1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_EXT_coordinate_frame'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_EXT_coordinate_frame',error_checker=_errors._error_checker)
14GL_BINORMAL_ARRAY_EXT=_C('GL_BINORMAL_ARRAY_EXT',0x843A)
15GL_BINORMAL_ARRAY_POINTER_EXT=_C('GL_BINORMAL_ARRAY_POINTER_EXT',0x8443)
16GL_BINORMAL_ARRAY_STRIDE_EXT=_C('GL_BINORMAL_ARRAY_STRIDE_EXT',0x8441)
17GL_BINORMAL_ARRAY_TYPE_EXT=_C('GL_BINORMAL_ARRAY_TYPE_EXT',0x8440)
18GL_CURRENT_BINORMAL_EXT=_C('GL_CURRENT_BINORMAL_EXT',0x843C)
19GL_CURRENT_TANGENT_EXT=_C('GL_CURRENT_TANGENT_EXT',0x843B)
20GL_MAP1_BINORMAL_EXT=_C('GL_MAP1_BINORMAL_EXT',0x8446)
21GL_MAP1_TANGENT_EXT=_C('GL_MAP1_TANGENT_EXT',0x8444)
22GL_MAP2_BINORMAL_EXT=_C('GL_MAP2_BINORMAL_EXT',0x8447)
23GL_MAP2_TANGENT_EXT=_C('GL_MAP2_TANGENT_EXT',0x8445)
24GL_TANGENT_ARRAY_EXT=_C('GL_TANGENT_ARRAY_EXT',0x8439)
25GL_TANGENT_ARRAY_POINTER_EXT=_C('GL_TANGENT_ARRAY_POINTER_EXT',0x8442)
26GL_TANGENT_ARRAY_STRIDE_EXT=_C('GL_TANGENT_ARRAY_STRIDE_EXT',0x843F)
27GL_TANGENT_ARRAY_TYPE_EXT=_C('GL_TANGENT_ARRAY_TYPE_EXT',0x843E)
28@_f
29@_p.types(None,_cs.GLbyte,_cs.GLbyte,_cs.GLbyte)
30def glBinormal3bEXT(bx,by,bz):pass
31@_f
32@_p.types(None,arrays.GLbyteArray)
33def glBinormal3bvEXT(v):pass
34@_f
35@_p.types(None,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble)
36def glBinormal3dEXT(bx,by,bz):pass
37@_f
38@_p.types(None,arrays.GLdoubleArray)
39def glBinormal3dvEXT(v):pass
40@_f
41@_p.types(None,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat)
42def glBinormal3fEXT(bx,by,bz):pass
43@_f
44@_p.types(None,arrays.GLfloatArray)
45def glBinormal3fvEXT(v):pass
46@_f
47@_p.types(None,_cs.GLint,_cs.GLint,_cs.GLint)
48def glBinormal3iEXT(bx,by,bz):pass
49@_f
50@_p.types(None,arrays.GLintArray)
51def glBinormal3ivEXT(v):pass
52@_f
53@_p.types(None,_cs.GLshort,_cs.GLshort,_cs.GLshort)
54def glBinormal3sEXT(bx,by,bz):pass
55@_f
56@_p.types(None,arrays.GLshortArray)
57def glBinormal3svEXT(v):pass
58@_f
59@_p.types(None,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p)
60def glBinormalPointerEXT(type,stride,pointer):pass
61@_f
62@_p.types(None,_cs.GLbyte,_cs.GLbyte,_cs.GLbyte)
63def glTangent3bEXT(tx,ty,tz):pass
64@_f
65@_p.types(None,arrays.GLbyteArray)
66def glTangent3bvEXT(v):pass
67@_f
68@_p.types(None,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble)
69def glTangent3dEXT(tx,ty,tz):pass
70@_f
71@_p.types(None,arrays.GLdoubleArray)
72def glTangent3dvEXT(v):pass
73@_f
74@_p.types(None,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat)
75def glTangent3fEXT(tx,ty,tz):pass
76@_f
77@_p.types(None,arrays.GLfloatArray)
78def glTangent3fvEXT(v):pass
79@_f
80@_p.types(None,_cs.GLint,_cs.GLint,_cs.GLint)
81def glTangent3iEXT(tx,ty,tz):pass
82@_f
83@_p.types(None,arrays.GLintArray)
84def glTangent3ivEXT(v):pass
85@_f
86@_p.types(None,_cs.GLshort,_cs.GLshort,_cs.GLshort)
87def glTangent3sEXT(tx,ty,tz):pass
88@_f
89@_p.types(None,arrays.GLshortArray)
90def glTangent3svEXT(v):pass
91@_f
92@_p.types(None,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p)
93def glTangentPointerEXT(type,stride,pointer):pass
94