1 /* 2 ----------------------------------------------------------------------------- 3 This source file is part of OGRE 4 (Object-oriented Graphics Rendering Engine) 5 For the latest info, see http://www.ogre3d.org/ 6 7 Copyright (c) 2000-2013 Torus Knot Software Ltd 8 9 Permission is hereby granted, free of charge, to any person obtaining a copy 10 of this software and associated documentation files (the "Software"), to deal 11 in the Software without restriction, including without limitation the rights 12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 copies of the Software, and to permit persons to whom the Software is 14 furnished to do so, subject to the following conditions: 15 16 The above copyright notice and this permission notice shall be included in 17 all copies or substantial portions of the Software. 18 19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 THE SOFTWARE. 26 ----------------------------------------------------------------------------- 27 */ 28 29 /*************************************************************************** 30 OgreExternalTextureSourceManager.cpp - 31 Implementation of the manager class 32 33 ------------------- 34 date : Jan 1 2004 35 email : pjcast@yahoo.com 36 ***************************************************************************/ 37 38 #include "OgreStableHeaders.h" 39 #include "OgreExternalTextureSourceManager.h" 40 #include "OgreLogManager.h" 41 42 43 namespace Ogre 44 { 45 //**************************************************************************************** 46 template<> ExternalTextureSourceManager* Singleton<ExternalTextureSourceManager>::msSingleton = 0; getSingletonPtr(void)47 ExternalTextureSourceManager* ExternalTextureSourceManager::getSingletonPtr(void) 48 { 49 return msSingleton; 50 } getSingleton(void)51 ExternalTextureSourceManager& ExternalTextureSourceManager::getSingleton(void) 52 { 53 assert( msSingleton ); return ( *msSingleton ); 54 } 55 //**************************************************************************************** 56 57 //**************************************************************************************** ExternalTextureSourceManager()58 ExternalTextureSourceManager::ExternalTextureSourceManager() 59 { 60 mCurrExternalTextureSource = 0; 61 } 62 63 //**************************************************************************************** ~ExternalTextureSourceManager()64 ExternalTextureSourceManager::~ExternalTextureSourceManager() 65 { 66 mTextureSystems.clear(); 67 } 68 69 //**************************************************************************************** 70 setCurrentPlugIn(const String & sTexturePlugInType)71 void ExternalTextureSourceManager::setCurrentPlugIn( const String& sTexturePlugInType ) 72 { 73 TextureSystemList::iterator i; 74 75 for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) 76 { 77 if( i->first == sTexturePlugInType ) 78 { 79 mCurrExternalTextureSource = i->second; 80 mCurrExternalTextureSource->initialise(); //Now call overridden Init function 81 return; 82 } 83 } 84 mCurrExternalTextureSource = 0; 85 LogManager::getSingleton().logMessage( "ExternalTextureSourceManager::SetCurrentPlugIn(ENUM) failed setting texture plugin ", LML_CRITICAL); 86 } 87 88 //**************************************************************************************** destroyAdvancedTexture(const String & sTextureName,const String & groupName)89 void ExternalTextureSourceManager::destroyAdvancedTexture( const String& sTextureName, 90 const String& groupName ) 91 { 92 TextureSystemList::iterator i; 93 for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) 94 { 95 //Broadcast to every registered System... Only the true one will destroy texture 96 i->second->destroyAdvancedTexture( sTextureName, groupName ); 97 } 98 } 99 100 //**************************************************************************************** setExternalTextureSource(const String & sTexturePlugInType,ExternalTextureSource * pTextureSystem)101 void ExternalTextureSourceManager::setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem ) 102 { 103 LogManager::getSingleton().logMessage( "Registering Texture Controller: Type = " 104 + sTexturePlugInType + " Name = " + pTextureSystem->getPluginStringName()); 105 106 TextureSystemList::iterator i; 107 108 for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) 109 { 110 if( i->first == sTexturePlugInType ) 111 { 112 LogManager::getSingleton().logMessage( "Shutting Down Texture Controller: " 113 + i->second->getPluginStringName() 114 + " To be replaced by: " 115 + pTextureSystem->getPluginStringName()); 116 117 i->second->shutDown(); //Only one plugIn of Sent Type can be registered at a time 118 //so shut down old plugin before starting new plugin 119 i->second = pTextureSystem; 120 // **Moved this line b/c Rendersystem needs to be selected before things 121 // such as framelistners can be added 122 // pTextureSystem->Initialise(); 123 return; 124 } 125 } 126 mTextureSystems[sTexturePlugInType] = pTextureSystem; //If we got here then add it to map 127 } 128 129 //**************************************************************************************** getExternalTextureSource(const String & sTexturePlugInType)130 ExternalTextureSource* ExternalTextureSourceManager::getExternalTextureSource( const String& sTexturePlugInType ) 131 { 132 TextureSystemList::iterator i; 133 for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i ) 134 { 135 if( i->first == sTexturePlugInType ) 136 return i->second; 137 } 138 return 0; 139 } 140 141 //**************************************************************************************** 142 143 } //End Ogre Namespace 144 145