1 /*******************************************************
2       Lightwave Object Loader for OSG
3 
4   Copyright (C) 2004 Marco Jez <marco.jez@poste.it>
5   OpenSceneGraph is (C) 2004 Robert Osfield
6 ********************************************************/
7 
8 #include "Converter.h"
9 #include "Tessellator.h"
10 
11 #include <osg/Notify>
12 #include <osg/Geode>
13 #include <osg/Geometry>
14 #include <osg/CullFace>
15 #include <osg/LightModel>
16 
17 #include <osgDB/FileUtils>
18 #include <osgDB/fstream>
19 
20 #include "lwo2parser.h"
21 
22 using namespace lwosg;
23 
24 namespace
25 {
26 
27     struct GeometryBin {
28         osg::ref_ptr<osg::DrawElementsUInt> deui_points;
29         osg::ref_ptr<osg::DrawElementsUInt> deui_lines;
30         osg::ref_ptr<osg::DrawElementsUInt> deui_triangles;
31 
GeometryBin__anon331403840111::GeometryBin32         GeometryBin()
33         :    deui_points(new osg::DrawElementsUInt(GL_POINTS)),
34             deui_lines(new osg::DrawElementsUInt(GL_LINES)),
35             deui_triangles(new osg::DrawElementsUInt(GL_TRIANGLES))
36         {}
37     };
38 
39 }
40 
Converter()41 Converter::Converter()
42 :    root_(new osg::Group)
43 {
44 }
45 
Converter(const Options & options,const osgDB::ReaderWriter::Options * db_options)46 Converter::Converter(const Options &options, const osgDB::ReaderWriter::Options* db_options)
47 :    root_(new osg::Group),
48     options_(options),
49     db_options_(db_options)
50 {
51 }
52 
convert(Object & obj)53 osg::Group *Converter::convert(Object &obj)
54 {
55     if (root_->getNumChildren() > 0) {
56         root_->removeChildren(0, root_->getNumChildren());
57     }
58 
59     OSG_INFO << "INFO: lwosg::Converter: flattening per-polygon vertex maps\n";
60     for (Object::Layer_map::iterator i=obj.layers().begin(); i!=obj.layers().end(); ++i) {
61         for (Layer::Unit_list::iterator j=i->second.units().begin(); j!=i->second.units().end(); ++j) {
62             j->flatten_maps();
63         }
64     }
65 
66     OSG_INFO << "INFO: lwosg::Converter: creating scene graph\n";
67     build_scene_graph(obj);
68 
69     return root_.get();
70 }
71 
build_scene_graph(Object & obj)72 void Converter::build_scene_graph(Object &obj)
73 {
74     // generate layer structure
75     typedef std::map<int, osg::ref_ptr<osg::Group> > Layer_group_map;
76     Layer_group_map lymap;
77 
78     OSG_DEBUG << "DEBUG INFO: lwosg::Converter: creating layer structure\n";
79 
80     // create a flat layer structure, no parenting since it's handled in scene files
81     for (Object::Layer_map::const_iterator i=obj.layers().begin(); i!=obj.layers().end(); ++i) {
82         const Layer &layer = i->second;
83         osg::ref_ptr<osg::Group> new_group = new osg::Group;
84         lymap[layer.number()] = new_group.get();
85         if (layer.get_layer_chunk()) {
86             new_group->setName(layer.get_layer_chunk()->name);
87             if (layer.get_layer_chunk()->flags & 1) {
88                 new_group->setNodeMask(0);
89             }
90         } else {
91             new_group->setName("Default_layer");
92         }
93         root_->addChild(new_group.get());
94     }
95 
96     for (Object::Layer_map::iterator li=obj.layers().begin(); li!=obj.layers().end(); ++li) {
97         Layer &layer = li->second;
98 
99         osg::Group *layer_group = lymap[layer.number()].get();
100 
101         OSG_DEBUG << "DEBUG INFO: lwosg::Converter: processing layer '" << layer_group->getName() << "'\n";
102 
103         for (Layer::Unit_list::iterator j=layer.units().begin(); j!=layer.units().end(); ++j) {
104 
105             OSG_DEBUG << "DEBUG INFO: lwosg::Converter: \tcreating primitives\n";
106 
107             int tess_success = 0;
108             int tess_fail = 0;
109 
110             typedef std::map<const Surface *, GeometryBin> GeometryBin_map;
111             GeometryBin_map bins;
112 
113             typedef std::map<const Surface *, Unit::Index_list> Remapping_map;
114             Remapping_map remappings;
115 
116             // compute remapping map for default surface
117             j->compute_vertex_remapping(0, remappings[0]);
118 
119             // compute remapping maps for other surfaces
120             for (Object::Surface_map::const_iterator h=obj.surfaces().begin(); h!=obj.surfaces().end(); ++h) {
121                 j->compute_vertex_remapping(&h->second, remappings[&h->second]);
122             }
123 
124             // create primitive sets, taking into account remapping maps
125             for (unsigned k=0; k<j->polygons().size(); ++k) {
126                 const Polygon &poly = j->polygons()[k];
127                 GeometryBin &bin = bins[poly.get_surface()];
128                 const Unit::Index_list &remapping = remappings[poly.get_surface()];
129 
130                 if (poly.indices().size() == 1) {
131                     bin.deui_points->push_back(remapping[poly.indices()[0]]);
132                 }
133                 if (poly.indices().size() == 2) {
134                     bin.deui_lines->push_back(remapping[poly.indices()[0]]);
135                     bin.deui_lines->push_back(remapping[poly.indices()[1]]);
136                 }
137                 if (poly.indices().size() == 3) {
138                     bin.deui_triangles->push_back(remapping[poly.indices()[0]]);
139                     bin.deui_triangles->push_back(remapping[poly.indices()[1]]);
140                     bin.deui_triangles->push_back(remapping[poly.indices()[2]]);
141                 }
142                 if (poly.indices().size() >= 4) {
143                     Tessellator tess;
144                     if (tess.tessellate(poly, j->points(), bin.deui_triangles.get(), &remapping)) {
145                         ++tess_success;
146                     } else {
147                         ++tess_fail;
148                     }
149                 }
150             }
151 
152             if (tess_success > 0) {
153                 OSG_DEBUG << "DEBUG INFO: lwosg::Converter:   " << tess_success << " polygons have been tessellated correctly\n";
154             }
155 
156             if (tess_fail > 0) {
157                 OSG_WARN << "Warning: lwosg::Converter:   could not tessellate " << tess_fail << " polygons correctly. This is probably due to self-intersecting polygons being used, try to Triple them in Lightwave and restart the conversion" << std::endl;
158             }
159 
160             // create normal array
161             osg::ref_ptr<osg::Vec3Array> normals = j->normals()->asVec3Array(j->points()->size());
162 
163             // create first geode
164             osg::ref_ptr<osg::Geode> geode = new osg::Geode;
165 
166             for (GeometryBin_map::iterator i=bins.begin(); i!=bins.end(); ++i) {
167                 const Surface *surface = i->first;
168                 GeometryBin &bin = i->second;
169 
170                 const Unit::Index_list &remapping = remappings[surface];
171 
172                 // clean up points and normals according to remapping map
173                 OSG_DEBUG << "DEBUG INFO: lwosg::Converter: \tcleaning up redundant vertices and vertex attributes for surface '" << (surface ? surface->get_name() : std::string("anonymous")) << "'\n";
174                 osg::ref_ptr<osg::Vec3Array> new_points = new osg::Vec3Array;
175                 osg::ref_ptr<osg::Vec3Array> new_normals = new osg::Vec3Array;
176                 for (unsigned pi=0; pi<j->points()->size(); ++pi) {
177                     if (remapping[pi] != -1) {
178                         new_points->push_back((*j->points())[pi]);
179                         new_normals->push_back((*normals)[pi]);
180                     }
181                 }
182 
183                 OSG_DEBUG << "DEBUG INFO: lwosg::Converter: \tcreating geometry for surface '" << (surface ? surface->get_name() : std::string("anonymous")) << "'\n";
184 
185                 osg::ref_ptr<osg::Geometry> geo = new osg::Geometry;
186                 geo->setVertexArray(new_points.get());
187                 geo->setNormalArray(new_normals.get(), osg::Array::BIND_PER_VERTEX);
188 
189                 bool group_used = false;
190 
191                 if (surface) {
192                     if (!options_.combine_geodes)
193                     {
194                         geode->setName(surface->get_name());
195                     }
196 
197                     // apply surface parameters and texture/color maps according to remapping map
198                     osg::ref_ptr<VertexMap_map> rm_texture_maps = j->texture_maps()->remap(remapping);
199                     osg::ref_ptr<VertexMap_map> rm_rgb_maps = j->rgb_maps()->remap(remapping);
200                     osg::ref_ptr<VertexMap_map> rm_rgba_maps = j->rgba_maps()->remap(remapping);
201                     osg::Group *sgrp = surface->apply(geo.get(),
202                         rm_texture_maps.get(),
203                         rm_rgb_maps.get(),
204                         rm_rgba_maps.get(),
205                         options_.max_tex_units,
206                         options_.use_osgfx,
207                         options_.force_arb_compression,
208                         options_.texturemap_bindings,
209                         db_options_.get());
210                     if (sgrp)
211                     {
212                         group_used = true;
213                         osg::ref_ptr<osg::Geode> grp_geode = new osg::Geode;
214                         grp_geode->setName(surface->get_name());
215                         grp_geode->addDrawable(geo.get());
216                         sgrp->addChild(grp_geode.get());
217                         layer_group->addChild(sgrp);
218                     }
219                 }
220 
221                 if (!group_used)
222                 {
223                     geode->addDrawable(geo.get());
224                     if (geode->getNumParents() == 0)
225                     {
226                         layer_group->addChild(geode.get());
227                     }
228                 }
229 
230                 if (!options_.combine_geodes)
231                 {
232                     geode = new osg::Geode;
233                 }
234 
235                 // add primitive sets to geometry
236                 if (!bin.deui_points->empty()) geo->addPrimitiveSet(bin.deui_points.get());
237                 if (!bin.deui_lines->empty()) geo->addPrimitiveSet(bin.deui_lines.get());
238                 if (!bin.deui_triangles->empty()) geo->addPrimitiveSet(bin.deui_triangles.get());
239             }
240         }
241 
242         osg::ref_ptr<osg::CullFace> cf = new osg::CullFace;
243         cf->setMode(osg::CullFace::BACK);
244         root_->getOrCreateStateSet()->setAttributeAndModes(cf.get());
245 
246         if (options_.apply_light_model) {
247             osg::ref_ptr<osg::LightModel> lm = new osg::LightModel;
248             lm->setTwoSided(true);
249             lm->setColorControl(osg::LightModel::SEPARATE_SPECULAR_COLOR);
250             lm->setAmbientIntensity(osg::Vec4(0, 0, 0, 0));
251             lm->setLocalViewer(true);
252             root_->getOrCreateStateSet()->setAttributeAndModes(lm.get());
253         }
254     }
255 }
256 
convert(const iff::Chunk_list & data)257 osg::Group *Converter::convert(const iff::Chunk_list &data)
258 {
259     Object obj(data);
260     obj.set_coordinate_system_fixer(options_.csf.get());
261     return convert(obj);
262 }
263 
convert(const std::string & filename)264 osg::Group *Converter::convert(const std::string &filename)
265 {
266     std::string file = osgDB::findDataFile(filename, db_options_.get());
267     if (file.empty()) return 0;
268 
269     osgDB::ifstream ifs(file.c_str(), std::ios_base::in | std::ios_base::binary);
270     if (!ifs.is_open()) return 0;
271 
272     std::vector<char> buffer;
273     char c;
274     while (ifs.get(c)) buffer.push_back(c);
275 
276     lwo2::Parser<std::vector<char>::const_iterator > parser(osg::notify(osg::DEBUG_INFO));
277 
278     try
279     {
280         parser.parse(buffer.begin(), buffer.end());
281     }
282     catch(lwo2::parser_error &e)
283     {
284         std::cerr << e.what() << std::endl;
285         return 0;
286     }
287 
288     for (iff::Chunk_list::const_iterator i=parser.chunks().begin(); i!=parser.chunks().end(); ++i) {
289         const lwo2::FORM *form = dynamic_cast<const lwo2::FORM *>(*i);
290         if (form) {
291             Object obj(form->data);
292             obj.set_coordinate_system_fixer(options_.csf.get());
293             if (!convert(obj)) {
294                 return 0;
295             }
296             root_->setName(file);
297             return root_.get();
298         }
299     }
300 
301 
302     return 0;
303 }
304