1 // 2 // Copyright 2019 Pixar 3 // 4 // Licensed under the Apache License, Version 2.0 (the "Apache License") 5 // with the following modification; you may not use this file except in 6 // compliance with the Apache License and the following modification to it: 7 // Section 6. Trademarks. is deleted and replaced with: 8 // 9 // 6. Trademarks. This License does not grant permission to use the trade 10 // names, trademarks, service marks, or product names of the Licensor 11 // and its affiliates, except as required to comply with Section 4(c) of 12 // the License and to reproduce the content of the NOTICE file. 13 // 14 // You may obtain a copy of the Apache License at 15 // 16 // http://www.apache.org/licenses/LICENSE-2.0 17 // 18 // Unless required by applicable law or agreed to in writing, software 19 // distributed under the Apache License with the above modification is 20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY 21 // KIND, either express or implied. See the Apache License for the specific 22 // language governing permissions and limitations under the Apache License. 23 // 24 25 #ifndef VIEWER_ARGS_UTILS_H 26 #define VIEWER_ARGS_UTILS_H 27 28 #include <vector> 29 30 class ArgOptions; 31 struct ShapeDesc; 32 class ObjAnim; 33 34 namespace ViewerArgsUtils { 35 36 // From the list of obj files in args, populates the 37 // defaultShapes vector, treating the objs as an animated series, returning 38 // an ObjAnim object. 39 const ObjAnim *PopulateAnimShapes(const ArgOptions &args, 40 std::vector<ShapeDesc> *defaultShapes = 0); 41 42 // From the list of obj files in args, populates the 43 // defaultShapes vector. 44 void PopulateShapes(const ArgOptions &args, 45 std::vector<ShapeDesc> *defaultShapes); 46 47 // From the list of obj files in args, populates the 48 // defaultShapes vector and the objAnim object if animated objs have 49 // been specified in args. 50 void PopulateShapesOrAnimShapes( 51 const ArgOptions &args, 52 std::vector<ShapeDesc> *defaultShapes, 53 const ObjAnim **objAnim); 54 55 56 } // namespace ViewerArgsUtils 57 58 #endif // VIEWER_ARGS_UTILS_H 59