1 #include <osg/TexGenNode> 2 #include <osgDB/ObjectWrapper> 3 #include <osgDB/InputStream> 4 #include <osgDB/OutputStream> 5 6 REGISTER_OBJECT_WRAPPER( TexGenNode, 7 new osg::TexGenNode, 8 osg::TexGenNode, 9 "osg::Object osg::Node osg::Group osg::TexGenNode" ) 10 { 11 ADD_UINT_SERIALIZER( TextureUnit, 0 ); // _textureUnit 12 ADD_OBJECT_SERIALIZER( TexGen, osg::TexGen, NULL ); // _texgen 13 14 BEGIN_ENUM_SERIALIZER( ReferenceFrame, RELATIVE_RF ); 15 ADD_ENUM_VALUE( RELATIVE_RF ); 16 ADD_ENUM_VALUE( ABSOLUTE_RF ); 17 END_ENUM_SERIALIZER(); // _referenceFrame 18 } 19