1/** 2 * Pixelate 3 * by Hernando Barragan. 4 * 5 * Load a QuickTime file and display the video signal 6 * using rectangles as pixels by reading the values stored 7 * in the current video frame pixels array. 8 */ 9 10 11import processing.video.*; 12 13int numPixels; 14int blockSize = 10; 15Movie myMovie; 16color myMovieColors[]; 17 18void setup() { 19 size(640, 480, P2D); 20 noStroke(); 21 background(0); 22 myMovie = new Movie(this, "station.mov"); 23 myMovie.loop(); 24 numPixels = width / blockSize; 25 myMovieColors = new color[numPixels * numPixels]; 26} 27 28// Read new values from movie 29void movieEvent(Movie m) { 30 m.read(); 31 m.loadPixels(); 32 33 for (int j = 0; j < numPixels; j++) { 34 for (int i = 0; i < numPixels; i++) { 35 myMovieColors[j*numPixels + i] = m.get(i, j); 36 } 37 } 38} 39 40// Display values from movie 41void draw() { 42 for (int j = 0; j < numPixels; j++) { 43 for (int i = 0; i < numPixels; i++) { 44 fill(myMovieColors[j*numPixels + i]); 45 rect(i*blockSize, j*blockSize, blockSize-1, blockSize-1); 46 } 47 } 48} 49