1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_EXT_coordinate_frame' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_coordinate_frame',error_checker=_errors._error_checker) 14GL_BINORMAL_ARRAY_EXT=_C('GL_BINORMAL_ARRAY_EXT',0x843A) 15GL_BINORMAL_ARRAY_POINTER_EXT=_C('GL_BINORMAL_ARRAY_POINTER_EXT',0x8443) 16GL_BINORMAL_ARRAY_STRIDE_EXT=_C('GL_BINORMAL_ARRAY_STRIDE_EXT',0x8441) 17GL_BINORMAL_ARRAY_TYPE_EXT=_C('GL_BINORMAL_ARRAY_TYPE_EXT',0x8440) 18GL_CURRENT_BINORMAL_EXT=_C('GL_CURRENT_BINORMAL_EXT',0x843C) 19GL_CURRENT_TANGENT_EXT=_C('GL_CURRENT_TANGENT_EXT',0x843B) 20GL_MAP1_BINORMAL_EXT=_C('GL_MAP1_BINORMAL_EXT',0x8446) 21GL_MAP1_TANGENT_EXT=_C('GL_MAP1_TANGENT_EXT',0x8444) 22GL_MAP2_BINORMAL_EXT=_C('GL_MAP2_BINORMAL_EXT',0x8447) 23GL_MAP2_TANGENT_EXT=_C('GL_MAP2_TANGENT_EXT',0x8445) 24GL_TANGENT_ARRAY_EXT=_C('GL_TANGENT_ARRAY_EXT',0x8439) 25GL_TANGENT_ARRAY_POINTER_EXT=_C('GL_TANGENT_ARRAY_POINTER_EXT',0x8442) 26GL_TANGENT_ARRAY_STRIDE_EXT=_C('GL_TANGENT_ARRAY_STRIDE_EXT',0x843F) 27GL_TANGENT_ARRAY_TYPE_EXT=_C('GL_TANGENT_ARRAY_TYPE_EXT',0x843E) 28@_f 29@_p.types(None,_cs.GLbyte,_cs.GLbyte,_cs.GLbyte) 30def glBinormal3bEXT(bx,by,bz):pass 31@_f 32@_p.types(None,arrays.GLbyteArray) 33def glBinormal3bvEXT(v):pass 34@_f 35@_p.types(None,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) 36def glBinormal3dEXT(bx,by,bz):pass 37@_f 38@_p.types(None,arrays.GLdoubleArray) 39def glBinormal3dvEXT(v):pass 40@_f 41@_p.types(None,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) 42def glBinormal3fEXT(bx,by,bz):pass 43@_f 44@_p.types(None,arrays.GLfloatArray) 45def glBinormal3fvEXT(v):pass 46@_f 47@_p.types(None,_cs.GLint,_cs.GLint,_cs.GLint) 48def glBinormal3iEXT(bx,by,bz):pass 49@_f 50@_p.types(None,arrays.GLintArray) 51def glBinormal3ivEXT(v):pass 52@_f 53@_p.types(None,_cs.GLshort,_cs.GLshort,_cs.GLshort) 54def glBinormal3sEXT(bx,by,bz):pass 55@_f 56@_p.types(None,arrays.GLshortArray) 57def glBinormal3svEXT(v):pass 58@_f 59@_p.types(None,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) 60def glBinormalPointerEXT(type,stride,pointer):pass 61@_f 62@_p.types(None,_cs.GLbyte,_cs.GLbyte,_cs.GLbyte) 63def glTangent3bEXT(tx,ty,tz):pass 64@_f 65@_p.types(None,arrays.GLbyteArray) 66def glTangent3bvEXT(v):pass 67@_f 68@_p.types(None,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) 69def glTangent3dEXT(tx,ty,tz):pass 70@_f 71@_p.types(None,arrays.GLdoubleArray) 72def glTangent3dvEXT(v):pass 73@_f 74@_p.types(None,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) 75def glTangent3fEXT(tx,ty,tz):pass 76@_f 77@_p.types(None,arrays.GLfloatArray) 78def glTangent3fvEXT(v):pass 79@_f 80@_p.types(None,_cs.GLint,_cs.GLint,_cs.GLint) 81def glTangent3iEXT(tx,ty,tz):pass 82@_f 83@_p.types(None,arrays.GLintArray) 84def glTangent3ivEXT(v):pass 85@_f 86@_p.types(None,_cs.GLshort,_cs.GLshort,_cs.GLshort) 87def glTangent3sEXT(tx,ty,tz):pass 88@_f 89@_p.types(None,arrays.GLshortArray) 90def glTangent3svEXT(v):pass 91@_f 92@_p.types(None,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) 93def glTangentPointerEXT(type,stride,pointer):pass 94