1 #include <osg/TexGenNode>
2 #include <osgDB/ObjectWrapper>
3 #include <osgDB/InputStream>
4 #include <osgDB/OutputStream>
5 
6 REGISTER_OBJECT_WRAPPER( TexGenNode,
7                          new osg::TexGenNode,
8                          osg::TexGenNode,
9                          "osg::Object osg::Node osg::Group osg::TexGenNode" )
10 {
11     ADD_UINT_SERIALIZER( TextureUnit, 0 );  // _textureUnit
12     ADD_OBJECT_SERIALIZER( TexGen, osg::TexGen, NULL );  // _texgen
13 
14     BEGIN_ENUM_SERIALIZER( ReferenceFrame, RELATIVE_RF );
15         ADD_ENUM_VALUE( RELATIVE_RF );
16         ADD_ENUM_VALUE( ABSOLUTE_RF );
17     END_ENUM_SERIALIZER();  // _referenceFrame
18 }
19