1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_ARB_texture_storage' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_texture_storage',error_checker=_errors._error_checker) 14GL_TEXTURE_IMMUTABLE_FORMAT=_C('GL_TEXTURE_IMMUTABLE_FORMAT',0x912F) 15@_f 16@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei) 17def glTexStorage1D(target,levels,internalformat,width):pass 18@_f 19@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei) 20def glTexStorage2D(target,levels,internalformat,width,height):pass 21@_f 22@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei) 23def glTexStorage3D(target,levels,internalformat,width,height,depth):pass 24