1 /*
2  * Copyright © 2009 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Ben Holmes <shranzel@hotmail.com>
25  */
26 
27 /*
28 * draws two triangles using different colors for each vert(1st-red, 2nd-green,
29 * 3rd-blue). first tri drawn using glProvokingVertexEXT set to
30 * GL_FIRST_VERTEX_CONVENTION_EXT.
31 * Second tri using GL_LAST_VERTEX_CONVENTION_EXT.
32 */
33 
34 #include "piglit-util-gl.h"
35 
36 PIGLIT_GL_TEST_CONFIG_BEGIN
37 
38 	config.supports_gl_compat_version = 10;
39 
40 	config.window_width = 400;
41 	config.window_height = 300;
42 	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
43 
44 PIGLIT_GL_TEST_CONFIG_END
45 
46 void
piglit_init(int argc,char ** argv)47 piglit_init(int argc, char **argv)
48 {
49 
50 	piglit_require_extension("GL_EXT_provoking_vertex");
51 	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
52 
53 	glShadeModel(GL_FLAT);
54 	glClearColor(0.2, 0.2, 0.2, 1.0);
55 
56 }
57 
58 enum piglit_result
piglit_display(void)59 piglit_display(void)
60 {
61 	static const float red[3] = {0.9, 0.0, 0.0};
62 	static const float blue[3] = {0.0, 0.0, 0.9};
63 	static const float green[3] = {0.0, 1.0, 0.0};
64 	GLboolean pass = GL_TRUE;
65 
66 	glClear(GL_COLOR_BUFFER_BIT);
67 	glProvokingVertexEXT(GL_FIRST_VERTEX_CONVENTION_EXT);
68         /* lower triangle: counter-clockwise */
69 	glBegin(GL_TRIANGLES);
70 		glColor3fv(red);
71 		glVertex3i(125, 85, 0);
72 		glColor3fv(green);
73 		glVertex3i(175, 85, 0);
74 		glColor3fv(blue);
75 		glVertex3i(150, 110, 0);
76 	glEnd();
77 
78         /* upper triangle: clockwise */
79 	glBegin(GL_TRIANGLES);
80 		glColor3fv(red);
81 		glVertex3i(125, 165, 0);
82 		glColor3fv(blue);
83 		glVertex3i(150, 190, 0);
84 		glColor3fv(green);
85 		glVertex3i(175, 165, 0);
86 	glEnd();
87 
88 	glProvokingVertexEXT(GL_LAST_VERTEX_CONVENTION_EXT);
89         /* lower triangle: counter-clockwise */
90 	glBegin(GL_TRIANGLES);
91 		glColor3fv(red);
92 		glVertex3i(200, 85, 0);
93 		glColor3fv(green);
94 		glVertex3i(250, 85, 0);
95 		glColor3fv(blue);
96 		glVertex3i(225, 110, 0);
97 	glEnd();
98 
99         /* upper triangle: clockwise */
100 	glBegin(GL_TRIANGLES);
101 		glColor3fv(green);
102 		glVertex3i(250, 165, 0);
103 		glColor3fv(red);
104 		glVertex3i(200, 165, 0);
105 		glColor3fv(blue);
106 		glVertex3i(225, 190, 0);
107 	glEnd();
108 
109 	pass = pass && piglit_probe_pixel_rgb(150, 90, red);
110 	pass = pass && piglit_probe_pixel_rgb(150, 170, red);
111 
112 	pass = pass && piglit_probe_pixel_rgb(225, 90, blue);
113 	pass = pass && piglit_probe_pixel_rgb(225, 170, blue);
114 
115 	glFinish();
116 	piglit_present_results();
117 
118 	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
119 }
120