 1 2124 #define GL_SRG8_EXT 0x8FBE 2125 #endif /* GL_EXT_texture_sRGB_RG8 */ 2126 2127 #ifndef GL_EXT_texture_sRGB_decode 2128 #define GL_EXT_texture_sRGB_decode 1 2129 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 2130 #define GL_DECODE_EXT 0x8A49 2131 #define GL_SKIP_DECODE_EXT 0x8A4A 2132 #endif /* GL_EXT_texture_sRGB_decode */ 2133 2134 #ifndef GL_EXT_texture_storage 2135 #define GL_EXT_texture_storage 1 2136 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 2137 #define GL_ALPHA8_EXT 0x803C 2138 #define GL_LUMINANCE8_EXT 0x8040 2139 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 2140 #define GL_RGBA32F_EXT 0x8814 2141 #define GL_RGB32F_EXT 0x8815 2142 #define GL_ALPHA32F_EXT 0x8816 2143 #define GL_LUMINANCE32F_EXT 0x8818 2144 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 2145 #define GL_ALPHA16F_EXT 0x881C 2146 #define GL_LUMINANCE16F_EXT 0x881E 2147 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F 2148 #define GL_R32F_EXT 0x822E 2149 #define GL_RG32F_EXT 0x8230 2150 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2151 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2152 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2153 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2154 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2155 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2156 #ifdef GL_GLEXT_PROTOTYPES 2157 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2158 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2159 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2160 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 2161 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 2162 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 2163 #endif 2164 #endif /* GL_EXT_texture_storage */ 2165 2166 #ifndef GL_EXT_texture_type_2_10_10_10_REV 2167 #define GL_EXT_texture_type_2_10_10_10_REV 1 2168 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 2169 #endif /* GL_EXT_texture_type_2_10_10_10_REV */ 2170 2171 #ifndef GL_EXT_texture_view 2172 #define GL_EXT_texture_view 1 2173 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 2174 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 2175 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 2176 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 2177 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2178 #ifdef GL_GLEXT_PROTOTYPES 2179 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); 2180 #endif 2181 #endif /* GL_EXT_texture_view */ 2182 2183 #ifndef GL_EXT_unpack_subimage 2184 #define GL_EXT_unpack_subimage 1 2185 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 2186 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 2187 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 2188 #endif /* GL_EXT_unpack_subimage */ 2189 2190 #ifndef GL_EXT_win32_keyed_mutex 2191 #define GL_EXT_win32_keyed_mutex 1 2192 typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); 2193 typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); 2194 #ifdef GL_GLEXT_PROTOTYPES 2195 GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); 2196 GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); 2197 #endif 2198 #endif /* GL_EXT_win32_keyed_mutex */ 2199 2200 #ifndef GL_EXT_window_rectangles 2201 #define GL_EXT_window_rectangles 1 2202 #define GL_INCLUSIVE_EXT 0x8F10 2203 #define GL_EXCLUSIVE_EXT 0x8F11 2204 #define GL_WINDOW_RECTANGLE_EXT 0x8F12 2205 #define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 2206 #define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2207 #define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 2208 typedef void (GL_APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); 2209 #ifdef GL_GLEXT_PROTOTYPES 2210 GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); 2211 #endif 2212 #endif /* GL_EXT_window_rectangles */ 2213 2214 #ifndef GL_FJ_shader_binary_GCCSO 2215 #define GL_FJ_shader_binary_GCCSO 1 2216 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 2217 #endif /* GL_FJ_shader_binary_GCCSO */ 2218 2219 #ifndef GL_IMG_bindless_texture 2220 #define GL_IMG_bindless_texture 1 2221 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture); 2222 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler); 2223 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value); 2224 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value); 2225 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value); 2226 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2227 #ifdef GL_GLEXT_PROTOTYPES 2228 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture); 2229 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler); 2230 GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value); 2231 GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value); 2232 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value); 2233 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2234 #endif 2235 #endif /* GL_IMG_bindless_texture */ 2236 2237 #ifndef GL_IMG_framebuffer_downsample 2238 #define GL_IMG_framebuffer_downsample 1 2239 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 2240 #define GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 2241 #define GL_DOWNSAMPLE_SCALES_IMG 0x913E 2242 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 2243 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2244 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2245 #ifdef GL_GLEXT_PROTOTYPES 2246 GL_APICALL void GL_APIENTRY glFramebufferTexture2DDownsampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale); 2247 GL_APICALL void GL_APIENTRY glFramebufferTextureLayerDownsampleIMG (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale); 2248 #endif 2249 #endif /* GL_IMG_framebuffer_downsample */ 2250 2251 #ifndef GL_IMG_multisampled_render_to_texture 2252 #define GL_IMG_multisampled_render_to_texture 1 2253 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 2254 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 2255 #define GL_MAX_SAMPLES_IMG 0x9135 2256 #define GL_TEXTURE_SAMPLES_IMG 0x9136 2257 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2258 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2259 #ifdef GL_GLEXT_PROTOTYPES 2260 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2261 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 2262 #endif 2263 #endif /* GL_IMG_multisampled_render_to_texture */ 2264 2265 #ifndef GL_IMG_program_binary 2266 #define GL_IMG_program_binary 1 2267 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 2268 #endif /* GL_IMG_program_binary */ 2269 2270 #ifndef GL_IMG_read_format 2271 #define GL_IMG_read_format 1 2272 #define GL_BGRA_IMG 0x80E1 2273 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 2274 #endif /* GL_IMG_read_format */ 2275 2276 #ifndef GL_IMG_shader_binary 2277 #define GL_IMG_shader_binary 1 2278 #define GL_SGX_BINARY_IMG 0x8C0A 2279 #endif /* GL_IMG_shader_binary */ 2280 2281 #ifndef GL_IMG_texture_compression_pvrtc 2282 #define GL_IMG_texture_compression_pvrtc 1 2283 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 2284 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 2285 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 2286 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 2287 #endif /* GL_IMG_texture_compression_pvrtc */ 2288 2289 #ifndef GL_IMG_texture_compression_pvrtc2 2290 #define GL_IMG_texture_compression_pvrtc2 1 2291 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 2292 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 2293 #endif /* GL_IMG_texture_compression_pvrtc2 */ 2294 2295 #ifndef GL_IMG_texture_filter_cubic 2296 #define GL_IMG_texture_filter_cubic 1 2297 #define GL_CUBIC_IMG 0x9139 2298 #define GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 2299 #define GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 2300 #endif /* GL_IMG_texture_filter_cubic */ 2301 2302 #ifndef GL_INTEL_conservative_rasterization 2303 #define GL_INTEL_conservative_rasterization 1 2304 #define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 2305 #endif /* GL_INTEL_conservative_rasterization */ 2306 2307 #ifndef GL_INTEL_framebuffer_CMAA 2308 #define GL_INTEL_framebuffer_CMAA 1 2309 typedef void (GL_APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); 2310 #ifdef GL_GLEXT_PROTOTYPES 2311 GL_APICALL void GL_APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); 2312 #endif 2313 #endif /* GL_INTEL_framebuffer_CMAA */ 2314 2315 #ifndef GL_INTEL_performance_query 2316 #define GL_INTEL_performance_query 1 2317 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 2318 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 2319 #define GL_PERFQUERY_WAIT_INTEL 0x83FB 2320 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA 2321 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 2322 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 2323 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 2324 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 2325 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 2326 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 2327 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 2328 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 2329 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 2330 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 2331 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 2332 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 2333 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 2334 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 2335 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 2336 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 2337 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 2338 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 2339 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 2340 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 2341 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 2342 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 2343 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2344 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 2345 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 2346 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2347 #ifdef GL_GLEXT_PROTOTYPES 2348 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 2349 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 2350 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 2351 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 2352 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 2353 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 2354 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 2355 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 2356 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 2357 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 2358 #endif 2359 #endif /* GL_INTEL_performance_query */ 2360 2361 #ifndef GL_MESA_shader_integer_functions 2362 #define GL_MESA_shader_integer_functions 1 2363 #endif /* GL_MESA_shader_integer_functions */ 2364 2365 #ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers 2366 #define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 2367 #endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ 2368 2369 #ifndef GL_NV_bindless_texture 2370 #define GL_NV_bindless_texture 1 2371 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); 2372 typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); 2373 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2374 typedef void (GL_APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2375 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2376 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); 2377 typedef void (GL_APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); 2378 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); 2379 typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); 2380 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); 2381 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2382 typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); 2383 typedef GLboolean (GL_APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); 2384 #ifdef GL_GLEXT_PROTOTYPES 2385 GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleNV (GLuint texture); 2386 GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); 2387 GL_APICALL void GL_APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); 2388 GL_APICALL void GL_APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); 2389 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2390 GL_APICALL void GL_APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); 2391 GL_APICALL void GL_APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); 2392 GL_APICALL void GL_APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); 2393 GL_APICALL void GL_APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); 2394 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); 2395 GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); 2396 GL_APICALL GLboolean GL_APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); 2397 GL_APICALL GLboolean GL_APIENTRY glIsImageHandleResidentNV (GLuint64 handle); 2398 #endif 2399 #endif /* GL_NV_bindless_texture */ 2400 2401 #ifndef GL_NV_blend_equation_advanced 2402 #define GL_NV_blend_equation_advanced 1 2403 #define GL_BLEND_OVERLAP_NV 0x9281 2404 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 2405 #define GL_BLUE_NV 0x1905 2406 #define GL_COLORBURN_NV 0x929A 2407 #define GL_COLORDODGE_NV 0x9299 2408 #define GL_CONJOINT_NV 0x9284 2409 #define GL_CONTRAST_NV 0x92A1 2410 #define GL_DARKEN_NV 0x9297 2411 #define GL_DIFFERENCE_NV 0x929E 2412 #define GL_DISJOINT_NV 0x9283 2413 #define GL_DST_ATOP_NV 0x928F 2414 #define GL_DST_IN_NV 0x928B 2415 #define GL_DST_NV 0x9287 2416 #define GL_DST_OUT_NV 0x928D 2417 #define GL_DST_OVER_NV 0x9289 2418 #define GL_EXCLUSION_NV 0x92A0 2419 #define GL_GREEN_NV 0x1904 2420 #define GL_HARDLIGHT_NV 0x929B 2421 #define GL_HARDMIX_NV 0x92A9 2422 #define GL_HSL_COLOR_NV 0x92AF 2423 #define GL_HSL_HUE_NV 0x92AD 2424 #define GL_HSL_LUMINOSITY_NV 0x92B0 2425 #define GL_HSL_SATURATION_NV 0x92AE 2426 #define GL_INVERT_OVG_NV 0x92B4 2427 #define GL_INVERT_RGB_NV 0x92A3 2428 #define GL_LIGHTEN_NV 0x9298 2429 #define GL_LINEARBURN_NV 0x92A5 2430 #define GL_LINEARDODGE_NV 0x92A4 2431 #define GL_LINEARLIGHT_NV 0x92A7 2432 #define GL_MINUS_CLAMPED_NV 0x92B3 2433 #define GL_MINUS_NV 0x929F 2434 #define GL_MULTIPLY_NV 0x9294 2435 #define GL_OVERLAY_NV 0x9296 2436 #define GL_PINLIGHT_NV 0x92A8 2437 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 2438 #define GL_PLUS_CLAMPED_NV 0x92B1 2439 #define GL_PLUS_DARKER_NV 0x9292 2440 #define GL_PLUS_NV 0x9291 2441 #define GL_RED_NV 0x1903 2442 #define GL_SCREEN_NV 0x9295 2443 #define GL_SOFTLIGHT_NV 0x929C 2444 #define GL_SRC_ATOP_NV 0x928E 2445 #define GL_SRC_IN_NV 0x928A 2446 #define GL_SRC_NV 0x9286 2447 #define GL_SRC_OUT_NV 0x928C 2448 #define GL_SRC_OVER_NV 0x9288 2449 #define GL_UNCORRELATED_NV 0x9282 2450 #define GL_VIVIDLIGHT_NV 0x92A6 2451 #define GL_XOR_NV 0x1506 2452 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 2453 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 2454 #ifdef GL_GLEXT_PROTOTYPES 2455 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 2456 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 2457 #endif 2458 #endif /* GL_NV_blend_equation_advanced */ 2459 2460 #ifndef GL_NV_blend_equation_advanced_coherent 2461 #define GL_NV_blend_equation_advanced_coherent 1 2462 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 2463 #endif /* GL_NV_blend_equation_advanced_coherent */ 2464 2465 #ifndef GL_NV_blend_minmax_factor 2466 #define GL_NV_blend_minmax_factor 1 2467 #define GL_FACTOR_MIN_AMD 0x901C 2468 #define GL_FACTOR_MAX_AMD 0x901D 2469 #endif /* GL_NV_blend_minmax_factor */ 2470 2471 #ifndef GL_NV_conditional_render 2472 #define GL_NV_conditional_render 1 2473 #define GL_QUERY_WAIT_NV 0x8E13 2474 #define GL_QUERY_NO_WAIT_NV 0x8E14 2475 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 2476 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 2477 typedef void (GL_APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); 2478 typedef void (GL_APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); 2479 #ifdef GL_GLEXT_PROTOTYPES 2480 GL_APICALL void GL_APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); 2481 GL_APICALL void GL_APIENTRY glEndConditionalRenderNV (void); 2482 #endif 2483 #endif /* GL_NV_conditional_render */ 2484 2485 #ifndef GL_NV_conservative_raster 2486 #define GL_NV_conservative_raster 1 2487 #define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 2488 #define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 2489 #define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 2490 #define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2491 typedef void (GL_APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); 2492 #ifdef GL_GLEXT_PROTOTYPES 2493 GL_APICALL void GL_APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); 2494 #endif 2495 #endif /* GL_NV_conservative_raster */ 2496 2497 #ifndef GL_NV_conservative_raster_pre_snap_triangles 2498 #define GL_NV_conservative_raster_pre_snap_triangles 1 2499 #define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 2500 #define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 2501 #define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 2502 typedef void (GL_APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); 2503 #ifdef GL_GLEXT_PROTOTYPES 2504 GL_APICALL void GL_APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); 2505 #endif 2506 #endif /* GL_NV_conservative_raster_pre_snap_triangles */ 2507 2508 #ifndef GL_NV_copy_buffer 2509 #define GL_NV_copy_buffer 1 2510 #define GL_COPY_READ_BUFFER_NV 0x8F36 2511 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 2512 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2513 #ifdef GL_GLEXT_PROTOTYPES 2514 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 2515 #endif 2516 #endif /* GL_NV_copy_buffer */ 2517 2518 #ifndef GL_NV_coverage_sample 2519 #define GL_NV_coverage_sample 1 2520 #define GL_COVERAGE_COMPONENT_NV 0x8ED0 2521 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 2522 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 2523 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 2524 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 2525 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 2526 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 2527 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 2528 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 2529 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 2530 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 2531 #ifdef GL_GLEXT_PROTOTYPES 2532 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 2533 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 2534 #endif 2535 #endif /* GL_NV_coverage_sample */ 2536 2537 #ifndef GL_NV_depth_nonlinear 2538 #define GL_NV_depth_nonlinear 1 2539 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 2540 #endif /* GL_NV_depth_nonlinear */ 2541 2542 #ifndef GL_NV_draw_buffers 2543 #define GL_NV_draw_buffers 1 2544 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 2545 #define GL_DRAW_BUFFER0_NV 0x8825 2546 #define GL_DRAW_BUFFER1_NV 0x8826 2547 #define GL_DRAW_BUFFER2_NV 0x8827 2548 #define GL_DRAW_BUFFER3_NV 0x8828 2549 #define GL_DRAW_BUFFER4_NV 0x8829 2550 #define GL_DRAW_BUFFER5_NV 0x882A 2551 #define GL_DRAW_BUFFER6_NV 0x882B 2552 #define GL_DRAW_BUFFER7_NV 0x882C 2553 #define GL_DRAW_BUFFER8_NV 0x882D 2554 #define GL_DRAW_BUFFER9_NV 0x882E 2555 #define GL_DRAW_BUFFER10_NV 0x882F 2556 #define GL_DRAW_BUFFER11_NV 0x8830 2557 #define GL_DRAW_BUFFER12_NV 0x8831 2558 #define GL_DRAW_BUFFER13_NV 0x8832 2559 #define GL_DRAW_BUFFER14_NV 0x8833 2560 #define GL_DRAW_BUFFER15_NV 0x8834 2561 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 2562 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 2563 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 2564 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 2565 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 2566 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 2567 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 2568 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 2569 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 2570 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 2571 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA 2572 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB 2573 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC 2574 #define GL_COLOR_ATTACHMENT13_NV 0x8CED 2575 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE 2576 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF 2577 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 2578 #ifdef GL_GLEXT_PROTOTYPES 2579 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 2580 #endif 2581 #endif /* GL_NV_draw_buffers */ 2582 2583 #ifndef GL_NV_draw_instanced 2584 #define GL_NV_draw_instanced 1 2585 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2586 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2587 #ifdef GL_GLEXT_PROTOTYPES 2588 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2589 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 2590 #endif 2591 #endif /* GL_NV_draw_instanced */ 2592 2593 #ifndef GL_NV_draw_vulkan_image 2594 #define GL_NV_draw_vulkan_image 1 2595 typedef void (GL_APIENTRY *GLVULKANPROCNV)(void); 2596 typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2597 typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); 2598 typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2599 typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); 2600 typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); 2601 #ifdef GL_GLEXT_PROTOTYPES 2602 GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); 2603 GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name); 2604 GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); 2605 GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); 2606 GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence); 2607 #endif 2608 #endif /* GL_NV_draw_vulkan_image */ 2609 2610 #ifndef GL_NV_explicit_attrib_location 2611 #define GL_NV_explicit_attrib_location 1 2612 #endif /* GL_NV_explicit_attrib_location */ 2613 2614 #ifndef GL_NV_fbo_color_attachments 2615 #define GL_NV_fbo_color_attachments 1 2616 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2617 #endif /* GL_NV_fbo_color_attachments */ 2618 2619 #ifndef GL_NV_fence 2620 #define GL_NV_fence 1 2621 #define GL_ALL_COMPLETED_NV 0x84F2 2622 #define GL_FENCE_STATUS_NV 0x84F3 2623 #define GL_FENCE_CONDITION_NV 0x84F4 2624 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 2625 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 2626 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 2627 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 2628 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 2629 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 2630 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 2631 #ifdef GL_GLEXT_PROTOTYPES 2632 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 2633 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 2634 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 2635 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 2636 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 2637 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 2638 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 2639 #endif 2640 #endif /* GL_NV_fence */ 2641 2642 #ifndef GL_NV_fill_rectangle 2643 #define GL_NV_fill_rectangle 1 2644 #define GL_FILL_RECTANGLE_NV 0x933C 2645 #endif /* GL_NV_fill_rectangle */ 2646 2647 #ifndef GL_NV_fragment_coverage_to_color 2648 #define GL_NV_fragment_coverage_to_color 1 2649 #define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 2650 #define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 2651 typedef void (GL_APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); 2652 #ifdef GL_GLEXT_PROTOTYPES 2653 GL_APICALL void GL_APIENTRY glFragmentCoverageColorNV (GLuint color); 2654 #endif 2655 #endif /* GL_NV_fragment_coverage_to_color */ 2656 2657 #ifndef GL_NV_fragment_shader_interlock 2658 #define GL_NV_fragment_shader_interlock 1 2659 #endif /* GL_NV_fragment_shader_interlock */ 2660 2661 #ifndef GL_NV_framebuffer_blit 2662 #define GL_NV_framebuffer_blit 1 2663 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 2664 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 2665 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 2666 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 2667 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2668 #ifdef GL_GLEXT_PROTOTYPES 2669 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 2670 #endif 2671 #endif /* GL_NV_framebuffer_blit */ 2672 2673 #ifndef GL_NV_framebuffer_mixed_samples 2674 #define GL_NV_framebuffer_mixed_samples 1 2675 #define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 2676 #define GL_COLOR_SAMPLES_NV 0x8E20 2677 #define GL_DEPTH_SAMPLES_NV 0x932D 2678 #define GL_STENCIL_SAMPLES_NV 0x932E 2679 #define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 2680 #define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 2681 #define GL_COVERAGE_MODULATION_NV 0x9332 2682 #define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 2683 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); 2684 typedef void (GL_APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); 2685 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); 2686 #ifdef GL_GLEXT_PROTOTYPES 2687 GL_APICALL void GL_APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); 2688 GL_APICALL void GL_APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); 2689 GL_APICALL void GL_APIENTRY glCoverageModulationNV (GLenum components); 2690 #endif 2691 #endif /* GL_NV_framebuffer_mixed_samples */ 2692 2693 #ifndef GL_NV_framebuffer_multisample 2694 #define GL_NV_framebuffer_multisample 1 2695 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 2696 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 2697 #define GL_MAX_SAMPLES_NV 0x8D57 2698 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2699 #ifdef GL_GLEXT_PROTOTYPES 2700 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 2701 #endif 2702 #endif /* GL_NV_framebuffer_multisample */ 2703 2704 #ifndef GL_NV_generate_mipmap_sRGB 2705 #define GL_NV_generate_mipmap_sRGB 1 2706 #endif /* GL_NV_generate_mipmap_sRGB */ 2707 2708 #ifndef GL_NV_geometry_shader_passthrough 2709 #define GL_NV_geometry_shader_passthrough 1 2710 #endif /* GL_NV_geometry_shader_passthrough */ 2711 2712 #ifndef GL_NV_gpu_shader5 2713 #define GL_NV_gpu_shader5 1 2714 typedef khronos_int64_t GLint64EXT; 2715 typedef khronos_uint64_t GLuint64EXT; 2716 #define GL_INT64_NV 0x140E 2717 #define GL_UNSIGNED_INT64_NV 0x140F 2718 #define GL_INT8_NV 0x8FE0 2719 #define GL_INT8_VEC2_NV 0x8FE1 2720 #define GL_INT8_VEC3_NV 0x8FE2 2721 #define GL_INT8_VEC4_NV 0x8FE3 2722 #define GL_INT16_NV 0x8FE4 2723 #define GL_INT16_VEC2_NV 0x8FE5 2724 #define GL_INT16_VEC3_NV 0x8FE6 2725 #define GL_INT16_VEC4_NV 0x8FE7 2726 #define GL_INT64_VEC2_NV 0x8FE9 2727 #define GL_INT64_VEC3_NV 0x8FEA 2728 #define GL_INT64_VEC4_NV 0x8FEB 2729 #define GL_UNSIGNED_INT8_NV 0x8FEC 2730 #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED 2731 #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 2732 #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 2733 #define GL_UNSIGNED_INT16_NV 0x8FF0 2734 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 2735 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 2736 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 2737 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 2738 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 2739 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 2740 #define GL_FLOAT16_NV 0x8FF8 2741 #define GL_FLOAT16_VEC2_NV 0x8FF9 2742 #define GL_FLOAT16_VEC3_NV 0x8FFA 2743 #define GL_FLOAT16_VEC4_NV 0x8FFB 2744 #define GL_PATCHES 0x000E 2745 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); 2746 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); 2747 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2748 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2749 typedef void (GL_APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2750 typedef void (GL_APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2751 typedef void (GL_APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2752 typedef void (GL_APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); 2753 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); 2754 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); 2755 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2756 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2757 typedef void (GL_APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2758 typedef void (GL_APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2759 typedef void (GL_APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2760 typedef void (GL_APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); 2761 typedef void (GL_APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); 2762 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); 2763 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2764 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2765 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2766 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2767 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2768 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2769 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2770 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); 2771 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2772 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2773 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2774 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2775 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2776 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2777 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2778 #ifdef GL_GLEXT_PROTOTYPES 2779 GL_APICALL void GL_APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); 2780 GL_APICALL void GL_APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); 2781 GL_APICALL void GL_APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2782 GL_APICALL void GL_APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2783 GL_APICALL void GL_APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2784 GL_APICALL void GL_APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2785 GL_APICALL void GL_APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2786 GL_APICALL void GL_APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); 2787 GL_APICALL void GL_APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); 2788 GL_APICALL void GL_APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); 2789 GL_APICALL void GL_APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2790 GL_APICALL void GL_APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2791 GL_APICALL void GL_APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2792 GL_APICALL void GL_APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2793 GL_APICALL void GL_APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2794 GL_APICALL void GL_APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); 2795 GL_APICALL void GL_APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); 2796 GL_APICALL void GL_APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); 2797 GL_APICALL void GL_APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); 2798 GL_APICALL void GL_APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); 2799 GL_APICALL void GL_APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); 2800 GL_APICALL void GL_APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2801 GL_APICALL void GL_APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2802 GL_APICALL void GL_APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2803 GL_APICALL void GL_APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); 2804 GL_APICALL void GL_APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); 2805 GL_APICALL void GL_APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); 2806 GL_APICALL void GL_APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); 2807 GL_APICALL void GL_APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); 2808 GL_APICALL void GL_APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2809 GL_APICALL void GL_APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2810 GL_APICALL void GL_APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2811 GL_APICALL void GL_APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); 2812 #endif 2813 #endif /* GL_NV_gpu_shader5 */ 2814 2815 #ifndef GL_NV_image_formats 2816 #define GL_NV_image_formats 1 2817 #endif /* GL_NV_image_formats */ 2818 2819 #ifndef GL_NV_instanced_arrays 2820 #define GL_NV_instanced_arrays 1 2821 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 2822 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 2823 #ifdef GL_GLEXT_PROTOTYPES 2824 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 2825 #endif 2826 #endif /* GL_NV_instanced_arrays */ 2827 2828 #ifndef GL_NV_internalformat_sample_query 2829 #define GL_NV_internalformat_sample_query 1 2830 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 2831 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 2832 #define GL_MULTISAMPLES_NV 0x9371 2833 #define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 2834 #define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 2835 #define GL_CONFORMANT_NV 0x9374 2836 typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2837 #ifdef GL_GLEXT_PROTOTYPES 2838 GL_APICALL void GL_APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); 2839 #endif 2840 #endif /* GL_NV_internalformat_sample_query */ 2841 2842 #ifndef GL_NV_non_square_matrices 2843 #define GL_NV_non_square_matrices 1 2844 #define GL_FLOAT_MAT2x3_NV 0x8B65 2845 #define GL_FLOAT_MAT2x4_NV 0x8B66 2846 #define GL_FLOAT_MAT3x2_NV 0x8B67 2847 #define GL_FLOAT_MAT3x4_NV 0x8B68 2848 #define GL_FLOAT_MAT4x2_NV 0x8B69 2849 #define GL_FLOAT_MAT4x3_NV 0x8B6A 2850 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2851 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2852 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2853 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2854 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2855 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2856 #ifdef GL_GLEXT_PROTOTYPES 2857 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2858 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2859 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2860 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2861 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2862 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 2863 #endif 2864 #endif /* GL_NV_non_square_matrices */ 2865 2866 #ifndef GL_NV_path_rendering 2867 #define GL_NV_path_rendering 1 2868 #define GL_PATH_FORMAT_SVG_NV 0x9070 2869 #define GL_PATH_FORMAT_PS_NV 0x9071 2870 #define GL_STANDARD_FONT_NAME_NV 0x9072 2871 #define GL_SYSTEM_FONT_NAME_NV 0x9073 2872 #define GL_FILE_NAME_NV 0x9074 2873 #define GL_PATH_STROKE_WIDTH_NV 0x9075 2874 #define GL_PATH_END_CAPS_NV 0x9076 2875 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 2876 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 2877 #define GL_PATH_JOIN_STYLE_NV 0x9079 2878 #define GL_PATH_MITER_LIMIT_NV 0x907A 2879 #define GL_PATH_DASH_CAPS_NV 0x907B 2880 #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C 2881 #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 2882 #define GL_PATH_DASH_OFFSET_NV 0x907E 2883 #define GL_PATH_CLIENT_LENGTH_NV 0x907F 2884 #define GL_PATH_FILL_MODE_NV 0x9080 2885 #define GL_PATH_FILL_MASK_NV 0x9081 2886 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 2887 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 2888 #define GL_PATH_STROKE_MASK_NV 0x9084 2889 #define GL_COUNT_UP_NV 0x9088 2890 #define GL_COUNT_DOWN_NV 0x9089 2891 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 2892 #define GL_CONVEX_HULL_NV 0x908B 2893 #define GL_BOUNDING_BOX_NV 0x908D 2894 #define GL_TRANSLATE_X_NV 0x908E 2895 #define GL_TRANSLATE_Y_NV 0x908F 2896 #define GL_TRANSLATE_2D_NV 0x9090 2897 #define GL_TRANSLATE_3D_NV 0x9091 2898 #define GL_AFFINE_2D_NV 0x9092 2899 #define GL_AFFINE_3D_NV 0x9094 2900 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 2901 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 2902 #define GL_UTF8_NV 0x909A 2903 #define GL_UTF16_NV 0x909B 2904 #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 2905 #define GL_PATH_COMMAND_COUNT_NV 0x909D 2906 #define GL_PATH_COORD_COUNT_NV 0x909E 2907 #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 2908 #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 2909 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 2910 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 2911 #define GL_SQUARE_NV 0x90A3 2912 #define GL_ROUND_NV 0x90A4 2913 #define GL_TRIANGULAR_NV 0x90A5 2914 #define GL_BEVEL_NV 0x90A6 2915 #define GL_MITER_REVERT_NV 0x90A7 2916 #define GL_MITER_TRUNCATE_NV 0x90A8 2917 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 2918 #define GL_USE_MISSING_GLYPH_NV 0x90AA 2919 #define GL_PATH_ERROR_POSITION_NV 0x90AB 2920 #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 2921 #define GL_ADJACENT_PAIRS_NV 0x90AE 2922 #define GL_FIRST_TO_REST_NV 0x90AF 2923 #define GL_PATH_GEN_MODE_NV 0x90B0 2924 #define GL_PATH_GEN_COEFF_NV 0x90B1 2925 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 2926 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 2927 #define GL_PATH_STENCIL_REF_NV 0x90B8 2928 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 2929 #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 2930 #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 2931 #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 2932 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 2933 #define GL_MOVE_TO_RESETS_NV 0x90B5 2934 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 2935 #define GL_CLOSE_PATH_NV 0x00 2936 #define GL_MOVE_TO_NV 0x02 2937 #define GL_RELATIVE_MOVE_TO_NV 0x03 2938 #define GL_LINE_TO_NV 0x04 2939 #define GL_RELATIVE_LINE_TO_NV 0x05 2940 #define GL_HORIZONTAL_LINE_TO_NV 0x06 2941 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 2942 #define GL_VERTICAL_LINE_TO_NV 0x08 2943 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 2944 #define GL_QUADRATIC_CURVE_TO_NV 0x0A 2945 #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 2946 #define GL_CUBIC_CURVE_TO_NV 0x0C 2947 #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 2948 #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 2949 #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 2950 #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 2951 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 2952 #define GL_SMALL_CCW_ARC_TO_NV 0x12 2953 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 2954 #define GL_SMALL_CW_ARC_TO_NV 0x14 2955 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 2956 #define GL_LARGE_CCW_ARC_TO_NV 0x16 2957 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 2958 #define GL_LARGE_CW_ARC_TO_NV 0x18 2959 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 2960 #define GL_RESTART_PATH_NV 0xF0 2961 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 2962 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 2963 #define GL_RECT_NV 0xF6 2964 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 2965 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA 2966 #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 2967 #define GL_ARC_TO_NV 0xFE 2968 #define GL_RELATIVE_ARC_TO_NV 0xFF 2969 #define GL_BOLD_BIT_NV 0x01 2970 #define GL_ITALIC_BIT_NV 0x02 2971 #define GL_GLYPH_WIDTH_BIT_NV 0x01 2972 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 2973 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 2974 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 2975 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 2976 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 2977 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 2978 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 2979 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 2980 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 2981 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 2982 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 2983 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 2984 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 2985 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 2986 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 2987 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 2988 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 2989 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 2990 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 2991 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 2992 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 2993 #define GL_ROUNDED_RECT_NV 0xE8 2994 #define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 2995 #define GL_ROUNDED_RECT2_NV 0xEA 2996 #define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 2997 #define GL_ROUNDED_RECT4_NV 0xEC 2998 #define GL_RELATIVE_ROUNDED_RECT4_NV 0xED 2999 #define GL_ROUNDED_RECT8_NV 0xEE 3000 #define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3001 #define GL_RELATIVE_RECT_NV 0xF7 3002 #define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 3003 #define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 3004 #define GL_FONT_UNAVAILABLE_NV 0x936A 3005 #define GL_FONT_UNINTELLIGIBLE_NV 0x936B 3006 #define GL_CONIC_CURVE_TO_NV 0x1A 3007 #define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3008 #define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 3009 #define GL_STANDARD_FONT_FORMAT_NV 0x936C 3010 #define GL_PATH_PROJECTION_NV 0x1701 3011 #define GL_PATH_MODELVIEW_NV 0x1700 3012 #define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 3013 #define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 3014 #define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 3015 #define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 3016 #define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 3017 #define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 3018 #define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 3019 #define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 3020 #define GL_FRAGMENT_INPUT_NV 0x936D 3021 typedef GLuint (GL_APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); 3022 typedef void (GL_APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); 3023 typedef GLboolean (GL_APIENTRYP PFNGLISPATHNVPROC) (GLuint path); 3024 typedef void (GL_APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3025 typedef void (GL_APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3026 typedef void (GL_APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3027 typedef void (GL_APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3028 typedef void (GL_APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); 3029 typedef void (GL_APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3030 typedef void (GL_APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3031 typedef void (GL_APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3032 typedef void (GL_APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); 3033 typedef void (GL_APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3034 typedef void (GL_APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3035 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); 3036 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); 3037 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); 3038 typedef void (GL_APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); 3039 typedef void (GL_APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3040 typedef void (GL_APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); 3041 typedef void (GL_APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); 3042 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); 3043 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); 3044 typedef void (GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3045 typedef void (GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3046 typedef void (GL_APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); 3047 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); 3048 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); 3049 typedef void (GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3050 typedef void (GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3051 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); 3052 typedef void (GL_APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); 3053 typedef void (GL_APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); 3054 typedef void (GL_APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); 3055 typedef void (GL_APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); 3056 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3057 typedef void (GL_APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3058 typedef void (GL_APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3059 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3060 typedef GLboolean (GL_APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); 3061 typedef GLfloat (GL_APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); 3062 typedef GLboolean (GL_APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3063 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3064 typedef void (GL_APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3065 typedef void (GL_APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3066 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); 3067 typedef void (GL_APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3068 typedef void (GL_APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); 3069 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3070 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3071 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3072 typedef void (GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3073 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3074 typedef GLenum (GL_APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3075 typedef GLenum (GL_APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3076 typedef void (GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3077 typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3078 #ifdef GL_GLEXT_PROTOTYPES 3079 GL_APICALL GLuint GL_APIENTRY glGenPathsNV (GLsizei range); 3080 GL_APICALL void GL_APIENTRY glDeletePathsNV (GLuint path, GLsizei range); 3081 GL_APICALL GLboolean GL_APIENTRY glIsPathNV (GLuint path); 3082 GL_APICALL void GL_APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3083 GL_APICALL void GL_APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); 3084 GL_APICALL void GL_APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); 3085 GL_APICALL void GL_APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); 3086 GL_APICALL void GL_APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); 3087 GL_APICALL void GL_APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3088 GL_APICALL void GL_APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3089 GL_APICALL void GL_APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); 3090 GL_APICALL void GL_APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); 3091 GL_APICALL void GL_APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); 3092 GL_APICALL void GL_APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); 3093 GL_APICALL void GL_APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); 3094 GL_APICALL void GL_APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); 3095 GL_APICALL void GL_APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); 3096 GL_APICALL void GL_APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); 3097 GL_APICALL void GL_APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); 3098 GL_APICALL void GL_APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); 3099 GL_APICALL void GL_APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); 3100 GL_APICALL void GL_APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); 3101 GL_APICALL void GL_APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); 3102 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3103 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); 3104 GL_APICALL void GL_APIENTRY glPathCoverDepthFuncNV (GLenum func); 3105 GL_APICALL void GL_APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); 3106 GL_APICALL void GL_APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); 3107 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3108 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3109 GL_APICALL void GL_APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); 3110 GL_APICALL void GL_APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); 3111 GL_APICALL void GL_APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); 3112 GL_APICALL void GL_APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); 3113 GL_APICALL void GL_APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); 3114 GL_APICALL void GL_APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); 3115 GL_APICALL void GL_APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); 3116 GL_APICALL void GL_APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); 3117 GL_APICALL GLboolean GL_APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); 3118 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); 3119 GL_APICALL GLfloat GL_APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); 3120 GL_APICALL GLboolean GL_APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); 3121 GL_APICALL void GL_APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); 3122 GL_APICALL void GL_APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); 3123 GL_APICALL void GL_APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3124 GL_APICALL void GL_APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); 3125 GL_APICALL void GL_APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); 3126 GL_APICALL void GL_APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); 3127 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); 3128 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); 3129 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3130 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); 3131 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); 3132 GL_APICALL GLenum GL_APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3133 GL_APICALL GLenum GL_APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); 3134 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); 3135 GL_APICALL void GL_APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); 3136 #endif 3137 #endif /* GL_NV_path_rendering */ 3138 3139 #ifndef GL_NV_path_rendering_shared_edge 3140 #define GL_NV_path_rendering_shared_edge 1 3141 #define GL_SHARED_EDGE_NV 0xC0 3142 #endif /* GL_NV_path_rendering_shared_edge */ 3143 3144 #ifndef GL_NV_pixel_buffer_object 3145 #define GL_NV_pixel_buffer_object 1 3146 #define GL_PIXEL_PACK_BUFFER_NV 0x88EB 3147 #define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC 3148 #define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED 3149 #define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF 3150 #endif /* GL_NV_pixel_buffer_object */ 3151 3152 #ifndef GL_NV_polygon_mode 3153 #define GL_NV_polygon_mode 1 3154 #define GL_POLYGON_MODE_NV 0x0B40 3155 #define GL_POLYGON_OFFSET_POINT_NV 0x2A01 3156 #define GL_POLYGON_OFFSET_LINE_NV 0x2A02 3157 #define GL_POINT_NV 0x1B00 3158 #define GL_LINE_NV 0x1B01 3159 #define GL_FILL_NV 0x1B02 3160 typedef void (GL_APIENTRYP PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode); 3161 #ifdef GL_GLEXT_PROTOTYPES 3162 GL_APICALL void GL_APIENTRY glPolygonModeNV (GLenum face, GLenum mode); 3163 #endif 3164 #endif /* GL_NV_polygon_mode */ 3165 3166 #ifndef GL_NV_read_buffer 3167 #define GL_NV_read_buffer 1 3168 #define GL_READ_BUFFER_NV 0x0C02 3169 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 3170 #ifdef GL_GLEXT_PROTOTYPES 3171 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 3172 #endif 3173 #endif /* GL_NV_read_buffer */ 3174 3175 #ifndef GL_NV_read_buffer_front 3176 #define GL_NV_read_buffer_front 1 3177 #endif /* GL_NV_read_buffer_front */ 3178 3179 #ifndef GL_NV_read_depth 3180 #define GL_NV_read_depth 1 3181 #endif /* GL_NV_read_depth */ 3182 3183 #ifndef GL_NV_read_depth_stencil 3184 #define GL_NV_read_depth_stencil 1 3185 #endif /* GL_NV_read_depth_stencil */ 3186 3187 #ifndef GL_NV_read_stencil 3188 #define GL_NV_read_stencil 1 3189 #endif /* GL_NV_read_stencil */ 3190 3191 #ifndef GL_NV_sRGB_formats 3192 #define GL_NV_sRGB_formats 1 3193 #define GL_SLUMINANCE_NV 0x8C46 3194 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 3195 #define GL_SRGB8_NV 0x8C41 3196 #define GL_SLUMINANCE8_NV 0x8C47 3197 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 3198 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 3199 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 3200 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 3201 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 3202 #define GL_ETC1_SRGB8_NV 0x88EE 3203 #endif /* GL_NV_sRGB_formats */ 3204 3205 #ifndef GL_NV_sample_locations 3206 #define GL_NV_sample_locations 1 3207 #define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 3208 #define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 3209 #define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 3210 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3211 #define GL_SAMPLE_LOCATION_NV 0x8E50 3212 #define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3213 #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 3214 #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 3215 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3216 typedef void (GL_APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3217 typedef void (GL_APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); 3218 #ifdef GL_GLEXT_PROTOTYPES 3219 GL_APICALL void GL_APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); 3220 GL_APICALL void GL_APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); 3221 GL_APICALL void GL_APIENTRY glResolveDepthValuesNV (void); 3222 #endif 3223 #endif /* GL_NV_sample_locations */ 3224 3225 #ifndef GL_NV_sample_mask_override_coverage 3226 #define GL_NV_sample_mask_override_coverage 1 3227 #endif /* GL_NV_sample_mask_override_coverage */ 3228 3229 #ifndef GL_NV_shader_atomic_fp16_vector 3230 #define GL_NV_shader_atomic_fp16_vector 1 3231 #endif /* GL_NV_shader_atomic_fp16_vector */ 3232 3233 #ifndef GL_NV_shader_noperspective_interpolation 3234 #define GL_NV_shader_noperspective_interpolation 1 3235 #endif /* GL_NV_shader_noperspective_interpolation */ 3236 3237 #ifndef GL_NV_shadow_samplers_array 3238 #define GL_NV_shadow_samplers_array 1 3239 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 3240 #endif /* GL_NV_shadow_samplers_array */ 3241 3242 #ifndef GL_NV_shadow_samplers_cube 3243 #define GL_NV_shadow_samplers_cube 1 3244 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 3245 #endif /* GL_NV_shadow_samplers_cube */ 3246 3247 #ifndef GL_NV_texture_border_clamp 3248 #define GL_NV_texture_border_clamp 1 3249 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 3250 #define GL_CLAMP_TO_BORDER_NV 0x812D 3251 #endif /* GL_NV_texture_border_clamp */ 3252 3253 #ifndef GL_NV_texture_compression_s3tc_update 3254 #define GL_NV_texture_compression_s3tc_update 1 3255 #endif /* GL_NV_texture_compression_s3tc_update */ 3256 3257 #ifndef GL_NV_texture_npot_2D_mipmap 3258 #define GL_NV_texture_npot_2D_mipmap 1 3259 #endif /* GL_NV_texture_npot_2D_mipmap */ 3260 3261 #ifndef GL_NV_viewport_array 3262 #define GL_NV_viewport_array 1 3263 #define GL_MAX_VIEWPORTS_NV 0x825B 3264 #define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 3265 #define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 3266 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 3267 typedef void (GL_APIENTRYP PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3268 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3269 typedef void (GL_APIENTRYP PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v); 3270 typedef void (GL_APIENTRYP PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); 3271 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3272 typedef void (GL_APIENTRYP PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v); 3273 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v); 3274 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f); 3275 typedef void (GL_APIENTRYP PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data); 3276 typedef void (GL_APIENTRYP PFNGLENABLEINVPROC) (GLenum target, GLuint index); 3277 typedef void (GL_APIENTRYP PFNGLDISABLEINVPROC) (GLenum target, GLuint index); 3278 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDINVPROC) (GLenum target, GLuint index); 3279 #ifdef GL_GLEXT_PROTOTYPES 3280 GL_APICALL void GL_APIENTRY glViewportArrayvNV (GLuint first, GLsizei count, const GLfloat *v); 3281 GL_APICALL void GL_APIENTRY glViewportIndexedfNV (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); 3282 GL_APICALL void GL_APIENTRY glViewportIndexedfvNV (GLuint index, const GLfloat *v); 3283 GL_APICALL void GL_APIENTRY glScissorArrayvNV (GLuint first, GLsizei count, const GLint *v); 3284 GL_APICALL void GL_APIENTRY glScissorIndexedNV (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); 3285 GL_APICALL void GL_APIENTRY glScissorIndexedvNV (GLuint index, const GLint *v); 3286 GL_APICALL void GL_APIENTRY glDepthRangeArrayfvNV (GLuint first, GLsizei count, const GLfloat *v); 3287 GL_APICALL void GL_APIENTRY glDepthRangeIndexedfNV (GLuint index, GLfloat n, GLfloat f); 3288 GL_APICALL void GL_APIENTRY glGetFloati_vNV (GLenum target, GLuint index, GLfloat *data); 3289 GL_APICALL void GL_APIENTRY glEnableiNV (GLenum target, GLuint index); 3290 GL_APICALL void GL_APIENTRY glDisableiNV (GLenum target, GLuint index); 3291 GL_APICALL GLboolean GL_APIENTRY glIsEnablediNV (GLenum target, GLuint index); 3292 #endif 3293 #endif /* GL_NV_viewport_array */ 3294 3295 #ifndef GL_NV_viewport_array2 3296 #define GL_NV_viewport_array2 1 3297 #endif /* GL_NV_viewport_array2 */ 3298 3299 #ifndef GL_NV_viewport_swizzle 3300 #define GL_NV_viewport_swizzle 1 3301 #define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 3302 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 3303 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 3304 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 3305 #define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 3306 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 3307 #define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 3308 #define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 3309 #define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 3310 #define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 3311 #define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 3312 #define GL_VIEWPORT_SWIZZLE_W_NV 0x935B 3313 typedef void (GL_APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3314 #ifdef GL_GLEXT_PROTOTYPES 3315 GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); 3316 #endif 3317 #endif /* GL_NV_viewport_swizzle */ 3318 3319 #ifndef GL_OVR_multiview 3320 #define GL_OVR_multiview 1 3321 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 3322 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 3323 #define GL_MAX_VIEWS_OVR 0x9631 3324 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 3325 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3326 #ifdef GL_GLEXT_PROTOTYPES 3327 GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); 3328 #endif 3329 #endif /* GL_OVR_multiview */ 3330 3331 #ifndef GL_OVR_multiview2 3332 #define GL_OVR_multiview2 1 3333 #endif /* GL_OVR_multiview2 */ 3334 3335 #ifndef GL_OVR_multiview_multisampled_render_to_texture 3336 #define GL_OVR_multiview_multisampled_render_to_texture 1 3337 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3338 #ifdef GL_GLEXT_PROTOTYPES 3339 GL_APICALL void GL_APIENTRY glFramebufferTextureMultisampleMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews); 3340 #endif 3341 #endif /* GL_OVR_multiview_multisampled_render_to_texture */ 3342 3343 #ifndef GL_QCOM_alpha_test 3344 #define GL_QCOM_alpha_test 1 3345 #define GL_ALPHA_TEST_QCOM 0x0BC0 3346 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 3347 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 3348 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 3349 #ifdef GL_GLEXT_PROTOTYPES 3350 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 3351 #endif 3352 #endif /* GL_QCOM_alpha_test */ 3353 3354 #ifndef GL_QCOM_binning_control 3355 #define GL_QCOM_binning_control 1 3356 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 3357 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 3358 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 3359 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 3360 #endif /* GL_QCOM_binning_control */ 3361 3362 #ifndef GL_QCOM_driver_control 3363 #define GL_QCOM_driver_control 1 3364 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 3365 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3366 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3367 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 3368 #ifdef GL_GLEXT_PROTOTYPES 3369 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 3370 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 3371 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 3372 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 3373 #endif 3374 #endif /* GL_QCOM_driver_control */ 3375 3376 #ifndef GL_QCOM_extended_get 3377 #define GL_QCOM_extended_get 1 3378 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 3379 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 3380 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 3381 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 3382 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 3383 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 3384 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 3385 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 3386 #define GL_TEXTURE_TARGET_QCOM 0x8BDA 3387 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 3388 #define GL_STATE_RESTORE 0x8BDC 3389 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 3390 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3391 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3392 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3393 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3394 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 3395 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3396 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 3397 #ifdef GL_GLEXT_PROTOTYPES 3398 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 3399 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 3400 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 3401 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 3402 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 3403 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 3404 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 3405 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 3406 #endif 3407 #endif /* GL_QCOM_extended_get */ 3408 3409 #ifndef GL_QCOM_extended_get2 3410 #define GL_QCOM_extended_get2 1 3411 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3412 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3413 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 3414 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3415 #ifdef GL_GLEXT_PROTOTYPES 3416 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 3417 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 3418 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 3419 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 3420 #endif 3421 #endif /* GL_QCOM_extended_get2 */ 3422 3423 #ifndef GL_QCOM_framebuffer_foveated 3424 #define GL_QCOM_framebuffer_foveated 1 3425 #define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 3426 #define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 3427 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3428 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3429 #ifdef GL_GLEXT_PROTOTYPES 3430 GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures); 3431 GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea); 3432 #endif 3433 #endif /* GL_QCOM_framebuffer_foveated */ 3434 3435 #ifndef GL_QCOM_perfmon_global_mode 3436 #define GL_QCOM_perfmon_global_mode 1 3437 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3438 #endif /* GL_QCOM_perfmon_global_mode */ 3439 3440 #ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent 3441 #define GL_QCOM_shader_framebuffer_fetch_noncoherent 1 3442 #define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 3443 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void); 3444 #ifdef GL_GLEXT_PROTOTYPES 3445 GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void); 3446 #endif 3447 #endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */ 3448 3449 #ifndef GL_QCOM_tiled_rendering 3450 #define GL_QCOM_tiled_rendering 1 3451 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 3452 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 3453 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 3454 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 3455 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 3456 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 3457 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 3458 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 3459 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 3460 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 3461 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 3462 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 3463 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 3464 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 3465 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 3466 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 3467 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 3468 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 3469 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 3470 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 3471 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 3472 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 3473 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 3474 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 3475 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3476 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3477 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3478 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3479 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3480 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3481 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3482 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3483 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3484 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 3485 #ifdef GL_GLEXT_PROTOTYPES 3486 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 3487 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 3488 #endif 3489 #endif /* GL_QCOM_tiled_rendering */ 3490 3491 #ifndef GL_QCOM_writeonly_rendering 3492 #define GL_QCOM_writeonly_rendering 1 3493 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 3494 #endif /* GL_QCOM_writeonly_rendering */ 3495 3496 #ifndef GL_VIV_shader_binary 3497 #define GL_VIV_shader_binary 1 3498 #define GL_SHADER_BINARY_VIV 0x8FC4 3499 #endif /* GL_VIV_shader_binary */ 3500 3501 #ifdef __cplusplus 3502 } 3503 #endif 3504 3505 #endif 3506